MOD: Sprites hinzugefügt
MOD: Gegner platziert
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@@ -2,6 +2,7 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//Ben Keller
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public class BulletScript : MonoBehaviour
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{
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private Vector3 mousePos;
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@@ -10,7 +11,6 @@ public class BulletScript : MonoBehaviour
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public float force;
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public Weapon weapon;
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// Start is called before the first frame update
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void Start()
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{
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mainCamera = GameObject.FindGameObjectWithTag("MainCamera").GetComponent<Camera>();
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