190 lines
9.6 KiB
Plaintext
190 lines
9.6 KiB
Plaintext
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Using pre-set license
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Built from '2022.3/staging' branch; Version is '2022.3.10f1 (ff3792e53c62) revision 16725906'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 32400 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/unity/Mathe
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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57976
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Successfully changed project path to: C:/unity/Mathe
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C:/unity/Mathe
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [31908] Host "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2185619913 [EditorId] 2185619913 [Version] 1048832 [Id] WindowsEditor(7,NB-PbG2H23ASu) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [31908] Host "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2185619913 [EditorId] 2185619913 [Version] 1048832 [Id] WindowsEditor(7,NB-PbG2H23ASu) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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[Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers.
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Refreshing native plugins compatible for Editor in 5186.71 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.10f1 (ff3792e53c62)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/unity/Mathe/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 2050 (ID=0x25a9)
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Vendor: NVIDIA
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VRAM: 3965 MB
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Driver: 32.0.15.5612
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56504
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.342162 seconds.
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- Loaded All Assemblies, in 18.922 seconds
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.366 seconds
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Domain Reload Profiling: 19286ms
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BeginReloadAssembly (14408ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (1229ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (419ms)
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LoadAllAssembliesAndSetupDomain (2853ms)
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LoadAssemblies (14406ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (2850ms)
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TypeCache.Refresh (2848ms)
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TypeCache.ScanAssembly (2069ms)
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ScanForSourceGeneratedMonoScriptInfo (1ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (366ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (290ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (14ms)
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SetLoadedEditorAssemblies (12ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (4ms)
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ProcessInitializeOnLoadAttributes (184ms)
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ProcessInitializeOnLoadMethodAttributes (76ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 20.194 seconds
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Refreshing native plugins compatible for Editor in 2.43 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.743 seconds
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Domain Reload Profiling: 20926ms
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BeginReloadAssembly (363ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (12ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (36ms)
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RebuildCommonClasses (87ms)
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RebuildNativeTypeToScriptingClass (27ms)
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initialDomainReloadingComplete (117ms)
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LoadAllAssembliesAndSetupDomain (19588ms)
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LoadAssemblies (18121ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (1707ms)
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TypeCache.Refresh (1677ms)
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TypeCache.ScanAssembly (1504ms)
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ScanForSourceGeneratedMonoScriptInfo (26ms)
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ResolveRequiredComponents (4ms)
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FinalizeReload (743ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (579ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (5ms)
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SetLoadedEditorAssemblies (5ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (68ms)
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ProcessInitializeOnLoadAttributes (431ms)
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ProcessInitializeOnLoadMethodAttributes (65ms)
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AfterProcessingInitializeOnLoad (5ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.15 seconds
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Refreshing native plugins compatible for Editor in 10.89 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 4166 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 42 unused Assets / (344.8 KB). Loaded Objects now: 4627.
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Memory consumption went from 143.0 MB to 142.7 MB.
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Total: 4.126200 ms (FindLiveObjects: 0.487600 ms CreateObjectMapping: 0.151900 ms MarkObjects: 3.341400 ms DeleteObjects: 0.143300 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:CustomObjectIndexerAttribute: 756ad292c208cfabdd7b50bc23989ffe ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Import Request.
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Time since last request: 22888.007269 seconds.
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path: Assets/Shader/New Material.mat
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artifactKey: Guid(1975e655f65122e4d9aa1345341097a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Shader/New Material.mat using Guid(1975e655f65122e4d9aa1345341097a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '034c5763902fb9d8ab3f9c8414eaae35') in 0.142144 seconds
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Number of updated asset objects reloaded before import = 0
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Number of asset objects unloaded after import = 1
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