mathe/Library/PackageCache/com.unity.render-pipelines.core@14.0.8/Documentation~/Free-Camera.md

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2024-09-20 20:30:10 +02:00
# Free Camera
The **FreeCamera** component provides you with an implementation for a simple free camera. When you add this component to a Camera, you can use the keyboard and mouse, or a controller, to control the Camera's position and rotation in Play Mode.
## Properties
| **Property** | **Description** |
| ------------------------- | ------------------------------------------------------------ |
| **Look Speed Controller** | Set the look speed of the Camera when using a controller. |
| **Look Speed Mouse** | Set the look speed of the Camera when using a mouse. |
| **Move Speed** | Set the speed at which the Camera moves. |
| **Move Speed Increment** | Set the value of the increment that you can increase or decrease the **Move Speed** by. This is useful if you have a large Scene and the current **Move Speed** is not enough to easily traverse it. |
| **Turbo** | Set the value that this component multiplies the **Move Speed** by when you press the key or button assigned to "Fire1". |