mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Documentation~/Arcsine-Node.md

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2024-09-20 20:30:10 +02:00
# Arcsine Node
## Description
Returns the arcsine of each component of the input **In** as a vector of the same dimension and equal length. Each component should be within the range of -Pi/2 to Pi/2.
## Ports
| Name | Direction | Type | Description |
|:------------ |:-------------|:-----|:---|
| In | Input | Dynamic Vector | Input value |
| Out | Output | Dynamic Vector | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Arcsine_float4(float4 In, out float4 Out)
{
Out = asin(In);
}
```