27 lines
2.1 KiB
Markdown
27 lines
2.1 KiB
Markdown
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# Evaluate Foam Data
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This node calculates water foam intensity.
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This node outputs foam as monochrome in the red channel. If you connect the output of this node to a **Base Color** block, all the channels are red. To prevent this, split the output and use only the red channel. You can't apply a tint to foam.
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The High Definition Render Pipeline (HDRP) uses this node in the default water shader graph. See the HDRP documentation for more information about [the Water System](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@14.0/manual/WaterSystem.html).
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## Render pipeline compatibility
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| **Node** | **Universal Render Pipeline (URP)** | **High Definition Render Pipeline (HDRP)** |
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| ---------------------- | ----------------------------------- | ------------------------------------------ |
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| **Evaluate Foam Data** | No | Yes |
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## Ports
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| **Name** | **Direction** | **Type** | **Description** |
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|--- | --- | --- | --- |
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| **SurfaceGradient** | Input | Vector3 | The perturbation of the normal, as a surface gradient.|
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| **LowFrequencySurfaceGradient** | Input | Vector3 | The perturbation of the low frequency normal, as a surface gradient. The low frequency normal is the normal of the water surface without high frequency details such as ripples. |
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| **SimulationFoam** | Input | Float | The amount of foam. HDRP uses this property in the default water shader graph to fetch foam data from the simulation. |
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| **CustomFoam** | Input | Float | The amount of foam, if you create your own foam. |
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| **SurfaceGradient** | Output | Vector3 | The calculated water surface normal, as a surface gradient. |
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| **Foam** | Output | Float | The combination of the amount of foam and a foam texture. |
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| **Smoothness** | Output | Float | The smoothness of the water surface. For more information about this property, see [Settings and Properties Related to the Water System](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@14.0/manual/WaterSystem-Properties.html).|
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