mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Documentation~/Minimum-Node.md

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2024-09-20 20:30:10 +02:00
# Minimum Node
## Description
Returns the smallest of the two inputs values **A** and **B**.
## Ports
| Name | Direction | Type | Description |
|:------------ |:-------------|:-----|:---|
| A | Input | Dynamic Vector | First input value |
| B | Input | Dynamic Vector | Second input value |
| Out | Output | Dynamic Vector | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Minimum_float4(float4 A, float4 B, out float4 Out)
{
Out = min(A, B);
}
```