mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Editor/Data/Interfaces/IMayRequireTangent.cs

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2024-09-20 20:30:10 +02:00
using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireTangent
{
NeededCoordinateSpace RequiresTangent(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireTangentExtensions
{
public static NeededCoordinateSpace RequiresTangent(this MaterialSlot slot)
{
var mayRequireTangent = slot as IMayRequireTangent;
return mayRequireTangent != null ? mayRequireTangent.RequiresTangent() : NeededCoordinateSpace.None;
}
}
}