mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Editor/Interface/IConditional.cs

10 lines
168 B
C#
Raw Normal View History

2024-09-20 20:30:10 +02:00
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}