mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Editor/Data/Interfaces/PositionSource.cs
2024-09-20 20:30:10 +02:00

11 lines
147 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum PositionSource
{
Default,
Predisplacement,
}
}