mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Editor/Generation/Enumerations/BlendOp.cs
2024-09-20 20:30:10 +02:00

13 lines
164 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum BlendOp
{
Add,
Sub,
RevSub,
Min,
Max,
}
}