mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Editor/Generation/Enumerations/DisableBatching.cs
2024-09-20 20:30:10 +02:00

11 lines
151 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum DisableBatching
{
True,
False,
LODFading
}
}