297 lines
11 KiB
C#
297 lines
11 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using NUnit.Framework;
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using NUnit.Framework.Interfaces;
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using NUnit.Framework.Internal;
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using NUnit.Framework.Internal.Commands;
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using UnityEngine.TestRunner.NUnitExtensions;
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using UnityEngine.TestRunner.NUnitExtensions.Runner;
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using UnityEngine.TestTools.Logging;
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using UnityEngine.TestTools.TestRunner;
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namespace UnityEngine.TestTools
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{
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internal abstract class BeforeAfterTestCommandBase<T> : DelegatingTestCommand, IEnumerableTestMethodCommand where T : class
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{
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private string m_BeforeErrorPrefix;
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private string m_AfterErrorPrefix;
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private bool m_SkipYieldAfterActions;
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protected BeforeAfterTestCommandBase(TestCommand innerCommand, string beforeErrorPrefix, string afterErrorPrefix, bool skipYieldAfterActions = false)
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: base(innerCommand)
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{
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m_BeforeErrorPrefix = beforeErrorPrefix;
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m_AfterErrorPrefix = afterErrorPrefix;
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m_SkipYieldAfterActions = skipYieldAfterActions;
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}
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internal Func<long> GetUtcNow = () => new DateTimeOffset(DateTime.UtcNow).ToUnixTimeMilliseconds();
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protected T[] BeforeActions = new T[0];
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protected T[] AfterActions = new T[0];
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protected static MethodInfo[] GetActions(IDictionary<Type, List<MethodInfo>> cacheStorage, Type fixtureType, Type attributeType, Type returnType)
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{
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if (cacheStorage.TryGetValue(fixtureType, out var result))
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{
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return result.ToArray();
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}
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cacheStorage[fixtureType] = GetMethodsWithAttributeFromFixture(fixtureType, attributeType, returnType);
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return cacheStorage[fixtureType].ToArray();
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}
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protected static T[] GetTestActions(IDictionary<MethodInfo, List<T>> cacheStorage, MethodInfo methodInfo)
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{
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if (cacheStorage.TryGetValue(methodInfo, out var result))
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{
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return result.ToArray();
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}
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var attributesForMethodInfo = new List<T>();
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var attributes = methodInfo.GetCustomAttributes(false);
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foreach (var attribute in attributes)
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{
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if (attribute is T attribute1)
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{
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attributesForMethodInfo.Add(attribute1);
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}
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}
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cacheStorage[methodInfo] = attributesForMethodInfo;
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return cacheStorage[methodInfo].ToArray();
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}
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private static List<MethodInfo> GetMethodsWithAttributeFromFixture(Type fixtureType, Type setUpType, Type returnType)
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{
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MethodInfo[] methodsWithAttribute = Reflect.GetMethodsWithAttribute(fixtureType, setUpType, true);
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return methodsWithAttribute.Where(x => x.ReturnType == returnType).ToList();
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}
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protected abstract IEnumerator InvokeBefore(T action, Test test, UnityTestExecutionContext context);
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protected abstract IEnumerator InvokeAfter(T action, Test test, UnityTestExecutionContext context);
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protected virtual bool MoveBeforeEnumerator(IEnumerator enumerator, Test test)
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{
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return enumerator.MoveNext();
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}
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protected virtual bool MoveAfterEnumerator(IEnumerator enumerator, Test test)
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{
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return enumerator.MoveNext();
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}
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protected abstract BeforeAfterTestCommandState GetState(UnityTestExecutionContext context);
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public IEnumerable ExecuteEnumerable(ITestExecutionContext context)
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{
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var unityContext = (UnityTestExecutionContext)context;
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var state = GetState(unityContext);
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// When entering PlayMode state will incorrectly be seen as null. Looking at the hashcode to be certain that it is null.
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if (state?.GetHashCode() == null)
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{
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// We do not expect a state to exist in playmode
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state = ScriptableObject.CreateInstance<BeforeAfterTestCommandState>();
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}
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state.ApplyTestResult(context.CurrentResult);
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while (state.NextBeforeStepIndex < BeforeActions.Length)
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{
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state.Timestamp = GetUtcNow();
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var action = BeforeActions[state.NextBeforeStepIndex];
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IEnumerator enumerator;
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try
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{
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enumerator = InvokeBefore(action, Test, unityContext);
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}
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catch (Exception ex)
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{
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state.TestHasRun = true;
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context.CurrentResult.RecordPrefixedException(m_BeforeErrorPrefix, ex);
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break;
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}
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ActivePcHelper.SetEnumeratorPC(enumerator, state.NextBeforeStepPc);
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using (var logScope = new LogScope())
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{
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while (true)
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{
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try
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{
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if (!enumerator.MoveNext())
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{
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logScope.EvaluateLogScope(true);
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break;
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}
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if (m_SkipYieldAfterActions) // Evaluate the log scope right away for the commands where we do not yield
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{
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logScope.EvaluateLogScope(true);
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}
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}
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catch (Exception ex)
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{
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state.TestHasRun = true;
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context.CurrentResult.RecordPrefixedException(m_BeforeErrorPrefix, ex);
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state.StoreTestResult(context.CurrentResult);
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break;
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}
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state.NextBeforeStepPc = ActivePcHelper.GetEnumeratorPC(enumerator);
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state.StoreTestResult(context.CurrentResult);
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if (m_SkipYieldAfterActions)
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{
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break;
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}
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else
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{
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yield return enumerator.Current;
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}
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if (GetUtcNow() - state.Timestamp > unityContext.TestCaseTimeout || CoroutineTimedOut(unityContext))
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{
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context.CurrentResult.RecordPrefixedError(m_BeforeErrorPrefix, new UnityTestTimeoutException(unityContext.TestCaseTimeout).Message);
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state.TestHasRun = true;
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break;
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}
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}
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}
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state.NextBeforeStepIndex++;
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state.NextBeforeStepPc = 0;
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}
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if (!state.TestHasRun)
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{
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if (innerCommand is IEnumerableTestMethodCommand)
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{
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var executeEnumerable = ((IEnumerableTestMethodCommand)innerCommand).ExecuteEnumerable(context);
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foreach (var iterator in executeEnumerable)
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{
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state.StoreTestResult(context.CurrentResult);
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yield return iterator;
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}
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}
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else
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{
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context.CurrentResult = innerCommand.Execute(context);
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state.StoreTestResult(context.CurrentResult);
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}
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state.TestHasRun = true;
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}
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while (state.NextAfterStepIndex < AfterActions.Length)
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{
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state.Timestamp = GetUtcNow();
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state.TestAfterStarted = true;
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var action = AfterActions[state.NextAfterStepIndex];
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IEnumerator enumerator;
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try
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{
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enumerator = InvokeAfter(action, Test, unityContext);
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}
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catch (Exception ex)
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{
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context.CurrentResult.RecordPrefixedException(m_AfterErrorPrefix, ex);
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state.StoreTestResult(context.CurrentResult);
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break;
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}
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ActivePcHelper.SetEnumeratorPC(enumerator, state.NextAfterStepPc);
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using (var logScope = new LogScope())
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{
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while (true)
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{
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try
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{
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if (!enumerator.MoveNext())
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{
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logScope.EvaluateLogScope(true);
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break;
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}
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if (m_SkipYieldAfterActions) // Evaluate the log scope right away for the commands where we do not yield
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{
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logScope.EvaluateLogScope(true);
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}
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}
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catch (Exception ex)
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{
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context.CurrentResult.RecordPrefixedException(m_AfterErrorPrefix, ex);
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state.StoreTestResult(context.CurrentResult);
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break;
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}
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state.NextAfterStepPc = ActivePcHelper.GetEnumeratorPC(enumerator);
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state.StoreTestResult(context.CurrentResult);
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if (GetUtcNow() - state.Timestamp > unityContext.TestCaseTimeout || CoroutineTimedOut(unityContext))
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{
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context.CurrentResult.RecordPrefixedError(m_AfterErrorPrefix, new UnityTestTimeoutException(unityContext.TestCaseTimeout).Message);
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yield break;
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}
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if (m_SkipYieldAfterActions)
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{
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break;
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}
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else
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{
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yield return enumerator.Current;
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}
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}
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}
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state.NextAfterStepIndex++;
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state.NextAfterStepPc = 0;
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}
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state.Reset();
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}
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public override TestResult Execute(ITestExecutionContext context)
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{
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throw new NotImplementedException("Use ExecuteEnumerable");
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}
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private static TestCommandPcHelper pcHelper;
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private static bool CoroutineTimedOut(ITestExecutionContext unityContext)
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{
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if (string.IsNullOrEmpty(unityContext.CurrentResult.Message))
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{
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return false;
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}
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return unityContext.CurrentResult.ResultState.Equals(ResultState.Failure) &&
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unityContext.CurrentResult.Message.Contains(new UnityTestTimeoutException(unityContext.TestCaseTimeout).Message);
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}
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internal static TestCommandPcHelper ActivePcHelper
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{
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get
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{
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if (pcHelper == null)
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{
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pcHelper = new TestCommandPcHelper();
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}
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return pcHelper;
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}
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set
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{
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pcHelper = value;
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}
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}
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}
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}
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