Files
WIR-MACHEN-ALLE-ARM/Casino/Audioplayer.cs
T
2026-09-19 10:29:15 +02:00

133 lines
3.5 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Media;
using System.Windows.Shapes;
namespace Casino
{
class Audioplayer //ki
{
private readonly MediaPlayer player = new MediaPlayer();
private readonly MediaPlayer shortplayer = new MediaPlayer();
private readonly List<MediaPlayer> activePlayers = new();
public Audioplayer() { shortplayer.MediaEnded += Player_MediaEnded; }
public void PlaySound(byte[] audioBlob, int soundId)
{
if (audioBlob == null || audioBlob.Length == 0)
return;
string tempFile = System.IO.Path.Combine(
System.IO.Path.GetTempPath(),
"casino_" + Guid.NewGuid().ToString("N") + ".mp3");
try
{
File.WriteAllBytes(tempFile, audioBlob);
MediaPlayer player = new MediaPlayer();
activePlayers.Add(player);
player.MediaEnded += (sender, e) =>
{
player.Close();
activePlayers.Remove(player);
try
{
if (File.Exists(tempFile))
File.Delete(tempFile);
}
catch
{
// Datei wird eventuell noch kurz von Windows verwendet.
}
};
player.MediaFailed += (sender, e) =>
{
player.Close();
activePlayers.Remove(player);
try
{
if (File.Exists(tempFile))
File.Delete(tempFile);
}
catch
{
}
};
player.Open(new Uri(tempFile));
player.Play();
}
catch (Exception ex)
{
MessageBox.Show(
"Fehler beim Abspielen des Sounds:\n" + ex.Message,
"Soundfehler",
MessageBoxButton.OK,
MessageBoxImage.Error);
}
}
private void Player_MediaEnded(object? sender, EventArgs e)
{
player.Position = TimeSpan.Zero;
player.Play();
}
public void PlayLoopingSound(byte[] audioBlob)
{
string tempFile = System.IO.Path.Combine(
System.IO.Path.GetTempPath(),
"Hintergrundmusik.mp3");
player.Volume = 0.1;
File.WriteAllBytes(tempFile, audioBlob);
player.Open(new Uri(tempFile));
player.MediaEnded -= Player_MediaEnded;
player.MediaEnded += Player_MediaEnded;
player.Play();
}
public void PlayLoopingSound_2(byte[] audioBlob)
{
string tempFile = System.IO.Path.Combine(
System.IO.Path.GetTempPath(),
"Hintergrundmusik_Bus.mp3");
player.Volume = 0.1;
File.WriteAllBytes(tempFile, audioBlob);
player.Open(new Uri(tempFile));
player.MediaEnded -= Player_MediaEnded;
player.MediaEnded += Player_MediaEnded;
player.Play();
}
public void Stop()
{
player.Stop();
}
}
}