2024-06-28 10:07:02 +02:00
Log file open, 06/27/24 10:54:08
2024-05-13 11:56:01 +02:00
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
2024-06-28 10:07:02 +02:00
LogStats: Stats thread started at 0.241082
2024-05-13 11:56:01 +02:00
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
2024-06-14 12:50:59 +02:00
LogPluginManager: Mounting plugin Paper2D
2024-06-26 11:08:07 +02:00
LogPluginManager: Mounting plugin EnvironmentQueryEditor
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin AISupport
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin LiveLink
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin LightPropagationVolume
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CurveEditorTools
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin CryptoKeys
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin GameplayTagsEditor
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin FacialAnimation
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin GeometryMode
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin MacGraphicsSwitching
2024-06-26 11:08:07 +02:00
LogPluginManager: Mounting plugin AlembicImporter
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin AutomationUtils
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin BackChannel
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin ChaosCloth
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin ChaosClothEditor
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin ChaosEditor
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin ChaosSolverPlugin
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin ChaosNiagara
2024-06-26 11:08:07 +02:00
LogPluginManager: Mounting plugin CharacterAI
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin RiderSourceCodeAccess
2024-06-21 14:37:24 +02:00
LogPluginManager: Mounting plugin GeometryCache
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin GeometryCollectionPlugin
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin UObjectPlugin
2024-06-21 14:37:24 +02:00
LogPluginManager: Mounting plugin GeometryProcessing
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LevelSequenceEditor
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin OnlineSubsystem
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin ActorLayerUtilities
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin AndroidMoviePlayer
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin AndroidPermission
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin AppleImageUtils
2024-06-26 11:08:07 +02:00
LogPluginManager: Mounting plugin ArchVisCharacter
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin AppleMoviePlayer
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin AssetTags
2024-06-21 14:00:09 +02:00
LogPluginManager: Mounting plugin AudioCapture
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin AudioSynesthesia
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin ChunkDownloader
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin CableComponent
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin CustomMeshComponent
2024-06-21 14:00:09 +02:00
LogPluginManager: Mounting plugin EditableMesh
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin LauncherChunkInstaller
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
2024-06-14 12:50:59 +02:00
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin OpenXREyeTracker
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin MobilePatchingUtils
2024-06-14 12:50:59 +02:00
LogPluginManager: Mounting plugin OpenXRHandTracking
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin PostSplashScreen
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PhysXVehicles
2024-06-10 11:46:55 +02:00
LogPluginManager: Mounting plugin PropertyAccessEditor
2024-06-14 12:50:59 +02:00
LogPluginManager: Mounting plugin RuntimePhysXCooking
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin SignificanceManager
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin SoundFields
2024-05-13 11:59:38 +02:00
LogPluginManager: Mounting plugin Synthesis
2024-06-26 11:08:07 +02:00
LogPluginManager: Mounting plugin WebMMoviePlayer
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin WindowsMoviePlayer
2024-06-28 10:07:02 +02:00
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
2024-06-26 15:07:04 +02:00
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
2024-06-26 11:08:07 +02:00
LogPluginManager: Mounting plugin OnlineSubsystemIOS
2024-06-26 12:28:45 +02:00
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
2024-05-13 11:56:01 +02:00
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
2024-06-12 14:32:24 +02:00
LogInit: Command Line:
2024-05-13 11:56:01 +02:00
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
2024-06-21 14:37:24 +02:00
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
2024-05-13 11:56:01 +02:00
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
2024-06-28 10:07:02 +02:00
[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.06.27-08.54.08:538][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.27-08.54.08:538][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.27-08.54.08:539][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.27-08.54.08:542][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.27-08.54.08:543][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.27-08.54.08:543][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.06.27-08.54.08:543][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.06.27-08.54.08:543][ 0]LogInit: Going up to parent DeviceProfile []
[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.27-08.54.08:543][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.27-08.54.08:544][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini]
[2024.06.27-08.54.08:545][ 0]LogInit: Computer: NB-PBM2H22CUN
[2024.06.27-08.54.08:545][ 0]LogInit: User: bib
[2024.06.27-08.54.08:545][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.06.27-08.54.08:545][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.06.27-08.54.08:545][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.06.27-08.54.08:545][ 0]LogMemory: Platform Memory Stats for Windows
[2024.06.27-08.54.08:545][ 0]LogMemory: Process Physical Memory: 144.57 MB used, 144.57 MB peak
[2024.06.27-08.54.08:545][ 0]LogMemory: Process Virtual Memory: 129.70 MB used, 129.70 MB peak
[2024.06.27-08.54.08:545][ 0]LogMemory: Physical Memory: 10472.05 MB used, 5596.65 MB free, 16068.70 MB total
[2024.06.27-08.54.08:545][ 0]LogMemory: Virtual Memory: 134205488.00 MB used, 12239.69 MB free, 134217728.00 MB total
[2024.06.27-08.54.08:548][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.06.27-08.54.08:564][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.06.27-08.54.08:564][ 0]LogInit: Using OS detected language (de-DE).
[2024.06.27-08.54.08:565][ 0]LogInit: Using OS detected locale (de-DE).
[2024.06.27-08.54.08:566][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.06.27-08.54.08:567][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.06.27-08.54.08:568][ 0]LogInit: Setting process to per monitor DPI aware
[2024.06.27-08.54.08:578][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.06.27-08.54.08:590][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.06.27-08.54.08:590][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.06.27-08.54.08:665][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.06.27-08.54.08:672][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.06.27-08.54.08:672][ 0]LogD3D11RHI: D3D11 adapters:
[2024.06.27-08.54.08:729][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.06.27-08.54.08:729][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: Revision : 000c
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.27-08.54.08:731][ 0]LogD3D11RHI: AdapterLuid : 0 68864
[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.06.27-08.54.08:737][ 0]LogWindows: EnumDisplayDevices:
[2024.06.27-08.54.08:737][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.06.27-08.54.08:737][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.27-08.54.08:737][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.27-08.54.08:737][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.27-08.54.08:737][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.06.27-08.54.08:737][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.06.27-08.54.08:738][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.06.27-08.54.08:738][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.06.27-08.54.08:742][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: Revision : 000c
[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.27-08.54.08:743][ 0]LogD3D11RHI: AdapterLuid : 0 68864
[2024.06.27-08.54.08:785][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Async texture creation enabled
[2024.06.27-08.54.08:793][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.06.27-08.54.08:806][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.06.27-08.54.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.06.27-08.54.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.06.27-08.54.09:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.06.27-08.54.09:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.06.27-08.54.09:077][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.06.27-08.54.09:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.06.27-08.54.09:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.06.27-08.54.09:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.06.27-08.54.09:090][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.06.27-08.54.09:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.06.27-08.54.09:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.06.27-08.54.09:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.06.27-08.54.09:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.06.27-08.54.09:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.06.27-08.54.09:122][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.06.27-08.54.09:125][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.06.27-08.54.09:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.06.27-08.54.09:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.06.27-08.54.09:136][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.06.27-08.54.09:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.06.27-08.54.09:146][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.06.27-08.54.09:150][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.06.27-08.54.09:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.06.27-08.54.09:153][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.06.27-08.54.09:158][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.06.27-08.54.09:181][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.06.27-08.54.09:203][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/25296/).
[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/014AC7EF40A3DF46978E34AFD8B9275D/'.
[2024.06.27-08.54.09:204][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.06.27-08.54.09:204][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.06.27-08.54.09:928][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.27-08.54.09:991][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.27-08.54.10:010][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1721.96MBs, RandomWriteSpeed=242.28MBs. Assigned SpeedClass 'Local'
[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.06.27-08.54.10:015][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.06.27-08.54.10:053][ 0]LogSlate: Using FreeType 2.10.0
[2024.06.27-08.54.10:054][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.06.27-08.54.10:080][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up
[2024.06.27-08.54.10:281][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.27-08.54.10:281][ 0]LogInit: Active device profile: [000002738FD98B00][000002738D887B00 49] Windows
[2024.06.27-08.54.10:281][ 0]LogInit: Profiles: [000002738FD98B00][000002738D887B00 49] Windows, [000002738FD5E100][000002738FB42100 49] WindowsNoEditor, [000002738FD99900][000002738FB46280 49] WindowsServer, [000002738FD5EE00][000002738FB4A400 49] WindowsClient, [000002738FD9BC00][000002738FB4E580 49] IOS, [000002738FD5CF00][00000273EF89E700 49] iPadAir, [000002738FD9BE00][000002738D88A840 49] iPadAir2, [000002738FD0CC00][00000273EF8A6A80 49] IPadPro, [000002738FD0CD00][00000273EF8A2AC0 49] iPadAir3, [000002738FD5FB00][00000273EF8AEC40 49] iPadAir4, [000002738FD0F600][00000273EF8B2DC0 49] iPadMini2, [000002738FD5F200][00000273EF8B6F40 49] iPadMini3, [000002738FD0F800][00000273EF8BB0C0 49] iPadMini4, [000002738FD5F800][00000273EF8BF240 49] iPadMini5, [000002738FD30600][00000273EF8C7500 49] iPhone6, [000002738FD30700][00000273EF8C3540 49] iPodTouch6, [000002738FD9A900][000002738FB53800 49] iPhone7, [000002738FD9A800][00000273EF8CB840 49] iPodTouch7, [000002738FD30100][000002738FB579C0 49] iPhone5S, [000002738FD0C700][000002738FB5BB40 49] iPhone6Plus, [000002738FD32500][000002738FB5E140 49] iPhone6S, [000002738FD0D300][000002738FB622C0 49] iPhone6SPlus, [000002738FD33B00][000002738FB66440 49] iPhone7Plus, [000002738FD0F500][000002738FB6A5C0 49] iPhoneSE, [000002738FD9A600][000002738FB6E740 49] iPhone8, [000002738FD0C600][000002738FB728C0 49] iPhone8Plus, [000002738FD9A200][00000273EF8AAA00 49] iPhoneX, [000002738FD0F300][000002738FB76B40 49] iPhoneXS, [000002738FD9B400][000002738FB7AC80 49] iPhoneXSMax, [000002738FD0ED00][000002738FB7EDC0 49] iPhoneXR, [000002738FD98200][000002738FB86F40 49] iPhone11, [000002738FD0DE00][000002738FB8B0C0 49] iPhone11Pro, [000002738FD9AA00][000002738FB8F240 49] iPhone11ProMax, [000002738FD0F700][000002738FB933C0 49] iPhoneSE2, [000002738FD98D00][000002738FB97540 49] iPhone12Mini, [000002738FD0DF00][000002738FB9B6C0 49] iPhone12, [000002738FD98700][000002738FB9F840 49] iPhone12Pro, [000002738FD0D400][000002738FBA39C0 49] iPhone12ProMax, [000002738FD98C00][000002738FBA7B40 49] iPadPro105, [000002738FD0D700][000002738FBAA140 49] iPadPro129, [000002738FD98100][000002738FBAE2C0 49] iPadPro97, [000002738FD0FC00][000002738FBB2440 49] iPadPro2_129, [000002738FD98800][000002738FBB65C0 49] iPad5, [000002738FD0F100][000002738FBBA740 49] iPad6, [000002738FD98500][000002738FBBE8C0 49] iPad7, [000002738FD0E800][000002738FBC2A40 49] iPad8, [000002738FD99500][000002738FB82B80 49] iPadPro11, [000002738FD0D500][000002738FBC6CC0 49] iPadPro2_11, [000002738FD98F00][000002738FBCAE00 49] iPadPro3_129, [000002738FD0EC00][000002738FBCEF40 49] iPadPro4_129, [000002738FD9A500][000002738FBD70C0 49] AppleTV, [000002738FD0D100][000002738FBDB240 49] AppleTV4K, [000002738FD98400][000002738FBDF3C0 49] TVOS, [000002738FD0E600][000002738FBE3540 49] Mac, [000002738FD9BD00][000002738FBE76C0 49] MacClient, [000002738FD0D800][000002738FBEB840 49] MacNoEditor, [000002738FD9B100][000002738FBEF9C0 49] MacServer, [000002738FD0F900][000002738FBF3B40 49] Linux, [000002738FD98900][000002738FBF6140 49] LinuxAArch64, [000002738FD0FF00][000002738FBFA2C0 49] LinuxNoEditor, [000002738FD99B00][000002738FBFE440 49] LinuxAArch64NoEditor, [000002738FD0F400][000002738FC025C0 49] LinuxClient, [000002738FD99C00][000002738FC06740 49] LinuxAArch64Client, [000002738FD0DD00][000002738FC0A8C0 49] LinuxServer, [000002738FD9AF00][000002738FC0EA40 49] LinuxAArch64Server, [000002738FD0C500][000002738FC12BC0 49] Android, [000002738FD99E00][000002738FC16D40 49] Android_Low, [000002738FD0F000][000002738FBD2E80 49] Android_Mid, [000002738FD9A400][000002738FC1AFC0 49] Android_High, [000002738FD0C800][000002738FC1F100 49] Android_Default, [000002738FD9B200][000002738FC27280 49] Android_Adreno4xx, [000002738FD5E400][000002738FC2B400 49] Android_Adreno5xx_Low, [000002738FD31C00][000002738FC2F580 49] Android_Adreno5xx, [000002738FD5FD00][000002738FC33700 49] Android_Adreno6xx, [000002738FD32B00][000002738FC37880 49] Android_Adreno6xx_Vulkan, [000002738FD5FE00][000002738FC3BA00 49] Android_Mali_T6xx, [000002738FD30F00][000002738FC3FB80 49] Android_Mali_T7xx, [0000
[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.06.27-08.54.10:395][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.06.27-08.54.10:395][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.06.27-08.54.10:395][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.06.27-08.54.10:407][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.06.27-08.54.10:762][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.06.27-08.54.10:840][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.06.27-08.54.10:845][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.06.27-08.54.10:845][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.06.27-08.54.10:845][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.06.27-08.54.11:106][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E9859DC94A21688B25F350A37C9AFDFA | Instance: 93CA09DD45F8DF6BA851AD8A51714B99 (NB-PBM2H22CUN-25296).
[2024.06.27-08.54.11:200][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.06.27-08.54.11:203][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.06.27-08.54.11:234][ 0]LogPython: Using Python 3.7.7
[2024.06.27-08.54.11:760][ 0]SourceControl: Source control is disabled
[2024.06.27-08.54.11:760][ 0]SourceControl: Source control is disabled
[2024.06.27-08.54.11:762][ 0]SourceControl: Source control is disabled
[2024.06.27-08.54.11:768][ 0]SourceControl: Source control is disabled
[2024.06.27-08.54.11:771][ 0]SourceControl: Source control is disabled
[2024.06.27-08.54.11:818][ 0]LogUProjectInfo: Found projects:
[2024.06.27-08.54.11:839][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.06.27-08.54.11:854][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.27-08.54.11:854][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.27-08.54.11:909][ 0]LogOpenImageDenoise: OIDN starting up
[2024.06.27-08.54.11:963][ 0]LogCollectionManager: Loaded 0 collections in 0.001281 seconds
[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s
[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s
[2024.06.27-08.54.11:981][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s
[2024.06.27-08.54.11:981][ 0]LogOcInput: OculusInput pre-init called
[2024.06.27-08.54.12:195][ 0]LogEngine: Initializing Engine...
[2024.06.27-08.54.12:243][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.06.27-08.54.12:244][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.27-08.54.12:244][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.06.27-08.54.12:245][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.06.27-08.54.12:339][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.06.27-08.54.12:349][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.06.27-08.54.12:355][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.06.27-08.54.12:358][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.06.27-08.54.12:359][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.27-08.54.12:359][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.27-08.54.12:359][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.27-08.54.12:359][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.27-08.54.12:366][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.06.27-08.54.12:366][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.06.27-08.54.12:664][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.27-08.54.12:667][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.27-08.54.12:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.27-08.54.12:670][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.27-08.54.12:672][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.27-08.54.12:672][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.27-08.54.12:672][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.27-08.54.12:673][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.27-08.54.12:673][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.27-08.54.12:673][ 0]LogInit: FAudioDevice initialized.
[2024.06.27-08.54.12:673][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.06.27-08.54.12:673][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.06.27-08.54.12:732][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.27-08.54.12:732][ 0]LogInit: Texture streaming: Enabled
[2024.06.27-08.54.12:744][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.06.27-08.54.12:747][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.06.27-08.54.12:747][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.06.27-08.54.12:748][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.06.27-08.54.12:788][ 0]LogInit: Transaction tracking system initialized
[2024.06.27-08.54.12:808][ 0]BlueprintLog: New page: Editor Load
[2024.06.27-08.54.12:850][ 0]LocalizationService: Localization service is disabled
[2024.06.27-08.54.12:867][ 0]TimingProfiler: Initialize
[2024.06.27-08.54.12:867][ 0]TimingProfiler: OnSessionChanged
[2024.06.27-08.54.12:867][ 0]LoadingProfiler: Initialize
[2024.06.27-08.54.12:867][ 0]LoadingProfiler: OnSessionChanged
[2024.06.27-08.54.12:867][ 0]NetworkingProfiler: Initialize
[2024.06.27-08.54.12:867][ 0]NetworkingProfiler: OnSessionChanged
[2024.06.27-08.54.12:867][ 0]MemoryProfiler: Initialize
[2024.06.27-08.54.12:867][ 0]MemoryProfiler: OnSessionChanged
[2024.06.27-08.54.12:975][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.06.27-08.54.12:975][ 0]LogCook: Display: Mobile HDR setting 1
[2024.06.27-08.54.13:106][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s
[2024.06.27-08.54.13:267][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.06.27-08.54.13:269][ 0]SourceControl: Source control is disabled
[2024.06.27-08.54.13:269][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.701
[2024.06.27-08.54.13:269][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.06.27-08.54.13:270][ 0]LightingResults: New page: Lighting Build
[2024.06.27-08.54.13:270][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.06.27-08.54.13:271][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-08.54.13:271][ 0]MapCheck: New page: Map Check
[2024.06.27-08.54.13:271][ 0]LightingResults: New page: Lighting Build
[2024.06.27-08.54.13:276][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.27-08.54.13:279][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
[2024.06.27-08.54.13:525][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click
[2024.06.27-08.54.14:731][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.06.27-08.54.14:732][ 0]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-08.54.14:953][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.06.27-08.54.14:967][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.06.27-08.54.14:969][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.06.27-08.54.14:969][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,167ms to complete.
[2024.06.27-08.54.14:969][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.698
[2024.06.27-08.54.14:970][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.402
[2024.06.27-08.54.15:137][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-08.54.15:142][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-08.54.15:147][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-08.54.15:151][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-08.54.15:186][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0077 seconds. Added 3822 classes and 928 folders.
[2024.06.27-08.54.15:203][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:217][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.27-08.54.15:218][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:218][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.06.27-08.54.15:218][ 0]LogPakFile: OnPakFileMounted2Time == 0.000366
[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:229][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.27-08.54.15:229][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:229][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.06.27-08.54.15:229][ 0]LogPakFile: OnPakFileMounted2Time == 0.000064
[2024.06.27-08.54.15:237][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.06.27-08.54.15:237][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:238][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.06.27-08.54.15:238][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:238][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.06.27-08.54.15:238][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:245][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.27-08.54.15:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:245][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.06.27-08.54.15:245][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:253][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.27-08.54.15:253][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:253][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.06.27-08.54.15:253][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040
[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:259][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.27-08.54.15:259][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:259][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.06.27-08.54.15:259][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049
[2024.06.27-08.54.15:265][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.27-08.54.15:266][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:266][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.27-08.54.15:266][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:266][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.06.27-08.54.15:266][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:273][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.27-08.54.15:273][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:273][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.06.27-08.54.15:273][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.06.27-08.54.15:279][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.27-08.54.15:280][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:280][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.27-08.54.15:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.06.27-08.54.15:280][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:288][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.27-08.54.15:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:288][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.06.27-08.54.15:288][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:294][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.27-08.54.15:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:294][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.06.27-08.54.15:294][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:301][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.27-08.54.15:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.06.27-08.54.15:301][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055
[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:308][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.27-08.54.15:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:308][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.06.27-08.54.15:308][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:315][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.27-08.54.15:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:315][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.06.27-08.54.15:315][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051
[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:322][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.27-08.54.15:322][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:322][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.06.27-08.54.15:322][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:328][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.27-08.54.15:329][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:329][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.06.27-08.54.15:329][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:337][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.27-08.54.15:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.06.27-08.54.15:337][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:344][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.27-08.54.15:344][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:344][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.06.27-08.54.15:344][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047
[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:351][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.27-08.54.15:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.06.27-08.54.15:351][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058
[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:362][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.27-08.54.15:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.06.27-08.54.15:362][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051
[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:370][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.27-08.54.15:370][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:370][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.06.27-08.54.15:370][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059
[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:377][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.27-08.54.15:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.06.27-08.54.15:377][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040
[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:384][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.06.27-08.54.15:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.06.27-08.54.15:384][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:392][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.27-08.54.15:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.06.27-08.54.15:392][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043
[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:399][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.27-08.54.15:399][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:399][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.06.27-08.54.15:399][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2024.06.27-08.54.15:406][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.27-08.54.15:407][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.27-08.54.15:407][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.27-08.54.15:407][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.27-08.54.15:407][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.06.27-08.54.15:407][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040
[2024.06.27-08.54.15:643][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.27-08.54.15:647][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
[2024.06.27-08.54.15:718][ 0]LogSlate: Took 0.000277 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.06.27-08.54.15:728][ 0]LogSlate: Took 0.008787 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.06.27-08.54.15:729][ 0]LogSlate: Took 0.000150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.06.27-08.54.15:878][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1).
[2024.06.27-08.54.16:373][ 0]LogSlate: Took 0.005720 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.27-08.54.16:424][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.27-08.54.16:424][ 0]LogLoad: (Engine Initialization) Total time: 8.86 seconds
[2024.06.27-08.54.16:424][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.06.27-08.54.16:584][ 0]LogAssetRegistry: Asset discovery search completed in 6.5046 seconds
[2024.06.27-08.54.16:588][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
[2024.06.27-08.54.16:591][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.06.27-08.54.17:534][ 23]LogSlate: Took 0.000332 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.27-08.54.27:064][596]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Elevator.Elevator
[2024.06.27-08.54.27:753][596]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders.
[2024.06.27-08.54.59:134][329]LogSlate: Took 0.000300 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.06.27-08.54.59:194][330]LogSlate: Took 0.009345 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.06.27-09.08.18:629][647]LogSlate: Window 'Elevator' being destroyed
[2024.06.27-09.08.31:442][323]LogTemp: Repeating last play command: Selected Viewport
[2024.06.27-09.08.31:457][323]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.27-09.08.31:460][323]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:08:31)
[2024.06.27-09.08.31:461][323]LogOnline: OSS: Creating online subsystem instance for: NULL
[2024.06.27-09.08.31:462][323]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2024.06.27-09.08.31:469][323]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.08.31:476][323]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007195s)
[2024.06.27-09.08.31:477][323]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.08.31:477][323]LogPlayLevel: PIE: World Init took: (0.001016s)
[2024.06.27-09.08.31:477][323]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008358s)
[2024.06.27-09.08.31:503][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms
[2024.06.27-09.08.31:511][323]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.27-09.08.31:511][323]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.27-09.08.31:511][323]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.27-09.08.31:511][323]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.27-09.08.31:513][323]LogAudioMixer: Display: 0: FrontLeft
[2024.06.27-09.08.31:513][323]LogAudioMixer: Display: 1: FrontRight
[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.27-09.08.31:561][323]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.27-09.08.31:562][323]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.27-09.08.31:562][323]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.27-09.08.31:562][323]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.27-09.08.31:563][323]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.27-09.08.31:563][323]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.27-09.08.31:563][323]LogInit: FAudioDevice initialized.
[2024.06.27-09.08.31:563][323]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.06.27-09.08.31:571][323]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.06.27-09.08.31:571][323]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.06.27-09.08.31:571][323]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C'
[2024.06.27-09.08.31:571][323]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.08.31:574][323]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.08.31
[2024.06.27-09.08.31:574][323]LogWorld: Bringing up level for play took: 0.001689
[2024.06.27-09.08.31:574][323]LogOnline: OSS: Creating online subsystem instance for: :Context_4
[2024.06.27-09.08.31:580][323]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
[2024.06.27-09.08.31:581][323]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE
[2024.06.27-09.08.31:581][323]PIE: Server logged in
[2024.06.27-09.08.31:583][323]PIE: Play in editor total start time 0,131 seconds.
[2024.06.27-09.08.55:299][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.08.55:299][720]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.08.55:300][720]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.08.55:301][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.08.55:319][720]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.27-09.08.55:328][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.08.55:355][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.08.55:355][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.08.55:357][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.08.55:376][720]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms
[2024.06.27-09.08.55:399][721]LogPlayLevel: Display: Destroying online subsystem :Context_4
[2024.06.27-09.08.59:340][902]LogRenderer: Reallocating scene render targets to support 912x456 Format 10 NumSamples 1 (Frame:1).
[2024.06.27-09.09.16:426][916]BlueprintLog: New page: Compile Elevator
[2024.06.27-09.09.16:482][916]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms
[2024.06.27-09.09.16:525][916]LogSlate: Took 0.011681 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.06.27-09.09.17:917][994]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true
[2024.06.27-09.09.17:931][994]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ElevatorE97257A5431E47E0B3FF6A8FADDE1E83.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset'
[2024.06.27-09.09.17:946][994]AssetCheck: New page: Asset Save: Elevator
[2024.06.27-09.09.17:946][994]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator
[2024.06.27-09.09.21:083][157]LogTemp: Repeating last play command: Selected Viewport
[2024.06.27-09.09.21:088][157]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.27-09.09.21:088][157]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:09:21)
[2024.06.27-09.09.21:089][157]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.09.21:095][157]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006279s)
[2024.06.27-09.09.21:095][157]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.09.21:096][157]LogPlayLevel: PIE: World Init took: (0.000787s)
[2024.06.27-09.09.21:096][157]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007168s)
[2024.06.27-09.09.21:118][157]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
[2024.06.27-09.09.21:120][157]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.27-09.09.21:120][157]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.27-09.09.21:120][157]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.27-09.09.21:121][157]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.27-09.09.21:121][157]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.27-09.09.21:122][157]LogAudioMixer: Display: 0: FrontLeft
[2024.06.27-09.09.21:122][157]LogAudioMixer: Display: 1: FrontRight
[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.27-09.09.21:169][157]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.27-09.09.21:170][157]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.27-09.09.21:170][157]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.27-09.09.21:170][157]LogInit: FAudioDevice initialized.
[2024.06.27-09.09.21:170][157]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'.
[2024.06.27-09.09.21:179][157]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.09.21:181][157]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.09.21
[2024.06.27-09.09.21:181][157]LogWorld: Bringing up level for play took: 0.002030
[2024.06.27-09.09.21:181][157]LogOnline: OSS: Creating online subsystem instance for: :Context_5
[2024.06.27-09.09.21:183][157]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE
[2024.06.27-09.09.21:183][157]PIE: Server logged in
[2024.06.27-09.09.21:184][157]PIE: Play in editor total start time 0,096 seconds.
[2024.06.27-09.09.45:565][617]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE
[2024.06.27-09.09.47:223][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.09.47:223][714]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.09.47:223][714]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.09.47:224][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.09.47:242][714]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.27-09.09.47:252][714]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.09.47:274][714]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.27-09.09.47:275][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.09.47:276][714]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.09.47:279][714]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.09.47:282][714]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms
[2024.06.27-09.09.47:302][715]LogPlayLevel: Display: Destroying online subsystem :Context_5
[2024.06.27-09.09.54:971][156]BlueprintLog: New page: Compile Elevator
[2024.06.27-09.09.55:017][156]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
[2024.06.27-09.09.55:999][200]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true
[2024.06.27-09.09.56:012][200]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ElevatorD2B0109545D82CEC6C876D9AA01D086D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset'
[2024.06.27-09.09.56:031][200]AssetCheck: New page: Asset Save: Elevator
[2024.06.27-09.09.56:031][200]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator
[2024.06.27-09.10.00:840][477]LogTemp: Repeating last play command: Selected Viewport
[2024.06.27-09.10.00:846][477]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.27-09.10.00:846][477]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:10:00)
[2024.06.27-09.10.00:846][477]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.10.00:854][477]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007025s)
[2024.06.27-09.10.00:854][477]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.10.00:854][477]LogPlayLevel: PIE: World Init took: (0.000903s)
[2024.06.27-09.10.00:855][477]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008039s)
[2024.06.27-09.10.00:878][477]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms
[2024.06.27-09.10.00:880][477]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.27-09.10.00:880][477]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.27-09.10.00:880][477]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.27-09.10.00:881][477]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.27-09.10.00:881][477]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.27-09.10.00:882][477]LogAudioMixer: Display: 0: FrontLeft
[2024.06.27-09.10.00:882][477]LogAudioMixer: Display: 1: FrontRight
[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.27-09.10.00:929][477]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.27-09.10.00:930][477]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.27-09.10.00:930][477]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.27-09.10.00:930][477]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.27-09.10.00:931][477]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.27-09.10.00:931][477]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.27-09.10.00:931][477]LogInit: FAudioDevice initialized.
[2024.06.27-09.10.00:931][477]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'.
[2024.06.27-09.10.00:937][477]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.10.00:938][477]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.10.00
[2024.06.27-09.10.00:939][477]LogWorld: Bringing up level for play took: 0.001497
[2024.06.27-09.10.00:939][477]LogOnline: OSS: Creating online subsystem instance for: :Context_6
[2024.06.27-09.10.00:941][477]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE
[2024.06.27-09.10.00:941][477]PIE: Server logged in
[2024.06.27-09.10.00:942][477]PIE: Play in editor total start time 0,096 seconds.
[2024.06.27-09.10.15:333][335]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.10.15:333][335]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.10.15:333][335]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.10.15:334][335]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.10.15:350][335]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.27-09.10.15:361][335]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.10.15:382][335]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.10.15:382][335]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.10.15:383][335]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.10.15:390][335]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms
[2024.06.27-09.10.15:406][336]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2024.06.27-09.10.20:738][625]BlueprintLog: New page: Compile Elevator
[2024.06.27-09.10.20:784][625]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2024.06.27-09.10.21:397][651]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Elevator" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset" SILENT=true
[2024.06.27-09.10.21:409][651]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Elevator35031DA24BA0F89E5F9245A656D7FA84.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Elevator.uasset'
[2024.06.27-09.10.21:427][651]AssetCheck: New page: Asset Save: Elevator
[2024.06.27-09.10.21:427][651]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/Elevator.Elevator
[2024.06.27-09.10.23:885][781]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.27-09.10.23:909][781]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms
[2024.06.27-09.10.23:931][781]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing55218D334D6A62A6DFB4519FB4BC26BB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.27-09.10.23:950][781]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.27-09.10.23:950][781]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.27-09.11.44:148][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file.
[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file.
[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file.
[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file.
[2024.06.27-09.11.44:149][899]LoadErrors: Failed to load /Game/Blueprints/Materials/yellowgras.yellowgras Referenced by gras
[2024.06.27-09.11.44:149][899]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file.
[2024.06.27-09.11.57:082][609]Cmd: TRANSACTION UNDO
[2024.06.27-09.11.57:082][609]LogEditorTransaction: Undo Foliage Editing
[2024.06.27-09.12.02:380][900]Cmd: TRANSACTION UNDO
[2024.06.27-09.12.02:380][900]LogEditorTransaction: Undo Foliage Editing
[2024.06.27-09.12.26:889][ 19]Cmd: TRANSACTION UNDO
[2024.06.27-09.12.26:889][ 19]LogEditorTransaction: Undo Foliage Editing
[2024.06.27-09.12.27:283][ 29]Cmd: TRANSACTION UNDO
[2024.06.27-09.12.27:283][ 29]LogEditorTransaction: Undo Foliage Editing
[2024.06.27-09.12.28:132][ 72]Cmd: TRANSACTION UNDO
[2024.06.27-09.12.28:132][ 72]LogEditorTransaction: Undo Edit Max
[2024.06.27-09.12.30:420][205]Cmd: TRANSACTION UNDO
[2024.06.27-09.12.30:420][205]LogEditorTransaction: Undo Edit Min
[2024.06.27-09.12.53:777][305]Cmd: TRANSACTION UNDO
[2024.06.27-09.12.53:777][305]LogEditorTransaction: Undo Foliage Editing
[2024.06.27-09.12.57:994][533]Cmd: TRANSACTION UNDO
[2024.06.27-09.12.57:994][533]LogEditorTransaction: Undo Foliage Editing
[2024.06.27-09.12.59:319][571]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Blueprints/Foliage/gras.gras
[2024.06.27-09.12.59:354][571]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2024.06.27-09.12.59:455][571]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.06.27-09.12.59:983][572]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1).
[2024.06.27-09.13.08:092][957]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Foliage/gras" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset" SILENT=true
[2024.06.27-09.13.08:105][957]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grasBC5EE633400DF4F3705797BF8B385E64.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset'
[2024.06.27-09.13.08:122][957]AssetCheck: New page: Asset Save: gras
[2024.06.27-09.13.08:122][957]LogContentValidation: Display: Validating StaticMesh /Game/Blueprints/Foliage/gras.gras
[2024.06.27-09.13.17:239][325]Cmd: TRANSACTION UNDO
[2024.06.27-09.13.17:239][325]LogEditorTransaction: Undo StaticMesh: Material changed
[2024.06.27-09.13.20:661][446]Cmd: TRANSACTION UNDO
[2024.06.27-09.13.20:661][446]LogEditorTransaction: Undo Foliage Editing
[2024.06.27-09.13.22:996][525]Cmd: TRANSACTION UNDO
[2024.06.27-09.13.22:996][525]LogEditorTransaction: Undo Foliage Editing
[2024.06.27-09.13.35:692][973]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Foliage/gras" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset" SILENT=true
[2024.06.27-09.13.35:698][973]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grasF61B3BCB4F3CDD184EB4C58BE6479B8D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Foliage/gras.uasset'
[2024.06.27-09.13.35:730][973]AssetCheck: New page: Asset Save: gras
[2024.06.27-09.13.35:730][973]LogContentValidation: Display: Validating StaticMesh /Game/Blueprints/Foliage/gras.gras
[2024.06.27-09.13.45:300][369]LogTemp: Repeating last play command: Selected Viewport
[2024.06.27-09.13.45:306][369]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.27-09.13.45:306][369]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:13:45)
[2024.06.27-09.13.45:306][369]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.13.45:315][369]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009493s)
[2024.06.27-09.13.45:316][369]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.13.45:317][369]LogPlayLevel: PIE: World Init took: (0.001434s)
[2024.06.27-09.13.45:317][369]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011060s)
[2024.06.27-09.13.45:375][369]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms
[2024.06.27-09.13.45:378][369]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.27-09.13.45:378][369]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.27-09.13.45:378][369]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.27-09.13.45:378][369]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.27-09.13.45:380][369]LogAudioMixer: Display: 0: FrontLeft
[2024.06.27-09.13.45:381][369]LogAudioMixer: Display: 1: FrontRight
[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.27-09.13.45:427][369]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.27-09.13.45:428][369]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.27-09.13.45:428][369]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.27-09.13.45:428][369]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.27-09.13.45:429][369]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.27-09.13.45:429][369]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.27-09.13.45:429][369]LogInit: FAudioDevice initialized.
[2024.06.27-09.13.45:429][369]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'.
[2024.06.27-09.13.45:435][369]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.13.45:437][369]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.13.45
[2024.06.27-09.13.45:437][369]LogWorld: Bringing up level for play took: 0.001688
[2024.06.27-09.13.45:438][369]LogOnline: OSS: Creating online subsystem instance for: :Context_11
[2024.06.27-09.13.45:440][369]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE
[2024.06.27-09.13.45:440][369]PIE: Server logged in
[2024.06.27-09.13.45:441][369]PIE: Play in editor total start time 0,136 seconds.
[2024.06.27-09.13.59:289][195]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.13.59:289][195]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.13.59:297][195]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.13.59:297][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.13.59:306][195]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.27-09.13.59:310][195]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.13.59:331][195]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.13.59:339][195]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.13.59:340][195]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.13.59:357][195]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms
[2024.06.27-09.13.59:373][196]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2024.06.27-09.14.25:044][ 65]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Blueprints/Materials/grastexture.grastexture
[2024.06.27-09.14.25:054][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: D92D1E3C899C3B2B29A4027C1B3AB446B7722A96), compiling.
[2024.06.27-09.14.25:107][ 65]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority
[2024.06.27-09.14.25:232][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: DDBE8A49C0AD9BA3D6378A0D7358D9835FE5CDB4), compiling.
[2024.06.27-09.14.25:236][ 65]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: BCAD15B30929DE5093B815D9E586C2B6F75E737E), compiling.
[2024.06.27-09.14.25:239][ 65]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4AE40CFC8A2134091AF34B6DCE6B063FF415FD9B), compiling.
[2024.06.27-09.14.25:260][ 65]MaterialEditorStats: Texture samplers: 0/16
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.25:332][ 66]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.27-09.14.25:473][ 71]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Total job queries 58, among them cache hits 0 (0.00%)
[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%)
[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
[2024.06.27-09.14.26:756][114]LogShaderCompilers: Display: ================================================
[2024.06.27-09.14.27:173][127]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.06.27-09.14.27:173][127]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.06.27-09.14.27:261][130]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 18
[2024.06.27-09.14.27:261][130]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 15
[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13
[2024.06.27-09.14.27:263][130]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.27:785][144]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 11
[2024.06.27-09.14.27:785][144]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.27:834][145]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.28:010][150]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 9
[2024.06.27-09.14.28:010][150]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7
[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6
[2024.06.27-09.14.28:275][158]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5
[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4
[2024.06.27-09.14.28:754][169]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3
[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2
[2024.06.27-09.14.29:198][177]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.29:251][177]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.27-09.14.29:251][177]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass shader: 119 instructions
[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
[2024.06.27-09.14.30:556][219]MaterialEditorStats: Base pass vertex shader: 90 instructions
[2024.06.27-09.14.30:556][219]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.31:034][241]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 63EE4E14E38D1E6B96EEE0E24A0DFE31FC51DFCC), compiling.
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[2024.06.27-09.14.31:041][241]MaterialEditorStats: Texture samplers: 0/16
[2024.06.27-09.14.31:132][244]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass shader: 119 instructions
[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
[2024.06.27-09.14.31:161][245]MaterialEditorStats: Base pass vertex shader: 90 instructions
[2024.06.27-09.14.31:161][245]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.32:505][293]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 45BC1E3A41A06AD575A9F192E1F8E7D45D880B49), compiling.
[2024.06.27-09.14.32:508][293]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 14853BDDDAB62C970B0A45C5FEA7A0B602536E59), compiling.
[2024.06.27-09.14.32:511][293]MaterialEditorStats: Texture samplers: 0/16
[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass shader: 119 instructions
[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
[2024.06.27-09.14.32:586][296]MaterialEditorStats: Base pass vertex shader: 90 instructions
[2024.06.27-09.14.32:586][296]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.33:559][335]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: E6C2675C3B25E1E69C7FC500222E85C5EC67CAF1), compiling.
[2024.06.27-09.14.33:562][335]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 58577E46BB81B03387D3F29EA212B9B41B4BCCC3), compiling.
[2024.06.27-09.14.33:568][335]MaterialEditorStats: Texture samplers: 0/16
[2024.06.27-09.14.33:616][337]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass shader: 119 instructions
[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
[2024.06.27-09.14.33:653][338]MaterialEditorStats: Base pass vertex shader: 90 instructions
[2024.06.27-09.14.33:653][338]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.36:768][478]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: F8D14CB35AD105B01DFA9F5279CE9DD8AA685097), compiling.
[2024.06.27-09.14.36:770][478]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B3DA995C908DE2CAB044C4E061F4A1A42234E8BB), compiling.
[2024.06.27-09.14.36:774][478]MaterialEditorStats: Texture samplers: 0/16
[2024.06.27-09.14.36:845][481]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass shader: 119 instructions
[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
[2024.06.27-09.14.36:869][482]MaterialEditorStats: Base pass vertex shader: 90 instructions
[2024.06.27-09.14.36:869][482]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.39:696][609]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C2A2482A883AD84BF69B75B213569E3B442332A5), compiling.
[2024.06.27-09.14.39:699][609]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7DC6F929EA00194A95217D52865E8627B2FAAC92), compiling.
[2024.06.27-09.14.39:702][609]MaterialEditorStats: Texture samplers: 0/16
[2024.06.27-09.14.39:772][612]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass shader: 119 instructions
[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
[2024.06.27-09.14.39:796][613]MaterialEditorStats: Base pass vertex shader: 90 instructions
[2024.06.27-09.14.39:796][613]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.41:866][706]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: A7CFA332C59454B8AA772F7AF49DBB8B710A91DA), compiling.
[2024.06.27-09.14.41:870][706]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F4CDE3DA4F4DA0E49B571A93A6917B3F0E7A287D), compiling.
[2024.06.27-09.14.41:878][706]LogSlate: Window 'Color Picker' being destroyed
[2024.06.27-09.14.41:888][706]MaterialEditorStats: Texture samplers: 0/16
[2024.06.27-09.14.41:940][708]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass shader: 119 instructions
[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
[2024.06.27-09.14.41:967][709]MaterialEditorStats: Base pass vertex shader: 90 instructions
[2024.06.27-09.14.41:967][709]MaterialEditorStats: Texture samplers: 2/16
[2024.06.27-09.14.43:991][802]LogMaterialEditor: Saving and Compiling material grastexture
[2024.06.27-09.14.44:299][802]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 0F1026D1D20DB0656A94B7DAD1D21A3BB5FAA2AF), compiling.
[2024.06.27-09.14.44:330][802]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: 18C15B9EBF66B52FD5A3F491D37E9FCA59109BC6), compiling.
[2024.06.27-09.14.44:432][802]LogShaderCompilers: Display: Submitted 52 shader compile jobs with 'Normal' priority
[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 52
[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 45
[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 38
[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 31
[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 24
[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17
[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10
[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3
[2024.06.27-09.14.44:439][802]LogShaderCompilers: Display: Started 52 'Local' shader compile jobs with 'Normal' priority
[2024.06.27-09.14.44:456][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms
[2024.06.27-09.14.47:356][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms
[2024.06.27-09.14.48:506][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Materials/grastexture" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Materials/grastexture.uasset" SILENT=true
[2024.06.27-09.14.48:512][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/grastextureF7D30E6C48F9EC9575D918981B3AB70F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/Materials/grastexture.uasset'
[2024.06.27-09.14.48:540][802]AssetCheck: New page: Asset Save: grastexture
[2024.06.27-09.14.48:540][802]LogContentValidation: Display: Validating Material /Game/Blueprints/Materials/grastexture.grastexture
[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass shader: 119 instructions
[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions
[2024.06.27-09.14.48:542][802]MaterialEditorStats: Base pass vertex shader: 90 instructions
[2024.06.27-09.14.48:542][802]MaterialEditorStats: Texture samplers: 3/16
[2024.06.27-09.14.56:343][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.27-09.14.56:367][ 73]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
[2024.06.27-09.14.56:389][ 73]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing938C41B54D7A4881590FC18A7E3A2247.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.27-09.14.56:413][ 73]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.27-09.14.56:413][ 73]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.27-09.17.25:580][833]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.17.25:580][833]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.17.26:299][866]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.17.26:299][866]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.17.27:840][949]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.17.27:840][949]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.17.32:852][148]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.06.27-09.17.36:499][305]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.27-09.17.36:499][305]LogEditorClassViewer: Warning: Class /Game/Blueprints/BP_Spawner.PLACEHOLDER-CLASS__BP_Projectile_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.27-09.18.16:833][355]LogSlate: Window 'BP_Spawner' being destroyed
[2024.06.27-09.18.18:511][447]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.27-09.18.18:566][447]LogUObjectHash: Compacting FUObjectHashTables data took 5.00ms
[2024.06.27-09.18.18:592][447]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3EEBAC1C4DE96994999453959CFC1754.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.27-09.18.18:618][447]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.27-09.18.18:618][447]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.27-09.18.36:605][335]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire)
[2024.06.27-09.18.38:395][423]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Flamethrower)
[2024.06.27-09.18.39:158][456]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire)
[2024.06.27-09.18.40:095][499]LogEditorViewport: Clicking on Actor (context menu): NiagaraActor (Fire)
[2024.06.27-09.18.57:762][444]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.18.58:358][470]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.18.58:831][492]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.18.59:407][518]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.00:776][578]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.19.01:374][607]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.19.02:835][672]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.03:253][690]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.05:575][798]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.19.08:345][929]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.08:868][953]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.19.09:392][976]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.10:139][ 14]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.10:560][ 33]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.10:787][ 43]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.11:733][ 85]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.12:083][101]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.19.12:356][112]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire)
[2024.06.27-09.19.13:463][161]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.13:463][161]LogEditorTransaction: Undo Clicking on Actors
[2024.06.27-09.19.14:340][190]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.14:340][190]LogEditorTransaction: Undo Clicking on Actors
[2024.06.27-09.19.14:908][221]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.14:909][221]LogEditorTransaction: Undo Clicking on Actors
[2024.06.27-09.19.15:370][247]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.15:370][247]LogEditorTransaction: Undo Clicking on Actors
[2024.06.27-09.19.15:791][270]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.15:791][270]LogEditorTransaction: Undo Clicking on Actors
[2024.06.27-09.19.16:136][289]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.16:136][289]LogEditorTransaction: Undo Clicking on Actors
[2024.06.27-09.19.16:436][304]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.16:436][304]LogEditorTransaction: Undo Clicking on Actors
[2024.06.27-09.19.16:795][324]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.16:795][324]LogEditorTransaction: Undo Clicking on Actors
[2024.06.27-09.19.17:155][343]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.17:157][343]LogEditorTransaction: Undo Clicking on Actors (context menu)
[2024.06.27-09.19.17:550][361]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.17:550][361]LogEditorTransaction: Undo Clicking on Actors (context menu)
[2024.06.27-09.19.17:950][383]Cmd: TRANSACTION UNDO
[2024.06.27-09.19.17:950][383]LogEditorTransaction: Undo Clicking on Actors (context menu)
[2024.06.27-09.20.00:893][787]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.20.01:577][817]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.20.02:100][841]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.20.02:683][868]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.20.03:124][888]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.20.03:378][899]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.20.03:639][910]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower)
[2024.06.27-09.21.10:731][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.27-09.21.10:800][545]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms
[2024.06.27-09.21.10:843][545]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9FE292B24CBECA61E48E1795C6B82BDE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.27-09.21.10:900][545]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.27-09.21.10:901][545]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.27-09.21.12:531][619]LogTemp: Repeating last play command: Selected Viewport
[2024.06.27-09.21.12:540][619]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.27-09.21.12:540][619]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:21:12)
[2024.06.27-09.21.12:540][619]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.21.12:550][619]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010390s)
[2024.06.27-09.21.12:551][619]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.21.12:552][619]LogPlayLevel: PIE: World Init took: (0.001251s)
[2024.06.27-09.21.12:552][619]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011790s)
[2024.06.27-09.21.12:575][619]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
[2024.06.27-09.21.12:578][619]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.27-09.21.12:578][619]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.27-09.21.12:578][619]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.27-09.21.12:578][619]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.27-09.21.12:581][619]LogAudioMixer: Display: 0: FrontLeft
[2024.06.27-09.21.12:581][619]LogAudioMixer: Display: 1: FrontRight
[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.27-09.21.12:652][619]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.27-09.21.12:653][619]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.27-09.21.12:653][619]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.27-09.21.12:653][619]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.27-09.21.12:654][619]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.27-09.21.12:654][619]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.27-09.21.12:654][619]LogInit: FAudioDevice initialized.
[2024.06.27-09.21.12:654][619]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'.
[2024.06.27-09.21.12:667][619]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.21.12:669][619]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.12
[2024.06.27-09.21.12:670][619]LogWorld: Bringing up level for play took: 0.002385
[2024.06.27-09.21.12:670][619]LogOnline: OSS: Creating online subsystem instance for: :Context_14
[2024.06.27-09.21.12:673][619]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE
[2024.06.27-09.21.12:674][619]PIE: Server logged in
[2024.06.27-09.21.12:675][619]PIE: Play in editor total start time 0,136 seconds.
[2024.06.27-09.21.18:909][988]LogNet: Browse: /Game/Emmy_Testing
[2024.06.27-09.21.18:909][988]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.27-09.21.18:909][988]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.21.18:911][988]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.21.18:911][988]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.21.18:940][988]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.27-09.21.18:943][988]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
[2024.06.27-09.21.18:945][988]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.21.18:955][988]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009808s)
[2024.06.27-09.21.18:956][988]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.21.18:957][988]LogPlayLevel: PIE: World Init took: (0.001521s)
[2024.06.27-09.21.18:957][988]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011496s)
[2024.06.27-09.21.18:957][988]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'.
[2024.06.27-09.21.18:957][988]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.21.18:959][988]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.18
[2024.06.27-09.21.18:960][988]LogWorld: Bringing up level for play took: 0.001841
[2024.06.27-09.21.18:960][988]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.27-09.21.18:962][988]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE
[2024.06.27-09.21.18:963][988]LogLoad: Took 0.053470 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.27-09.21.19:031][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.21.19:031][989]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.21.19:032][989]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.21.19:033][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.21.19:042][989]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.27-09.21.19:052][989]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.21.19:076][989]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.21.19:076][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.21.19:078][989]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.21.19:086][989]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms
[2024.06.27-09.21.19:116][990]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2024.06.27-09.21.28:708][497]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox
[2024.06.27-09.21.44:632][378]BlueprintLog: New page: Compile BP_Deathbox
[2024.06.27-09.21.44:690][378]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms
[2024.06.27-09.21.46:454][468]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Deathbox" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Deathbox.uasset" SILENT=true
[2024.06.27-09.21.46:459][468]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Deathbox2C829108448F398DC5E0C88FC0883727.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Deathbox.uasset'
[2024.06.27-09.21.46:477][468]AssetCheck: New page: Asset Save: BP_Deathbox
[2024.06.27-09.21.46:478][468]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox
[2024.06.27-09.21.49:010][581]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.27-09.21.49:044][581]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms
[2024.06.27-09.21.49:078][581]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA31CD4C9457830F074D1A79D90BE4F0E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.27-09.21.49:108][581]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.27-09.21.49:108][581]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.27-09.21.52:301][673]LogTemp: Repeating last play command: Selected Viewport
[2024.06.27-09.21.52:311][673]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.27-09.21.52:312][673]PIE: New page: PIE session: Emmy_Testing (27.06.2024, 13:21:52)
[2024.06.27-09.21.52:312][673]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.21.52:327][673]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014421s)
[2024.06.27-09.21.52:328][673]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.21.52:329][673]LogPlayLevel: PIE: World Init took: (0.001961s)
[2024.06.27-09.21.52:329][673]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.016644s)
[2024.06.27-09.21.52:371][673]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms
[2024.06.27-09.21.52:372][673]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.27-09.21.52:373][673]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.27-09.21.52:373][673]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.27-09.21.52:373][673]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.27-09.21.52:374][673]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.27-09.21.52:378][673]LogAudioMixer: Display: 0: FrontLeft
[2024.06.27-09.21.52:378][673]LogAudioMixer: Display: 1: FrontRight
[2024.06.27-09.21.52:500][673]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.27-09.21.52:501][673]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.27-09.21.52:502][673]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.27-09.21.52:502][673]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.27-09.21.52:502][673]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.27-09.21.52:503][673]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.27-09.21.52:503][673]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.27-09.21.52:503][673]LogInit: FAudioDevice initialized.
[2024.06.27-09.21.52:503][673]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'.
[2024.06.27-09.21.52:512][673]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.21.52:515][673]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.21.52
[2024.06.27-09.21.52:516][673]LogWorld: Bringing up level for play took: 0.002527
[2024.06.27-09.21.52:516][673]LogOnline: OSS: Creating online subsystem instance for: :Context_16
[2024.06.27-09.21.52:520][673]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE
[2024.06.27-09.21.52:520][673]PIE: Server logged in
[2024.06.27-09.21.52:522][673]PIE: Play in editor total start time 0,212 seconds.
[2024.06.27-09.22.09:550][658]LogNet: Browse: /Game/Emmy_Testing
[2024.06.27-09.22.09:550][658]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.27-09.22.09:550][658]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.22.09:550][658]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.22.09:551][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.22.09:580][658]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.27-09.22.09:590][658]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms
[2024.06.27-09.22.09:592][658]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.22.09:602][658]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009907s)
[2024.06.27-09.22.09:603][658]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.22.09:603][658]LogPlayLevel: PIE: World Init took: (0.001144s)
[2024.06.27-09.22.09:603][658]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011227s)
[2024.06.27-09.22.09:603][658]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'.
[2024.06.27-09.22.09:603][658]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.22.09:605][658]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.09
[2024.06.27-09.22.09:606][658]LogWorld: Bringing up level for play took: 0.001737
[2024.06.27-09.22.09:606][658]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.27-09.22.09:608][658]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE
[2024.06.27-09.22.09:608][658]LogLoad: Took 0.058033 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.27-09.22.16:071][ 38]LogNet: Browse: /Game/Emmy_Testing
[2024.06.27-09.22.16:071][ 38]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.27-09.22.16:071][ 38]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.22.16:072][ 38]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.22.16:072][ 38]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.22.16:125][ 38]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.27-09.22.16:128][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms
[2024.06.27-09.22.16:129][ 38]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.22.16:138][ 38]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009084s)
[2024.06.27-09.22.16:139][ 38]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.22.16:139][ 38]LogPlayLevel: PIE: World Init took: (0.001179s)
[2024.06.27-09.22.16:139][ 38]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010464s)
[2024.06.27-09.22.16:139][ 38]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'.
[2024.06.27-09.22.16:140][ 38]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.22.16:142][ 38]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.16
[2024.06.27-09.22.16:142][ 38]LogWorld: Bringing up level for play took: 0.001752
[2024.06.27-09.22.16:143][ 38]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.27-09.22.16:144][ 38]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE
[2024.06.27-09.22.16:144][ 38]LogLoad: Took 0.072722 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.27-09.22.25:531][592]LogNet: Browse: /Game/Emmy_Testing
[2024.06.27-09.22.25:531][592]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.27-09.22.25:531][592]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.22.25:532][592]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.22.25:532][592]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.22.25:559][592]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.27-09.22.25:568][592]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms
[2024.06.27-09.22.25:570][592]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.22.25:580][592]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009939s)
[2024.06.27-09.22.25:581][592]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.27-09.22.25:581][592]LogPlayLevel: PIE: World Init took: (0.001138s)
[2024.06.27-09.22.25:581][592]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011280s)
[2024.06.27-09.22.25:581][592]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'.
[2024.06.27-09.22.25:581][592]LogLoad: Game class is 'GameModeBase'
[2024.06.27-09.22.25:583][592]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.27-11.22.25
[2024.06.27-09.22.25:584][592]LogWorld: Bringing up level for play took: 0.001714
[2024.06.27-09.22.25:584][592]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.27-09.22.25:585][592]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE
[2024.06.27-09.22.25:585][592]LogLoad: Took 0.053785 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.27-09.22.31:763][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.22.31:763][956]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.27-09.22.31:763][956]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.22.31:764][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.22.31:777][956]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.27-09.22.31:785][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.22.31:809][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.27-09.22.31:809][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.22.31:810][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.22.31:818][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms
[2024.06.27-09.22.31:847][957]LogPlayLevel: Display: Destroying online subsystem :Context_16
[2024.06.27-09.22.42:091][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.27-09.22.42:121][431]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2024.06.27-09.22.42:152][431]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing00BFCDAD40E533D438A5369A0797FBB7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.27-09.22.42:177][431]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.27-09.22.42:177][431]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.27-09.22.59:791][413]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.27-09.22.59:829][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.06.27-09.22.59:862][413]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBAE89A2843E7D777B5C7C1945530E455.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.27-09.22.59:885][413]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.27-09.22.59:885][413]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.27-09.23.02:127][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.06.27-09.23.02:189][528]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.23.02:189][528]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.23.02:245][528]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.06.27-09.23.02:245][528]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.23.02:245][528]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.27-09.23.02:359][528]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed
[2024.06.27-09.23.02:602][529]Cmd: QUIT_EDITOR
[2024.06.27-09.23.02:602][529]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.06.27-09.23.02:605][529]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.06.27-09.23.03:110][529]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.06.27-09.23.03:110][529]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.06.27-09.23.03:110][529]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'.
[2024.06.27-09.23.03:110][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.23.03:112][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.27-09.23.03:166][529]LogAudio: Display: Audio Device Manager Shutdown
[2024.06.27-09.23.03:167][529]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.06.27-09.23.03:179][529]LogExit: Preparing to exit.
[2024.06.27-09.23.03:213][529]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:386][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:387][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:387][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:397][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:398][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:398][529]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.27-09.23.04:398][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.27-09.23.04:408][529]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2024.06.27-09.23.04:435][529]LogExit: Editor shut down
[2024.06.27-09.23.04:435][529]LogExit: Transaction tracking system shut down
[2024.06.27-09.23.04:756][529]LogExit: Object subsystem successfully closed.
[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: Total job queries 653, among them cache hits 543 (83.15%)
[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: Tracking 82 distinct input hashes that result in 66 distinct outputs (80.49%)
[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03%
[2024.06.27-09.23.04:782][529]LogShaderCompilers: Display: ================================================
[2024.06.27-09.23.04:796][529]LogShaderCompilers: Display: Shaders left to compile 0
[2024.06.27-09.23.04:830][529]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (878)
[2024.06.27-09.23.04:830][529]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876)
[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module Voice (874)
[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872)
[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870)
[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module SceneOutliner (868)
[2024.06.27-09.23.04:838][529]LogModuleManager: Shutting down and abandoning module AddContentDialog (866)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module EditorWidgets (862)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module OculusMR (850)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module OpenXRInput (848)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846)
[2024.06.27-09.23.04:843][529]LogModuleManager: Shutting down and abandoning module TakeRecorder (845)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TakesCore (840)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (838)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (836)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WebMMedia (834)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (832)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (830)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (828)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (826)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (818)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (816)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (814)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (812)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module PlanarCut (810)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module GooglePADEditor (808)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (806)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module SequenceRecorder (805)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (802)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (800)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798)
[2024.06.27-09.23.04:844][529]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (796)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module CharacterAI (788)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module BspMode (784)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module GeometryMode (782)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SessionServices (776)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
[2024.06.27-09.23.04:845][529]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
[2024.06.27-09.23.04:846][529]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
[2024.06.27-09.23.05:124][529]MemoryProfiler: Shutdown
[2024.06.27-09.23.05:124][529]NetworkingProfiler: Shutdown
[2024.06.27-09.23.05:124][529]LoadingProfiler: Shutdown
[2024.06.27-09.23.05:124][529]TimingProfiler: Shutdown
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TraceServices (727)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module MergeActors (718)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
[2024.06.27-09.23.05:124][529]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module XmlParser (706)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module Blutility (704)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
[2024.06.27-09.23.05:125][529]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AutomationController (682)
[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module Layers (678)
[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
[2024.06.27-09.23.05:156][529]LogModuleManager: Shutting down and abandoning module Persona (668)
[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
[2024.06.27-09.23.05:158][529]LogModuleManager: Shutting down and abandoning module Kismet (662)
[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module StructViewer (656)
[2024.06.27-09.23.05:168][529]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module Toolbox (652)
[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module OutputLog (648)
[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module GammaUI (646)
[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module Documentation (644)
[2024.06.27-09.23.05:170][529]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MovieScene (636)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module PortalServices (628)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AIModule (618)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
[2024.06.27-09.23.05:171][529]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
[2024.06.27-09.23.05:180][529]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
[2024.06.27-09.23.05:318][529]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module OculusEditor (602)
[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module OculusInput (600)
[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598)
[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
[2024.06.27-09.23.05:319][529]LogModuleManager: Shutting down and abandoning module CollectionManager (595)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (592)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module OpenXREditor (590)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TakeSequencer (588)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TakeMovieScene (586)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MediaCompositing (584)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ImgMedia (582)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (580)
[2024.06.27-09.23.05:320][529]LogOpenImageDenoise: OIDN shutting down
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (578)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MotoSynth (576)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module Synthesis (570)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (564)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module GooglePAD (562)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module EditableMesh (560)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (558)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module CableComponent (556)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AudioCapture (554)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (553)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AssetTags (550)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (548)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (546)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AppleImageUtils (544)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module AndroidPermission (542)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (540)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (538)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module TemplateSequence (536)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (524)
[2024.06.27-09.23.05:320][529]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (522)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (520)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (518)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (516)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PluginBrowser (514)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module MeshConversion (512)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module DynamicMesh (510)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (508)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometricObjects (506)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module UObjectPlugin (504)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (502)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (501)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (498)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (496)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (494)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (492)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (490)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (488)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PluginUtils (486)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (484)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (482)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (480)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module GitSourceControl (478)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module SourceControl (477)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (474)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module ChaosNiagara (472)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (470)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module FractureEditor (468)
[2024.06.27-09.23.05:321][529]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (467)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (464)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module BackChannel (462)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (460)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AutomationUtils (458)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AlembicImporter (456)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AlembicLibrary (455)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module GeometryCache (454)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (453)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (448)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CryptoKeys (446)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module CurveEditorTools (444)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (442)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (440)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (438)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424)
[2024.06.27-09.23.05:322][529]LogModuleManager: Shutting down and abandoning module LiveLink (422)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (410)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (408)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module SoundFields (406)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module SignificanceManager (404)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (402)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (400)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (398)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (392)
[2024.06.27-09.23.05:936][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (390)
[2024.06.27-09.23.05:937][529]LogModuleManager: Shutting down and abandoning module ActorSequence (388)
[2024.06.27-09.23.05:937][529]LogModuleManager: Shutting down and abandoning module UdpMessaging (386)
[2024.06.27-09.23.06:037][529]LogModuleManager: Shutting down and abandoning module TcpMessaging (384)
[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382)
[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380)
[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378)
[2024.06.27-09.23.06:138][529]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374)
[2024.06.27-09.23.06:139][529]LogMagicLeapPlanes: Planes tracker already destroyed.
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapController (364)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (358)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module Niagara (354)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module SignalProcessing (353)
[2024.06.27-09.23.06:139][529]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351)
[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module NiagaraCore (348)
[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346)
[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module FacialAnimation (344)
[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (342)
[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module DataValidation (340)
[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module AnimationSharing (338)
[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336)
[2024.06.27-09.23.06:140][529]LogModuleManager: Shutting down and abandoning module LevelEditor (335)
[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334)
[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332)
[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module MainFrame (330)
[2024.06.27-09.23.06:142][529]LogModuleManager: Shutting down and abandoning module HotReload (329)
[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ToolMenus (325)
[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ContentBrowser (323)
[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322)
[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module TreeMap (319)
[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316)
[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module GameplayCameras (314)
[2024.06.27-09.23.06:143][529]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
[2024.06.27-09.23.06:144][529]LogModuleManager: Shutting down and abandoning module Paper2D (310)
[2024.06.27-09.23.06:144][529]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module Overlay (294)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module VREditor (290)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module UMG (276)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2024.06.27-09.23.06:145][529]LogModuleManager: Shutting down and abandoning module MessageLog (273)
[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module Slate (266)
[2024.06.27-09.23.06:146][529]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module MRMesh (258)
[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
[2024.06.27-09.23.06:147][529]LogModuleManager: Shutting down and abandoning module Networking (250)
[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module Core (248)
[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
[2024.06.27-09.23.06:148][529]LogModuleManager: Shutting down and abandoning module Sequencer (241)
[2024.06.27-09.23.06:149][529]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
[2024.06.27-09.23.06:150][529]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
[2024.06.27-09.23.06:151][529]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
[2024.06.27-09.23.06:152][529]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module Messaging (143)
[2024.06.27-09.23.06:153][529]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
[2024.06.27-09.23.06:155][529]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module InputCore (132)
[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module Settings (130)
[2024.06.27-09.23.06:159][529]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module Chaos (124)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module SteamVR (112)
[2024.06.27-09.23.06:160][529]LogHMD: Freeing OpenVRDLLHandle.
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module OpenXRAR (108)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module AugmentedReality (107)
[2024.06.27-09.23.06:160][529]LogModuleManager: Shutting down and abandoning module WmfMedia (104)
[2024.06.27-09.23.06:163][529]LogModuleManager: Shutting down and abandoning module Media (103)
[2024.06.27-09.23.06:163][529]LogModuleManager: Shutting down and abandoning module MediaInfo (102)
[2024.06.27-09.23.06:164][529]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (98)
[2024.06.27-09.23.06:164][529]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96)
[2024.06.27-09.23.06:165][529]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.06.27-09.23.06:165][529]LogModuleManager: Shutting down and abandoning module OpenXRHMD (95)
[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (92)
[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90)
[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (88)
[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module ChunkDownloader (86)
[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84)
[2024.06.27-09.23.06:166][529]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80)
[2024.06.27-09.23.06:167][529]LogModuleManager: Shutting down and abandoning module XMPP (75)
[2024.06.27-09.23.06:167][529]LogModuleManager: Shutting down and abandoning module WebSockets (74)
[2024.06.27-09.23.06:191][529]LogModuleManager: Shutting down and abandoning module HTTP (71)
[2024.06.27-09.23.06:191][529]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2024.06.27-09.23.06:191][529]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B40DFBD52-4EF2-7E51-1FD3-4291B09CC8EC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.06.27-09.23.06:191][529]LogHttp: Display: cleaning up 1 outstanding Http requests.
[2024.06.27-09.23.06:202][529]LogModuleManager: Shutting down and abandoning module SSL (70)
[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module MLSDK (66)
[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module MagicLeap (64)
[2024.06.27-09.23.06:203][529]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module NiagaraShader (60)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PixWinPlugin (58)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module ChaosCloth (56)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module DatasmithContent (52)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
[2024.06.27-09.23.06:204][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module XGEController (36)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2024.06.27-09.23.06:205][529]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module Engine (16)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2024.06.27-09.23.06:206][529]LogModuleManager: Shutting down and abandoning module RSA (3)
[2024.06.27-09.23.06:206][529]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2024.06.27-09.23.06:242][529]LogD3D11RHI: Shutdown
[2024.06.27-09.23.06:242][529]LogD3D11RHI: CleanupD3DDevice
[2024.06.27-09.23.06:247][529]LogD3D11RHI: Intel Extensions Framework unloaded
[2024.06.27-09.23.06:251][529]LogD3D11RHI: [IntelMetricsDiscovery] Stopped
[2024.06.27-09.23.06:251][529]LogExit: Exiting.
[2024.06.27-09.23.06:260][529]Log file closed, 06/27/24 11:23:06