Final Map Update
This commit is contained in:
parent
ff0ba52811
commit
0bf2a53e8b
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Map.umap
BIN
Content/Map.umap
Binary file not shown.
Binary file not shown.
BIN
Content/Materials/BrokenPlatform.uasset
Normal file
BIN
Content/Materials/BrokenPlatform.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Materials/Vase.uasset
Normal file
BIN
Content/Materials/Vase.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Textures/BrokenPlatform/Material_Base_color.uasset
Normal file
BIN
Content/Textures/BrokenPlatform/Material_Base_color.uasset
Normal file
Binary file not shown.
BIN
Content/Textures/BrokenPlatform/Material_Normal_DirectX.uasset
Normal file
BIN
Content/Textures/BrokenPlatform/Material_Normal_DirectX.uasset
Normal file
Binary file not shown.
BIN
Content/Textures/BrokenPlatform/Material_Roughness.uasset
Normal file
BIN
Content/Textures/BrokenPlatform/Material_Roughness.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Textures/Vase_Textur.uasset
Normal file
BIN
Content/Textures/Vase_Textur.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 58 KiB |
@ -1,5 +0,0 @@
|
|||||||
[CrashReportClient]
|
|
||||||
bHideLogFilesOption=false
|
|
||||||
bIsAllowedToCloseWithoutSending=true
|
|
||||||
CrashConfigPurgeDays=2
|
|
||||||
|
|
@ -131,19 +131,19 @@ LastLevel=/Game/Map
|
|||||||
|
|
||||||
[AssetEditorSubsystem]
|
[AssetEditorSubsystem]
|
||||||
CleanShutdown=True
|
CleanShutdown=True
|
||||||
OpenAssetsAtExit=/Game/Materials/gen3.gen3
|
OpenAssetsAtExit=/Game/Shader+Effekte/dust.dust
|
||||||
OpenAssetsAtExit=/Game/Materials/Treppe.Treppe
|
OpenAssetsAtExit=/Game/Materials/BrokenPlatform.BrokenPlatform
|
||||||
OpenAssetsAtExit=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
|
OpenAssetsAtExit=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
|
||||||
OpenAssetsAtExit=/Game/BlueprintTheo/BP_movingPlato.BP_movingPlato
|
OpenAssetsAtExit=/Game/BlueprintTheo/BP_movingPlato.BP_movingPlato
|
||||||
OpenAssetsAtExit=/Game/Assets/saeule_destroyed.saeule_destroyed
|
OpenAssetsAtExit=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame
|
||||||
OpenAssetsAtExit=/Game/Shader+Effekte/Flamethrower.Flamethrower
|
OpenAssetsAtExit=/Game/Blueprints/BP_GameInstance.BP_GameInstance
|
||||||
OpenAssetsAtExit=/Game/Materials/Wandgemälde.Wandgemälde
|
OpenAssetsAtExit=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
|
||||||
|
|
||||||
[RootWindow]
|
[RootWindow]
|
||||||
ScreenPosition=X=58.400 Y=0.000
|
ScreenPosition=X=58.400 Y=0.000
|
||||||
ScreenPosition=X=56.000 Y=38.400
|
ScreenPosition=X=56.000 Y=38.400
|
||||||
WindowSize=X=1310.400 Y=750.400
|
WindowSize=X=1310.400 Y=750.400
|
||||||
WindowSize=X=1339.200 Y=779.200
|
WindowSize=X=1340.800 Y=780.800
|
||||||
None=======
|
None=======
|
||||||
InitiallyMaximized=True
|
InitiallyMaximized=True
|
||||||
|
|
||||||
@ -172,7 +172,7 @@ ContentBrowserTab1.ActiveTypeFilters=
|
|||||||
ContentBrowserTab1.EnabledTypeFilters=
|
ContentBrowserTab1.EnabledTypeFilters=
|
||||||
ContentBrowserTab1.ActiveFrontendFilters=
|
ContentBrowserTab1.ActiveFrontendFilters=
|
||||||
ContentBrowserTab1.EnabledFrontendFilters=
|
ContentBrowserTab1.EnabledFrontendFilters=
|
||||||
ContentBrowserTab1.SelectedPaths=/Game/Materials
|
ContentBrowserTab1.SelectedPaths=/Game/Shader+Effekte
|
||||||
ContentBrowserTab1.PluginFilters=
|
ContentBrowserTab1.PluginFilters=
|
||||||
ContentBrowserTab1.Favorites.SelectedPaths=
|
ContentBrowserTab1.Favorites.SelectedPaths=
|
||||||
FavoritePaths=
|
FavoritePaths=
|
||||||
@ -1129,6 +1129,8 @@ MRUItem1=/Game/Emmy_Testing
|
|||||||
MRUItem2=/Game/Test
|
MRUItem2=/Game/Test
|
||||||
|
|
||||||
[PlacementMode]
|
[PlacementMode]
|
||||||
|
RecentlyPlaced=/Game/Shader+Effekte/dust.dust;
|
||||||
|
RecentlyPlaced=/Game/Materials/Vase.Vase;
|
||||||
RecentlyPlaced=/Game/Materials/gen3.gen3;
|
RecentlyPlaced=/Game/Materials/gen3.gen3;
|
||||||
RecentlyPlaced=/Game/Assets/Vase4.Vase4;
|
RecentlyPlaced=/Game/Assets/Vase4.Vase4;
|
||||||
RecentlyPlaced=/Game/Assets/Vase1.Vase1;
|
RecentlyPlaced=/Game/Assets/Vase1.Vase1;
|
||||||
@ -1147,8 +1149,6 @@ RecentlyPlaced=/Game/Assets/wand_destroyed2.wand_destroyed2;
|
|||||||
RecentlyPlaced=/Game/Assets/Schutt.Schutt;
|
RecentlyPlaced=/Game/Assets/Schutt.Schutt;
|
||||||
RecentlyPlaced=/Game/Assets/VaseInside_MatMain.VaseInside_MatMain;
|
RecentlyPlaced=/Game/Assets/VaseInside_MatMain.VaseInside_MatMain;
|
||||||
RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform;
|
RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform;
|
||||||
RecentlyPlaced=/Game/BlueprintTheo/BP_movingPlato.BP_movingPlato;
|
|
||||||
RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_;
|
|
||||||
None=======
|
None=======
|
||||||
None=======
|
None=======
|
||||||
|
|
||||||
@ -1695,7 +1695,7 @@ ThirdPersonCharacter_C.Default=True
|
|||||||
ThirdPersonCharacter_C.Tick=True
|
ThirdPersonCharacter_C.Tick=True
|
||||||
BP_Deathbox_C.Tick=True
|
BP_Deathbox_C.Tick=True
|
||||||
BP_Deathbox_C.Replication=True
|
BP_Deathbox_C.Replication=True
|
||||||
BP_Deathbox_C.Rendering=True
|
BP_Deathbox_C.Rendering=False
|
||||||
BP_Deathbox_C.Collision=True
|
BP_Deathbox_C.Collision=True
|
||||||
BP_Deathbox_C.Actor=True
|
BP_Deathbox_C.Actor=True
|
||||||
BP_Deathbox_C.Input=True
|
BP_Deathbox_C.Input=True
|
||||||
@ -2141,7 +2141,6 @@ InstalledPlugins=XRVisualization
|
|||||||
[/Script/UnrealEd.MaterialEditorOptions]
|
[/Script/UnrealEd.MaterialEditorOptions]
|
||||||
bHideUnrelatedNodes=False
|
bHideUnrelatedNodes=False
|
||||||
bUseUnsortedMenus=False
|
bUseUnsortedMenus=False
|
||||||
bShowGrid=False
|
|
||||||
|
|
||||||
[FBX_Import_UI_Option_FbxImportUI]
|
[FBX_Import_UI_Option_FbxImportUI]
|
||||||
bOverrideFullName=True
|
bOverrideFullName=True
|
||||||
@ -2254,29 +2253,29 @@ bForceFrontXAxis=False
|
|||||||
bConvertSceneUnit=False
|
bConvertSceneUnit=False
|
||||||
|
|
||||||
[MessageLog]
|
[MessageLog]
|
||||||
LastLogListing=FBXImport
|
LastLogListing=LightingResults
|
||||||
|
|
||||||
[ContentBrowserRecent]
|
[ContentBrowserRecent]
|
||||||
MRUItem0=/Game/Assets/VaseInside_MatMain
|
MRUItem0=/Game/Shader+Effekte/dust
|
||||||
MRUItem1=/Game/Assets/Vase_MatMain
|
MRUItem1=/Game/BlueprintTheo/BP_MovingPlatform
|
||||||
MRUItem2=/Game/Materials/Wandgemälde
|
MRUItem2=/Game/Blueprints/BP_GameInstance
|
||||||
MRUItem3=/Game/Shader+Effekte/Flamethrower
|
MRUItem3=/Game/Blueprints/BP_CheckpointGame
|
||||||
MRUItem4=/Game/Assets/saeule_destroyed
|
MRUItem4=/Game/Blueprints/BP_Lever
|
||||||
MRUItem5=/Game/BlueprintTheo/BP_movingPlato
|
MRUItem5=/Game/BlueprintTheo/BP_movingPlato
|
||||||
MRUItem6=/Game/BlueprintTheo/BP_MovingPlatform
|
MRUItem6=/Game/Blueprints/BP_BrokenPlattform
|
||||||
MRUItem7=/Game/Materials/Treppe
|
MRUItem7=/Game/Textures/BrokenPlatform/Material_Roughness
|
||||||
MRUItem8=/Game/Materials/gen3
|
MRUItem8=/Game/Materials/BrokenPlatform
|
||||||
MRUItem9=/Game/Textures/WandgemäldeNew
|
MRUItem9=/Game/Materials/Vase
|
||||||
MRUItem10=/Game/Assets/treppe_Cube_002
|
MRUItem10=/Game/Assets/VaseInside_MatMain
|
||||||
MRUItem11=/Game/Assets/treppe_Cube_001
|
MRUItem11=/Game/Assets/Vase_MatMain
|
||||||
MRUItem12=/Game/Assets/treppe_Cube
|
MRUItem12=/Game/Materials/Wandgemälde
|
||||||
MRUItem13=/Game/Textures/Treppe/Treppe_Roughness
|
MRUItem13=/Game/Shader+Effekte/Flamethrower
|
||||||
MRUItem14=/Game/Textures/Treppe/Treppe_Mixed_AO
|
MRUItem14=/Game/Assets/saeule_destroyed
|
||||||
MRUItem15=/Game/Sounds/steps/steps/Fang_Steps
|
MRUItem15=/Game/Materials/Treppe
|
||||||
MRUItem16=/Game/Sounds/level_sound/Hintergrund-Musik
|
MRUItem16=/Game/Materials/gen3
|
||||||
MRUItem17=/Game/Sounds/level_sound/Wüsten-Theme
|
MRUItem17=/Game/Textures/WandgemäldeNew
|
||||||
MRUItem18=/Engine/VREditor/Sounds/UI/Camera_Shutter
|
MRUItem18=/Game/Assets/treppe_Cube_002
|
||||||
MRUItem19=/Game/Blueprints/BP_Lever
|
MRUItem19=/Game/Assets/treppe_Cube_001
|
||||||
|
|
||||||
[AssetEditorToolkitTabLocation]
|
[AssetEditorToolkitTabLocation]
|
||||||
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
|
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
|
||||||
@ -2370,6 +2369,7 @@ None=======
|
|||||||
/Engine/VREditor/Sounds/UI/Camera_Shutter.Camera_Shutter=0
|
/Engine/VREditor/Sounds/UI/Camera_Shutter.Camera_Shutter=0
|
||||||
/Game/Assets/VaseInside_MatMain.VaseInside_MatMain=0
|
/Game/Assets/VaseInside_MatMain.VaseInside_MatMain=0
|
||||||
/Game/Assets/Vase_MatMain.Vase_MatMain=0
|
/Game/Assets/Vase_MatMain.Vase_MatMain=0
|
||||||
|
/Game/Materials/Vase.Vase=0
|
||||||
|
|
||||||
[MaterialEditor]
|
[MaterialEditor]
|
||||||
PrimType=1
|
PrimType=1
|
||||||
@ -2451,7 +2451,7 @@ ShowUnusedLayers=True
|
|||||||
LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers,
|
LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers,
|
||||||
AssetViewerSettings=AssetViewerSettings.Settings.Environment,
|
AssetViewerSettings=AssetViewerSettings.Settings.Environment,
|
||||||
ThirdPersonCharacter_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
ThirdPersonCharacter_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
CapsuleComponent=
|
CapsuleComponent=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
||||||
GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
||||||
GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
||||||
@ -2551,13 +2551,15 @@ BP_Dance_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_
|
|||||||
BP_Deathbox_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
BP_Deathbox_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
Actor=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
Actor=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
PrimitiveComponent=
|
PrimitiveComponent=
|
||||||
BP_movingPlato_C=
|
BP_movingPlato_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
BP_BrokenPlattform_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
BP_BrokenPlattform_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
|
BP_MovingPlatform_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||||
|
BP_GameInstance_C=
|
||||||
|
|
||||||
[DetailPropertyExpansion]
|
[DetailPropertyExpansion]
|
||||||
MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
|
MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
|
||||||
MaterialExpression=
|
MaterialExpression=
|
||||||
Object=
|
Object="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
MaterialExpressionScalarParameter="\"Object.DefaultValue\" "
|
MaterialExpressionScalarParameter="\"Object.DefaultValue\" "
|
||||||
MaterialExpressionParameter="\"Object.DefaultValue\" "
|
MaterialExpressionParameter="\"Object.DefaultValue\" "
|
||||||
ThirdPersonCharacter_C=
|
ThirdPersonCharacter_C=
|
||||||
@ -2571,9 +2573,9 @@ None=======
|
|||||||
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
|
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
|
||||||
StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
PrimitiveComponent=
|
PrimitiveComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
SceneComponent=
|
SceneComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
ActorComponent=
|
ActorComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||||
CapsuleComponent=
|
CapsuleComponent=
|
||||||
|
File diff suppressed because one or more lines are too long
2901
Saved/Logs/DesertGame-backup-2024.07.05-20.56.47.log
Normal file
2901
Saved/Logs/DesertGame-backup-2024.07.05-20.56.47.log
Normal file
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
BIN
Saved/SaveGames/1.sav
Normal file
BIN
Saved/SaveGames/1.sav
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user