Textur Update
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@@ -130,13 +130,13 @@ CurrentPosGridSize=1
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LastLevel=/Game/Emmy_Testing
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[AssetEditorSubsystem]
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CleanShutdown=False
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CleanShutdown=True
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[RootWindow]
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ScreenPosition=X=58.400 Y=0.000
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ScreenPosition=X=56.800 Y=39.200
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WindowSize=X=1310.400 Y=750.400
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WindowSize=X=1310.400 Y=750.400
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WindowSize=X=1312.000 Y=752.000
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None=======
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InitiallyMaximized=True
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@@ -165,7 +165,7 @@ ContentBrowserTab1.ActiveTypeFilters=
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ContentBrowserTab1.EnabledTypeFilters=
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ContentBrowserTab1.ActiveFrontendFilters=
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ContentBrowserTab1.EnabledFrontendFilters=
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ContentBrowserTab1.SelectedPaths=/Game/Assets
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ContentBrowserTab1.SelectedPaths=/Game
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ContentBrowserTab1.PluginFilters=
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ContentBrowserTab1.Favorites.SelectedPaths=
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FavoritePaths=
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@@ -207,7 +207,7 @@ SequenceBrowser.HiddenColumns=CurveNameList
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SequenceBrowser.HiddenColumns=Class
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[Directories2]
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UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content
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UNR=../../../../../../Users/bib/Documents/GARGame/Content
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BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/
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FBX=../../../../../../Users/bib/Documents/GARGame/Content/
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FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/
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@@ -1109,6 +1109,12 @@ TextureEditor.TimeStamp=2024.05.13-09.54.05
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TextureEditor.LastCompileMethod=Unknown
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UATHelper.TimeStamp=2024.05.13-09.54.05
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UATHelper.LastCompileMethod=Unknown
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SkeletonEditor.TimeStamp=2024.05.13-09.53.46
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SkeletonEditor.LastCompileMethod=Unknown
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PinnedCommandList.TimeStamp=2024.05.13-09.53.39
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PinnedCommandList.LastCompileMethod=Unknown
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AnimationEditor.TimeStamp=2024.05.13-09.53.19
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AnimationEditor.LastCompileMethod=Unknown
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[MRU]
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MRUItem0=/Game/Emmy_Testing
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@@ -2339,7 +2345,7 @@ PropertyWrapper=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshCompone
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K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
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Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
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PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment,
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PreviewMeshCollection=AssetViewerSettings.Settings.Environment,
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PreviewMeshCollection=
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[DetailPropertyExpansion]
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MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
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@@ -2358,8 +2364,8 @@ None=======
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InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
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StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
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MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
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PrimitiveComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
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SceneComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
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PrimitiveComponent=
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SceneComponent=
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ActorComponent=
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SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
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SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
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@@ -58,11 +58,3 @@ MLSDKPath=(Path="")
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[/Script/UnrealEd.EditorEngine]
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FlipNormalMapGreenChannel=False
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[WindowsApplication.Accessibility]
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StickyKeysHotkey=True
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ToggleKeysHotkey=True
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FilterKeysHotkey=True
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StickyKeysConfirmation=True
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ToggleKeysConfirmation=True
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FilterKeysConfirmation=True
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