Map Update 7
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616b8cb792
commit
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Content/Assets/wand4.uasset
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Content/Assets/wand4.uasset
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Content/Assets/wand5.uasset
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Content/Assets/wand5.uasset
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Content/Assets/wand6.uasset
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Content/Assets/wand6.uasset
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Content/Map.umap
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Content/Map.umap
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Before Width: | Height: | Size: 67 KiB After Width: | Height: | Size: 70 KiB |
@ -0,0 +1,5 @@
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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@ -136,7 +136,7 @@ CleanShutdown=True
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ScreenPosition=X=58.400 Y=0.000
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ScreenPosition=X=56.800 Y=39.200
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WindowSize=X=1310.400 Y=750.400
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WindowSize=X=1323.200 Y=763.200
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WindowSize=X=1324.800 Y=764.800
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None=======
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InitiallyMaximized=True
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@ -1122,16 +1122,19 @@ MRUItem1=/Game/Emmy_Testing
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MRUItem2=/Game/Test
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[PlacementMode]
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RecentlyPlaced=/Game/Materials/gen.gen;
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RecentlyPlaced=/Game/Assets/wand5.wand5;
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RecentlyPlaced=/Game/Materials/gen2.gen2;
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RecentlyPlaced=/Game/Assets/wand4.wand4;
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RecentlyPlaced=/Game/Assets/wand6.wand6;
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RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
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RecentlyPlaced=/Game/Assets/saeule_destroyed.saeule_destroyed;
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RecentlyPlaced=/Game/Materials/gen2.gen2;
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RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed;
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RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
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RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
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RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
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RecentlyPlaced=/Game/Assets/wand2.wand2;
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RecentlyPlaced=/Game/Materials/M_Water.M_Water;
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RecentlyPlaced=/Game/Materials/gen.gen;
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RecentlyPlaced=/Game/Assets/wand3.wand3;
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RecentlyPlaced=/Game/Assets/wand.wand;
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RecentlyPlaced=/Game/Assets/cornerPiece.cornerPiece;
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@ -1139,9 +1142,6 @@ RecentlyPlaced=/Game/Materials/Säule.Säule;
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RecentlyPlaced=/Game/Materials/Treppe.Treppe;
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RecentlyPlaced=/Game/Assets/saeule.saeule;
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RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
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RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
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RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001;
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RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002;
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None=======
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None=======
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@ -2097,12 +2097,12 @@ bConvertSceneUnit=False
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LastLogListing=FBXImport
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[ContentBrowserRecent]
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MRUItem0=/Game/Assets/Fackel1
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MRUItem1=/Game/Assets/door_Cube_001
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MRUItem2=/Game/Assets/Fackel3
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MRUItem3=/Game/Assets/Fackel2
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MRUItem4=/Game/Materials/M_Water
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MRUItem5=/Game/Map
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MRUItem0=/Game/Map
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MRUItem1=/Game/Assets/Fackel1
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MRUItem2=/Game/Assets/door_Cube_001
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MRUItem3=/Game/Assets/Fackel3
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MRUItem4=/Game/Assets/Fackel2
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MRUItem5=/Game/Materials/M_Water
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MRUItem6=/Game/Mannequin/Animations/ThirdPerson_AnimBP
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MRUItem7=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
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MRUItem8=/Game/Blueprints/BP_GameInstance
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2085
Saved/Logs/DesertGame-backup-2024.07.03-22.20.12.log
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2085
Saved/Logs/DesertGame-backup-2024.07.03-22.20.12.log
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