Added Blueprints from other project (hoffe es breakt nichts)

This commit is contained in:
2024-06-26 15:07:04 +02:00
parent 622a021e14
commit 3bfe439a06
40 changed files with 6645 additions and 9095 deletions

View File

@@ -130,11 +130,11 @@ LastLevel=/Game/Emmy_Testing
[AssetEditorSubsystem]
CleanShutdown=False
OpenAssetsAtExit=/Game/Assets/treppe_Cube.treppe_Cube
OpenAssetsAtExit=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[RootWindow]
ScreenPosition=X=56.800 Y=39.200
WindowSize=X=1299.200 Y=739.200
WindowSize=X=1300.800 Y=740.800
InitiallyMaximized=True
[SlateAdditionalLayoutConfig]
@@ -162,7 +162,7 @@ ContentBrowserTab1.ActiveTypeFilters=
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/Shader+Effekte
ContentBrowserTab1.SelectedPaths=/Game
ContentBrowserTab1.PluginFilters=
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
@@ -1072,6 +1072,10 @@ MovieSceneCapture.TimeStamp=2024.05.06-11.05.12
MovieSceneCapture.LastCompileMethod=Unknown
SequencerWidgets.TimeStamp=2024.05.13-09.53.40
SequencerWidgets.LastCompileMethod=Unknown
BlueprintGraph.TimeStamp=2024.05.13-09.53.19
BlueprintGraph.LastCompileMethod=Unknown
ExternalImagePicker.TimeStamp=2024.05.13-09.53.39
ExternalImagePicker.LastCompileMethod=Unknown
[MRU]
MRUItem0=/Game/Emmy_Testing
@@ -1079,6 +1083,8 @@ MRUItem1=/Game/Map
MRUItem2=/Game/Test
[PlacementMode]
RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame;
RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox;
RecentlyPlaced=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter;
RecentlyPlaced=/Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_0
RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower;
@@ -1097,8 +1103,6 @@ RecentlyPlaced=/Game/Materials/FallenStein.FallenStein;
RecentlyPlaced=/Game/Assets/FallenKugel.FallenKugel;
RecentlyPlaced=/Game/Materials/Island.Island;
RecentlyPlaced=/Game/Textures/Island/Island.Island;
RecentlyPlaced=/Game/Assets/Final_Island.Final_Island;
RecentlyPlaced=/Game/Assets/Lagerfeuer.Lagerfeuer;
[DetailCategories]
Actor.TransformCommon=True
@@ -1639,6 +1643,17 @@ ThirdPersonCharacter_C.MaterialParameters=True
ThirdPersonCharacter_C.HLOD=True
ThirdPersonCharacter_C.Mobile=True
ThirdPersonCharacter_C.AssetUserData=True
ThirdPersonCharacter_C.Default=True
ThirdPersonCharacter_C.Tick=True
BP_Deathbox_C.Tick=True
BP_Deathbox_C.Replication=True
BP_Deathbox_C.Rendering=True
BP_Deathbox_C.Collision=True
BP_Deathbox_C.Actor=True
BP_Deathbox_C.Input=True
BP_Deathbox_C.LOD=True
BP_CheckpointGame_C.Input=True
BP_CheckpointGame_C.LOD=True
[PluginBrowser]
InstalledPlugins=XRVisualization
@@ -1761,23 +1776,25 @@ bConvertSceneUnit=False
LastLogListing=FBXImport
[ContentBrowserRecent]
MRUItem0=/Game/Assets/treppe_Cube_001
MRUItem1=/Game/Assets/treppe_Cube
MRUItem0=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
MRUItem1=/Game/Blueprints/Blueprints/BP_Deathbox
MRUItem2=/Game/Emmy_Testing
MRUItem3=/Game/Shader+Effekte/Flamethrower
MRUItem4=/Game/Shader+Effekte/FireSmall
MRUItem5=/Game/Shader+Effekte/Fire
MRUItem6=/Game/Shader+Effekte/Fire_Matrial
MRUItem7=/Game/Materials/FallenStein
MRUItem8=/Game/Materials/Island
MRUItem9=/Game/Textures/Island/Island
MRUItem10=/Game/Assets/lambert1_002
MRUItem11=/Game/Map
MRUItem12=/Game/Materials/Treppe
MRUItem13=/Game/Materials/Tuer
MRUItem14=/Game/Materials/Watercolor
MRUItem15=/Engine/BasicShapes/BasicShapeMaterial
MRUItem16=/Game/Assets/BSurfaceMesh
MRUItem3=/Game/Assets/treppe_Cube_001
MRUItem4=/Game/Assets/treppe_Cube
MRUItem5=/Game/Shader+Effekte/Flamethrower
MRUItem6=/Game/Shader+Effekte/FireSmall
MRUItem7=/Game/Shader+Effekte/Fire
MRUItem8=/Game/Shader+Effekte/Fire_Matrial
MRUItem9=/Game/Materials/FallenStein
MRUItem10=/Game/Materials/Island
MRUItem11=/Game/Textures/Island/Island
MRUItem12=/Game/Assets/lambert1_002
MRUItem13=/Game/Map
MRUItem14=/Game/Materials/Treppe
MRUItem15=/Game/Materials/Tuer
MRUItem16=/Game/Materials/Watercolor
MRUItem17=/Engine/BasicShapes/BasicShapeMaterial
MRUItem18=/Game/Assets/BSurfaceMesh
[AssetEditorToolkitTabLocation]
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
@@ -1791,6 +1808,8 @@ MRUItem16=/Game/Assets/BSurfaceMesh
/Game/Shader+Effekte/Flamethrower.Flamethrower=0
/Game/Assets/treppe_Cube_001.treppe_Cube_001=0
/Game/Emmy_Testing.Emmy_Testing:PersistentLevel.Emmy_Testing=0
/Game/Blueprints/Blueprints/BP_Deathbox.BP_Deathbox=0
/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter=0
[MaterialEditor]
PrimType=1