Blockout Teil 1 (EG + Eingang (ohne Treppen)

This commit is contained in:
Jennifer Weiß 2024-06-10 13:01:18 +02:00
parent 2a6c568fae
commit bf2413d1f7
7 changed files with 599 additions and 0 deletions

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@ -1175,6 +1175,14 @@ WorldSettings.Rendering=True
WorldSettings.Audio=True WorldSettings.Audio=True
WorldSettings.LODSystem=True WorldSettings.LODSystem=True
WorldSettings.Tick=True WorldSettings.Tick=True
CapsuleComponent.TransformCommon=True
CapsuleComponent.Shape=True
CapsuleComponent.Navigation=True
CapsuleComponent.Physics=True
CapsuleComponent.Collision=True
CapsuleComponent.Rendering=True
CapsuleComponent.Tags=True
CapsuleComponent.Cooking=True
[PluginBrowser] [PluginBrowser]
InstalledPlugins=XRVisualization InstalledPlugins=XRVisualization

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@ -1071,3 +1071,594 @@ LogConfig: Setting CVar [[r.setres:1280x720]]
[2024.06.10-10.01.08:776][ 48]AssetCheck: New page: Asset Save: multiple assets [2024.06.10-10.01.08:776][ 48]AssetCheck: New page: Asset Save: multiple assets
[2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData [2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating World /Game/Map.Map [2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.06.10-10.01.46:214][698]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube)
[2024.06.10-10.04.22:537][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube)
[2024.06.10-10.06.37:088][501]Cmd: EDIT COPY
[2024.06.10-10.06.37:521][527]Cmd: EDIT PASTE
[2024.06.10-10.06.58:837][788]Cmd: EDIT COPY
[2024.06.10-10.06.59:221][811]Cmd: EDIT PASTE
[2024.06.10-10.07.11:563][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.07.14:518][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.07.24:174][291]Cmd: EDIT COPY
[2024.06.10-10.07.24:542][313]Cmd: EDIT PASTE
[2024.06.10-10.07.49:991][802]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.07.57:490][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.08.07:948][858]Cmd: EDIT COPY
[2024.06.10-10.08.08:265][877]Cmd: EDIT PASTE
[2024.06.10-10.08.12:543][132]Cmd: EDIT COPY
[2024.06.10-10.08.12:878][152]Cmd: EDIT PASTE
[2024.06.10-10.08.36:348][539]Cmd: EDIT COPY
[2024.06.10-10.08.36:585][552]Cmd: EDIT PASTE
[2024.06.10-10.09.06:327][324]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube)
[2024.06.10-10.09.07:519][394]Cmd: EDIT COPY
[2024.06.10-10.09.07:971][421]Cmd: EDIT PASTE
[2024.06.10-10.09.45:272][448]Cmd: EDIT COPY
[2024.06.10-10.09.45:495][461]Cmd: EDIT PASTE
[2024.06.10-10.10.57:215][701]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8)
[2024.06.10-10.10.58:920][802]Cmd: EDIT COPY
[2024.06.10-10.11.00:100][872]Cmd: EDIT PASTE
[2024.06.10-10.11.37:037][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10)
[2024.06.10-10.11.57:231][103]Cmd: EDIT COPY
[2024.06.10-10.11.57:486][118]Cmd: EDIT PASTE
[2024.06.10-10.12.15:285][167]Cmd: EDIT COPY
[2024.06.10-10.12.15:519][181]Cmd: EDIT PASTE
[2024.06.10-10.12.29:578][ 21]Cmd: TRANSACTION UNDO
[2024.06.10-10.12.29:578][ 21]LogEditorTransaction: Undo Move Actors
[2024.06.10-10.13.18:248][768]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.13.39:980][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.13.42:853][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.13.49:802][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5)
[2024.06.10-10.13.54:592][929]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Island)
[2024.06.10-10.13.56:127][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.13.56:656][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.14.00:477][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.14.03:398][424]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.14.15:018][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.14.38:064][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5)
[2024.06.10-10.14.46:941][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.14.54:460][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.14.58:294][359]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.15.10:206][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5)
[2024.06.10-10.15.16:346][227]Cmd: DELETE
[2024.06.10-10.15.16:346][227]Cmd: ACTOR DELETE
[2024.06.10-10.15.16:349][227]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.15.16:373][227]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.06.10-10.15.16:375][227]LogEditorActor: Deleted 1 Actors (0.028 secs)
[2024.06.10-10.15.17:682][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.15.18:787][371]Cmd: EDIT COPY
[2024.06.10-10.15.19:071][388]Cmd: EDIT PASTE
[2024.06.10-10.15.25:946][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.16.05:549][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.16.14:184][376]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.16.49:771][983]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2024.06.10-10.16.49:776][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2024.06.10-10.16.49:797][983]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto1E85C62B246DA90F1313730AB7853F43C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap'
[2024.06.10-10.16.49:800][983]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.045
[2024.06.10-10.16.49:800][983]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.045
[2024.06.10-10.17.22:675][752]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.17.30:186][189]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.18.02:108][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.18.21:957][900]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.18.30:420][383]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.18.49:965][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.18.50:806][597]Cmd: DELETE
[2024.06.10-10.18.50:806][597]Cmd: ACTOR DELETE
[2024.06.10-10.18.50:807][597]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.18.50:821][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms
[2024.06.10-10.18.50:823][597]LogEditorActor: Deleted 1 Actors (0.017 secs)
[2024.06.10-10.18.51:418][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.18.51:541][639]Cmd: DELETE
[2024.06.10-10.18.51:541][639]Cmd: ACTOR DELETE
[2024.06.10-10.18.51:542][639]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.18.51:555][639]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
[2024.06.10-10.18.51:555][639]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.06.10-10.18.52:715][709]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube10)
[2024.06.10-10.18.53:001][725]Cmd: DELETE
[2024.06.10-10.18.53:001][725]Cmd: ACTOR DELETE
[2024.06.10-10.18.53:002][725]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.18.53:014][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms
[2024.06.10-10.18.53:015][725]LogEditorActor: Deleted 1 Actors (0.014 secs)
[2024.06.10-10.18.56:682][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.19.01:086][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5)
[2024.06.10-10.19.06:235][496]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.19.33:846][903]LogEditorViewport: Clicking Background
[2024.06.10-10.19.52:364][ 3]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8)
[2024.06.10-10.19.54:053][103]Cmd: DELETE
[2024.06.10-10.19.54:053][103]Cmd: ACTOR DELETE
[2024.06.10-10.19.54:054][103]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.19.54:068][103]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
[2024.06.10-10.19.54:069][103]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.06.10-10.19.55:053][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7)
[2024.06.10-10.19.55:323][177]Cmd: DELETE
[2024.06.10-10.19.55:323][177]Cmd: ACTOR DELETE
[2024.06.10-10.19.55:324][177]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.19.55:335][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms
[2024.06.10-10.19.55:336][177]LogEditorActor: Deleted 1 Actors (0.012 secs)
[2024.06.10-10.19.56:086][222]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube6)
[2024.06.10-10.19.56:385][239]Cmd: DELETE
[2024.06.10-10.19.56:385][239]Cmd: ACTOR DELETE
[2024.06.10-10.19.56:387][239]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.19.56:403][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms
[2024.06.10-10.19.56:404][239]LogEditorActor: Deleted 1 Actors (0.018 secs)
[2024.06.10-10.19.58:249][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.19.59:394][417]Cmd: EDIT COPY
[2024.06.10-10.19.59:760][439]Cmd: EDIT PASTE
[2024.06.10-10.20.11:371][118]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5)
[2024.06.10-10.20.12:284][171]Cmd: EDIT COPY
[2024.06.10-10.20.12:519][185]Cmd: EDIT PASTE
[2024.06.10-10.20.17:624][485]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.20.18:800][554]Cmd: EDIT COPY
[2024.06.10-10.20.19:117][573]Cmd: EDIT PASTE
[2024.06.10-10.20.26:585][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.20.41:726][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.20.43:138][983]Cmd: EDIT COPY
[2024.06.10-10.20.43:371][997]Cmd: EDIT PASTE
[2024.06.10-10.21.34:243][681]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.21.34:749][710]LogEditorViewport: Clicking Background
[2024.06.10-10.21.40:467][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.21.41:329][ 99]Cmd: EDIT COPY
[2024.06.10-10.21.41:596][115]Cmd: EDIT PASTE
[2024.06.10-10.21.52:517][762]Cmd: EDIT COPY
[2024.06.10-10.21.52:723][774]Cmd: EDIT PASTE
[2024.06.10-10.22.06:650][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.22.16:086][156]Cmd: TRANSACTION UNDO
[2024.06.10-10.22.16:086][156]LogEditorTransaction: Undo Move Actors
[2024.06.10-10.22.16:437][165]Cmd: TRANSACTION UNDO
[2024.06.10-10.22.16:437][165]LogEditorTransaction: Undo Move Actors
[2024.06.10-10.22.17:231][200]Cmd: TRANSACTION UNDO
[2024.06.10-10.22.17:231][200]LogEditorTransaction: Undo Clicking on Actors
[2024.06.10-10.22.17:592][217]Cmd: TRANSACTION UNDO
[2024.06.10-10.22.17:592][217]LogEditorTransaction: Undo Move Actors
[2024.06.10-10.22.38:989][497]Cmd: DELETE
[2024.06.10-10.22.38:989][497]Cmd: ACTOR DELETE
[2024.06.10-10.22.38:990][497]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.22.39:005][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.06.10-10.22.39:007][497]LogEditorActor: Deleted 1 Actors (0.019 secs)
[2024.06.10-10.22.40:301][575]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.22.40:989][615]Cmd: DELETE
[2024.06.10-10.22.40:989][615]Cmd: ACTOR DELETE
[2024.06.10-10.22.40:990][615]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.22.41:003][615]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms
[2024.06.10-10.22.41:004][615]LogEditorActor: Deleted 1 Actors (0.015 secs)
[2024.06.10-10.22.42:560][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.23.31:845][631]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start)
[2024.06.10-10.23.34:282][776]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.06.10-10.24.05:388][622]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.06.10-10.24.07:600][753]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.24.16:772][300]Cmd: EDIT COPY
[2024.06.10-10.24.17:090][319]Cmd: EDIT PASTE
[2024.06.10-10.24.22:488][641]Cmd: EDIT COPY
[2024.06.10-10.24.22:724][655]Cmd: EDIT PASTE
[2024.06.10-10.24.30:183][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.24.34:086][323]Cmd: EDIT COPY
[2024.06.10-10.24.34:339][338]Cmd: EDIT PASTE
[2024.06.10-10.25.01:904][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.25.05:519][609]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.25.11:442][952]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.25.25:466][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.25.27:342][879]Cmd: EDIT COPY
[2024.06.10-10.25.27:560][892]Cmd: EDIT PASTE
[2024.06.10-10.25.31:419][121]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.25.32:255][168]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15)
[2024.06.10-10.25.34:338][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.25.38:749][544]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.25.47:188][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15)
[2024.06.10-10.26.03:358][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.26.05:838][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15)
[2024.06.10-10.26.09:174][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.26.10:251][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15)
[2024.06.10-10.26.12:155][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.26.12:674][675]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.26.24:066][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.26.34:198][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.26.58:076][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15)
[2024.06.10-10.27.38:556][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.28.01:434][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.28.10:797][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.28.16:052][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.29.40:735][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2024.06.10-10.29.40:736][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2024.06.10-10.29.40:742][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto23C249AD64029FAF93A4D6E8623A1DEEB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap'
[2024.06.10-10.29.40:743][612]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.024
[2024.06.10-10.29.40:743][612]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.024
[2024.06.10-10.29.54:801][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.30.05:033][274]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.30.33:684][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.30.35:269][100]LogEditorViewport: Clicking Background
[2024.06.10-10.30.40:495][411]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.31.07:299][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.31.31:922][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15)
[2024.06.10-10.31.38:804][ 2]Cmd: DELETE
[2024.06.10-10.31.38:804][ 2]Cmd: ACTOR DELETE
[2024.06.10-10.31.38:807][ 2]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.31.38:819][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
[2024.06.10-10.31.38:821][ 2]LogEditorActor: Deleted 1 Actors (0.017 secs)
[2024.06.10-10.31.41:428][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.31.44:149][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.32.16:550][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7)
[2024.06.10-10.32.54:624][ 79]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.32.55:420][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5)
[2024.06.10-10.32.56:491][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.33.06:794][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6)
[2024.06.10-10.33.13:630][302]Cmd: DELETE
[2024.06.10-10.33.13:630][302]Cmd: ACTOR DELETE
[2024.06.10-10.33.13:633][302]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.33.13:634][302]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.33.13:634][302]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.06.10-10.33.13:646][302]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms
[2024.06.10-10.33.13:650][302]LogEditorActor: Deleted 3 Actors (0.019 secs)
[2024.06.10-10.33.17:951][599]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4)
[2024.06.10-10.33.19:355][693]Cmd: EDIT COPY
[2024.06.10-10.33.19:775][722]Cmd: EDIT PASTE
[2024.06.10-10.33.27:424][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5)
[2024.06.10-10.33.28:319][267]Cmd: EDIT COPY
[2024.06.10-10.33.28:619][287]Cmd: EDIT PASTE
[2024.06.10-10.33.40:953][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9)
[2024.06.10-10.33.41:784][129]Cmd: EDIT COPY
[2024.06.10-10.33.42:015][144]Cmd: EDIT PASTE
[2024.06.10-10.33.51:037][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.33.59:277][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.34.00:060][297]Cmd: EDIT COPY
[2024.06.10-10.34.00:251][310]Cmd: EDIT PASTE
[2024.06.10-10.34.41:488][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3)
[2024.06.10-10.34.47:134][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.34.52:764][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13)
[2024.06.10-10.34.58:198][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.35.02:283][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15)
[2024.06.10-10.35.05:243][355]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.35.06:232][420]Cmd: EDIT COPY
[2024.06.10-10.35.06:539][440]Cmd: EDIT PASTE
[2024.06.10-10.35.10:757][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.35.14:770][947]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14)
[2024.06.10-10.35.18:106][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.35.28:162][783]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14)
[2024.06.10-10.35.56:342][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.35.59:490][731]Cmd: EDIT COPY
[2024.06.10-10.36.00:066][766]Cmd: EDIT PASTE
[2024.06.10-10.36.17:139][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17)
[2024.06.10-10.36.19:285][954]Cmd: EDIT COPY
[2024.06.10-10.36.19:522][971]Cmd: EDIT PASTE
[2024.06.10-10.36.53:557][233]LogActorFactory: Actor Factory created Cube
[2024.06.10-10.36.54:628][321]LogActorFactory: Actor Factory created Cube
[2024.06.10-10.38.49:041][123]LogActorFactory: Actor Factory created Cube
[2024.06.10-10.38.50:933][250]LogActorFactory: Actor Factory created Cube
[2024.06.10-10.39.08:217][285]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.39.16:126][756]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23)
[2024.06.10-10.40.03:284][560]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8)
[2024.06.10-10.40.13:753][ 72]Cmd: TRANSACTION UNDO
[2024.06.10-10.40.13:753][ 72]LogEditorTransaction: Undo Set Scale
[2024.06.10-10.40.23:279][554]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23)
[2024.06.10-10.40.55:127][623]Cmd: EDIT COPY
[2024.06.10-10.40.55:454][645]Cmd: EDIT PASTE
[2024.06.10-10.41.33:586][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8)
[2024.06.10-10.41.39:858][879]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24)
[2024.06.10-10.41.43:650][ 26]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8)
[2024.06.10-10.42.11:294][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.42.12:304][779]LogEditorViewport: Clicking Background
[2024.06.10-10.42.18:035][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23)
[2024.06.10-10.43.04:420][ 42]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5)
[2024.06.10-10.43.06:943][208]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6)
[2024.06.10-10.43.45:643][492]Cmd: TRANSACTION UNDO
[2024.06.10-10.43.45:643][492]LogEditorTransaction: Undo Move Actors
[2024.06.10-10.43.46:013][501]Cmd: TRANSACTION UNDO
[2024.06.10-10.43.46:013][501]LogEditorTransaction: Undo Clicking on Actors
[2024.06.10-10.43.49:465][687]Cmd: TRANSACTION UNDO
[2024.06.10-10.43.49:465][687]LogEditorTransaction: Undo Clicking on Actors
[2024.06.10-10.43.49:930][699]Cmd: TRANSACTION UNDO
[2024.06.10-10.43.49:930][699]LogEditorTransaction: Undo Clicking on Actors
[2024.06.10-10.44.17:791][387]Cmd: TRANSACTION UNDO
[2024.06.10-10.44.17:791][387]LogEditorTransaction: Undo Move Actors
[2024.06.10-10.44.32:316][216]Cmd: TRANSACTION UNDO
[2024.06.10-10.44.32:316][216]LogEditorTransaction: Undo Move Actors
[2024.06.10-10.44.45:473][989]LogEditorViewport: Clicking Background
[2024.06.10-10.45.24:866][804]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18)
[2024.06.10-10.45.25:820][864]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube19)
[2024.06.10-10.45.30:954][180]LogEditorViewport: Clicking Background
[2024.06.10-10.45.49:845][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.10-10.45.49:860][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms
[2024.06.10-10.45.49:870][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapDE70C0E149DB23976DDF31A43F2370A2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap'
[2024.06.10-10.45.49:881][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true
[2024.06.10-10.45.49:898][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData8B107F8B46543212D5B306AAF5313201.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset'
[2024.06.10-10.45.49:919][510]AssetCheck: New page: Asset Save: multiple assets
[2024.06.10-10.45.49:919][510]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.06.10-10.45.49:919][510]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.06.10-10.46.13:138][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8)
[2024.06.10-10.46.15:759][971]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube23)
[2024.06.10-10.46.25:645][987]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube8)
[2024.06.10-10.46.43:114][308]Cmd: TRANSACTION UNDO
[2024.06.10-10.46.43:114][308]LogEditorTransaction: Undo Move Actors
[2024.06.10-10.46.46:950][526]EditorErrors: New page: Actor attachment
[2024.06.10-10.46.48:529][626]Cmd: TRANSACTION UNDO
[2024.06.10-10.46.48:529][626]LogEditorTransaction: Undo Attach actors
[2024.06.10-10.46.48:840][632]Cmd: TRANSACTION UNDO
[2024.06.10-10.46.48:841][632]LogEditorTransaction: Undo Clicking on Actors
[2024.06.10-10.46.49:375][654]Cmd: TRANSACTION UNDO
[2024.06.10-10.46.49:375][654]LogEditorTransaction: Undo Clicking on Actors
[2024.06.10-10.46.49:952][690]Cmd: TRANSACTION UNDO
[2024.06.10-10.46.49:953][690]LogEditorTransaction: Undo Attach actors
[2024.06.10-10.46.53:415][885]EditorErrors: New page: Actor attachment
[2024.06.10-10.46.57:060][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25)
[2024.06.10-10.46.58:747][216]EditorErrors: New page: Actor attachment
[2024.06.10-10.48.25:498][904]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14)
[2024.06.10-10.48.43:705][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10)
[2024.06.10-10.49.35:150][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11)
[2024.06.10-10.49.58:457][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12)
[2024.06.10-10.50.03:820][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13)
[2024.06.10-10.50.53:802][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.51.11:777][566]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen)
[2024.06.10-10.51.13:413][675]Cmd: EDIT COPY
[2024.06.10-10.51.13:849][705]Cmd: EDIT PASTE
[2024.06.10-10.52.11:153][ 75]Cmd: EDIT COPY
[2024.06.10-10.52.11:388][ 89]Cmd: EDIT PASTE
[2024.06.10-10.52.29:230][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG)
[2024.06.10-10.52.38:978][489]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2)
[2024.06.10-10.52.56:206][462]Cmd: EDIT COPY
[2024.06.10-10.52.56:866][505]Cmd: EDIT PASTE
[2024.06.10-10.53.14:034][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2)
[2024.06.10-10.53.42:837][338]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG3)
[2024.06.10-10.53.43:977][409]Cmd: EDIT COPY
[2024.06.10-10.53.44:260][428]Cmd: EDIT PASTE
[2024.06.10-10.54.53:408][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen)
[2024.06.10-10.54.56:235][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen)
[2024.06.10-10.54.59:595][121]LogEditorViewport: Clicking Background
[2024.06.10-10.55.04:498][447]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube23)
[2024.06.10-10.55.37:119][907]Cmd: TRANSACTION UNDO
[2024.06.10-10.55.37:119][907]LogEditorTransaction: Undo Set Scale
[2024.06.10-10.55.37:354][912]Cmd: TRANSACTION UNDO
[2024.06.10-10.55.37:354][912]LogEditorTransaction: Undo Scale Actors
[2024.06.10-10.55.37:659][918]Cmd: TRANSACTION UNDO
[2024.06.10-10.55.37:660][918]LogEditorTransaction: Undo Set Scale
[2024.06.10-10.55.44:771][356]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25)
[2024.06.10-10.56.02:619][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG)
[2024.06.10-10.56.03:314][309]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start)
[2024.06.10-10.56.06:112][487]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.06.10-10.56.07:621][578]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.06.10-10.56.09:687][707]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start)
[2024.06.10-10.56.09:722][708]LogEditorViewport: Clicking on Component (LMB): CapsuleComponent (CollisionCapsule)
[2024.06.10-10.56.16:762][146]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.10-10.56.16:780][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.06.10-10.56.16:788][146]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map5D587FD04792AB45841857AE5D859294.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap'
[2024.06.10-10.56.16:793][146]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true
[2024.06.10-10.56.16:811][146]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataEBB90B204DEA06427D23E6A0A4110FE1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset'
[2024.06.10-10.56.16:827][146]AssetCheck: New page: Asset Save: multiple assets
[2024.06.10-10.56.16:827][146]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.06.10-10.56.16:827][146]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.06.10-10.56.18:298][242]LogTemp: Repeating last play command: Selected Viewport
[2024.06.10-10.56.18:306][242]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.10-10.56.18:306][242]PIE: New page: PIE session: Map (10.06.2024, 14:56:18)
[2024.06.10-10.56.18:314][242]LogOnline: OSS: Creating online subsystem instance for: NULL
[2024.06.10-10.56.18:316][242]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2024.06.10-10.56.18:317][242]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.06.10-10.56.18:321][242]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003891s)
[2024.06.10-10.56.18:323][242]LogAIModule: Creating AISystem for world Map
[2024.06.10-10.56.18:324][242]LogPlayLevel: PIE: World Init took: (0.003454s)
[2024.06.10-10.56.18:325][242]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.008181s)
[2024.06.10-10.56.18:336][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2024.06.10-10.56.18:339][242]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.10-10.56.18:340][242]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.10-10.56.18:346][242]LogAudioMixer: Display: 0: FrontLeft
[2024.06.10-10.56.18:346][242]LogAudioMixer: Display: 1: FrontRight
[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.10-10.56.18:434][242]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.10-10.56.18:434][242]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.10-10.56.18:434][242]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.10-10.56.18:435][242]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.10-10.56.18:435][242]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.10-10.56.18:436][242]LogInit: FAudioDevice initialized.
[2024.06.10-10.56.18:436][242]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'.
[2024.06.10-10.56.18:449][242]LogLoad: Game class is 'GameModeBase'
[2024.06.10-10.56.18:458][242]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.56.18
[2024.06.10-10.56.18:460][242]LogWorld: Bringing up level for play took: 0.001880
[2024.06.10-10.56.18:460][242]LogOnline: OSS: Creating online subsystem instance for: :Context_4
[2024.06.10-10.56.18:477][242]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 20 classes and 0 folders.
[2024.06.10-10.56.18:481][242]PIE: Server logged in
[2024.06.10-10.56.18:483][242]PIE: Play in editor total start time 0,18 seconds.
[2024.06.10-10.56.35:818][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.10-10.56.35:818][720]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.06.10-10.56.35:819][720]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.06.10-10.56.35:820][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.10-10.56.35:837][720]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.10-10.56.35:853][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.10-10.56.35:864][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.10-10.56.35:872][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.10-10.56.35:877][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.10-10.56.35:896][720]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms
[2024.06.10-10.56.35:931][721]LogPlayLevel: Display: Destroying online subsystem :Context_4
[2024.06.10-10.56.42:355][132]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.06.10-10.56.50:699][661]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.06.10-10.56.52:135][747]LogTemp: Repeating last play command: Selected Viewport
[2024.06.10-10.56.52:141][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.10-10.56.52:141][747]PIE: New page: PIE session: Map (10.06.2024, 14:56:52)
[2024.06.10-10.56.52:141][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.06.10-10.56.52:145][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004002s)
[2024.06.10-10.56.52:147][747]LogAIModule: Creating AISystem for world Map
[2024.06.10-10.56.52:149][747]LogPlayLevel: PIE: World Init took: (0.003217s)
[2024.06.10-10.56.52:149][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.007463s)
[2024.06.10-10.56.52:159][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.06.10-10.56.52:161][747]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.10-10.56.52:161][747]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.10-10.56.52:167][747]LogAudioMixer: Display: 0: FrontLeft
[2024.06.10-10.56.52:167][747]LogAudioMixer: Display: 1: FrontRight
[2024.06.10-10.56.52:252][747]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.10-10.56.52:253][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.10-10.56.52:255][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.10-10.56.52:255][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.10-10.56.52:255][747]LogInit: FAudioDevice initialized.
[2024.06.10-10.56.52:255][747]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'.
[2024.06.10-10.56.52:266][747]LogLoad: Game class is 'GameModeBase'
[2024.06.10-10.56.52:268][747]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.56.52
[2024.06.10-10.56.52:268][747]LogWorld: Bringing up level for play took: 0.000822
[2024.06.10-10.56.52:268][747]LogOnline: OSS: Creating online subsystem instance for: :Context_5
[2024.06.10-10.56.52:271][747]PIE: Server logged in
[2024.06.10-10.56.52:272][747]PIE: Play in editor total start time 0,132 seconds.
[2024.06.10-10.57.06:425][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.10-10.57.06:425][945]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.06.10-10.57.06:426][945]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.06.10-10.57.06:427][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.10-10.57.06:437][945]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.10-10.57.06:450][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.10-10.57.06:461][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.10-10.57.06:461][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.10-10.57.06:462][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.10-10.57.06:469][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.06.10-10.57.06:490][946]LogPlayLevel: Display: Destroying online subsystem :Context_5
[2024.06.10-10.57.14:778][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.10-10.57.14:790][432]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms
[2024.06.10-10.57.14:800][432]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map845A70294BAD6B364A059A94DC8C9B42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap'
[2024.06.10-10.57.14:805][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true
[2024.06.10-10.57.14:821][432]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData18040F1746B5CD00F8883DAA0F4F6909.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset'
[2024.06.10-10.57.14:838][432]AssetCheck: New page: Asset Save: multiple assets
[2024.06.10-10.57.14:838][432]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.06.10-10.57.14:838][432]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.06.10-10.57.23:320][982]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.06.10-10.57.26:930][211]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.06.10-10.57.28:159][284]LogTemp: Repeating last play command: Selected Viewport
[2024.06.10-10.57.28:165][284]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.10-10.57.28:166][284]PIE: New page: PIE session: Map (10.06.2024, 14:57:28)
[2024.06.10-10.57.28:166][284]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.06.10-10.57.28:169][284]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003443s)
[2024.06.10-10.57.28:170][284]LogAIModule: Creating AISystem for world Map
[2024.06.10-10.57.28:171][284]LogPlayLevel: PIE: World Init took: (0.001098s)
[2024.06.10-10.57.28:171][284]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.004694s)
[2024.06.10-10.57.28:180][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2024.06.10-10.57.28:182][284]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.10-10.57.28:182][284]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.10-10.57.28:183][284]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.10-10.57.28:189][284]LogAudioMixer: Display: 0: FrontLeft
[2024.06.10-10.57.28:189][284]LogAudioMixer: Display: 1: FrontRight
[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.10-10.57.28:276][284]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.10-10.57.28:276][284]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.10-10.57.28:276][284]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.10-10.57.28:279][284]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.10-10.57.28:279][284]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.10-10.57.28:279][284]LogInit: FAudioDevice initialized.
[2024.06.10-10.57.28:279][284]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'.
[2024.06.10-10.57.28:290][284]LogLoad: Game class is 'GameModeBase'
[2024.06.10-10.57.28:292][284]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.57.28
[2024.06.10-10.57.28:292][284]LogWorld: Bringing up level for play took: 0.000806
[2024.06.10-10.57.28:292][284]LogOnline: OSS: Creating online subsystem instance for: :Context_6
[2024.06.10-10.57.28:295][284]PIE: Server logged in
[2024.06.10-10.57.28:296][284]PIE: Play in editor total start time 0,132 seconds.
[2024.06.10-10.57.34:915][879]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.10-10.57.34:915][879]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.06.10-10.57.34:915][879]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.06.10-10.57.34:916][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.10-10.57.34:926][879]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.10-10.57.34:937][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.10-10.57.34:946][879]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.10-10.57.34:946][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.10-10.57.34:947][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.10-10.57.34:954][879]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms
[2024.06.10-10.57.35:021][881]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2024.06.10-10.57.36:311][958]LogTemp: Repeating last play command: Selected Viewport
[2024.06.10-10.57.36:318][958]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.10-10.57.36:319][958]PIE: New page: PIE session: Map (10.06.2024, 14:57:36)
[2024.06.10-10.57.36:319][958]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.06.10-10.57.36:322][958]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003173s)
[2024.06.10-10.57.36:323][958]LogAIModule: Creating AISystem for world Map
[2024.06.10-10.57.36:323][958]LogPlayLevel: PIE: World Init took: (0.001289s)
[2024.06.10-10.57.36:323][958]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.004601s)
[2024.06.10-10.57.36:335][958]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms
[2024.06.10-10.57.36:337][958]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.10-10.57.36:338][958]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.10-10.57.36:346][958]LogAudioMixer: Display: 0: FrontLeft
[2024.06.10-10.57.36:346][958]LogAudioMixer: Display: 1: FrontRight
[2024.06.10-10.57.36:426][958]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.10-10.57.36:427][958]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.10-10.57.36:428][958]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.10-10.57.36:428][958]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.10-10.57.36:428][958]LogInit: FAudioDevice initialized.
[2024.06.10-10.57.36:428][958]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'.
[2024.06.10-10.57.36:437][958]LogLoad: Game class is 'GameModeBase'
[2024.06.10-10.57.36:438][958]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.57.36
[2024.06.10-10.57.36:438][958]LogWorld: Bringing up level for play took: 0.000884
[2024.06.10-10.57.36:438][958]LogOnline: OSS: Creating online subsystem instance for: :Context_7
[2024.06.10-10.57.36:440][958]PIE: Server logged in
[2024.06.10-10.57.36:441][958]PIE: Play in editor total start time 0,123 seconds.
[2024.06.10-10.57.42:856][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.10-10.57.42:856][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.06.10-10.57.42:856][534]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.06.10-10.57.42:856][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.10-10.57.42:873][534]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.10-10.57.42:888][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.10-10.57.42:897][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.10-10.57.42:897][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.10-10.57.42:899][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.10-10.57.42:907][534]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms
[2024.06.10-10.57.42:939][535]LogPlayLevel: Display: Destroying online subsystem :Context_7
[2024.06.10-10.57.49:275][920]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2024.06.10-10.57.51:961][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Draußen)
[2024.06.10-10.57.56:214][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island)
[2024.06.10-10.57.57:749][418]LogEditorViewport: Clicking Background
[2024.06.10-10.58.06:133][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG)
[2024.06.10-10.58.09:198][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG)
[2024.06.10-10.58.24:834][147]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG)
[2024.06.10-10.58.44:912][364]LogEditorViewport: Clicking Background
[2024.06.10-11.00.45:241][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.10-11.00.45:254][809]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
[2024.06.10-11.00.45:263][809]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map2AEB91A948C36B22E09633A393F81960.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap'
[2024.06.10-11.00.45:267][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true
[2024.06.10-11.00.45:285][809]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData624E548A408E584DF71DF7A76833D6FA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset'
[2024.06.10-11.00.45:302][809]AssetCheck: New page: Asset Save: multiple assets
[2024.06.10-11.00.45:302][809]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.06.10-11.00.45:302][809]LogContentValidation: Display: Validating World /Game/Map.Map