GARGame/Saved/Logs/DesertGame.log
2024-07-03 20:57:54 +02:00

2152 lines
203 KiB
Plaintext

Log file open, 07/03/24 15:35:23
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.357755
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.03-13.35.24:732][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.07.03-13.35.24:732][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.07.03-13.35.24:733][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.03-13.35.24:733][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.03-13.35.24:741][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:741][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.03-13.35.24:741][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.03-13.35.24:742][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.03-13.35.24:743][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.03-13.35.24:743][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.07.03-13.35.24:743][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.07.03-13.35.24:743][ 0]LogInit: Going up to parent DeviceProfile []
[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.03-13.35.24:743][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:743][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.03-13.35.24:744][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.07.03-13.35.24:745][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.03-13.35.24:746][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini]
[2024.07.03-13.35.24:746][ 0]LogInit: Computer: NB-PBM2H22CST
[2024.07.03-13.35.24:746][ 0]LogInit: User: bib
[2024.07.03-13.35.24:746][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.07.03-13.35.24:746][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.07.03-13.35.24:746][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.07.03-13.35.24:746][ 0]LogMemory: Platform Memory Stats for Windows
[2024.07.03-13.35.24:746][ 0]LogMemory: Process Physical Memory: 144.32 MB used, 144.32 MB peak
[2024.07.03-13.35.24:746][ 0]LogMemory: Process Virtual Memory: 129.61 MB used, 129.61 MB peak
[2024.07.03-13.35.24:746][ 0]LogMemory: Physical Memory: 9561.82 MB used, 6506.89 MB free, 16068.70 MB total
[2024.07.03-13.35.24:746][ 0]LogMemory: Virtual Memory: 134202232.00 MB used, 15497.28 MB free, 134217728.00 MB total
[2024.07.03-13.35.24:753][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.07.03-13.35.24:781][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.07.03-13.35.24:782][ 0]LogInit: Using OS detected language (de-DE).
[2024.07.03-13.35.24:782][ 0]LogInit: Using OS detected locale (de-DE).
[2024.07.03-13.35.24:787][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.07.03-13.35.24:787][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.07.03-13.35.24:787][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.07.03-13.35.24:787][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.07.03-13.35.24:787][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.07.03-13.35.24:788][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.07.03-13.35.24:788][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.07.03-13.35.24:788][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.07.03-13.35.24:789][ 0]LogInit: Setting process to per monitor DPI aware
[2024.07.03-13.35.24:829][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.03-13.35.24:843][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.07.03-13.35.24:843][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.07.03-13.35.24:966][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.07.03-13.35.24:969][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.03-13.35.24:969][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.07.03-13.35.24:969][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.07.03-13.35.24:969][ 0]LogD3D11RHI: D3D11 adapters:
[2024.07.03-13.35.25:107][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.07.03-13.35.25:107][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: Revision : 000c
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.03-13.35.25:113][ 0]LogD3D11RHI: AdapterLuid : 0 74191
[2024.07.03-13.35.25:122][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.07.03-13.35.25:122][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.07.03-13.35.25:122][ 0]LogWindows: EnumDisplayDevices:
[2024.07.03-13.35.25:122][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.07.03-13.35.25:122][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.03-13.35.25:122][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.03-13.35.25:123][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.03-13.35.25:123][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.07.03-13.35.25:123][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.07.03-13.35.25:123][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.07.03-13.35.25:123][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.07.03-13.35.25:123][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: Revision : 000c
[2024.07.03-13.35.25:130][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.03-13.35.25:131][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.03-13.35.25:131][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.03-13.35.25:131][ 0]LogD3D11RHI: AdapterLuid : 0 74191
[2024.07.03-13.35.25:257][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.07.03-13.35.25:272][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.07.03-13.35.25:272][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.07.03-13.35.25:272][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.07.03-13.35.25:273][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.07.03-13.35.25:273][ 0]LogD3D11RHI: Async texture creation enabled
[2024.07.03-13.35.25:273][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.07.03-13.35.25:306][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.07.03-13.35.25:755][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.07.03-13.35.25:788][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.07.03-13.35.25:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.07.03-13.35.25:815][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.07.03-13.35.25:829][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.07.03-13.35.25:835][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.07.03-13.35.25:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.07.03-13.35.25:848][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.07.03-13.35.25:862][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.07.03-13.35.25:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.07.03-13.35.25:875][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.07.03-13.35.25:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.07.03-13.35.25:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.07.03-13.35.25:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.07.03-13.35.25:927][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.07.03-13.35.25:933][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.07.03-13.35.25:939][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.07.03-13.35.25:953][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.07.03-13.35.25:953][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.07.03-13.35.25:966][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.07.03-13.35.25:973][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.07.03-13.35.25:980][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.07.03-13.35.25:986][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.07.03-13.35.25:986][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.07.03-13.35.25:996][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.07.03-13.35.26:042][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.07.03-13.35.26:083][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.07.03-13.35.26:083][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/29944/).
[2024.07.03-13.35.26:083][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/97532B1C404C43C7F6A78BBCBB740EB3/'.
[2024.07.03-13.35.26:084][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.07.03-13.35.26:084][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.07.03-13.35.26:084][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.07.03-13.35.27:345][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.03-13.35.27:425][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.07.03-13.35.27:449][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.07.03-13.35.27:450][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.03-13.35.27:450][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.07.03-13.35.27:462][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.07.03-13.35.27:462][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=990.40MBs, RandomWriteSpeed=86.72MBs. Assigned SpeedClass 'Local'
[2024.07.03-13.35.27:463][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.07.03-13.35.27:463][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.07.03-13.35.27:463][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.07.03-13.35.27:519][ 0]LogSlate: Using FreeType 2.10.0
[2024.07.03-13.35.27:519][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.07.03-13.35.27:564][ 0]LogAssetRegistry: FAssetRegistry took 0.0036 seconds to start up
[2024.07.03-13.35.27:966][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.03-13.35.27:967][ 0]LogInit: Active device profile: [000001327C6F0D00][0000013274013BC0 49] Windows
[2024.07.03-13.35.27:967][ 0]LogInit: Profiles: [000001327C6F0D00][0000013274013BC0 49] Windows, [000001327C6B6300][000001327401A1C0 49] WindowsNoEditor, [000001327C6F1C00][000001326C578340 49] WindowsServer, [000001327C6B7100][000001326C57C4C0 49] WindowsClient, [000001327C6F2900][0000013274016600 49] IOS, [000001327C6B5A00][000001326C580740 49] iPadAir, [000001327C6F3E00][000001326C584880 49] iPadAir2, [000001327C645100][000001327B7A2B00 49] IPadPro, [000001327C645200][000001326C588B40 49] iPadAir3, [000001327C6B4C00][000001327B7A6CC0 49] iPadAir4, [000001327C645E00][000001327B7AAE40 49] iPadMini2, [000001327C6B7300][000001327B7AEFC0 49] iPadMini3, [000001327C647900][000001327B7B3140 49] iPadMini4, [000001327C6B5000][000001327B7B72C0 49] iPadMini5, [000001327C66C900][000001327B7C9580 49] iPhone6, [000001327C66CA00][000001327B7BB5C0 49] iPodTouch6, [000001327C6F2E00][0000013274903880 49] iPhone7, [000001327C6F2F00][00000132748FF8C0 49] iPodTouch7, [000001327C647E00][0000013274907A40 49] iPhone5S, [000001327C6F1100][000001327490BBC0 49] iPhone6Plus, [000001327C66C100][000001327490E1C0 49] iPhone6S, [000001327C644300][0000013274912340 49] iPhone6SPlus, [000001327C66E800][00000132749164C0 49] iPhone7Plus, [000001327C646300][000001327491A640 49] iPhoneSE, [000001327C66E600][000001326C58C780 49] iPhone8, [000001327C645000][000001327491E8C0 49] iPhone8Plus, [000001327C66F100][0000013274922A00 49] iPhoneX, [000001327C6F1500][0000013274926B40 49] iPhoneXS, [000001327C66EB00][000001327492ECC0 49] iPhoneXSMax, [000001327C6F0700][0000013274932E40 49] iPhoneXR, [000001327C66C700][0000013274936FC0 49] iPhone11, [000001327C6F0E00][000001327493B140 49] iPhone11Pro, [000001327C66DA00][00000132698A12C0 49] iPhone11ProMax, [000001327C6F3800][00000132698A5440 49] iPhoneSE2, [000001327C66F800][00000132698A95C0 49] iPhone12Mini, [000001327C6F2300][00000132698AD740 49] iPhone12, [000001327C66E300][00000132698B18C0 49] iPhone12Pro, [000001327C6F0500][00000132698B5A40 49] iPhone12ProMax, [000001327C66D500][00000132698B9BC0 49] iPadPro105, [000001327C6F0A00][00000132698BC1C0 49] iPadPro129, [000001327C66FD00][00000132698C0340 49] iPadPro97, [000001327C6F1200][00000132698C44C0 49] iPadPro2_129, [000001327C66EA00][00000132698C8640 49] iPad5, [000001327C6F1D00][00000132698CC7C0 49] iPad6, [000001327C66D300][000001327C7E0940 49] iPad7, [000001327C6F3A00][000001327492AA80 49] iPad8, [000001327C66C300][000001327C7E4BC0 49] iPadPro11, [000001327C6F0100][000001327C7E8D00 49] iPadPro2_11, [000001327C66D600][000001327C7F0E80 49] iPadPro3_129, [000001327C6F3300][000001327C7F5000 49] iPadPro4_129, [000001327C66D000][000001327C7F9180 49] AppleTV, [000001327C6F1B00][000001327C7FD300 49] AppleTV4K, [000001327C66F200][000001327C801480 49] TVOS, [000001327C6F3B00][000001327C805600 49] Mac, [000001327C66F700][000001327C809780 49] MacClient, [000001327C6F3F00][000001327C80D900 49] MacNoEditor, [000001327C66F000][000001327C811A80 49] MacServer, [000001327C6F2C00][000001327C815C00 49] Linux, [000001327C66DD00][000001327C818200 49] LinuxAArch64, [000001327C6F2A00][000001327C81C380 49] LinuxNoEditor, [000001327C66F900][000001327C820500 49] LinuxAArch64NoEditor, [000001327C6F3100][000001327C824680 49] LinuxClient, [000001327C66EF00][000001327C828800 49] LinuxAArch64Client, [000001327C6F3200][000001327C82C980 49] LinuxServer, [000001327C66FF00][000001327C830B00 49] LinuxAArch64Server, [000001327C6F0200][000001327C7ECC40 49] Android, [000001327C66C500][000001327C834D80 49] Android_Low, [000001327C6F2200][000001327C838EC0 49] Android_Mid, [000001327C66FB00][000001327C841040 49] Android_High, [000001327C6F2000][000001327C8451C0 49] Android_Default, [000001327C66F300][000001327C849340 49] Android_Adreno4xx, [000001327C6F3700][000001327C84D4C0 49] Android_Adreno5xx_Low, [000001327C66CB00][000001327C851640 49] Android_Adreno5xx, [000001327C6F2600][000001327C8557C0 49] Android_Adreno6xx, [000001327C6B4500][000001327C859940 49] Android_Adreno6xx_Vulkan, [000001327C645300][000001327C85DAC0 49] Android_Mali_T6xx, [000001327C6B7B00][000001327C8600C0 49] Android_Mali_T7xx, [000001327C647300][000001327C864240 49] Android_Mali_T8xx, [000001327C6B6E00][000001327C8683C0 49] Android_Mali_G71, [000001327C646800][000001327C86C540 49] Android_Mali_G72, [000001327C6B5400][000001327C8706C0 49] Android_Mali_G72_Vulkan, [000001327C645500][000001327C874840 49] Android_Mali_G76, [000001327C6B7D00][000001327C8789C0 49] Android_Mali_G76_Vulkan, [000001327C646C00][000001327C87CB40 49] Android_Mali_G77, [000001327C6B7600][000001327C880CC0 49] Android_Mali_G77_Vulkan, [000001327C645700][000001327C83CE00 49] Android_Mali_G78, [000001327C6B6200][000001327C884F40 49] Android_Mali_G78_Vulkan, [000001327C644B00][000001327C889080 49] Android_Mali_G710, [000001327C6B4300][000001327C88D1C0 49] Android_Mali_G710_Vulkan, [000001327C644200][000001327C895340 49] Android_Vulkan_SM5, [000001327C6B4800][000001327C8994C0 49] Android_PowerVR_G6xxx, [000001327C646500][000001327C89D640 49] Android_PowerVR_GT7xxx, [000001327C6B4E00][000001327C8A17C0 49] Android_PowerVR_GE8xxx, [000001327C645400][000001327C8A5940 49] Android_PowerVR_GM9xxx, [000001327C6B7400][000001327C8A9AC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001327C644600][000001327C8AC0C0 49] Android_TegraK1, [000001327C6B5E00][000001327C8B0240 49] Android_Unknown_Vulkan, [000001327C646100][000001327C8B43C0 49] Lumin, [000001327C6B5100][000001327C8B8540 49] Lumin_Desktop, [000001327C647400][000001327C8BC6C0 49] HoloLens,
[2024.07.03-13.35.28:209][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.07.03-13.35.28:209][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.07.03-13.35.28:209][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.07.03-13.35.28:209][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.07.03-13.35.28:210][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.07.03-13.35.28:233][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.07.03-13.35.28:916][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.03-13.35.29:046][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.07.03-13.35.29:054][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.07.03-13.35.29:054][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.07.03-13.35.29:054][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.07.03-13.35.29:567][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C7C085E040289B6DF76846AB2DCE586C | Instance: 7ABC7131412FDC76DA7C1680096BF6BE (NB-PBM2H22CST-29944).
[2024.07.03-13.35.29:805][ 0]LogPython: Using Python 3.7.7
[2024.07.03-13.35.30:724][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.07.03-13.35.30:730][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.07.03-13.35.31:153][ 0]LogOpenImageDenoise: OIDN starting up
[2024.07.03-13.35.31:168][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.07.03-13.35.31:199][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.03-13.35.31:199][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.03-13.35.31:339][ 0]SourceControl: Source control is disabled
[2024.07.03-13.35.31:339][ 0]SourceControl: Source control is disabled
[2024.07.03-13.35.31:342][ 0]SourceControl: Source control is disabled
[2024.07.03-13.35.31:346][ 0]SourceControl: Source control is disabled
[2024.07.03-13.35.31:353][ 0]LogUProjectInfo: Found projects:
[2024.07.03-13.35.31:356][ 0]SourceControl: Source control is disabled
[2024.07.03-13.35.31:378][ 0]LogCollectionManager: Loaded 0 collections in 0.001827 seconds
[2024.07.03-13.35.31:408][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s
[2024.07.03-13.35.31:408][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s
[2024.07.03-13.35.31:408][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s
[2024.07.03-13.35.31:408][ 0]LogOcInput: OculusInput pre-init called
[2024.07.03-13.35.31:801][ 0]LogEngine: Initializing Engine...
[2024.07.03-13.35.31:879][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.07.03-13.35.31:879][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.03-13.35.31:879][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.07.03-13.35.31:881][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.07.03-13.35.32:025][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.07.03-13.35.32:041][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.07.03-13.35.32:046][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.07.03-13.35.32:052][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.07.03-13.35.32:053][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.03-13.35.32:054][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.03-13.35.32:054][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.03-13.35.32:054][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.03-13.35.32:069][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.07.03-13.35.32:069][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.07.03-13.35.32:531][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.03-13.35.32:532][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.03-13.35.32:534][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.03-13.35.32:534][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.03-13.35.32:536][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.03-13.35.32:536][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.03-13.35.32:536][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.03-13.35.32:538][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.03-13.35.32:538][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.03-13.35.32:538][ 0]LogInit: FAudioDevice initialized.
[2024.07.03-13.35.32:538][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.07.03-13.35.32:539][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.07.03-13.35.32:628][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.03-13.35.32:629][ 0]LogInit: Texture streaming: Enabled
[2024.07.03-13.35.32:650][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.07.03-13.35.32:656][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.07.03-13.35.32:656][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.07.03-13.35.32:659][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.07.03-13.35.32:697][ 0]LogInit: Transaction tracking system initialized
[2024.07.03-13.35.32:727][ 0]BlueprintLog: New page: Editor Load
[2024.07.03-13.35.32:792][ 0]LocalizationService: Localization service is disabled
[2024.07.03-13.35.32:824][ 0]TimingProfiler: Initialize
[2024.07.03-13.35.32:824][ 0]TimingProfiler: OnSessionChanged
[2024.07.03-13.35.32:824][ 0]LoadingProfiler: Initialize
[2024.07.03-13.35.32:824][ 0]LoadingProfiler: OnSessionChanged
[2024.07.03-13.35.32:824][ 0]NetworkingProfiler: Initialize
[2024.07.03-13.35.32:824][ 0]NetworkingProfiler: OnSessionChanged
[2024.07.03-13.35.32:824][ 0]MemoryProfiler: Initialize
[2024.07.03-13.35.32:824][ 0]MemoryProfiler: OnSessionChanged
[2024.07.03-13.35.33:016][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.07.03-13.35.33:016][ 0]LogCook: Display: Mobile HDR setting 1
[2024.07.03-13.35.33:228][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s
[2024.07.03-13.35.33:571][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.07.03-13.35.33:574][ 0]SourceControl: Source control is disabled
[2024.07.03-13.35.33:574][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.580
[2024.07.03-13.35.33:574][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.03-13.35.33:575][ 0]LightingResults: New page: Lighting Build
[2024.07.03-13.35.33:576][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.07.03-13.35.33:576][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.03-13.35.33:576][ 0]MapCheck: New page: Map Check
[2024.07.03-13.35.33:576][ 0]LightingResults: New page: Lighting Build
[2024.07.03-13.35.33:587][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.03-13.35.33:593][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms
[2024.07.03-13.35.34:171][ 0]LogTexture: Display: Building textures: Kugel (OODLE_AutoDXT, 1024X1024)
[2024.07.03-13.35.34:171][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.03-13.35.34:171][ 0]LogStaticMesh: Building static mesh FallenKugel...
[2024.07.03-13.35.34:190][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/FallenKugel.FallenKugel
[2024.07.03-13.35.34:719][ 0]LogMaterial: Display: Missing cached shadermap for KugelMat in PCD3D_SM5, Default, SM5 (DDC key hash: 39DD9CB082F8A051CF71EC58892321B670463D6F), compiling.
[2024.07.03-13.35.34:776][ 0]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16
[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 14
[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 12
[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10
[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8
[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6
[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4
[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2
[2024.07.03-13.35.35:323][ 0]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority
[2024.07.03-13.35.35:324][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.07.03-13.35.35:324][ 0]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.03-13.35.35:805][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.03-13.35.35:829][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms
[2024.07.03-13.35.35:834][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.03-13.35.35:835][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,628ms to complete.
[2024.07.03-13.35.35:835][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.260
[2024.07.03-13.35.35:842][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.847
[2024.07.03-13.35.36:160][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.03-13.35.36:175][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.03-13.35.36:189][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.03-13.35.36:203][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.03-13.35.36:284][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0214 seconds. Added 3822 classes and 928 folders.
[2024.07.03-13.35.36:300][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0007 seconds. Added 0 classes and 0 folders.
[2024.07.03-13.35.36:337][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.03-13.35.36:337][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:337][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.03-13.35.36:338][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:338][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.07.03-13.35.36:338][ 0]LogPakFile: OnPakFileMounted2Time == 0.000694
[2024.07.03-13.35.36:372][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.03-13.35.36:372][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:372][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.03-13.35.36:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:373][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.07.03-13.35.36:373][ 0]LogPakFile: OnPakFileMounted2Time == 0.000161
[2024.07.03-13.35.36:392][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.07.03-13.35.36:392][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:392][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.07.03-13.35.36:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:392][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.07.03-13.35.36:392][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098
[2024.07.03-13.35.36:406][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.03-13.35.36:406][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:406][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.03-13.35.36:406][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:406][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.07.03-13.35.36:406][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077
[2024.07.03-13.35.36:422][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.03-13.35.36:422][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:422][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.03-13.35.36:422][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:422][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.07.03-13.35.36:422][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074
[2024.07.03-13.35.36:434][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.03-13.35.36:434][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:434][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.03-13.35.36:434][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:434][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.07.03-13.35.36:434][ 0]LogPakFile: OnPakFileMounted2Time == 0.000076
[2024.07.03-13.35.36:450][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.03-13.35.36:450][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:450][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.03-13.35.36:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.07.03-13.35.36:450][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069
[2024.07.03-13.35.36:472][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.03-13.35.36:472][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:472][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.03-13.35.36:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.07.03-13.35.36:472][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104
[2024.07.03-13.35.36:493][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.03-13.35.36:493][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:493][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.03-13.35.36:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.07.03-13.35.36:493][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097
[2024.07.03-13.35.36:515][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.03-13.35.36:515][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:515][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.03-13.35.36:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.07.03-13.35.36:515][ 0]LogPakFile: OnPakFileMounted2Time == 0.000085
[2024.07.03-13.35.36:529][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.03-13.35.36:529][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:529][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.03-13.35.36:529][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:530][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.07.03-13.35.36:530][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066
[2024.07.03-13.35.36:543][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.03-13.35.36:543][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:543][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.03-13.35.36:543][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:544][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.07.03-13.35.36:544][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080
[2024.07.03-13.35.36:559][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.03-13.35.36:559][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:559][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.03-13.35.36:559][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:559][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.07.03-13.35.36:559][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067
[2024.07.03-13.35.36:574][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.03-13.35.36:574][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:574][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.03-13.35.36:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.07.03-13.35.36:574][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062
[2024.07.03-13.35.36:590][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.03-13.35.36:590][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:590][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.03-13.35.36:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:590][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.07.03-13.35.36:590][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075
[2024.07.03-13.35.36:605][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.03-13.35.36:605][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:605][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.03-13.35.36:605][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:605][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.07.03-13.35.36:605][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082
[2024.07.03-13.35.36:624][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.03-13.35.36:625][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:625][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.03-13.35.36:625][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:625][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.07.03-13.35.36:625][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084
[2024.07.03-13.35.36:641][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.03-13.35.36:641][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:641][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.03-13.35.36:641][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:641][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.07.03-13.35.36:642][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088
[2024.07.03-13.35.36:658][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.03-13.35.36:658][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:658][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.03-13.35.36:658][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:658][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.07.03-13.35.36:658][ 0]LogPakFile: OnPakFileMounted2Time == 0.000100
[2024.07.03-13.35.36:681][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.03-13.35.36:681][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:681][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.03-13.35.36:681][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:681][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.07.03-13.35.36:681][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077
[2024.07.03-13.35.36:700][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.03-13.35.36:700][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:700][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.03-13.35.36:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.07.03-13.35.36:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083
[2024.07.03-13.35.36:713][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.03-13.35.36:713][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:713][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.03-13.35.36:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.07.03-13.35.36:713][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2024.07.03-13.35.36:726][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.07.03-13.35.36:726][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:726][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.07.03-13.35.36:726][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:726][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.07.03-13.35.36:726][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070
[2024.07.03-13.35.36:741][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.03-13.35.36:741][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:741][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.03-13.35.36:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.07.03-13.35.36:742][ 0]LogPakFile: OnPakFileMounted2Time == 0.000124
[2024.07.03-13.35.36:759][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.03-13.35.36:759][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.03-13.35.36:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.07.03-13.35.36:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054
[2024.07.03-13.35.36:770][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.03-13.35.36:771][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.03-13.35.36:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.03-13.35.36:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.03-13.35.36:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.07.03-13.35.36:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074
[2024.07.03-13.35.37:234][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders.
[2024.07.03-13.35.37:242][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders.
[2024.07.03-13.35.37:511][ 0]LogSlate: Took 0.000303 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.07.03-13.35.37:525][ 0]LogSlate: Took 0.011382 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.07.03-13.35.37:530][ 0]LogSlate: Took 0.001146 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.07.03-13.35.37:700][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1).
[2024.07.03-13.35.37:881][ 0]LogSlate: Took 0.008488 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.03-13.35.37:946][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders.
[2024.07.03-13.35.37:947][ 0]LogLoad: (Engine Initialization) Total time: 14.95 seconds
[2024.07.03-13.35.37:947][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.07.03-13.35.38:005][ 0]LogAssetRegistry: Asset discovery search completed in 10.4424 seconds
[2024.07.03-13.35.38:010][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2024.07.03-13.35.38:015][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.07.03-13.35.40:374][100]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms
[2024.07.03-13.35.40:400][100]LogSlate: Took 0.000188 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.03-13.35.40:773][100]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map
[2024.07.03-13.35.40:773][100]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.03-13.35.40:774][100]LightingResults: New page: Lighting Build
[2024.07.03-13.35.40:774][100]LoadErrors: New page: Loading map: Map.umap
[2024.07.03-13.35.40:779][100]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.03-13.35.40:779][100]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.03-13.35.40:780][100]MapCheck: New page: Map Check
[2024.07.03-13.35.40:780][100]LightingResults: New page: Lighting Build
[2024.07.03-13.35.40:798][100]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.03-13.35.40:806][100]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms
[2024.07.03-13.35.40:806][100]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'.
[2024.07.03-13.35.40:911][100]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.03-13.35.40:911][100]LogAIModule: Creating AISystem for world Map
[2024.07.03-13.35.40:932][100]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
[2024.07.03-13.35.40:940][100]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.03-13.35.40:940][100]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,255ms to complete.
[2024.07.03-13.35.40:940][100]LogFileHelpers: Loading map 'Map' took 0.167
[2024.07.03-13.35.48:218][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1)
[2024.07.03-13.36.22:530][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.36.31:755][139]Cmd: TRANSACTION UNDO
[2024.07.03-13.36.31:761][139]LogEditorTransaction: Undo Move Actors
[2024.07.03-13.36.37:193][417]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.36.38:318][480]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.37.10:350][438]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.38.42:136][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.38.43:822][109]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.38.44:307][128]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.38.45:171][170]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.38.46:268][229]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.38.47:341][285]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.38.48:174][335]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.38.48:942][376]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.39.02:526][236]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.39.05:668][381]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.39.10:047][643]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.39.16:309][ 26]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.39.17:167][ 71]Cmd: DELETE
[2024.07.03-13.39.17:168][ 71]Cmd: ACTOR DELETE
[2024.07.03-13.39.17:189][ 71]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.17:207][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
[2024.07.03-13.39.17:209][ 71]LogEditorActor: Deleted 1 Actors (0.030 secs)
[2024.07.03-13.39.17:605][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.39.17:739][ 99]Cmd: DELETE
[2024.07.03-13.39.17:740][ 99]Cmd: ACTOR DELETE
[2024.07.03-13.39.17:750][ 99]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.17:770][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.07.03-13.39.17:771][ 99]LogEditorActor: Deleted 1 Actors (0.030 secs)
[2024.07.03-13.39.19:367][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.39.20:158][236]Cmd: DELETE
[2024.07.03-13.39.20:158][236]Cmd: ACTOR DELETE
[2024.07.03-13.39.20:166][236]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.20:184][236]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.07.03-13.39.20:185][236]LogEditorActor: Deleted 1 Actors (0.026 secs)
[2024.07.03-13.39.20:566][259]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.39.20:683][265]Cmd: DELETE
[2024.07.03-13.39.20:684][265]Cmd: ACTOR DELETE
[2024.07.03-13.39.20:691][265]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.20:707][265]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.07.03-13.39.20:707][265]LogEditorActor: Deleted 1 Actors (0.024 secs)
[2024.07.03-13.39.24:634][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Tuer)
[2024.07.03-13.39.38:443][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3w)
[2024.07.03-13.39.39:518][457]Cmd: DELETE
[2024.07.03-13.39.39:519][457]Cmd: ACTOR DELETE
[2024.07.03-13.39.39:529][457]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.39:547][457]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.07.03-13.39.39:547][457]LogEditorActor: Deleted 1 Actors (0.028 secs)
[2024.07.03-13.39.39:924][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3)
[2024.07.03-13.39.39:985][482]Cmd: DELETE
[2024.07.03-13.39.39:985][482]Cmd: ACTOR DELETE
[2024.07.03-13.39.39:991][482]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.40:010][482]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.07.03-13.39.40:011][482]LogEditorActor: Deleted 1 Actors (0.026 secs)
[2024.07.03-13.39.45:098][786]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3)
[2024.07.03-13.39.47:137][892]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3)
[2024.07.03-13.39.48:175][947]Cmd: DELETE
[2024.07.03-13.39.48:175][947]Cmd: ACTOR DELETE
[2024.07.03-13.39.48:182][947]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.48:201][947]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.07.03-13.39.48:202][947]LogEditorActor: Deleted 1 Actors (0.027 secs)
[2024.07.03-13.39.51:619][137]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.39.52:436][177]Cmd: DELETE
[2024.07.03-13.39.52:436][177]Cmd: ACTOR DELETE
[2024.07.03-13.39.52:445][177]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.52:464][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.07.03-13.39.52:464][177]LogEditorActor: Deleted 1 Actors (0.028 secs)
[2024.07.03-13.39.52:857][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.39.52:944][202]Cmd: DELETE
[2024.07.03-13.39.52:944][202]Cmd: ACTOR DELETE
[2024.07.03-13.39.52:953][202]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.52:968][202]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms
[2024.07.03-13.39.52:969][202]LogEditorActor: Deleted 1 Actors (0.024 secs)
[2024.07.03-13.39.53:680][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.39.53:825][245]Cmd: DELETE
[2024.07.03-13.39.53:825][245]Cmd: ACTOR DELETE
[2024.07.03-13.39.53:833][245]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.53:848][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.07.03-13.39.53:848][245]LogEditorActor: Deleted 1 Actors (0.023 secs)
[2024.07.03-13.39.54:243][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.39.54:305][266]Cmd: DELETE
[2024.07.03-13.39.54:305][266]Cmd: ACTOR DELETE
[2024.07.03-13.39.54:312][266]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.39.54:327][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.07.03-13.39.54:327][266]LogEditorActor: Deleted 1 Actors (0.022 secs)
[2024.07.03-13.40.09:611][387]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.40.16:553][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.40.20:291][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.40.30:620][583]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.40.36:802][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.40.37:955][963]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.40.38:504][988]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.40.47:162][451]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.40.49:689][572]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.40.50:254][601]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.41.07:306][611]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7)
[2024.07.03-13.41.48:191][ 59]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG)
[2024.07.03-13.41.49:509][132]Cmd: DELETE
[2024.07.03-13.41.49:509][132]Cmd: ACTOR DELETE
[2024.07.03-13.41.49:517][132]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.41.49:536][132]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms
[2024.07.03-13.41.49:541][132]LogEditorActor: Deleted 1 Actors (0.031 secs)
[2024.07.03-13.41.59:786][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG2)
[2024.07.03-13.42.00:419][838]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1)
[2024.07.03-13.42.06:458][195]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1)
[2024.07.03-13.42.07:190][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7)
[2024.07.03-13.42.08:156][275]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1)
[2024.07.03-13.42.10:757][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG25)
[2024.07.03-13.42.11:141][432]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7)
[2024.07.03-13.42.20:098][935]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.42.20:934][971]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.42.21:996][ 26]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.42.26:442][265]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.42.42:285][220]Cmd: TRANSACTION UNDO
[2024.07.03-13.42.42:285][220]LogEditorTransaction: Undo Move Actors
[2024.07.03-13.42.46:195][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7)
[2024.07.03-13.42.56:494][938]Cmd: TRANSACTION UNDO
[2024.07.03-13.42.56:494][938]LogEditorTransaction: Undo Move Actors
[2024.07.03-13.43.10:870][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.43.16:649][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.43.18:384][126]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.43.21:154][252]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.43.21:771][277]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.43.22:791][323]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.43.23:660][360]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.43.28:190][597]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.43.29:079][641]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.43.43:155][439]Cmd: DUPLICATE
[2024.07.03-13.43.43:155][439]Cmd: ACTOR DUPLICATE
[2024.07.03-13.43.54:070][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.44.20:765][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7)
[2024.07.03-13.44.28:655][569]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube50)
[2024.07.03-13.44.29:498][606]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube51)
[2024.07.03-13.44.29:945][624]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube52)
[2024.07.03-13.44.30:508][647]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Geländer OG2)
[2024.07.03-13.44.31:393][684]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube42)
[2024.07.03-13.44.32:254][720]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube41)
[2024.07.03-13.44.32:934][747]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube40)
[2024.07.03-13.44.36:363][893]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube49)
[2024.07.03-13.44.37:580][943]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube48)
[2024.07.03-13.44.39:124][ 10]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube47)
[2024.07.03-13.44.40:049][ 47]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube38)
[2024.07.03-13.44.41:167][ 95]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube37)
[2024.07.03-13.44.44:433][219]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube34)
[2024.07.03-13.44.45:470][262]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Geländer OG2)
[2024.07.03-13.45.00:020][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34)
[2024.07.03-13.45.02:375][ 19]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube37)
[2024.07.03-13.45.03:126][ 50]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube38)
[2024.07.03-13.45.03:905][ 80]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube47)
[2024.07.03-13.45.04:598][106]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube48)
[2024.07.03-13.45.05:183][130]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Cube49)
[2024.07.03-13.45.07:159][216]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Geländer OG2)
[2024.07.03-13.45.22:966][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.03-13.45.22:987][934]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
[2024.07.03-13.45.23:046][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCB0E6C0F43CB1B99388BB09D6397ABE0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.03-13.45.23:068][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.03-13.45.23:371][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3C6D24D64A09871DE5EE368D8729F25F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.03-13.45.23:411][934]AssetCheck: New page: Asset Save: multiple assets
[2024.07.03-13.45.23:411][934]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.03-13.45.23:411][934]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.03-13.45.53:363][605]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Tuer)
[2024.07.03-13.46.03:765][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7)
[2024.07.03-13.46.21:299][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.46.49:705][323]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.48.02:768][957]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3)
[2024.07.03-13.48.03:294][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4)
[2024.07.03-13.48.10:091][348]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3)
[2024.07.03-13.48.22:380][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG7)
[2024.07.03-13.48.23:710][898]Cmd: DELETE
[2024.07.03-13.48.23:710][898]Cmd: ACTOR DELETE
[2024.07.03-13.48.23:723][898]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.48.23:744][898]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms
[2024.07.03-13.48.23:747][898]LogEditorActor: Deleted 1 Actors (0.037 secs)
[2024.07.03-13.48.24:099][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG18)
[2024.07.03-13.48.24:232][921]Cmd: DELETE
[2024.07.03-13.48.24:232][921]Cmd: ACTOR DELETE
[2024.07.03-13.48.24:241][921]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.48.24:261][921]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.07.03-13.48.24:262][921]LogEditorActor: Deleted 1 Actors (0.031 secs)
[2024.07.03-13.48.48:575][190]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand.fbx)
[2024.07.03-13.48.48:615][190]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand.fbx
[2024.07.03-13.48.48:634][190]LogFbx: FBX Scene Loaded Succesfully
[2024.07.03-13.48.50:573][190]LogSlate: Window 'FBX Import Options' being destroyed
[2024.07.03-13.48.50:690][190]LogFbx: Display: Triangulating static mesh Cube
[2024.07.03-13.48.50:707][190]LogStaticMesh: Building static mesh wand...
[2024.07.03-13.48.50:711][190]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand.wand
[2024.07.03-13.48.50:724][190]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.07.03-13.48.50:894][190]LogSlate: Took 0.010580 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.07.03-13.48.52:553][256]LogSlate: Window 'Message Log' being destroyed
[2024.07.03-13.48.52:575][256]LogSlate: Window 'Message Log' being destroyed
[2024.07.03-13.48.53:871][284]LogActorFactory: Actor Factory created wand
[2024.07.03-13.48.54:839][340]LogActorFactory: Actor Factory created wand
[2024.07.03-13.49.12:879][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3)
[2024.07.03-13.49.13:678][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand)
[2024.07.03-13.49.16:468][511]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3)
[2024.07.03-13.49.17:007][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand)
[2024.07.03-13.49.17:608][558]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3)
[2024.07.03-13.49.18:096][580]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand)
[2024.07.03-13.49.20:178][675]Cmd: DUPLICATE
[2024.07.03-13.49.20:178][675]Cmd: ACTOR DUPLICATE
[2024.07.03-13.49.46:421][ 61]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.49.47:412][ 95]Cmd: DELETE
[2024.07.03-13.49.47:412][ 95]Cmd: ACTOR DELETE
[2024.07.03-13.49.47:423][ 95]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.49.47:452][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms
[2024.07.03-13.49.47:454][ 95]LogEditorActor: Deleted 1 Actors (0.042 secs)
[2024.07.03-13.49.47:790][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.49.47:827][110]Cmd: DELETE
[2024.07.03-13.49.47:827][110]Cmd: ACTOR DELETE
[2024.07.03-13.49.47:833][110]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.49.47:846][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms
[2024.07.03-13.49.47:847][110]LogEditorActor: Deleted 1 Actors (0.019 secs)
[2024.07.03-13.49.48:306][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.49.48:394][131]Cmd: DELETE
[2024.07.03-13.49.48:394][131]Cmd: ACTOR DELETE
[2024.07.03-13.49.48:402][131]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.49.48:414][131]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.07.03-13.49.48:415][131]LogEditorActor: Deleted 1 Actors (0.021 secs)
[2024.07.03-13.49.51:405][274]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.49.59:653][654]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.50.00:270][682]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.50.00:871][705]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.50.02:707][784]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum)
[2024.07.03-13.50.04:226][848]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum)
[2024.07.03-13.50.04:713][868]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum)
[2024.07.03-13.50.05:228][889]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum)
[2024.07.03-13.50.06:072][925]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum)
[2024.07.03-13.50.07:150][974]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Feuersäule)
[2024.07.03-13.50.07:685][996]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum)
[2024.07.03-13.50.08:174][ 15]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum)
[2024.07.03-13.50.08:881][ 41]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum)
[2024.07.03-13.50.09:568][ 69]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden Feuerraum)
[2024.07.03-13.50.19:515][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1)
[2024.07.03-13.50.20:249][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2)
[2024.07.03-13.50.22:983][611]LogActorFactory: Actor Factory created wand
[2024.07.03-13.50.23:809][656]LogActorFactory: Actor Factory created wand
[2024.07.03-13.50.46:764][663]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3)
[2024.07.03-13.50.48:164][724]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG3)
[2024.07.03-13.50.49:676][789]Cmd: DELETE
[2024.07.03-13.50.49:676][789]Cmd: ACTOR DELETE
[2024.07.03-13.50.49:683][789]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.50.49:710][789]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.07.03-13.50.49:712][789]LogEditorActor: Deleted 1 Actors (0.036 secs)
[2024.07.03-13.50.50:271][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3)
[2024.07.03-13.50.52:688][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2)
[2024.07.03-13.50.53:384][944]Cmd: DELETE
[2024.07.03-13.50.53:384][944]Cmd: ACTOR DELETE
[2024.07.03-13.50.53:401][944]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.50.53:421][944]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.07.03-13.50.53:423][944]LogEditorActor: Deleted 1 Actors (0.038 secs)
[2024.07.03-13.50.54:102][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3)
[2024.07.03-13.51.01:709][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG4)
[2024.07.03-13.51.02:518][330]Cmd: DELETE
[2024.07.03-13.51.02:518][330]Cmd: ACTOR DELETE
[2024.07.03-13.51.02:525][330]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.51.02:544][330]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.07.03-13.51.02:545][330]LogEditorActor: Deleted 1 Actors (0.026 secs)
[2024.07.03-13.51.03:177][359]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3)
[2024.07.03-13.51.09:069][637]Cmd: DUPLICATE
[2024.07.03-13.51.09:069][637]Cmd: ACTOR DUPLICATE
[2024.07.03-13.51.20:994][157]Cmd: DUPLICATE
[2024.07.03-13.51.20:995][157]Cmd: ACTOR DUPLICATE
[2024.07.03-13.51.36:559][834]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1)
[2024.07.03-13.51.37:413][870]Cmd: DELETE
[2024.07.03-13.51.37:414][870]Cmd: ACTOR DELETE
[2024.07.03-13.51.37:422][870]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.51.37:443][870]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms
[2024.07.03-13.51.37:446][870]LogEditorActor: Deleted 1 Actors (0.032 secs)
[2024.07.03-13.51.37:926][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1)
[2024.07.03-13.51.38:016][897]Cmd: DELETE
[2024.07.03-13.51.38:016][897]Cmd: ACTOR DELETE
[2024.07.03-13.51.38:024][897]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.51.38:044][897]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2024.07.03-13.51.38:045][897]LogEditorActor: Deleted 1 Actors (0.029 secs)
[2024.07.03-13.51.38:570][922]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1)
[2024.07.03-13.51.38:687][926]Cmd: DELETE
[2024.07.03-13.51.38:687][926]Cmd: ACTOR DELETE
[2024.07.03-13.51.38:695][926]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.51.38:713][926]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.07.03-13.51.38:716][926]LogEditorActor: Deleted 1 Actors (0.029 secs)
[2024.07.03-13.51.39:331][955]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1)
[2024.07.03-13.51.39:457][959]Cmd: DELETE
[2024.07.03-13.51.39:457][959]Cmd: ACTOR DELETE
[2024.07.03-13.51.39:465][959]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.51.39:483][959]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.07.03-13.51.39:484][959]LogEditorActor: Deleted 1 Actors (0.025 secs)
[2024.07.03-13.51.39:926][980]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1)
[2024.07.03-13.51.40:080][986]Cmd: DELETE
[2024.07.03-13.51.40:080][986]Cmd: ACTOR DELETE
[2024.07.03-13.51.40:087][986]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.51.40:103][986]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.07.03-13.51.40:103][986]LogEditorActor: Deleted 1 Actors (0.023 secs)
[2024.07.03-13.51.40:511][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1)
[2024.07.03-13.51.40:650][ 11]Cmd: DELETE
[2024.07.03-13.51.40:650][ 11]Cmd: ACTOR DELETE
[2024.07.03-13.51.40:657][ 11]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.51.40:673][ 11]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.07.03-13.51.40:674][ 11]LogEditorActor: Deleted 1 Actors (0.024 secs)
[2024.07.03-13.51.42:669][ 98]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3)
[2024.07.03-13.51.43:791][138]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand4)
[2024.07.03-13.51.44:352][159]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand3)
[2024.07.03-13.51.44:931][181]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand3)
[2024.07.03-13.51.45:662][212]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand4)
[2024.07.03-13.51.46:252][234]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand5)
[2024.07.03-13.51.47:355][278]Cmd: DUPLICATE
[2024.07.03-13.51.47:355][278]Cmd: ACTOR DUPLICATE
[2024.07.03-13.52.08:236][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.52.09:118][115]Cmd: DELETE
[2024.07.03-13.52.09:118][115]Cmd: ACTOR DELETE
[2024.07.03-13.52.09:129][115]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.52.09:148][115]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
[2024.07.03-13.52.09:150][115]LogEditorActor: Deleted 1 Actors (0.031 secs)
[2024.07.03-13.52.09:930][146]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.52.10:014][147]Cmd: DELETE
[2024.07.03-13.52.10:014][147]Cmd: ACTOR DELETE
[2024.07.03-13.52.10:022][147]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.52.10:041][147]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.07.03-13.52.10:042][147]LogEditorActor: Deleted 1 Actors (0.028 secs)
[2024.07.03-13.52.10:582][170]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.52.10:669][171]Cmd: DELETE
[2024.07.03-13.52.10:669][171]Cmd: ACTOR DELETE
[2024.07.03-13.52.10:676][171]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.52.10:693][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.07.03-13.52.10:694][171]LogEditorActor: Deleted 1 Actors (0.025 secs)
[2024.07.03-13.52.12:292][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.52.12:976][274]Cmd: DELETE
[2024.07.03-13.52.12:976][274]Cmd: ACTOR DELETE
[2024.07.03-13.52.12:985][274]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.52.13:005][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.07.03-13.52.13:005][274]LogEditorActor: Deleted 1 Actors (0.028 secs)
[2024.07.03-13.52.15:298][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG24)
[2024.07.03-13.52.16:044][424]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG24)
[2024.07.03-13.52.16:504][445]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.52.21:152][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand6)
[2024.07.03-13.52.22:493][736]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand7)
[2024.07.03-13.52.22:993][757]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand8)
[2024.07.03-13.52.24:013][803]Cmd: DUPLICATE
[2024.07.03-13.52.24:013][803]Cmd: ACTOR DUPLICATE
[2024.07.03-13.52.37:996][440]Cmd: DUPLICATE
[2024.07.03-13.52.37:996][440]Cmd: ACTOR DUPLICATE
[2024.07.03-13.53.05:828][708]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand13)
[2024.07.03-13.53.06:347][725]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand12)
[2024.07.03-13.53.07:324][769]Cmd: DUPLICATE
[2024.07.03-13.53.07:324][769]Cmd: ACTOR DUPLICATE
[2024.07.03-13.53.17:492][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand12)
[2024.07.03-13.53.26:025][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.53.31:057][875]Cmd: DELETE
[2024.07.03-13.53.31:057][875]Cmd: ACTOR DELETE
[2024.07.03-13.53.31:064][875]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.53.31:081][875]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms
[2024.07.03-13.53.31:082][875]LogEditorActor: Deleted 1 Actors (0.026 secs)
[2024.07.03-13.53.31:736][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG11)
[2024.07.03-13.53.31:940][912]Cmd: DELETE
[2024.07.03-13.53.31:940][912]Cmd: ACTOR DELETE
[2024.07.03-13.53.31:947][912]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.53.31:966][912]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.07.03-13.53.31:967][912]LogEditorActor: Deleted 1 Actors (0.027 secs)
[2024.07.03-13.53.32:437][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.53.32:526][933]Cmd: DELETE
[2024.07.03-13.53.32:526][933]Cmd: ACTOR DELETE
[2024.07.03-13.53.32:533][933]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.53.32:550][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms
[2024.07.03-13.53.32:551][933]LogEditorActor: Deleted 1 Actors (0.025 secs)
[2024.07.03-13.53.33:092][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG8)
[2024.07.03-13.53.33:224][960]Cmd: DELETE
[2024.07.03-13.53.33:224][960]Cmd: ACTOR DELETE
[2024.07.03-13.53.33:233][960]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.53.33:254][960]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms
[2024.07.03-13.53.33:255][960]LogEditorActor: Deleted 1 Actors (0.031 secs)
[2024.07.03-13.53.35:488][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15)
[2024.07.03-13.53.40:194][264]Cmd: DUPLICATE
[2024.07.03-13.53.40:194][264]Cmd: ACTOR DUPLICATE
[2024.07.03-13.53.58:546][ 95]Cmd: DUPLICATE
[2024.07.03-13.53.58:547][ 95]Cmd: ACTOR DUPLICATE
[2024.07.03-13.54.07:973][486]Cmd: DUPLICATE
[2024.07.03-13.54.07:974][486]Cmd: ACTOR DUPLICATE
[2024.07.03-13.54.21:824][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.54.25:579][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.54.27:706][286]Cmd: DELETE
[2024.07.03-13.54.27:707][286]Cmd: ACTOR DELETE
[2024.07.03-13.54.27:718][286]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.54.27:738][286]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
[2024.07.03-13.54.27:740][286]LogEditorActor: Deleted 1 Actors (0.033 secs)
[2024.07.03-13.54.28:567][322]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18)
[2024.07.03-13.54.29:563][357]Cmd: DUPLICATE
[2024.07.03-13.54.29:563][357]Cmd: ACTOR DUPLICATE
[2024.07.03-13.55.00:486][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18)
[2024.07.03-13.55.01:250][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19)
[2024.07.03-13.55.02:239][912]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17)
[2024.07.03-13.55.07:608][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.55.08:347][172]Cmd: DELETE
[2024.07.03-13.55.08:347][172]Cmd: ACTOR DELETE
[2024.07.03-13.55.08:354][172]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.55.08:374][172]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms
[2024.07.03-13.55.08:376][172]LogEditorActor: Deleted 1 Actors (0.029 secs)
[2024.07.03-13.55.09:628][225]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule11)
[2024.07.03-13.55.10:164][245]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19)
[2024.07.03-13.55.33:926][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.55.34:650][477]Cmd: DELETE
[2024.07.03-13.55.34:650][477]Cmd: ACTOR DELETE
[2024.07.03-13.55.34:659][477]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.55.34:680][477]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
[2024.07.03-13.55.34:681][477]LogEditorActor: Deleted 1 Actors (0.031 secs)
[2024.07.03-13.55.38:737][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.55.39:481][709]Cmd: DELETE
[2024.07.03-13.55.39:481][709]Cmd: ACTOR DELETE
[2024.07.03-13.55.39:495][709]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.55.39:521][709]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
[2024.07.03-13.55.39:522][709]LogEditorActor: Deleted 1 Actors (0.040 secs)
[2024.07.03-13.55.40:060][734]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.55.40:177][738]Cmd: DELETE
[2024.07.03-13.55.40:177][738]Cmd: ACTOR DELETE
[2024.07.03-13.55.40:187][738]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.55.40:204][738]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
[2024.07.03-13.55.40:204][738]LogEditorActor: Deleted 1 Actors (0.027 secs)
[2024.07.03-13.55.40:890][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2)
[2024.07.03-13.55.42:105][822]Cmd: DELETE
[2024.07.03-13.55.42:105][822]Cmd: ACTOR DELETE
[2024.07.03-13.55.42:113][822]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.55.42:132][822]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms
[2024.07.03-13.55.42:133][822]LogEditorActor: Deleted 1 Actors (0.028 secs)
[2024.07.03-13.55.46:864][ 48]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand19)
[2024.07.03-13.55.48:722][132]Cmd: DUPLICATE
[2024.07.03-13.55.48:722][132]Cmd: ACTOR DUPLICATE
[2024.07.03-13.56.06:398][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.56.12:748][267]Cmd: DELETE
[2024.07.03-13.56.12:748][267]Cmd: ACTOR DELETE
[2024.07.03-13.56.12:765][267]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.56.12:784][267]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
[2024.07.03-13.56.12:786][267]LogEditorActor: Deleted 1 Actors (0.037 secs)
[2024.07.03-13.56.44:517][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.57.13:495][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15)
[2024.07.03-13.57.21:945][842]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.57.22:704][878]Cmd: DELETE
[2024.07.03-13.57.22:704][878]Cmd: ACTOR DELETE
[2024.07.03-13.57.22:712][878]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.57.22:734][878]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.07.03-13.57.22:736][878]LogEditorActor: Deleted 1 Actors (0.032 secs)
[2024.07.03-13.57.25:405][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.57.26:172][ 37]Cmd: DELETE
[2024.07.03-13.57.26:172][ 37]Cmd: ACTOR DELETE
[2024.07.03-13.57.26:182][ 37]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.57.26:205][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms
[2024.07.03-13.57.26:206][ 37]LogEditorActor: Deleted 1 Actors (0.034 secs)
[2024.07.03-13.57.26:695][ 61]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand20)
[2024.07.03-13.57.27:617][100]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand19)
[2024.07.03-13.57.29:088][167]Cmd: DUPLICATE
[2024.07.03-13.57.29:088][167]Cmd: ACTOR DUPLICATE
[2024.07.03-13.57.42:777][776]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand20)
[2024.07.03-13.57.53:028][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-13.57.53:753][338]Cmd: DELETE
[2024.07.03-13.57.53:753][338]Cmd: ACTOR DELETE
[2024.07.03-13.57.53:763][338]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.57.53:787][338]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
[2024.07.03-13.57.53:788][338]LogEditorActor: Deleted 1 Actors (0.034 secs)
[2024.07.03-13.58.01:373][758]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22)
[2024.07.03-13.58.02:148][783]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand20)
[2024.07.03-13.58.03:233][829]Cmd: DUPLICATE
[2024.07.03-13.58.03:233][829]Cmd: ACTOR DUPLICATE
[2024.07.03-13.58.16:312][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22)
[2024.07.03-13.58.16:937][387]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand21)
[2024.07.03-13.59.01:492][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50)
[2024.07.03-13.59.02:590][377]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.07.03-13.59.02:593][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2024.07.03-13.59.02:645][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto167F4D823440C9599238CF2B7526B6671.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap'
[2024.07.03-13.59.02:649][377]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.077
[2024.07.03-13.59.02:649][377]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.077
[2024.07.03-13.59.02:650][377]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/wand] ([1] browsable assets)...
[2024.07.03-13.59.02:682][377]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/wand.wand]
[2024.07.03-13.59.02:682][377]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/wand]
[2024.07.03-13.59.02:682][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/wand_Auto1.uasset" SILENT=false AUTOSAVING=true
[2024.07.03-13.59.02:691][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_Auto1E9789B0148E6AD98945C7D943974DC44.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/wand_Auto1.uasset'
[2024.07.03-13.59.02:692][377]LogFileHelpers: Auto-saving content packages took 0.043
[2024.07.03-13.59.02:793][380]Cmd: DELETE
[2024.07.03-13.59.02:793][380]Cmd: ACTOR DELETE
[2024.07.03-13.59.02:803][380]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.02:827][380]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms
[2024.07.03-13.59.02:828][380]LogEditorActor: Deleted 1 Actors (0.035 secs)
[2024.07.03-13.59.03:655][404]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46)
[2024.07.03-13.59.04:952][440]Cmd: DELETE
[2024.07.03-13.59.04:952][440]Cmd: ACTOR DELETE
[2024.07.03-13.59.04:960][440]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.04:984][440]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2024.07.03-13.59.04:985][440]LogEditorActor: Deleted 1 Actors (0.033 secs)
[2024.07.03-13.59.07:110][514]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42)
[2024.07.03-13.59.07:858][544]Cmd: DELETE
[2024.07.03-13.59.07:858][544]Cmd: ACTOR DELETE
[2024.07.03-13.59.07:865][544]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.07:886][544]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms
[2024.07.03-13.59.07:888][544]LogEditorActor: Deleted 1 Actors (0.030 secs)
[2024.07.03-13.59.08:629][576]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG38)
[2024.07.03-13.59.09:071][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38)
[2024.07.03-13.59.10:283][651]Cmd: DELETE
[2024.07.03-13.59.10:284][651]Cmd: ACTOR DELETE
[2024.07.03-13.59.10:294][651]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.10:313][651]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.07.03-13.59.10:315][651]LogEditorActor: Deleted 1 Actors (0.031 secs)
[2024.07.03-13.59.34:035][ 2]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG10)
[2024.07.03-13.59.34:889][ 35]Cmd: DELETE
[2024.07.03-13.59.34:889][ 35]Cmd: ACTOR DELETE
[2024.07.03-13.59.34:900][ 35]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.34:922][ 35]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.07.03-13.59.34:924][ 35]LogEditorActor: Deleted 1 Actors (0.034 secs)
[2024.07.03-13.59.35:514][ 62]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG9)
[2024.07.03-13.59.35:927][ 78]Cmd: DELETE
[2024.07.03-13.59.35:927][ 78]Cmd: ACTOR DELETE
[2024.07.03-13.59.35:936][ 78]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.35:962][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms
[2024.07.03-13.59.35:962][ 78]LogEditorActor: Deleted 1 Actors (0.035 secs)
[2024.07.03-13.59.36:700][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG4)
[2024.07.03-13.59.36:786][112]Cmd: DELETE
[2024.07.03-13.59.36:787][112]Cmd: ACTOR DELETE
[2024.07.03-13.59.36:794][112]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.36:816][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms
[2024.07.03-13.59.36:816][112]LogEditorActor: Deleted 1 Actors (0.030 secs)
[2024.07.03-13.59.41:058][332]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.59.41:784][360]Cmd: DELETE
[2024.07.03-13.59.41:784][360]Cmd: ACTOR DELETE
[2024.07.03-13.59.41:792][360]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.41:812][360]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.07.03-13.59.41:814][360]LogEditorActor: Deleted 1 Actors (0.029 secs)
[2024.07.03-13.59.42:385][386]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.59.42:514][390]Cmd: DELETE
[2024.07.03-13.59.42:514][390]Cmd: ACTOR DELETE
[2024.07.03-13.59.42:522][390]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.42:545][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.07.03-13.59.42:546][390]LogEditorActor: Deleted 1 Actors (0.031 secs)
[2024.07.03-13.59.43:032][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.59.43:240][420]Cmd: DELETE
[2024.07.03-13.59.43:241][420]Cmd: ACTOR DELETE
[2024.07.03-13.59.43:248][420]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.43:266][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms
[2024.07.03-13.59.43:267][420]LogEditorActor: Deleted 1 Actors (0.026 secs)
[2024.07.03-13.59.43:766][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG5)
[2024.07.03-13.59.43:946][447]Cmd: DELETE
[2024.07.03-13.59.43:946][447]Cmd: ACTOR DELETE
[2024.07.03-13.59.43:953][447]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.43:974][447]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms
[2024.07.03-13.59.43:976][447]LogEditorActor: Deleted 1 Actors (0.029 secs)
[2024.07.03-13.59.44:713][480]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG6)
[2024.07.03-13.59.45:023][492]Cmd: DELETE
[2024.07.03-13.59.45:023][492]Cmd: ACTOR DELETE
[2024.07.03-13.59.45:029][492]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.45:051][492]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms
[2024.07.03-13.59.45:053][492]LogEditorActor: Deleted 1 Actors (0.029 secs)
[2024.07.03-13.59.45:707][521]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG7)
[2024.07.03-13.59.45:902][528]Cmd: DELETE
[2024.07.03-13.59.45:902][528]Cmd: ACTOR DELETE
[2024.07.03-13.59.45:908][528]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.45:925][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.07.03-13.59.45:926][528]LogEditorActor: Deleted 1 Actors (0.024 secs)
[2024.07.03-13.59.46:591][558]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.59.46:882][570]Cmd: DELETE
[2024.07.03-13.59.46:882][570]Cmd: ACTOR DELETE
[2024.07.03-13.59.46:890][570]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.46:919][570]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2024.07.03-13.59.46:920][570]LogEditorActor: Deleted 1 Actors (0.038 secs)
[2024.07.03-13.59.47:536][599]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.59.47:809][609]Cmd: DELETE
[2024.07.03-13.59.47:809][609]Cmd: ACTOR DELETE
[2024.07.03-13.59.47:816][609]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.47:837][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms
[2024.07.03-13.59.47:839][609]LogEditorActor: Deleted 1 Actors (0.029 secs)
[2024.07.03-13.59.48:205][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2)
[2024.07.03-13.59.48:550][637]Cmd: DELETE
[2024.07.03-13.59.48:550][637]Cmd: ACTOR DELETE
[2024.07.03-13.59.48:557][637]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-13.59.48:585][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms
[2024.07.03-13.59.48:587][637]LogEditorActor: Deleted 1 Actors (0.037 secs)
[2024.07.03-13.59.53:893][925]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15)
[2024.07.03-13.59.55:161][980]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand12)
[2024.07.03-13.59.58:824][148]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand13)
[2024.07.03-13.59.59:336][171]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand14)
[2024.07.03-14.00.03:527][381]Cmd: DUPLICATE
[2024.07.03-14.00.03:527][381]Cmd: ACTOR DUPLICATE
[2024.07.03-14.00.22:532][138]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand13)
[2024.07.03-14.00.23:531][191]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand26)
[2024.07.03-14.00.24:037][214]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand27)
[2024.07.03-14.00.24:602][240]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand26)
[2024.07.03-14.00.25:046][261]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand25)
[2024.07.03-14.00.27:366][370]Cmd: DUPLICATE
[2024.07.03-14.00.27:366][370]Cmd: ACTOR DUPLICATE
[2024.07.03-14.00.36:461][794]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (saeule12)
[2024.07.03-14.00.37:558][849]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand27)
[2024.07.03-14.00.38:608][885]Cmd: TRANSACTION UNDO
[2024.07.03-14.00.38:608][885]LogEditorTransaction: Undo Clicking on Actors
[2024.07.03-14.00.39:434][909]Cmd: TRANSACTION UNDO
[2024.07.03-14.00.39:434][909]LogEditorTransaction: Undo Clicking on Actors (context menu)
[2024.07.03-14.00.58:294][915]Cmd: DUPLICATE
[2024.07.03-14.00.58:294][915]Cmd: ACTOR DUPLICATE
[2024.07.03-14.01.19:673][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand29)
[2024.07.03-14.01.20:570][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand31)
[2024.07.03-14.01.28:129][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand32)
[2024.07.03-14.01.28:900][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand33)
[2024.07.03-14.01.34:437][510]LogActorFactory: Actor Factory created cornerPiece
[2024.07.03-14.01.35:537][558]LogActorFactory: Actor Factory created cornerPiece
[2024.07.03-14.02.09:920][249]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island)
[2024.07.03-14.02.10:324][263]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand33)
[2024.07.03-14.02.11:374][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8)
[2024.07.03-14.02.12:143][345]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand30)
[2024.07.03-14.02.19:383][738]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Tuer)
[2024.07.03-14.02.20:447][786]Cmd: DELETE
[2024.07.03-14.02.20:447][786]Cmd: ACTOR DELETE
[2024.07.03-14.02.20:455][786]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-14.02.20:494][786]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
[2024.07.03-14.02.20:496][786]LogEditorActor: Deleted 1 Actors (0.048 secs)
[2024.07.03-14.02.22:200][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Feuersäule)
[2024.07.03-14.02.22:630][900]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Tuer)
[2024.07.03-14.02.23:251][929]Cmd: DELETE
[2024.07.03-14.02.23:251][929]Cmd: ACTOR DELETE
[2024.07.03-14.02.23:258][929]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-14.02.23:275][929]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms
[2024.07.03-14.02.23:277][929]LogEditorActor: Deleted 1 Actors (0.026 secs)
[2024.07.03-14.02.36:182][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8)
[2024.07.03-14.02.37:870][740]Cmd: DUPLICATE
[2024.07.03-14.02.37:870][740]Cmd: ACTOR DUPLICATE
[2024.07.03-14.02.48:173][170]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece8)
[2024.07.03-14.02.49:558][228]Cmd: DUPLICATE
[2024.07.03-14.02.49:558][228]Cmd: ACTOR DUPLICATE
[2024.07.03-14.03.08:941][153]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.03.10:647][219]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.03.11:354][247]Cmd: DELETE
[2024.07.03-14.03.11:354][247]Cmd: ACTOR DELETE
[2024.07.03-14.03.11:362][247]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-14.03.11:381][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms
[2024.07.03-14.03.11:383][247]LogEditorActor: Deleted 1 Actors (0.028 secs)
[2024.07.03-14.03.16:233][438]LogActorFactory: Actor Factory created cornerPiece
[2024.07.03-14.03.18:444][551]LogActorFactory: Actor Factory created cornerPiece
[2024.07.03-14.03.39:335][453]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece10)
[2024.07.03-14.03.40:200][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.03.41:756][543]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-14.03.43:853][627]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.03.46:444][730]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand11)
[2024.07.03-14.03.47:175][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece10)
[2024.07.03-14.04.07:840][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-14.04.13:726][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.04.18:019][168]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-14.04.21:587][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8)
[2024.07.03-14.04.23:202][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-14.04.24:013][401]Cmd: DELETE
[2024.07.03-14.04.24:013][401]Cmd: ACTOR DELETE
[2024.07.03-14.04.24:020][401]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-14.04.24:043][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.07.03-14.04.24:044][401]LogEditorActor: Deleted 1 Actors (0.031 secs)
[2024.07.03-14.04.24:480][421]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-14.04.24:827][436]Cmd: DELETE
[2024.07.03-14.04.24:827][436]Cmd: ACTOR DELETE
[2024.07.03-14.04.24:834][436]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-14.04.24:853][436]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.07.03-14.04.24:853][436]LogEditorActor: Deleted 1 Actors (0.027 secs)
[2024.07.03-14.04.25:501][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8)
[2024.07.03-14.04.27:768][561]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece9)
[2024.07.03-14.04.28:286][580]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece10)
[2024.07.03-14.04.29:325][621]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.04.31:659][723]Cmd: DUPLICATE
[2024.07.03-14.04.31:660][723]Cmd: ACTOR DUPLICATE
[2024.07.03-14.04.51:177][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.05.07:398][195]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-14.05.08:096][220]Cmd: DELETE
[2024.07.03-14.05.08:096][220]Cmd: ACTOR DELETE
[2024.07.03-14.05.08:106][220]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-14.05.08:129][220]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
[2024.07.03-14.05.08:131][220]LogEditorActor: Deleted 1 Actors (0.034 secs)
[2024.07.03-14.05.08:830][250]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-14.05.08:989][255]Cmd: DELETE
[2024.07.03-14.05.08:989][255]Cmd: ACTOR DELETE
[2024.07.03-14.05.08:996][255]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-14.05.09:015][255]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms
[2024.07.03-14.05.09:016][255]LogEditorActor: Deleted 1 Actors (0.027 secs)
[2024.07.03-14.05.09:509][276]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2)
[2024.07.03-14.05.09:668][281]Cmd: DELETE
[2024.07.03-14.05.09:668][281]Cmd: ACTOR DELETE
[2024.07.03-14.05.09:681][281]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.03-14.05.09:704][281]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms
[2024.07.03-14.05.09:705][281]LogEditorActor: Deleted 1 Actors (0.037 secs)
[2024.07.03-14.05.22:202][896]LogActorFactory: Actor Factory created wand
[2024.07.03-14.05.23:037][940]LogActorFactory: Actor Factory created wand
[2024.07.03-14.06.13:638][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.03-14.06.13:653][236]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms
[2024.07.03-14.06.13:724][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDAD7209A41C9DF213761F9BAC59C3F82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.03-14.06.13:736][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.03-14.06.13:937][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEB4CC1D948EA521689C606822927B10A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.03-14.06.13:961][236]AssetCheck: New page: Asset Save: multiple assets
[2024.07.03-14.06.13:961][236]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.03-14.06.13:961][236]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.03-14.06.21:909][519]Cmd: DUPLICATE
[2024.07.03-14.06.21:909][519]Cmd: ACTOR DUPLICATE
[2024.07.03-14.06.34:068][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.06.34:637][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand34)
[2024.07.03-14.06.36:419][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35)
[2024.07.03-14.06.37:245][178]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand34)
[2024.07.03-14.06.43:900][476]Cmd: DUPLICATE
[2024.07.03-14.06.43:900][476]Cmd: ACTOR DUPLICATE
[2024.07.03-14.06.54:612][927]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece15)
[2024.07.03-14.06.55:534][958]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36)
[2024.07.03-14.06.56:706][ 4]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37)
[2024.07.03-14.06.59:487][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.07.19:920][ 65]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35)
[2024.07.03-14.07.20:651][ 91]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand34)
[2024.07.03-14.07.21:086][108]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece11)
[2024.07.03-14.07.21:564][126]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece15)
[2024.07.03-14.07.21:933][141]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand36)
[2024.07.03-14.07.22:291][154]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37)
[2024.07.03-14.07.24:904][253]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece13)
[2024.07.03-14.07.25:630][275]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece14)
[2024.07.03-14.07.26:677][318]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece10)
[2024.07.03-14.07.27:266][340]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece9)
[2024.07.03-14.07.27:827][362]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece12)
[2024.07.03-14.07.28:250][378]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece8)
[2024.07.03-14.07.31:997][521]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand24)
[2024.07.03-14.07.32:502][539]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand23)
[2024.07.03-14.07.32:975][558]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22)
[2024.07.03-14.07.33:469][575]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand20)
[2024.07.03-14.07.34:145][600]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand21)
[2024.07.03-14.07.34:586][616]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand19)
[2024.07.03-14.07.56:129][553]Cmd: TRANSACTION UNDO
[2024.07.03-14.07.56:129][553]LogEditorTransaction: Undo Move Actors
[2024.07.03-14.07.57:079][587]Cmd: TRANSACTION UNDO
[2024.07.03-14.07.57:079][587]LogEditorTransaction: Undo Move Actors
[2024.07.03-14.07.57:902][614]Cmd: TRANSACTION UNDO
[2024.07.03-14.07.57:903][614]LogEditorTransaction: Undo Move Actors
[2024.07.03-14.07.59:622][664]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17)
[2024.07.03-14.08.01:469][713]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand EG24)
[2024.07.03-14.08.02:479][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand16)
[2024.07.03-14.08.03:338][769]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand17)
[2024.07.03-14.08.06:830][898]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand25)
[2024.07.03-14.08.07:311][911]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand28)
[2024.07.03-14.08.07:735][926]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand29)
[2024.07.03-14.08.08:214][943]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand26)
[2024.07.03-14.08.08:704][961]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand27)
[2024.07.03-14.08.09:198][979]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand30)
[2024.07.03-14.08.16:019][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.03-14.08.16:033][299]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms
[2024.07.03-14.08.16:083][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9208624D4247EE0FC0287796B913F48A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.03-14.08.16:103][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.03-14.08.16:290][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8D91F8DE4E0605F924C9E0B36128FBA4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.03-14.08.16:321][299]AssetCheck: New page: Asset Save: multiple assets
[2024.07.03-14.08.16:321][299]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.03-14.08.16:321][299]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.03-14.08.21:056][528]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms
[2024.07.03-14.08.22:487][528]LogSlate: Window 'Save Content' being destroyed
[2024.07.03-14.08.22:559][528]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset" SILENT=true
[2024.07.03-14.08.22:569][528]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wandC710453048FDA5CBF19A09A9CC9413D3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset'
[2024.07.03-14.08.22:695][528]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed
[2024.07.03-14.08.22:915][528]AssetCheck: New page: Asset Save: wand
[2024.07.03-14.08.22:915][528]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand.wand
[2024.07.03-14.08.22:917][529]Cmd: QUIT_EDITOR
[2024.07.03-14.08.22:917][529]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.07.03-14.08.22:920][529]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.07.03-14.08.22:922][529]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.07.03-14.08.22:922][529]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.07.03-14.08.22:922][529]LogAudio: Display: Audio Device unregistered from world 'Map'.
[2024.07.03-14.08.22:922][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.03-14.08.22:924][529]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.03-14.08.22:987][529]LogAudio: Display: Audio Device Manager Shutdown
[2024.07.03-14.08.22:987][529]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.03-14.08.23:000][529]LogExit: Preparing to exit.
[2024.07.03-14.08.23:953][529]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms
[2024.07.03-14.08.24:060][529]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.07.03-14.08.24:061][529]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.07.03-14.08.24:109][529]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2024.07.03-14.08.24:120][529]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.03-14.08.24:120][529]LogExit: Editor shut down
[2024.07.03-14.08.24:121][529]LogExit: Transaction tracking system shut down
[2024.07.03-14.08.24:477][529]LogExit: Object subsystem successfully closed.
[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: Total job queries 16, among them cache hits 0 (0.00%)
[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: Tracking 16 distinct input hashes that result in 13 distinct outputs (81.25%)
[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01%
[2024.07.03-14.08.24:511][529]LogShaderCompilers: Display: ================================================
[2024.07.03-14.08.24:516][529]LogShaderCompilers: Display: Shaders left to compile 0
[2024.07.03-14.08.24:562][529]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870)
[2024.07.03-14.08.24:562][529]LogModuleManager: Shutting down and abandoning module SceneOutliner (868)
[2024.07.03-14.08.24:562][529]LogModuleManager: Shutting down and abandoning module AddContentDialog (866)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module EditorWidgets (862)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module OculusMR (850)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TakesCore (842)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module OpenXRInput (840)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (834)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (830)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module PlanarCut (826)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module CharacterAI (824)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (822)
[2024.07.03-14.08.24:564][529]LogModuleManager: Shutting down and abandoning module SequenceRecorder (821)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (818)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (816)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (814)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (812)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (810)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WebMMedia (808)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (806)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (804)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (802)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (800)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (798)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (796)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (790)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (788)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (786)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module TextureAlignMode (784)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module BspMode (782)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module GeometryMode (780)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module SessionServices (776)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
[2024.07.03-14.08.24:565][529]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
[2024.07.03-14.08.24:566][529]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
[2024.07.03-14.08.25:107][529]MemoryProfiler: Shutdown
[2024.07.03-14.08.25:107][529]NetworkingProfiler: Shutdown
[2024.07.03-14.08.25:107][529]LoadingProfiler: Shutdown
[2024.07.03-14.08.25:107][529]TimingProfiler: Shutdown
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module TraceServices (727)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module MergeActors (718)
[2024.07.03-14.08.25:107][529]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module XmlParser (706)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module Blutility (704)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
[2024.07.03-14.08.25:108][529]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AutomationController (682)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module Layers (678)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module Persona (668)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
[2024.07.03-14.08.25:142][529]LogModuleManager: Shutting down and abandoning module Kismet (662)
[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module StructViewer (656)
[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module Toolbox (652)
[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
[2024.07.03-14.08.25:144][529]LogModuleManager: Shutting down and abandoning module OutputLog (648)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module GammaUI (646)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module Documentation (644)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module MovieScene (636)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module PortalServices (628)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
[2024.07.03-14.08.25:145][529]LogModuleManager: Shutting down and abandoning module AIModule (618)
[2024.07.03-14.08.25:146][529]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
[2024.07.03-14.08.25:146][529]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
[2024.07.03-14.08.25:146][529]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
[2024.07.03-14.08.25:146][529]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
[2024.07.03-14.08.25:163][529]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
[2024.07.03-14.08.25:310][529]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
[2024.07.03-14.08.25:310][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
[2024.07.03-14.08.25:310][529]LogModuleManager: Shutting down and abandoning module OculusEditor (602)
[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module OculusInput (600)
[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598)
[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594)
[2024.07.03-14.08.25:311][529]LogModuleManager: Shutting down and abandoning module CollectionManager (593)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (590)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module UObjectPlugin (588)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (586)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (584)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (582)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module PluginUtils (580)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (578)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (576)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module GitSourceControl (574)
[2024.07.03-14.08.25:312][529]LogModuleManager: Shutting down and abandoning module SourceControl (573)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (570)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module TakeSequencer (568)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module TakeMovieScene (566)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module SynthesisEditor (564)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module Synthesis (562)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (560)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (558)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module ScreenshotTools (556)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module OpenXREditor (554)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (552)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module GooglePAD (550)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module AssetTags (548)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module EditableMesh (546)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (544)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module AudioCapture (542)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (541)
[2024.07.03-14.08.25:313][529]LogModuleManager: Shutting down and abandoning module CableComponent (538)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (536)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module AppleImageUtils (534)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (532)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module AndroidPermission (530)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (528)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (526)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module TemplateSequence (524)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (522)
[2024.07.03-14.08.25:314][529]LogOpenImageDenoise: OIDN shutting down
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (520)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module MotoSynth (518)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module MeshConversion (516)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module DynamicMesh (514)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (512)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometricObjects (510)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (508)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (507)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (504)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500)
[2024.07.03-14.08.25:314][529]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (496)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module ChaosNiagara (494)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module FractureEditor (492)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (491)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (488)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module BackChannel (486)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (484)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module AutomationUtils (482)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MediaCompositing (480)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module AlembicImporter (478)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module AlembicLibrary (477)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module GeometryCache (476)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (475)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (470)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (468)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (466)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (464)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (462)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module ImgMedia (460)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (458)
[2024.07.03-14.08.25:315][529]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (456)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (454)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (452)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (448)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (446)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module PluginBrowser (444)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (440)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (438)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (436)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (434)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (432)
[2024.07.03-14.08.25:316][529]LogModuleManager: Shutting down and abandoning module LiveLink (430)
[2024.07.03-14.08.26:074][529]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (428)
[2024.07.03-14.08.26:074][529]LogModuleManager: Shutting down and abandoning module CryptoKeys (426)
[2024.07.03-14.08.26:074][529]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (424)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (410)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module SignificanceManager (408)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module SoundFields (406)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392)
[2024.07.03-14.08.26:075][529]LogModuleManager: Shutting down and abandoning module UdpMessaging (390)
[2024.07.03-14.08.26:177][529]LogModuleManager: Shutting down and abandoning module TcpMessaging (388)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module ActorSequence (386)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374)
[2024.07.03-14.08.26:277][529]LogMagicLeapPlanes: Planes tracker already destroyed.
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapController (364)
[2024.07.03-14.08.26:277][529]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (358)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (356)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module FacialAnimation (354)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (352)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module Niagara (350)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module SignalProcessing (349)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module NiagaraEditor (347)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module NiagaraCore (344)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module AnimationSharing (342)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module GameplayCameras (340)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (338)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module DataValidation (336)
[2024.07.03-14.08.26:278][529]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (334)
[2024.07.03-14.08.26:279][529]LogModuleManager: Shutting down and abandoning module LevelEditor (333)
[2024.07.03-14.08.26:281][529]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (332)
[2024.07.03-14.08.26:281][529]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (330)
[2024.07.03-14.08.26:281][529]LogModuleManager: Shutting down and abandoning module MainFrame (328)
[2024.07.03-14.08.26:281][529]LogModuleManager: Shutting down and abandoning module HotReload (327)
[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module ToolMenus (323)
[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module ContentBrowser (321)
[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module ContentBrowserData (320)
[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module TreeMap (317)
[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314)
[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module Paper2D (310)
[2024.07.03-14.08.26:282][529]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
[2024.07.03-14.08.26:285][529]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
[2024.07.03-14.08.26:285][529]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
[2024.07.03-14.08.26:285][529]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
[2024.07.03-14.08.26:285][529]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module Overlay (294)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module VREditor (290)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module UMG (276)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module MessageLog (273)
[2024.07.03-14.08.26:286][529]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2024.07.03-14.08.26:287][529]LogModuleManager: Shutting down and abandoning module Slate (266)
[2024.07.03-14.08.26:287][529]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module MRMesh (258)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module Networking (250)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module Core (248)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module Sequencer (241)
[2024.07.03-14.08.26:289][529]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
[2024.07.03-14.08.26:291][529]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
[2024.07.03-14.08.26:292][529]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
[2024.07.03-14.08.26:293][529]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
[2024.07.03-14.08.26:296][529]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module Messaging (143)
[2024.07.03-14.08.26:300][529]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
[2024.07.03-14.08.26:303][529]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module InputCore (132)
[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module Settings (130)
[2024.07.03-14.08.26:316][529]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module Chaos (124)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module SteamVR (112)
[2024.07.03-14.08.26:318][529]LogHMD: Freeing OpenVRDLLHandle.
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module PixWinPlugin (108)
[2024.07.03-14.08.26:318][529]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106)
[2024.07.03-14.08.26:320][529]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (104)
[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OpenXRAR (102)
[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module AugmentedReality (101)
[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OpenXRHMD (98)
[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96)
[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94)
[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92)
[2024.07.03-14.08.26:320][529]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88)
[2024.07.03-14.08.26:323][529]LogModuleManager: Shutting down and abandoning module XMPP (83)
[2024.07.03-14.08.26:324][529]LogModuleManager: Shutting down and abandoning module WebSockets (82)
[2024.07.03-14.08.26:341][529]LogModuleManager: Shutting down and abandoning module HTTP (79)
[2024.07.03-14.08.26:341][529]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2024.07.03-14.08.26:341][529]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B4CB0FA4B-4826-0284-07D1-48873C465BFC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.07.03-14.08.26:341][529]LogHttp: Display: cleaning up 1 outstanding Http requests.
[2024.07.03-14.08.26:371][529]LogModuleManager: Shutting down and abandoning module SSL (78)
[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (74)
[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module ChaosCloth (72)
[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module MLSDK (70)
[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module MagicLeap (68)
[2024.07.03-14.08.26:375][529]LogModuleManager: Shutting down and abandoning module WmfMedia (66)
[2024.07.03-14.08.26:380][529]LogModuleManager: Shutting down and abandoning module Media (65)
[2024.07.03-14.08.26:383][529]LogModuleManager: Shutting down and abandoning module MediaInfo (64)
[2024.07.03-14.08.26:383][529]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60)
[2024.07.03-14.08.26:383][529]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58)
[2024.07.03-14.08.26:383][529]LogModuleManager: Shutting down and abandoning module DatasmithContent (56)
[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54)
[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module NiagaraShader (52)
[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46)
[2024.07.03-14.08.26:384][529]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44)
[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42)
[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40)
[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module XGEController (36)
[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2024.07.03-14.08.26:385][529]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2024.07.03-14.08.26:386][529]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2024.07.03-14.08.26:386][529]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2024.07.03-14.08.26:386][529]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2024.07.03-14.08.26:386][529]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module Engine (16)
[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2024.07.03-14.08.26:387][529]LogModuleManager: Shutting down and abandoning module RSA (3)
[2024.07.03-14.08.26:387][529]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2024.07.03-14.08.26:451][529]LogD3D11RHI: Shutdown
[2024.07.03-14.08.26:451][529]LogD3D11RHI: CleanupD3DDevice
[2024.07.03-14.08.26:461][529]LogD3D11RHI: Intel Extensions Framework unloaded
[2024.07.03-14.08.26:474][529]LogD3D11RHI: [IntelMetricsDiscovery] Stopped
[2024.07.03-14.08.26:474][529]LogExit: Exiting.
[2024.07.03-14.08.26:486][529]Log file closed, 07/03/24 16:08:26