Map Update 2
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Content/Assets/wand.uasset
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Content/Assets/wand.uasset
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Content/Map.umap
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Content/Map.umap
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Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 57 KiB |
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Saved/Autosaves/Game/Assets/wand_Auto1.uasset
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Saved/Autosaves/Game/Assets/wand_Auto1.uasset
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@ -127,7 +127,7 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin
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CurrentPosGridSize=1
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[EditorStartup]
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LastLevel=/Game/Emmy_Testing
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LastLevel=/Game/Map
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[AssetEditorSubsystem]
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CleanShutdown=True
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@ -136,7 +136,7 @@ CleanShutdown=True
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ScreenPosition=X=58.400 Y=0.000
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ScreenPosition=X=56.800 Y=39.200
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WindowSize=X=1310.400 Y=750.400
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WindowSize=X=1312.000 Y=752.000
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WindowSize=X=1313.600 Y=753.600
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None=======
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InitiallyMaximized=True
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@ -165,7 +165,7 @@ ContentBrowserTab1.ActiveTypeFilters=
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ContentBrowserTab1.EnabledTypeFilters=
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ContentBrowserTab1.ActiveFrontendFilters=
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ContentBrowserTab1.EnabledFrontendFilters=
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ContentBrowserTab1.SelectedPaths=/Game
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ContentBrowserTab1.SelectedPaths=/Game/Assets
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ContentBrowserTab1.PluginFilters=
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ContentBrowserTab1.Favorites.SelectedPaths=
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FavoritePaths=
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@ -207,7 +207,7 @@ SequenceBrowser.HiddenColumns=CurveNameList
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SequenceBrowser.HiddenColumns=Class
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[Directories2]
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UNR=../../../../../../Users/bib/Documents/GARGame/Content
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UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content
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BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/
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FBX=../../../../../../Users/bib/Documents/GARGame/Content/
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FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/
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@ -1117,14 +1117,15 @@ AnimationEditor.TimeStamp=2024.05.13-09.53.19
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AnimationEditor.LastCompileMethod=Unknown
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[MRU]
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MRUItem0=/Game/Emmy_Testing
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MRUItem1=/Game/Map
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MRUItem0=/Game/Map
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MRUItem1=/Game/Emmy_Testing
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MRUItem2=/Game/Test
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[PlacementMode]
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RecentlyPlaced=/Game/Assets/wand.wand;
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RecentlyPlaced=/Game/Assets/cornerPiece.cornerPiece;
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RecentlyPlaced=/Game/Materials/gen.gen;
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RecentlyPlaced=/Game/Materials/gen2.gen2;
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RecentlyPlaced=/Game/Materials/gen.gen;
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RecentlyPlaced=/Game/Materials/Säule.Säule;
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RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
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RecentlyPlaced=/Game/Materials/Treppe.Treppe;
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@ -1141,7 +1142,6 @@ RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDir
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RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
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RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner;
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RecentlyPlaced=/Game/Blueprints/BP_Projectile.BP_Projectile;
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RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform;
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None=======
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None=======
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@ -2095,26 +2095,26 @@ bForceFrontXAxis=False
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bConvertSceneUnit=False
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[MessageLog]
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LastLogListing=PIE
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LastLogListing=FBXImport
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[ContentBrowserRecent]
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MRUItem0=/Game/Mannequin/Animations/ThirdPerson_AnimBP
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MRUItem1=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
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MRUItem2=/Game/Blueprints/BP_GameInstance
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MRUItem3=/Game/Blueprints/BPI_JumpAndRun
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MRUItem4=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
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MRUItem5=/Game/Blueprints/BP_CheckpointGame
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MRUItem6=/Game/Blueprints/BP_Checkpoint
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MRUItem7=/Game/Materials/KugelMat
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MRUItem8=/Game/Blueprints/BP_Deathbox
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MRUItem9=/Game/Blueprints/CharacterPhysics
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MRUItem10=/Engine/EngineMaterials/DefaultPhysicalMaterial
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MRUItem11=/Engine/EngineMaterials/PhysMat_Metal
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MRUItem12=/Game/Blueprints/BP_Projectile
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MRUItem13=/Game/Blueprints/BP_Spawner
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MRUItem14=/Game/Assets/FallenKugel
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MRUItem15=/Game/Materials/Island
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MRUItem16=/Game/Map
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MRUItem0=/Game/Map
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MRUItem1=/Game/Mannequin/Animations/ThirdPerson_AnimBP
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MRUItem2=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
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MRUItem3=/Game/Blueprints/BP_GameInstance
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MRUItem4=/Game/Blueprints/BPI_JumpAndRun
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MRUItem5=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
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MRUItem6=/Game/Blueprints/BP_CheckpointGame
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MRUItem7=/Game/Blueprints/BP_Checkpoint
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MRUItem8=/Game/Materials/KugelMat
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MRUItem9=/Game/Blueprints/BP_Deathbox
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MRUItem10=/Game/Blueprints/CharacterPhysics
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MRUItem11=/Engine/EngineMaterials/DefaultPhysicalMaterial
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MRUItem12=/Engine/EngineMaterials/PhysMat_Metal
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MRUItem13=/Game/Blueprints/BP_Projectile
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MRUItem14=/Game/Blueprints/BP_Spawner
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MRUItem15=/Game/Assets/FallenKugel
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MRUItem16=/Game/Materials/Island
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MRUItem17=/Game/Textures/Treppe/Treppe_Roughness
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MRUItem18=/Game/Textures/Treppe/Treppe_Mixed_AO
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MRUItem19=/Game/Materials/Treppe
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Saved/Logs/DesertGame-backup-2024.07.03-13.34.13.log
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Saved/Logs/DesertGame-backup-2024.07.03-13.34.13.log
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