Map Update 2

This commit is contained in:
2024-07-03 20:57:54 +02:00
parent 12799aa6f0
commit 1eeffdb535
13 changed files with 16261 additions and 14110 deletions
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@@ -127,7 +127,7 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin
CurrentPosGridSize=1
[EditorStartup]
LastLevel=/Game/Emmy_Testing
LastLevel=/Game/Map
[AssetEditorSubsystem]
CleanShutdown=True
@@ -136,7 +136,7 @@ CleanShutdown=True
ScreenPosition=X=58.400 Y=0.000
ScreenPosition=X=56.800 Y=39.200
WindowSize=X=1310.400 Y=750.400
WindowSize=X=1312.000 Y=752.000
WindowSize=X=1313.600 Y=753.600
None=======
InitiallyMaximized=True
@@ -165,7 +165,7 @@ ContentBrowserTab1.ActiveTypeFilters=
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game
ContentBrowserTab1.SelectedPaths=/Game/Assets
ContentBrowserTab1.PluginFilters=
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
@@ -207,7 +207,7 @@ SequenceBrowser.HiddenColumns=CurveNameList
SequenceBrowser.HiddenColumns=Class
[Directories2]
UNR=../../../../../../Users/bib/Documents/GARGame/Content
UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content
BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/
FBX=../../../../../../Users/bib/Documents/GARGame/Content/
FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/
@@ -1117,14 +1117,15 @@ AnimationEditor.TimeStamp=2024.05.13-09.53.19
AnimationEditor.LastCompileMethod=Unknown
[MRU]
MRUItem0=/Game/Emmy_Testing
MRUItem1=/Game/Map
MRUItem0=/Game/Map
MRUItem1=/Game/Emmy_Testing
MRUItem2=/Game/Test
[PlacementMode]
RecentlyPlaced=/Game/Assets/wand.wand;
RecentlyPlaced=/Game/Assets/cornerPiece.cornerPiece;
RecentlyPlaced=/Game/Materials/gen.gen;
RecentlyPlaced=/Game/Materials/gen2.gen2;
RecentlyPlaced=/Game/Materials/gen.gen;
RecentlyPlaced=/Game/Materials/Säule.Säule;
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
@@ -1141,7 +1142,6 @@ RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDir
RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner;
RecentlyPlaced=/Game/Blueprints/BP_Projectile.BP_Projectile;
RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform;
None=======
None=======
@@ -2095,26 +2095,26 @@ bForceFrontXAxis=False
bConvertSceneUnit=False
[MessageLog]
LastLogListing=PIE
LastLogListing=FBXImport
[ContentBrowserRecent]
MRUItem0=/Game/Mannequin/Animations/ThirdPerson_AnimBP
MRUItem1=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
MRUItem2=/Game/Blueprints/BP_GameInstance
MRUItem3=/Game/Blueprints/BPI_JumpAndRun
MRUItem4=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
MRUItem5=/Game/Blueprints/BP_CheckpointGame
MRUItem6=/Game/Blueprints/BP_Checkpoint
MRUItem7=/Game/Materials/KugelMat
MRUItem8=/Game/Blueprints/BP_Deathbox
MRUItem9=/Game/Blueprints/CharacterPhysics
MRUItem10=/Engine/EngineMaterials/DefaultPhysicalMaterial
MRUItem11=/Engine/EngineMaterials/PhysMat_Metal
MRUItem12=/Game/Blueprints/BP_Projectile
MRUItem13=/Game/Blueprints/BP_Spawner
MRUItem14=/Game/Assets/FallenKugel
MRUItem15=/Game/Materials/Island
MRUItem16=/Game/Map
MRUItem0=/Game/Map
MRUItem1=/Game/Mannequin/Animations/ThirdPerson_AnimBP
MRUItem2=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
MRUItem3=/Game/Blueprints/BP_GameInstance
MRUItem4=/Game/Blueprints/BPI_JumpAndRun
MRUItem5=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
MRUItem6=/Game/Blueprints/BP_CheckpointGame
MRUItem7=/Game/Blueprints/BP_Checkpoint
MRUItem8=/Game/Materials/KugelMat
MRUItem9=/Game/Blueprints/BP_Deathbox
MRUItem10=/Game/Blueprints/CharacterPhysics
MRUItem11=/Engine/EngineMaterials/DefaultPhysicalMaterial
MRUItem12=/Engine/EngineMaterials/PhysMat_Metal
MRUItem13=/Game/Blueprints/BP_Projectile
MRUItem14=/Game/Blueprints/BP_Spawner
MRUItem15=/Game/Assets/FallenKugel
MRUItem16=/Game/Materials/Island
MRUItem17=/Game/Textures/Treppe/Treppe_Roughness
MRUItem18=/Game/Textures/Treppe/Treppe_Mixed_AO
MRUItem19=/Game/Materials/Treppe
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