GARGame/Saved/Logs/DesertGame-backup-2024.07.05-14.10.36.log
2024-07-05 16:46:07 +02:00

2899 lines
303 KiB
Plaintext

Log file open, 07/05/24 15:34:33
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.187710
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.07.05-13.34.34:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.05-13.34.34:084][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.05-13.34.34:084][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.07.05-13.34.34:084][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.07.05-13.34.34:084][ 0]LogInit: Going up to parent DeviceProfile []
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini]
[2024.07.05-13.34.34:085][ 0]LogInit: Computer: NB-PBM2H22CST
[2024.07.05-13.34.34:085][ 0]LogInit: User: bib
[2024.07.05-13.34.34:085][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.07.05-13.34.34:085][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.07.05-13.34.34:085][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.07.05-13.34.34:085][ 0]LogMemory: Platform Memory Stats for Windows
[2024.07.05-13.34.34:085][ 0]LogMemory: Process Physical Memory: 145.73 MB used, 145.73 MB peak
[2024.07.05-13.34.34:085][ 0]LogMemory: Process Virtual Memory: 123.88 MB used, 123.88 MB peak
[2024.07.05-13.34.34:085][ 0]LogMemory: Physical Memory: 10431.42 MB used, 5637.29 MB free, 16068.70 MB total
[2024.07.05-13.34.34:085][ 0]LogMemory: Virtual Memory: 134204632.00 MB used, 13097.60 MB free, 134217728.00 MB total
[2024.07.05-13.34.34:089][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.07.05-13.34.34:104][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected language (de-DE).
[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected locale (de-DE).
[2024.07.05-13.34.34:108][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.07.05-13.34.34:109][ 0]LogInit: Setting process to per monitor DPI aware
[2024.07.05-13.34.34:127][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.05-13.34.34:137][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.07.05-13.34.34:137][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.07.05-13.34.34:213][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.07.05-13.34.34:215][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 adapters:
[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Revision : 000c
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: AdapterLuid : 0 74191
[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.07.05-13.34.34:337][ 0]LogWindows: EnumDisplayDevices:
[2024.07.05-13.34.34:337][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.07.05-13.34.34:338][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.05-13.34.34:338][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.05-13.34.34:338][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.05-13.34.34:338][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.07.05-13.34.34:338][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Revision : 000c
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: AdapterLuid : 0 74191
[2024.07.05-13.34.34:433][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Async texture creation enabled
[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.07.05-13.34.34:457][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.07.05-13.34.34:708][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.07.05-13.34.34:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.07.05-13.34.34:748][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.07.05-13.34.34:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.07.05-13.34.34:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.07.05-13.34.34:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.07.05-13.34.34:764][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.07.05-13.34.34:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.07.05-13.34.34:792][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.07.05-13.34.34:796][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.07.05-13.34.34:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.07.05-13.34.34:803][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.07.05-13.34.34:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.07.05-13.34.34:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.07.05-13.34.34:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.07.05-13.34.34:832][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.07.05-13.34.34:853][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.07.05-13.34.34:873][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/12316/).
[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/DAD5B9E1493FDB9AE5C8BCB876739E5E/'.
[2024.07.05-13.34.34:873][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.07.05-13.34.35:438][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1473.36MBs, RandomWriteSpeed=193.83MBs. Assigned SpeedClass 'Local'
[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.07.05-13.34.35:566][ 0]LogSlate: Using FreeType 2.10.0
[2024.07.05-13.34.35:567][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.07.05-13.34.35:594][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up
[2024.07.05-13.34.35:917][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.05-13.34.35:917][ 0]LogInit: Active device profile: [000001E4F7D48D00][000001E4D792A140 49] Windows
[2024.07.05-13.34.35:917][ 0]LogInit: Profiles: [000001E4F7D48D00][000001E4D792A140 49] Windows, [000001E4F7D0E300][000001E4D79322C0 49] WindowsNoEditor, [000001E4F7D49C00][000001E4D7936440 49] WindowsServer, [000001E4F7D0F100][000001E4D792E580 49] WindowsClient, [000001E4F7D4A900][000001E4D793A6C0 49] IOS, [000001E4F7D0DA00][000001E4D793E800 49] iPadAir, [000001E4F7D4BE00][000001E4D7942940 49] iPadAir2, [000001E4F7CC1100][000001E4D794EC00 49] IPadPro, [000001E4F7CC1200][000001E4D794AC40 49] iPadAir3, [000001E4F7D0CC00][000001E4F89D2DC0 49] iPadAir4, [000001E4F7CC1E00][000001E4F89D6F40 49] iPadMini2, [000001E4F7D0F300][000001E4F89DB0C0 49] iPadMini3, [000001E4F7CC3900][000001E4F89DF240 49] iPadMini4, [000001E4F7D0D000][000001E4F89E33C0 49] iPadMini5, [000001E4F7CE0900][000001E4F89EB680 49] iPhone6, [000001E4F7CE0A00][000001E4F89E76C0 49] iPodTouch6, [000001E4F7D4AE00][000001E4F89F3980 49] iPhone7, [000001E4F7D4AF00][000001E4F89EF9C0 49] iPodTouch7, [000001E4F7CC3E00][000001E4F89F7B40 49] iPhone5S, [000001E4F7D49100][000001E4F89FA140 49] iPhone6Plus, [000001E4F7CE0100][000001E4F89FE2C0 49] iPhone6S, [000001E4F7CC0300][000001E4F8A02440 49] iPhone6SPlus, [000001E4F7CE2800][000001E4F8A065C0 49] iPhone7Plus, [000001E4F7CC2300][000001E4F8A0A740 49] iPhoneSE, [000001E4F7CE2600][000001E4D7946880 49] iPhone8, [000001E4F7CC1000][000001E4F8A0E9C0 49] iPhone8Plus, [000001E4F7CE3100][000001E4F8A12B00 49] iPhoneX, [000001E4F7D49500][000001E4F8A1AC80 49] iPhoneXS, [000001E4F7CE2B00][000001E4F8A1EE00 49] iPhoneXSMax, [000001E4F7D48700][000001E4F8A22F80 49] iPhoneXR, [000001E4F7CE0700][000001E4F8A27100 49] iPhone11, [000001E4F7D48E00][000001E4F8A2B280 49] iPhone11Pro, [000001E4F7CE1A00][000001E4F8A2F400 49] iPhone11ProMax, [000001E4F7D4B800][000001E4F8A33580 49] iPhoneSE2, [000001E4F7CE3800][000001E4F8A37700 49] iPhone12Mini, [000001E4F7D4A300][000001E4F8A3B880 49] iPhone12, [000001E4F7CE2300][000001E4F8A3FA00 49] iPhone12Pro, [000001E4F7D48500][000001E4F8A43B80 49] iPhone12ProMax, [000001E4F7CE1500][000001E4F8A46180 49] iPadPro105, [000001E4F7D48A00][000001E4F8A4A300 49] iPadPro129, [000001E4F7CE3D00][000001E4F8A4E480 49] iPadPro97, [000001E4F7D49200][000001E4F8A52600 49] iPadPro2_129, [000001E4F7CE2A00][000001E4F8A56780 49] iPad5, [000001E4F7D49D00][000001E4F8A5A900 49] iPad6, [000001E4F7CE1300][000001E4F8A16A40 49] iPad7, [000001E4F7D4BA00][000001E4F8A5EB80 49] iPad8, [000001E4F7CE0300][000001E4F8A62CC0 49] iPadPro11, [000001E4F7D48100][000001E4F8A6AE40 49] iPadPro2_11, [000001E4F7CE1600][000001E4F8A6EFC0 49] iPadPro3_129, [000001E4F7D4B300][000001E4F8A73140 49] iPadPro4_129, [000001E4F7CE1000][000001E4F8A772C0 49] AppleTV, [000001E4F7D49B00][000001E4F8A7B440 49] AppleTV4K, [000001E4F7CE3200][000001E4F8A7F5C0 49] TVOS, [000001E4F7D4BB00][000001E4F8A83740 49] Mac, [000001E4F7CE3700][000001E4F8A878C0 49] MacClient, [000001E4F7D4BF00][000001E4F8A8BA40 49] MacNoEditor, [000001E4F7CE3000][000001E4F8A8FBC0 49] MacServer, [000001E4F7D4AC00][000001E4F8A921C0 49] Linux, [000001E4F7CE1D00][000001E4F8A96340 49] LinuxAArch64, [000001E4F7D4AA00][000001E4F8A9A4C0 49] LinuxNoEditor, [000001E4F7CE3900][000001E4F8A9E640 49] LinuxAArch64NoEditor, [000001E4F7D4B100][000001E4F8AA27C0 49] LinuxClient, [000001E4F7CE2F00][000001E4F8AA6940 49] LinuxAArch64Client, [000001E4F7D4B200][000001E4F8AAAAC0 49] LinuxServer, [000001E4F7CE3F00][000001E4F8A66C00 49] LinuxAArch64Server, [000001E4F7D48200][000001E4F8AAED40 49] Android, [000001E4F7CE0500][000001E4F8AB2E80 49] Android_Low, [000001E4F7D4A200][000001E4F8AB6FC0 49] Android_Mid, [000001E4F7CE3B00][000001E4F8ABF140 49] Android_High, [000001E4F7D4A000][000001E4F8AC32C0 49] Android_Default, [000001E4F7CE3300][000001E4F8AC7440 49] Android_Adreno4xx, [000001E4F7D4B700][000001E4F8ACB5C0 49] Android_Adreno5xx_Low, [000001E4F7CE0B00][000001E4F8ACF740 49] Android_Adreno5xx, [000001E4F7D4A600][000001E4F8AD38C0 49] Android_Adreno6xx, [000001E4F7D0C500][000001E4F8AD7A40 49] Android_Adreno6xx_Vulkan, [000001E4F7CC1300][000001E4F8ADBBC0 49] Android_Mali_T6xx, [000001E4F7D0FB00][000001E4F8ADE1C0 49] Android_Mali_T7xx, [000001E4F7CC3300][000001E4F8AE2340 49] Android_Mali_T8xx, [000001E4F7D0EE00][000001E4F8AE64C0 49] Android_Mali_G71, [000001E4F7CC2800][000001E4F8AEA640 49] Android_Mali_G72, [000001E4F7D0D400][000001E4F8AEE7C0 49] Android_Mali_G72_Vulkan, [000001E4F7CC1500][000001E4F8AF2940 49] Android_Mali_G76, [000001E4F7D0FD00][000001E4F8AF6AC0 49] Android_Mali_G76_Vulkan, [000001E4F7CC2C00][000001E4F8AFAC40 49] Android_Mali_G77, [000001E4F7D0F600][000001E4F8ABAD80 49] Android_Mali_G77_Vulkan, [000001E4F7CC1700][000001E4F8AFEEC0 49] Android_Mali_G78, [000001E4F7D0E200][000001E4F8B03000 49] Android_Mali_G78_Vulkan, [000001E4F7CC0B00][000001E4F8B07140 49] Android_Mali_G710, [000001E4F7D0C300][000001E4F8B0F2C0 49] Android_Mali_G710_Vulkan, [000001E4F7CC0200][000001E4F8B13440 49] Android_Vulkan_SM5, [000001E4F7D0C800][000001E4F8B175C0 49] Android_PowerVR_G6xxx, [000001E4F7CC2500][000001E4F8B1B740 49] Android_PowerVR_GT7xxx, [000001E4F7D0CE00][000001E4F8B1F8C0 49] Android_PowerVR_GE8xxx, [000001E4F7CC1400][000001E4F8B23A40 49] Android_PowerVR_GM9xxx, [000001E4F7D0F400][000001E4F8B27BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001E4F7CC0600][000001E4F8B2A1C0 49] Android_TegraK1, [000001E4F7D0DE00][000001E4F8B2E340 49] Android_Unknown_Vulkan, [000001E4F7CC2100][000001E4F8B324C0 49] Lumin, [000001E4F7D0D100][000001E4F8B36640 49] Lumin_Desktop, [000001E4F7CC3400][000001E4F8B3A7C0 49] HoloLens,
[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.07.05-13.34.36:086][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.07.05-13.34.36:086][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.07.05-13.34.36:109][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.07.05-13.34.36:605][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.05-13.34.36:703][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.07.05-13.34.36:714][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.07.05-13.34.36:714][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.07.05-13.34.36:714][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.07.05-13.34.37:102][ 0]LogPython: Using Python 3.7.7
[2024.07.05-13.34.37:855][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.07.05-13.34.37:861][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.07.05-13.34.37:908][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5B6082E74838FDC940FD8CB9E0F80460 | Instance: BC12DF714D7818925FD4F2938F0AF3C5 (NB-PBM2H22CST-12316).
[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled
[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled
[2024.07.05-13.34.38:067][ 0]SourceControl: Source control is disabled
[2024.07.05-13.34.38:069][ 0]SourceControl: Source control is disabled
[2024.07.05-13.34.38:071][ 0]SourceControl: Source control is disabled
[2024.07.05-13.34.38:077][ 0]LogUProjectInfo: Found projects:
[2024.07.05-13.34.38:160][ 0]LogOpenImageDenoise: OIDN starting up
[2024.07.05-13.34.38:200][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.05-13.34.38:318][ 0]LogCollectionManager: Loaded 0 collections in 0.001082 seconds
[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s
[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s
[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s
[2024.07.05-13.34.38:337][ 0]LogOcInput: OculusInput pre-init called
[2024.07.05-13.34.38:526][ 0]LogEngine: Initializing Engine...
[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.05-13.34.38:528][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.07.05-13.34.38:529][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.07.05-13.34.38:626][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.07.05-13.34.38:635][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.07.05-13.34.38:641][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.07.05-13.34.38:644][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.07.05-13.34.38:644][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.34.38:645][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.34.38:715][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.34.38:720][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.34.38:724][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.34.38:725][ 0]LogInit: FAudioDevice initialized.
[2024.07.05-13.34.38:725][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.07.05-13.34.38:726][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.07.05-13.34.38:782][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.05-13.34.38:782][ 0]LogInit: Texture streaming: Enabled
[2024.07.05-13.34.38:795][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.07.05-13.34.38:797][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.07.05-13.34.38:797][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.07.05-13.34.38:798][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.07.05-13.34.38:818][ 0]LogInit: Transaction tracking system initialized
[2024.07.05-13.34.38:836][ 0]BlueprintLog: New page: Editor Load
[2024.07.05-13.34.38:884][ 0]LocalizationService: Localization service is disabled
[2024.07.05-13.34.38:901][ 0]TimingProfiler: Initialize
[2024.07.05-13.34.38:902][ 0]TimingProfiler: OnSessionChanged
[2024.07.05-13.34.38:902][ 0]LoadingProfiler: Initialize
[2024.07.05-13.34.38:902][ 0]LoadingProfiler: OnSessionChanged
[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: Initialize
[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: OnSessionChanged
[2024.07.05-13.34.38:902][ 0]MemoryProfiler: Initialize
[2024.07.05-13.34.38:902][ 0]MemoryProfiler: OnSessionChanged
[2024.07.05-13.34.39:007][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.07.05-13.34.39:007][ 0]LogCook: Display: Mobile HDR setting 1
[2024.07.05-13.34.39:142][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s
[2024.07.05-13.34.39:288][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.07.05-13.34.39:291][ 0]SourceControl: Source control is disabled
[2024.07.05-13.34.39:291][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.052
[2024.07.05-13.34.39:291][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.05-13.34.39:291][ 0]LightingResults: New page: Lighting Build
[2024.07.05-13.34.39:292][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.34.39:292][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.34.39:292][ 0]MapCheck: New page: Map Check
[2024.07.05-13.34.39:292][ 0]LightingResults: New page: Lighting Build
[2024.07.05-13.34.39:297][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.34.39:300][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms
[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING
[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running
[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_Roughness2 (OODLE_AutoDXT, 2048X2048)
[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_BaseColorMC (OODLE_AutoDXT, 2048X2048)
[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.34.39:748][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C9EC3459637C1EDCCFC06604E380EB99DD53BC10), compiling.
[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.34.39:922][ 0]LogTexture: Display: Building textures: NormalNew (OODLE_BC5, 2048X2048)
[2024.07.05-13.34.39:922][ 0]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority
[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106
[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96
[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86
[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76
[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66
[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56
[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46
[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36
[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 26
[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Started 90 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-13.34.40:140][ 0]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 12C0EAA51FCB41320FAF6047E2862771B469622E), compiling.
[2024.07.05-13.34.40:169][ 0]LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority
[2024.07.05-13.34.40:547][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.07.05-13.34.40:549][ 0]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-13.34.40:613][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.05-13.34.40:631][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2024.07.05-13.34.40:638][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.05-13.34.40:638][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,278ms to complete.
[2024.07.05-13.34.40:638][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.348
[2024.07.05-13.34.40:642][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.404
[2024.07.05-13.34.40:783][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.34.40:791][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.34.40:799][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.34.40:806][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.34.40:825][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0122 seconds. Added 3822 classes and 928 folders.
[2024.07.05-13.34.40:830][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders.
[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.07.05-13.34.40:834][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104
[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.07.05-13.34.40:835][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072
[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.07.05-13.34.40:836][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.07.05-13.34.40:837][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044
[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.07.05-13.34.40:839][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040
[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.07.05-13.34.40:840][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035
[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043
[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.07.05-13.34.40:842][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.07.05-13.34.40:843][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036
[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.07.05-13.34.40:845][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026
[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037
[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.07.05-13.34.40:848][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047
[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.07.05-13.34.40:849][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065
[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.07.05-13.34.40:850][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026
[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034
[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026
[2024.07.05-13.34.40:932][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders.
[2024.07.05-13.34.40:935][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0008 seconds. Added 2 classes and 0 folders.
[2024.07.05-13.34.41:200][ 0]LogSlate: Took 0.000481 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.07.05-13.34.41:201][ 0]LogSlate: Took 0.000513 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.07.05-13.34.41:204][ 0]LogSlate: Took 0.000881 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.07.05-13.34.41:329][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1).
[2024.07.05-13.34.41:497][ 0]LogSlate: Took 0.000398 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.05-13.34.41:595][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders.
[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total time: 8.36 seconds
[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction
[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND
[2024.07.05-13.34.41:658][ 0]LogAssetRegistry: Asset discovery search completed in 6.0661 seconds
[2024.07.05-13.34.41:664][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2024.07.05-13.34.41:668][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.07.05-13.34.42:069][ 11]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance
[2024.07.05-13.34.42:355][ 25]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking
[2024.07.05-13.34.42:850][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART
[2024.07.05-13.34.42:901][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle
[2024.07.05-13.34.48:500][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.07.05-13.34.48:520][238]LogSlate: Took 0.000347 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 58
[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 50
[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 43
[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 14 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 36
[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.49:682][238]LogStaticMesh: Building static mesh Plattform_broken__1_...
[2024.07.05-13.34.49:695][238]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_
[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31
[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27
[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 23
[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.50:607][238]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map
[2024.07.05-13.34.50:608][238]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.05-13.34.50:608][238]LightingResults: New page: Lighting Build
[2024.07.05-13.34.50:608][238]LoadErrors: New page: Loading map: Map.umap
[2024.07.05-13.34.50:618][238]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.34.50:619][238]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.34.50:619][238]MapCheck: New page: Map Check
[2024.07.05-13.34.50:619][238]LightingResults: New page: Lighting Build
[2024.07.05-13.34.50:639][238]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.34.50:650][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms
[2024.07.05-13.34.50:652][238]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'.
[2024.07.05-13.34.50:943][238]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.05-13.34.50:943][238]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20
[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.50:970][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms
[2024.07.05-13.34.50:977][238]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.05-13.34.50:978][238]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,522ms to complete.
[2024.07.05-13.34.50:978][238]LogFileHelpers: Loading map 'Map' took 0.371
[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17
[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14
[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12
[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10
[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8
[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6
[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.54:230][335]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5
[2024.07.05-13.34.54:231][335]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3
[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority
[2024.07.05-13.35.54:292][709]LogEditorViewport: Clicking on Actor (LMB): Character (Character)
[2024.07.05-13.35.58:876][979]Cmd: TRANSACTION UNDO
[2024.07.05-13.35.58:876][979]LogEditorTransaction: Undo Move Actors
[2024.07.05-13.36.02:007][141]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.36.02:014][141]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.36.02:014][141]PIE: New page: PIE session: Map (05.07.2024, 17:36:02)
[2024.07.05-13.36.02:015][141]LogOnline: OSS: Creating online subsystem instance for: NULL
[2024.07.05-13.36.02:017][141]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2024.07.05-13.36.02:022][141]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.36.02:034][141]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011726s)
[2024.07.05-13.36.02:036][141]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: World Init took: (0.002687s)
[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015029s)
[2024.07.05-13.36.02:046][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms
[2024.07.05-13.36.02:052][141]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.36.02:052][141]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.36.02:053][141]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.36.02:108][141]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.36.02:109][141]LogInit: FAudioDevice initialized.
[2024.07.05-13.36.02:109][141]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'.
[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.07.05-13.36.02:124][141]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C'
[2024.07.05-13.36.02:124][141]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.36.02:136][141]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.02
[2024.07.05-13.36.02:142][141]LogWorld: Bringing up level for play took: 0.011495
[2024.07.05-13.36.02:142][141]LogOnline: OSS: Creating online subsystem instance for: :Context_6
[2024.07.05-13.36.02:149][141]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
[2024.07.05-13.36.02:154][141]PIE: Server logged in
[2024.07.05-13.36.02:155][141]PIE: Play in editor total start time 0,144 seconds.
[2024.07.05-13.36.19:126][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.36.19:126][146]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.36.19:127][146]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.36.19:128][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.36.19:135][146]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.36.19:159][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.36.19:166][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.36.19:167][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.36.19:168][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.36.19:176][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms
[2024.07.05-13.36.19:201][147]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2024.07.05-13.36.23:278][370]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.36.23:284][370]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.36.23:285][370]PIE: New page: PIE session: Map (05.07.2024, 17:36:23)
[2024.07.05-13.36.23:285][370]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.36.23:299][370]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014365s)
[2024.07.05-13.36.23:300][370]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: World Init took: (0.000925s)
[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015425s)
[2024.07.05-13.36.23:309][370]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.07.05-13.36.23:310][370]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.36.23:310][370]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.36.23:311][370]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.36.23:371][370]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.36.23:372][370]LogInit: FAudioDevice initialized.
[2024.07.05-13.36.23:372][370]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'.
[2024.07.05-13.36.23:383][370]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.36.23:388][370]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.23
[2024.07.05-13.36.23:389][370]LogWorld: Bringing up level for play took: 0.005387
[2024.07.05-13.36.23:389][370]LogOnline: OSS: Creating online subsystem instance for: :Context_7
[2024.07.05-13.36.23:391][370]PIE: Server logged in
[2024.07.05-13.36.23:392][370]PIE: Play in editor total start time 0,108 seconds.
[2024.07.05-13.36.34:294][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.36.34:294][ 20]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.36.34:295][ 20]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.36.34:296][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.36.34:303][ 20]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.36.34:327][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.36.34:335][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.36.34:335][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.36.34:337][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.36.34:342][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms
[2024.07.05-13.36.34:394][ 22]LogPlayLevel: Display: Destroying online subsystem :Context_7
[2024.07.05-13.36.37:297][185]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner)
[2024.07.05-13.36.52:625][ 64]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.36.52:631][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.36.52:632][ 64]PIE: New page: PIE session: Map (05.07.2024, 17:36:52)
[2024.07.05-13.36.52:632][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.36.52:647][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014957s)
[2024.07.05-13.36.52:647][ 64]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: World Init took: (0.000961s)
[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016056s)
[2024.07.05-13.36.52:658][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms
[2024.07.05-13.36.52:660][ 64]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.36.52:660][ 64]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.36.52:661][ 64]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.36.52:727][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.36.52:727][ 64]LogInit: FAudioDevice initialized.
[2024.07.05-13.36.52:727][ 64]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'.
[2024.07.05-13.36.52:736][ 64]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.36.52:741][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.52
[2024.07.05-13.36.52:742][ 64]LogWorld: Bringing up level for play took: 0.005487
[2024.07.05-13.36.52:742][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_8
[2024.07.05-13.36.52:745][ 64]PIE: Server logged in
[2024.07.05-13.36.52:745][ 64]PIE: Play in editor total start time 0,115 seconds.
[2024.07.05-13.37.16:535][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.37.16:535][487]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.37.16:535][487]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.37.16:537][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.37.16:546][487]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.37.16:553][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.37.16:562][487]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.37.16:562][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.37.16:564][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.37.16:568][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.37.16:572][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms
[2024.07.05-13.37.16:627][489]LogPlayLevel: Display: Destroying online subsystem :Context_8
[2024.07.05-13.37.24:017][925]Cmd: TRANSACTION UNDO
[2024.07.05-13.37.24:017][925]LogEditorTransaction: Undo Move Actors
[2024.07.05-13.37.29:221][187]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.37.29:230][187]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.37.29:231][187]PIE: New page: PIE session: Map (05.07.2024, 17:37:29)
[2024.07.05-13.37.29:231][187]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.37.29:252][187]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021563s)
[2024.07.05-13.37.29:253][187]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: World Init took: (0.001167s)
[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022905s)
[2024.07.05-13.37.29:264][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2024.07.05-13.37.29:266][187]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.37.29:266][187]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.37.29:267][187]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.37.29:347][187]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.37.29:348][187]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.37.29:349][187]LogInit: FAudioDevice initialized.
[2024.07.05-13.37.29:350][187]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'.
[2024.07.05-13.37.29:362][187]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.37.29:368][187]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.37.29
[2024.07.05-13.37.29:369][187]LogWorld: Bringing up level for play took: 0.006799
[2024.07.05-13.37.29:370][187]LogOnline: OSS: Creating online subsystem instance for: :Context_9
[2024.07.05-13.37.29:372][187]PIE: Server logged in
[2024.07.05-13.37.29:373][187]PIE: Play in editor total start time 0,144 seconds.
[2024.07.05-13.37.49:766][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.37.49:766][404]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.37.49:766][404]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.37.49:767][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.37.49:775][404]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.37.49:780][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.37.49:790][404]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.37.49:790][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.37.49:791][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.37.49:795][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.37.49:797][404]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms
[2024.07.05-13.37.49:852][406]LogPlayLevel: Display: Destroying online subsystem :Context_9
[2024.07.05-13.38.08:957][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.38.08:967][482]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2024.07.05-13.38.09:026][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map43BB258F4B7B8492716BC499178ADCC7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.38.09:041][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.38.09:301][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2A333D694645403C2292D6AECDC9A14A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.38.09:325][482]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.38.09:325][482]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.38.09:326][482]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.38.15:733][855]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.38.15:739][855]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.38.15:739][855]PIE: New page: PIE session: Map (05.07.2024, 17:38:15)
[2024.07.05-13.38.15:739][855]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.38.15:756][855]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016212s)
[2024.07.05-13.38.15:756][855]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: World Init took: (0.001019s)
[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017386s)
[2024.07.05-13.38.15:766][855]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.07.05-13.38.15:768][855]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.38.15:768][855]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.38.15:837][855]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.38.15:838][855]LogInit: FAudioDevice initialized.
[2024.07.05-13.38.15:838][855]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'.
[2024.07.05-13.38.15:844][855]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.38.15:849][855]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.38.15
[2024.07.05-13.38.15:850][855]LogWorld: Bringing up level for play took: 0.005553
[2024.07.05-13.38.15:850][855]LogOnline: OSS: Creating online subsystem instance for: :Context_10
[2024.07.05-13.38.15:852][855]PIE: Server logged in
[2024.07.05-13.38.15:853][855]PIE: Play in editor total start time 0,115 seconds.
[2024.07.05-13.38.25:585][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.38.25:585][434]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.38.25:586][434]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.38.25:587][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.38.25:593][434]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.38.25:598][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.38.25:608][434]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.38.25:608][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.38.25:610][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.38.25:614][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.38.25:616][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2024.07.05-13.38.25:670][436]LogPlayLevel: Display: Destroying online subsystem :Context_10
[2024.07.05-13.38.39:343][167]Cmd: DUPLICATE
[2024.07.05-13.38.39:344][167]Cmd: ACTOR DUPLICATE
[2024.07.05-13.38.59:321][311]Cmd: DUPLICATE
[2024.07.05-13.38.59:321][311]Cmd: ACTOR DUPLICATE
[2024.07.05-13.39.24:263][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.39.24:275][757]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms
[2024.07.05-13.39.24:351][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1B3EC2ED4F02C34FCB65F197FDF3B975.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.39.24:366][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.39.24:522][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFE6542BA492656F675D32E8E9AF8EEB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.39.24:542][757]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.39.26:978][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.39.26:988][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms
[2024.07.05-13.39.27:064][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map31EA482943BA2C88DB4E01887C6EC99F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.39.27:078][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.39.27:234][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData043B125143214647DC30509A8CC971A8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.39.27:255][896]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.39.39:559][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.39.39:567][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2024.07.05-13.39.39:622][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0A23AE1C44E485AD24E875886086C9A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.39.39:635][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.39.39:779][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E31DAEF4A2661906F23C1B47508BAEC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.39.39:796][612]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.39.46:977][ 34]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.39.46:983][ 34]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.39.46:983][ 34]PIE: New page: PIE session: Map (05.07.2024, 17:39:46)
[2024.07.05-13.39.46:983][ 34]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.39.46:999][ 34]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015418s)
[2024.07.05-13.39.46:999][ 34]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: World Init took: (0.000991s)
[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016551s)
[2024.07.05-13.39.47:009][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms
[2024.07.05-13.39.47:010][ 34]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.39.47:010][ 34]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.39.47:011][ 34]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.39.47:077][ 34]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.39.47:078][ 34]LogInit: FAudioDevice initialized.
[2024.07.05-13.39.47:078][ 34]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'.
[2024.07.05-13.39.47:090][ 34]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.39.47:094][ 34]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.39.47
[2024.07.05-13.39.47:095][ 34]LogWorld: Bringing up level for play took: 0.005577
[2024.07.05-13.39.47:095][ 34]LogOnline: OSS: Creating online subsystem instance for: :Context_11
[2024.07.05-13.39.47:098][ 34]PIE: Server logged in
[2024.07.05-13.39.47:098][ 34]PIE: Play in editor total start time 0,116 seconds.
[2024.07.05-13.40.10:244][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.40.10:244][415]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.40.10:245][415]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.40.10:246][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.40.10:256][415]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.40.10:261][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.40.10:271][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.40.10:272][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.40.10:273][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.40.10:279][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2024.07.05-13.40.10:328][417]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2024.07.05-13.40.27:748][392]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.40.27:889][392]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders.
[2024.07.05-13.40.28:612][392]LogSlate: Took 0.000704 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.07.05-13.40.28:718][393]LogSlate: Took 0.006014 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.07.05-13.40.35:775][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.40.35:791][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF654AF8E42188420AC0EB5980E83CBD5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.40.35:807][799]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.40.35:807][799]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.40.40:872][ 76]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.40.40:877][ 76]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF332C0BF40AA9D49818325B31B74D63B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.40.40:889][ 76]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.40.40:889][ 76]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.40.41:447][110]BlueprintLog: New page: Compile BP_Spawner
[2024.07.05-13.40.41:500][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.07.05-13.40.43:205][207]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.40.43:211][207]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB9E5DE984C7B5059321C369767716DE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.40.43:224][207]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.40.43:224][207]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.40.46:341][383]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.40.46:348][383]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.40.46:348][383]PIE: New page: PIE session: Map (05.07.2024, 17:40:46)
[2024.07.05-13.40.46:383][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.40.46:398][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014428s)
[2024.07.05-13.40.46:399][383]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: World Init took: (0.001086s)
[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015696s)
[2024.07.05-13.40.46:420][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2024.07.05-13.40.46:421][383]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.40.46:421][383]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.40.46:422][383]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.40.46:493][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.40.46:494][383]LogInit: FAudioDevice initialized.
[2024.07.05-13.40.46:494][383]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'.
[2024.07.05-13.40.46:505][383]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.40.46:511][383]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.40.46
[2024.07.05-13.40.46:512][383]LogWorld: Bringing up level for play took: 0.005605
[2024.07.05-13.40.46:512][383]LogOnline: OSS: Creating online subsystem instance for: :Context_13
[2024.07.05-13.40.46:514][383]PIE: Server logged in
[2024.07.05-13.40.46:515][383]PIE: Play in editor total start time 0,167 seconds.
[2024.07.05-13.40.57:295][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.40.57:295][ 25]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.40.57:295][ 25]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.40.57:296][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.40.57:309][ 25]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.40.57:316][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.40.57:337][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.40.57:337][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.40.57:338][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.40.57:345][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2024.07.05-13.40.57:366][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2024.07.05-13.41.05:913][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.41.05:919][523]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB32747504DA2CFDDE98EF5BBAA9AC402.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.41.05:930][523]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.41.05:930][523]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.41.09:320][712]BlueprintLog: New page: Compile BP_Spawner
[2024.07.05-13.41.09:362][712]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.07.05-13.41.10:060][749]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.41.10:065][749]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner2727C7314461DE1094C83598229CAA1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.41.10:078][749]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.41.10:078][749]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.41.17:503][183]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.41.17:510][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.41.17:510][183]PIE: New page: PIE session: Map (05.07.2024, 17:41:17)
[2024.07.05-13.41.17:534][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.41.17:549][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014934s)
[2024.07.05-13.41.17:550][183]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: World Init took: (0.000991s)
[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016105s)
[2024.07.05-13.41.17:574][183]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms
[2024.07.05-13.41.17:575][183]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.41.17:575][183]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.41.17:638][183]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.41.17:639][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.41.17:640][183]LogInit: FAudioDevice initialized.
[2024.07.05-13.41.17:640][183]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'.
[2024.07.05-13.41.17:652][183]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.41.17:658][183]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.17
[2024.07.05-13.41.17:659][183]LogWorld: Bringing up level for play took: 0.005936
[2024.07.05-13.41.17:659][183]LogOnline: OSS: Creating online subsystem instance for: :Context_14
[2024.07.05-13.41.17:661][183]PIE: Server logged in
[2024.07.05-13.41.17:662][183]PIE: Play in editor total start time 0,154 seconds.
[2024.07.05-13.41.30:655][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.41.30:655][956]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.41.30:655][956]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.41.30:656][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.41.30:665][956]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.41.30:671][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.41.30:692][956]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.41.30:692][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.41.30:693][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.41.30:697][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.41.30:700][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
[2024.07.05-13.41.30:722][957]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2024.07.05-13.41.39:422][456]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.41.39:427][456]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8D469A094935C96CE3B98C97866C9441.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.41.39:444][456]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.41.39:444][456]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.41.42:324][629]BlueprintLog: New page: Compile BP_Spawner
[2024.07.05-13.41.42:367][629]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms
[2024.07.05-13.41.45:560][796]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.41.45:565][796]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.41.45:565][796]PIE: New page: PIE session: Map (05.07.2024, 17:41:45)
[2024.07.05-13.41.45:565][796]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.41.45:578][796]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012521s)
[2024.07.05-13.41.45:578][796]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: World Init took: (0.000821s)
[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013462s)
[2024.07.05-13.41.45:598][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2024.07.05-13.41.45:599][796]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.41.45:599][796]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.41.45:652][796]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.41.45:653][796]LogInit: FAudioDevice initialized.
[2024.07.05-13.41.45:653][796]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'.
[2024.07.05-13.41.45:661][796]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.41.45:666][796]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.45
[2024.07.05-13.41.45:667][796]LogWorld: Bringing up level for play took: 0.005510
[2024.07.05-13.41.45:668][796]LogOnline: OSS: Creating online subsystem instance for: :Context_15
[2024.07.05-13.41.45:671][796]PIE: Server logged in
[2024.07.05-13.41.45:672][796]PIE: Play in editor total start time 0,107 seconds.
[2024.07.05-13.42.14:815][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.42.14:815][540]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.42.14:815][540]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.42.14:816][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.42.14:824][540]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.42.14:830][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.42.14:852][540]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.42.14:852][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.42.14:853][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.42.14:857][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.42.14:860][540]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
[2024.07.05-13.42.14:883][541]LogPlayLevel: Display: Destroying online subsystem :Context_15
[2024.07.05-13.42.29:435][380]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.42.29:441][380]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerA08418A64E23F84EF3D423ACC24A08D5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.42.29:452][380]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.42.29:452][380]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.42.30:643][452]BlueprintLog: New page: Compile BP_Spawner
[2024.07.05-13.42.30:684][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
[2024.07.05-13.42.33:153][587]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.42.33:158][587]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.42.33:158][587]PIE: New page: PIE session: Map (05.07.2024, 17:42:33)
[2024.07.05-13.42.33:158][587]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.42.33:170][587]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012536s)
[2024.07.05-13.42.33:171][587]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: World Init took: (0.000943s)
[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013601s)
[2024.07.05-13.42.33:190][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2024.07.05-13.42.33:190][587]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.42.33:190][587]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.42.33:191][587]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.42.33:247][587]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.42.33:248][587]LogInit: FAudioDevice initialized.
[2024.07.05-13.42.33:248][587]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'.
[2024.07.05-13.42.33:255][587]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.42.33:261][587]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.42.33
[2024.07.05-13.42.33:262][587]LogWorld: Bringing up level for play took: 0.005506
[2024.07.05-13.42.33:262][587]LogOnline: OSS: Creating online subsystem instance for: :Context_16
[2024.07.05-13.42.33:264][587]PIE: Server logged in
[2024.07.05-13.42.33:265][587]PIE: Play in editor total start time 0,108 seconds.
[2024.07.05-13.42.48:735][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.42.48:735][512]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.42.48:735][512]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.42.48:736][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.42.48:749][512]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.42.48:758][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.42.48:778][512]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.42.48:778][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.42.48:779][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.42.48:784][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.42.48:788][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms
[2024.07.05-13.42.48:812][513]LogPlayLevel: Display: Destroying online subsystem :Context_16
[2024.07.05-13.42.57:475][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.42.57:480][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerFD41B80C4646A3DDEECFD28BBED894AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.42.57:494][ 20]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.42.57:494][ 20]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.43.03:132][347]BlueprintLog: New page: Compile BP_Spawner
[2024.07.05-13.43.03:172][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
[2024.07.05-13.43.05:942][489]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.43.05:947][489]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.43.05:947][489]PIE: New page: PIE session: Map (05.07.2024, 17:43:05)
[2024.07.05-13.43.05:947][489]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.43.05:959][489]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012370s)
[2024.07.05-13.43.05:960][489]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.43.05:960][489]LogPlayLevel: PIE: World Init took: (0.000976s)
[2024.07.05-13.43.05:961][489]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013476s)
[2024.07.05-13.43.05:979][489]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms
[2024.07.05-13.43.05:980][489]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.43.05:980][489]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.43.05:980][489]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.43.05:981][489]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.43.06:034][489]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.43.06:035][489]LogInit: FAudioDevice initialized.
[2024.07.05-13.43.06:035][489]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'.
[2024.07.05-13.43.06:044][489]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.43.06:049][489]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.06
[2024.07.05-13.43.06:050][489]LogWorld: Bringing up level for play took: 0.005256
[2024.07.05-13.43.06:050][489]LogOnline: OSS: Creating online subsystem instance for: :Context_17
[2024.07.05-13.43.06:052][489]PIE: Server logged in
[2024.07.05-13.43.06:053][489]PIE: Play in editor total start time 0,106 seconds.
[2024.07.05-13.43.16:254][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.43.16:254][ 95]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.43.16:256][ 95]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.43.16:256][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.43.16:264][ 95]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.43.16:272][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.43.16:291][ 95]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.43.16:291][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.43.16:293][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.43.16:296][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.43.16:299][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.07.05-13.43.16:320][ 96]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2024.07.05-13.43.25:266][615]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.43.25:271][615]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8DDB3A284FEA04C8C7A8DE90593B4804.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.43.25:285][615]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.43.25:285][615]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.43.26:543][689]BlueprintLog: New page: Compile BP_Spawner
[2024.07.05-13.43.26:583][689]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.07.05-13.43.32:230][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.43.32:236][ 16]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerCFE1AF0541157345AD8670A6A9333D46.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.43.32:248][ 16]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.43.32:248][ 16]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.43.33:557][ 92]BlueprintLog: New page: Compile BP_Spawner
[2024.07.05-13.43.33:598][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
[2024.07.05-13.43.35:804][201]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.43.35:810][201]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.43.35:810][201]PIE: New page: PIE session: Map (05.07.2024, 17:43:35)
[2024.07.05-13.43.35:810][201]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.43.35:823][201]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013275s)
[2024.07.05-13.43.35:824][201]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: World Init took: (0.000992s)
[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.014426s)
[2024.07.05-13.43.35:844][201]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
[2024.07.05-13.43.35:845][201]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.43.35:845][201]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.43.35:898][201]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.43.35:899][201]LogInit: FAudioDevice initialized.
[2024.07.05-13.43.35:899][201]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'.
[2024.07.05-13.43.35:911][201]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.43.35:916][201]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.35
[2024.07.05-13.43.35:917][201]LogWorld: Bringing up level for play took: 0.005094
[2024.07.05-13.43.35:917][201]LogOnline: OSS: Creating online subsystem instance for: :Context_18
[2024.07.05-13.43.35:920][201]PIE: Server logged in
[2024.07.05-13.43.35:920][201]PIE: Play in editor total start time 0,111 seconds.
[2024.07.05-13.43.46:525][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.43.46:525][834]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.43.46:526][834]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.43.46:527][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.43.46:535][834]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.43.46:540][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.43.46:560][834]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.43.46:560][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.43.46:561][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.43.46:564][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.43.46:567][834]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
[2024.07.05-13.43.46:589][835]LogPlayLevel: Display: Destroying online subsystem :Context_18
[2024.07.05-13.43.52:790][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.43.52:795][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner1608D2E04681EC189C054E83CF70ABF4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.43.52:812][190]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.43.52:812][190]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.43.56:804][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.07.05-13.43.56:810][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner09A950F843A75175AB4DEF9C9770F603.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset'
[2024.07.05-13.43.56:824][421]AssetCheck: New page: Asset Save: BP_Spawner
[2024.07.05-13.43.56:824][421]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.07.05-13.43.58:593][526]BlueprintLog: New page: Compile BP_Spawner
[2024.07.05-13.43.58:635][526]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.07.05-13.44.00:906][647]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-13.44.00:911][647]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-13.44.00:911][647]PIE: New page: PIE session: Map (05.07.2024, 17:44:00)
[2024.07.05-13.44.00:911][647]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-13.44.00:924][647]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012450s)
[2024.07.05-13.44.00:925][647]LogAIModule: Creating AISystem for world Map
[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: World Init took: (0.000903s)
[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013477s)
[2024.07.05-13.44.00:945][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2024.07.05-13.44.00:945][647]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-13.44.00:945][647]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-13.44.00:946][647]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-13.44.00:999][647]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-13.44.01:000][647]LogInit: FAudioDevice initialized.
[2024.07.05-13.44.01:000][647]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'.
[2024.07.05-13.44.01:007][647]LogLoad: Game class is 'GameModeBase'
[2024.07.05-13.44.01:012][647]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.44.01
[2024.07.05-13.44.01:013][647]LogWorld: Bringing up level for play took: 0.005063
[2024.07.05-13.44.01:013][647]LogOnline: OSS: Creating online subsystem instance for: :Context_19
[2024.07.05-13.44.01:016][647]PIE: Server logged in
[2024.07.05-13.44.01:017][647]PIE: Play in editor total start time 0,105 seconds.
[2024.07.05-13.44.12:285][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.44.12:285][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-13.44.12:285][318]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.44.12:287][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.44.12:295][318]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-13.44.12:301][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.44.12:321][318]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-13.44.12:322][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.44.12:323][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-13.44.12:326][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-13.44.12:329][318]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2024.07.05-13.44.12:356][319]LogPlayLevel: Display: Destroying online subsystem :Context_19
[2024.07.05-13.44.20:297][791]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door)
[2024.07.05-13.44.22:766][866]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.07.05-13.44.25:495][ 11]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1).
[2024.07.05-13.45.01:304][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset" SILENT=true
[2024.07.05-13.45.01:312][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Door1A93E5F647885975C1E51AB56845A993.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset'
[2024.07.05-13.45.01:325][617]AssetCheck: New page: Asset Save: BP_Door
[2024.07.05-13.45.01:325][617]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.07.05-13.45.04:240][773]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.45.04:240][773]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.45.20:579][561]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.07.05-13.47.00:674][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Base_color.png)
[2024.07.05-13.47.00:789][ 15]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.47.01:055][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Height.png)
[2024.07.05-13.47.01:115][ 15]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 2048X2048)
[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.47.01:282][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Mixed_AO.png)
[2024.07.05-13.47.01:303][ 15]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.47.01:503][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Normal_DirectX.png)
[2024.07.05-13.47.01:734][ 15]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-13.47.01:894][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Roughness.png)
[2024.07.05-13.47.01:927][ 15]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.47.12:245][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms
[2024.07.05-13.47.13:508][512]LogSlate: Window 'Delete Assets' being destroyed
[2024.07.05-13.47.13:625][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms
[2024.07.05-13.47.27:933][118]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.07.05-13.47.27:984][118]LogContentBrowser: Creating deferred item: NewFolder
[2024.07.05-13.47.29:588][151]LogContentBrowser: Attempting asset rename: NewFolder -> NewFolder
[2024.07.05-13.47.29:589][151]LogContentBrowser: End creating deferred item NewFolder
[2024.07.05-13.47.36:724][406]LogContentBrowser: Deferred new asset file creation: NewMaterial
[2024.07.05-13.47.36:747][406]LogContentBrowser: Creating deferred item: NewMaterial
[2024.07.05-13.47.41:447][659]LogContentBrowser: Attempting asset rename: NewMaterial -> schlaterr
[2024.07.05-13.47.41:448][659]LogContentBrowser: End creating deferred item NewMaterial
[2024.07.05-13.47.49:668][907]LogContentBrowser: Attempting asset rename: schlaterr -> schlatter
[2024.07.05-13.47.49:790][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true
[2024.07.05-13.47.49:795][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter74CC4A2241C0F73E81C0CC926837B17D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset'
[2024.07.05-13.47.49:910][907]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
[2024.07.05-13.47.49:961][907]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
[2024.07.05-13.47.49:993][907]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms
[2024.07.05-13.47.50:050][907]AssetCheck: New page: Asset Save: schlatter
[2024.07.05-13.47.50:050][907]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter
[2024.07.05-13.48.17:837][264]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/schlatter.schlatter
[2024.07.05-13.48.17:838][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 631CEA6EE80B048C03591D1BBBB1FF2CCDD0185D), compiling.
[2024.07.05-13.48.17:846][264]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority
[2024.07.05-13.48.17:850][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2024.07.05-13.48.17:945][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.05-13.48.18:147][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 609FA648DBB827D964699956FE1599B85FA72666), compiling.
[2024.07.05-13.48.18:150][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A214F8065773DB880ABA64CA1CE2E1AD0A47498A), compiling.
[2024.07.05-13.48.18:178][264]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.18:256][264]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Total job queries 168, among them cache hits 0 (0.00%)
[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Tracking 149 distinct input hashes that result in 114 distinct outputs (76.51%)
[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07%
[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: ================================================
[2024.07.05-13.48.20:035][293]MaterialEditorStats: Texture samplers: 2/16
[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader: 117 instructions
[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.07.05-13.48.21:065][325]MaterialEditorStats: Texture samplers: 2/16
[2024.07.05-13.48.21:992][373]LogSlate: Window 'schlatter' being destroyed
[2024.07.05-13.48.35:002][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: D4ACF83C00076704C00438256672266792947031), compiling.
[2024.07.05-13.48.35:005][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B89AB0127A71158040685DA399E455921FA0CAB5), compiling.
[2024.07.05-13.48.35:006][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3E7BCADBE2E12AEF87AA097C573FFDC55536F678), compiling.
[2024.07.05-13.48.35:012][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 6726F14FDC2A951F632F90A7C5D6267B94B4466F), compiling.
[2024.07.05-13.48.35:014][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1708D84B7FFBD78B88F64368BDE3E331A8EFFA43), compiling.
[2024.07.05-13.48.35:015][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0894EB4DE4A805203E56C4586671068A95C904BC), compiling.
[2024.07.05-13.48.35:016][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A87DCA2B57FAD23D486A4FEBAFCC4878CF97B091), compiling.
[2024.07.05-13.48.35:021][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 869B6DEB52F2E778D0D820C78F33A9F357F265F1), compiling.
[2024.07.05-13.48.35:023][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: C7B845852C9C293F02558E3CC2B06EE86848BE23), compiling.
[2024.07.05-13.48.35:024][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 144F999BCC4F7348A640AD889DEB11609E9D3735), compiling.
[2024.07.05-13.48.35:025][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EB28D4C188C73D42E94D3E5B704CC9382D38D49C), compiling.
[2024.07.05-13.48.35:026][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A61DE093A6643A1143167B1D4DC30D6C7ACBD5AD), compiling.
[2024.07.05-13.48.35:031][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 7D94BE312D14588466ABF565F05A161B59E01717), compiling.
[2024.07.05-13.48.35:032][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: BC8894C24FC2C3FAE44DF924240EDAB6DCFDC62A), compiling.
[2024.07.05-13.48.35:033][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E2CA8CB8B849E9398C191055567624BF1B8DEFF), compiling.
[2024.07.05-13.48.35:034][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CF4BF48A21684C7799920EBA01E0C8DD2FB11CB9), compiling.
[2024.07.05-13.48.35:035][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B7D6CE402B330D7A77CC888DDD7CB51C14269AEF), compiling.
[2024.07.05-13.48.35:036][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7202C1A36EEA1DFA6C86C2B7D232129A6B77A543), compiling.
[2024.07.05-13.48.35:041][994]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.35:065][995]MaterialEditorStats: Base pass shader: 117 instructions
[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions
[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass vertex shader: 42 instructions
[2024.07.05-13.48.35:066][995]MaterialEditorStats: Texture samplers: 2/16
[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8
[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6
[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4
[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.41:391][324]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 38C5E69361D85964F672DE0F939A95443534387D), compiling.
[2024.07.05-13.48.41:393][324]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C28E68CDC7EF5B1B2B3770E91DA10015619C3540), compiling.
[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.48.41:397][324]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.48.41:402][325]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.41:408][326]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture samplers: 3/16
[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.48.42:316][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader: 120 instructions
[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture samplers: 3/16
[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.48.43:258][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.48.43:972][438]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.05-13.48.43:990][438]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0002 seconds. Added 1 classes and 2 folders.
[2024.07.05-13.48.45:618][514]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-13.48.45:858][514]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.48.45:859][514]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.48.50:670][767]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E08DDF1666ABB0C9085331E2647BDEF93F50F1D5), compiling.
[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.48.50:677][767]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader: 120 instructions
[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture samplers: 3/16
[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.48.50:707][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.48.53:081][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 5F5FA60DA7D762BD64735C71069A538FC9A1D3C7), compiling.
[2024.07.05-13.48.53:083][910]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FA31C429699A1D7504207AC217A6EEDCE249353), compiling.
[2024.07.05-13.48.53:085][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9591B2320696170966BF859B308BBCABD151E23A), compiling.
[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.48.53:095][910]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.48.53:112][912]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader: 120 instructions
[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture samplers: 3/16
[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.48.53:124][912]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.48.56:069][ 69]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO
[2024.07.05-13.48.57:164][131]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-13.48.58:229][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AOE699D9334C169BF956994C82A1B6C413.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Mixed_AO.uasset'
[2024.07.05-13.48.58:248][177]AssetCheck: New page: Asset Save: DefaultMaterial_Mixed_AO
[2024.07.05-13.48.58:248][177]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO
[2024.07.05-13.49.01:031][333]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A92FCEC2B4006DAEDC31EDBCCF841A8BD813DDB4), compiling.
[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.49.01:041][333]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader: 120 instructions
[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture samplers: 3/16
[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.49.01:069][334]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.04:261][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: CF06FA0035AD3E0FC7B41DF97D3647F0736DA9C5), compiling.
[2024.07.05-13.49.04:262][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4F628EA5FAC43531888D25C80A4BA4AE22259031), compiling.
[2024.07.05-13.49.04:264][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 967F41D1EEE4D558FFD29D27F8D091AD2AD96D8E), compiling.
[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.49.04:274][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture samplers: 3/16
[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.49.04:281][526]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader: 120 instructions
[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture samplers: 3/16
[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.49.04:298][527]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.06:131][628]LogMaterialEditor: Saving and Compiling material schlatter
[2024.07.05-13.49.06:390][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 19717EBACFA97243EF98280C8EA7A5F33D6B1EB5), compiling.
[2024.07.05-13.49.06:424][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9260CBED5E42B6D98DA1043C7F363EA59959257B), compiling.
[2024.07.05-13.49.06:478][628]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms
[2024.07.05-13.49.06:484][628]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.06:854][628]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms
[2024.07.05-13.49.06:894][628]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority
[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5
[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4
[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3
[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-13.49.06:922][628]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true
[2024.07.05-13.49.06:929][628]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatterDF80734F4FB742FA9F9BC3AFDB06D8C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset'
[2024.07.05-13.49.06:964][628]AssetCheck: New page: Asset Save: schlatter
[2024.07.05-13.49.06:964][628]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter
[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture samplers: 1/16
[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.49.06:968][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture samplers: 3/16
[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.49.06:984][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture samplers: 4/16
[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.49.07:823][665]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader: 120 instructions
[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions
[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture samplers: 4/16
[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1)
[2024.07.05-13.49.07:860][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.21:118][303]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 85C36B6F464B65C0BB8A0F7657306615CCBD3681), compiling.
[2024.07.05-13.49.21:120][303]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8FDD957F762E66DFD7C9F9A5AF3F60DD6A250AEF), compiling.
[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.07.05-13.49.21:124][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.21:128][304]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture samplers: 4/16
[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.07.05-13.49.22:089][344]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader: 122 instructions
[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions
[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture samplers: 4/16
[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2)
[2024.07.05-13.49.23:034][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.25:039][470]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 07D81C86ED25F55DD0A5BAD842C76E43672ED317), compiling.
[2024.07.05-13.49.25:041][470]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FA7673FC01A101004043C7D37B2DF3685C7EBCC3), compiling.
[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.05-13.49.25:046][470]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.25:050][471]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-13.49.25:992][515]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-13.49.25:993][515]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.05-13.49.25:993][515]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions
[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3)
[2024.07.05-13.49.26:886][560]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.31:395][726]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 3B57809B2A3C41BFAA146C2AED0A144270D0E5F9), compiling.
[2024.07.05-13.49.31:397][726]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F21837A1704974708111CC531BF6655A3255C35E), compiling.
[2024.07.05-13.49.31:417][726]MaterialEditorStats: Texture samplers: 0/16
[2024.07.05-13.49.31:418][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-13.49.31:418][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.31:422][727]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2
[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority
[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8
[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6
[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2
[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture samplers: 5/16
[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-13.49.32:380][772]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-13.49.32:818][797]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-13.49.33:270][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.34:796][913]LogMaterialEditor: Saving and Compiling material schlatter
[2024.07.05-13.49.35:041][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9FA6ABFD1138513BECB9ABB36365404AC51E72F3), compiling.
[2024.07.05-13.49.35:082][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E1317C3BDA050192A2289E33AECE00921A363721), compiling.
[2024.07.05-13.49.35:116][913]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
[2024.07.05-13.49.35:120][913]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-13.49.35:475][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms
[2024.07.05-13.49.35:520][913]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority
[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5
[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4
[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3
[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2
[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-13.49.35:542][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true
[2024.07.05-13.49.35:548][913]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter47BDB2764D46615AB0B943921BCF1633.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset'
[2024.07.05-13.49.35:570][913]AssetCheck: New page: Asset Save: schlatter
[2024.07.05-13.49.35:570][913]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter
[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture samplers: 4/16
[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-13.49.35:573][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture samplers: 6/16
[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-13.49.35:586][914]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture samplers: 7/16
[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-13.49.36:380][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader: 128 instructions
[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions
[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass vertex shader: 46 instructions
[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture samplers: 7/16
[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4)
[2024.07.05-13.49.36:396][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0)
[2024.07.05-13.49.40:845][224]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
[2024.07.05-13.49.40:845][224]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-13.50.02:031][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.07.05-13.50.02:045][997]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever2951FEFC4636335D257B559EEEE0205F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset'
[2024.07.05-13.50.02:062][997]AssetCheck: New page: Asset Save: BP_Lever
[2024.07.05-13.50.02:062][997]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.07.05-13.50.41:301][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.07.05-13.50.41:311][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever4E75B62546C6BAC23373ABA8FC0F6C1D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset'
[2024.07.05-13.50.41:326][347]AssetCheck: New page: Asset Save: BP_Lever
[2024.07.05-13.50.41:326][347]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.07.05-13.50.43:463][471]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12)
[2024.07.05-13.50.44:403][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24)
[2024.07.05-13.50.50:593][890]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule13)
[2024.07.05-13.50.51:120][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124)
[2024.07.05-13.51.46:863][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.51.46:904][792]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms
[2024.07.05-13.51.46:962][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1F16EA0E441229E9DC475A9F93726DD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.51.46:977][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.51.47:116][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData18932CE040F9E18B0AB86EB1DE51A48E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.51.47:138][792]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.51.51:093][ 9]Cmd: DUPLICATE
[2024.07.05-13.51.51:094][ 9]Cmd: ACTOR DUPLICATE
[2024.07.05-13.51.54:318][200]Cmd: TRANSACTION UNDO
[2024.07.05-13.51.54:320][200]LogEditorTransaction: Undo Rotate Actors
[2024.07.05-13.52.17:735][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.52.17:774][509]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
[2024.07.05-13.52.17:830][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFD9D9E3A49188E2C0D9759BF0B96790C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.52.17:844][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.52.17:982][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDC6BDC3740D5EFE718C4158BFAE4A955.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.52.18:003][509]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.52.35:454][538]Cmd: DUPLICATE
[2024.07.05-13.52.35:454][538]Cmd: ACTOR DUPLICATE
[2024.07.05-13.53.23:462][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.53.23:501][249]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms
[2024.07.05-13.53.23:560][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8F702C6546036EA9F2F9D3A828E34AD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.53.23:574][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.53.23:721][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData009249BA4F8CB893D9A504A5B8900EAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.53.23:744][249]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.53.28:474][526]Cmd: DUPLICATE
[2024.07.05-13.53.28:474][526]Cmd: ACTOR DUPLICATE
[2024.07.05-13.53.57:072][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.53.57:118][ 93]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms
[2024.07.05-13.53.57:189][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB49F549C45A8ADFB6E6F68806D727672.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.53.57:205][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.53.57:365][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8BEBBCEB40B7F1A0BB052498F89706CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.53.57:390][ 93]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.54.07:247][675]Cmd: DUPLICATE
[2024.07.05-13.54.07:247][675]Cmd: ACTOR DUPLICATE
[2024.07.05-13.54.50:018][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.54.50:058][101]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms
[2024.07.05-13.54.50:117][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7087D2164A4E03BB677118BF6921995F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.54.50:131][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.54.50:277][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA01B76248E22201BFE24E9E59C7A8F7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.54.50:298][101]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.55.15:241][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_Podest)
[2024.07.05-13.55.23:112][969]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.55.23:811][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.55.24:341][ 40]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.55.24:868][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand207)
[2024.07.05-13.55.25:831][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone)
[2024.07.05-13.55.38:375][875]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.55.38:989][910]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance)
[2024.07.05-13.56.48:801][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone)
[2024.07.05-13.56.48:934][965]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0)
[2024.07.05-13.56.50:023][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.56.53:049][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.56.53:549][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.56.54:111][260]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.56.54:806][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.56.55:385][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.56.56:312][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.56.56:774][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.56.57:200][442]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237)
[2024.07.05-13.56.57:511][460]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0)
[2024.07.05-13.56.58:321][507]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0)
[2024.07.05-13.56.58:823][536]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0)
[2024.07.05-13.57.00:866][657]Cmd: TRANSACTION UNDO
[2024.07.05-13.57.00:866][657]LogEditorTransaction: Undo Move Components
[2024.07.05-13.57.03:397][790]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195)
[2024.07.05-13.57.07:535][ 35]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand210)
[2024.07.05-13.57.08:298][ 79]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance)
[2024.07.05-13.57.14:768][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-13.57.14:805][454]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms
[2024.07.05-13.57.14:865][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map95EB97E5453A97E1A793AFBF4961A92D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-13.57.14:880][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-13.57.15:019][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE7106E5C4DE241F0EB4583B0F9303CCA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-13.57.15:043][454]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-13.57.16:133][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand208)
[2024.07.05-13.57.24:092][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_)
[2024.07.05-13.57.33:861][359]Cmd: DELETE
[2024.07.05-13.57.33:861][359]Cmd: ACTOR DELETE
[2024.07.05-13.57.33:870][359]LogEditorActor: Deleted Actor: BP_BrokenPlattform_C
[2024.07.05-13.57.33:912][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms
[2024.07.05-13.57.33:915][359]LogEditorActor: Deleted 1 Actors (0.054 secs)
[2024.07.05-13.57.36:113][438]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.07.05-13.58.07:503][736]LogEditorTransaction: Undo Modify Component Scale
[2024.07.05-13.59.09:347][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.07.05-13.59.09:357][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformE663071648D79571E2E681A920DB0ADA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.07.05-13.59.09:376][238]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.07.05-13.59.09:376][238]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.07.05-13.59.10:569][307]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.07.05-13.59.10:651][307]LogUObjectHash: Compacting FUObjectHashTables data took 3.46ms
[2024.07.05-13.59.23:725][827]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.07.05-13.59.23:736][827]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattform11A32F1741162E5BB2168986F8C12D1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.07.05-13.59.23:756][827]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.07.05-13.59.23:756][827]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.07.05-13.59.28:039][ 81]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.07.05-13.59.28:045][ 81]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformB71AD43B492E0E2ADE131C9D0DB57C4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.07.05-13.59.28:060][ 81]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.07.05-13.59.28:060][ 81]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.07.05-13.59.32:045][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_)
[2024.07.05-13.59.34:671][463]Cmd: DELETE
[2024.07.05-13.59.34:671][463]Cmd: ACTOR DELETE
[2024.07.05-13.59.34:676][463]LogEditorActor: Deleted Actor: StaticMeshActor
[2024.07.05-13.59.34:718][463]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms
[2024.07.05-13.59.34:719][463]LogEditorActor: Deleted 1 Actors (0.048 secs)
[2024.07.05-14.00.34:750][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206)
[2024.07.05-14.00.35:552][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-14.00.35:596][881]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2024.07.05-14.00.35:653][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5A2C2CB741FE5A6478EEF9A58C456A07.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-14.00.35:667][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-14.00.35:809][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4F8978CC4B41043C52253C8CB30FEF67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-14.00.35:832][881]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-14.00.58:051][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big)
[2024.07.05-14.01.12:506][901]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-14.01.20:831][259]LogSlate: Window 'BP_MovingPlatform' being destroyed
[2024.07.05-14.01.20:869][259]LogSlate: Window 'BP_MovingPlatform' being destroyed
[2024.07.05-14.01.20:871][259]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.01.20:871][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.02.20:158][682]Cmd: TRANSACTION UNDO
[2024.07.05-14.02.20:158][682]LogEditorTransaction: Undo Move Actors
[2024.07.05-14.03.47:070][752]Cmd: TRANSACTION UNDO
[2024.07.05-14.03.47:070][752]LogEditorTransaction: Undo Move Actors
[2024.07.05-14.04.37:287][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-14.04.37:342][592]LogUObjectHash: Compacting FUObjectHashTables data took 4.07ms
[2024.07.05-14.04.37:404][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDE25EC1B4EEA2FFB8CF681B3D43FE4B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-14.04.37:419][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-14.04.37:558][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8B3435B24A6DC82A86CDE88FAADAE16A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-14.04.37:583][592]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-14.04.47:451][142]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-14.04.54:374][485]LogSlate: Window 'BP_MovingPlatform' being destroyed
[2024.07.05-14.04.54:391][485]LogSlate: Window 'BP_MovingPlatform' being destroyed
[2024.07.05-14.04.54:395][485]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.04.54:395][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.04.57:904][676]LogTemp: Repeating last play command: Selected Viewport
[2024.07.05-14.04.57:910][676]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.07.05-14.04.57:911][676]PIE: New page: PIE session: Map (05.07.2024, 18:04:57)
[2024.07.05-14.04.57:953][676]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map
[2024.07.05-14.04.57:969][676]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015769s)
[2024.07.05-14.04.57:969][676]LogAIModule: Creating AISystem for world Map
[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: World Init took: (0.000985s)
[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016972s)
[2024.07.05-14.04.58:018][676]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms
[2024.07.05-14.04.58:021][676]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.05-14.04.58:021][676]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.05-14.04.58:022][676]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 0: FrontLeft
[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 1: FrontRight
[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.05-14.04.58:093][676]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.05-14.04.58:095][676]LogInit: FAudioDevice initialized.
[2024.07.05-14.04.58:095][676]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'.
[2024.07.05-14.04.58:102][676]LogLoad: Game class is 'GameModeBase'
[2024.07.05-14.04.58:108][676]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-16.04.58
[2024.07.05-14.04.58:109][676]LogWorld: Bringing up level for play took: 0.005782
[2024.07.05-14.04.58:109][676]LogOnline: OSS: Creating online subsystem instance for: :Context_29
[2024.07.05-14.04.58:113][676]PIE: Server logged in
[2024.07.05-14.04.58:114][676]PIE: Play in editor total start time 0,204 seconds.
[2024.07.05-14.05.22:354][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.05.22:355][125]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map
[2024.07.05-14.05.22:355][125]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.05.22:356][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.05.22:367][125]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-14.05.22:377][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.05.22:413][125]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-14.05.22:413][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.05.22:414][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.05.22:417][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.05.22:422][125]LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms
[2024.07.05-14.05.22:448][126]LogPlayLevel: Display: Destroying online subsystem :Context_29
[2024.07.05-14.05.34:466][778]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-14.06.03:169][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true
[2024.07.05-14.06.03:193][513]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7C053A1948C9F016C602B99A2AF04913.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset'
[2024.07.05-14.06.03:222][513]AssetCheck: New page: Asset Save: BP_MovingPlatform
[2024.07.05-14.06.03:222][513]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-14.06.04:031][542]BlueprintLog: New page: Compile BP_MovingPlatform
[2024.07.05-14.06.04:137][542]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms
[2024.07.05-14.06.05:599][594]LogSlate: Window 'BP_MovingPlatform' being destroyed
[2024.07.05-14.06.05:630][594]LogSlate: Window 'BP_MovingPlatform' being destroyed
[2024.07.05-14.06.05:637][594]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.06.05:637][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.06.18:986][369]Cmd: TRANSACTION UNDO
[2024.07.05-14.06.18:986][369]LogEditorTransaction: Undo Move Actors
[2024.07.05-14.06.21:300][466]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-14.06.30:684][798]LogEditorTransaction: Undo Modify Component Scale
[2024.07.05-14.06.46:052][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true
[2024.07.05-14.06.46:068][386]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform0FEFF5AF449D629E136CC8BEFB42E2D0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset'
[2024.07.05-14.06.46:090][386]AssetCheck: New page: Asset Save: BP_MovingPlatform
[2024.07.05-14.06.46:091][386]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-14.07.11:091][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true
[2024.07.05-14.07.11:107][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7968CBAB407447B4C357949E60C009BB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset'
[2024.07.05-14.07.11:125][139]AssetCheck: New page: Asset Save: BP_MovingPlatform
[2024.07.05-14.07.11:125][139]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
[2024.07.05-14.07.12:780][207]BlueprintLog: New page: Compile BP_MovingPlatform
[2024.07.05-14.07.12:878][207]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms
[2024.07.05-14.07.14:550][274]LogSlate: Window 'BP_MovingPlatform' being destroyed
[2024.07.05-14.07.14:591][274]LogSlate: Window 'BP_MovingPlatform' being destroyed
[2024.07.05-14.07.14:594][274]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.07.14:594][274]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.07.22:590][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big)
[2024.07.05-14.07.44:725][915]LogActorFactory: Actor Factory created Trap
[2024.07.05-14.07.45:700][960]LogActorFactory: Actor Factory created Trap
[2024.07.05-14.08.41:221][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-14.08.41:266][108]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms
[2024.07.05-14.08.41:331][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map234F48C3473AC89A02A63FA593EECE33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-14.08.41:346][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-14.08.41:489][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEC184B4C4A5B9934D837E3B308CBE1A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-14.08.41:514][108]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-14.08.41:985][128]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand167)
[2024.07.05-14.08.45:242][311]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19)
[2024.07.05-14.08.46:236][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4)
[2024.07.05-14.09.02:128][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.07.05-14.09.02:186][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 5.34ms
[2024.07.05-14.09.02:305][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map71F897D3478DFC67D5686BAF0ACE10CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap'
[2024.07.05-14.09.02:324][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true
[2024.07.05-14.09.02:527][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAE25BF3A485F4F372590AD977A3143D4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset'
[2024.07.05-14.09.02:558][ 32]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData
[2024.07.05-14.09.29:135][518]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
[2024.07.05-14.09.31:095][518]LogSlate: Window 'Save Content' being destroyed
[2024.07.05-14.09.31:377][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color607A7F084EE0C5D1CBAC2A81E1643CA0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Base_color.uasset'
[2024.07.05-14.09.31:982][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX92D9758A479D7A73CF49AF9F230A0461.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Normal_DirectX.uasset'
[2024.07.05-14.09.32:048][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_RoughnessBFAAF92C477FF4DFFC7FF3937378C9E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Roughness.uasset'
[2024.07.05-14.09.32:095][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.07.05-14.09.32:095][518]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.32:096][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.09.32:137][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.07.05-14.09.32:137][518]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.32:137][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.09.32:174][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.07.05-14.09.32:174][518]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.32:174][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.09.32:236][518]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed
[2024.07.05-14.09.32:388][518]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Base_color.DefaultMaterial_Base_color
[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX
[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness
[2024.07.05-14.09.32:390][519]Cmd: QUIT_EDITOR
[2024.07.05-14.09.32:390][519]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.07.05-14.09.32:392][519]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.07.05-14.09.32:924][519]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.07.05-14.09.32:924][519]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.07.05-14.09.32:924][519]LogAudio: Display: Audio Device unregistered from world 'Map'.
[2024.07.05-14.09.32:924][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.09.32:926][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.09.32:943][519]LogAudio: Display: Audio Device Manager Shutdown
[2024.07.05-14.09.32:944][519]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.05-14.09.32:951][519]LogExit: Preparing to exit.
[2024.07.05-14.09.33:137][519]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms
[2024.07.05-14.09.33:289][519]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.33:293][519]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.33:296][519]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.33:300][519]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.33:303][519]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.33:306][519]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.33:309][519]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.33:312][519]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.33:386][519]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2024.07.05-14.09.33:395][519]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.09.33:396][519]LogExit: Editor shut down
[2024.07.05-14.09.33:396][519]LogExit: Transaction tracking system shut down
[2024.07.05-14.09.33:658][519]LogExit: Object subsystem successfully closed.
[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Total job queries 356, among them cache hits 124 (34.83%)
[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Tracking 222 distinct input hashes that result in 164 distinct outputs (73.87%)
[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: RAM used: 0.84 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.10%
[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: ================================================
[2024.07.05-14.09.33:686][519]LogShaderCompilers: Display: Shaders left to compile 0
[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module TextureEditor (880)
[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (878)
[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module BlueprintGraph (876)
[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874)
[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module Voice (872)
[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870)
[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module SceneOutliner (868)
[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module AddContentDialog (866)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module EditorWidgets (862)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OculusMR (850)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakesCore (842)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (840)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (838)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenXRInput (836)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (834)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (832)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMedia (830)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (828)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (818)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (816)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (814)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (812)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GooglePADEditor (810)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (808)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (804)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (802)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PlanarCut (790)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CharacterAI (788)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module BspMode (784)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GeometryMode (782)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SessionServices (776)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
[2024.07.05-14.09.34:196][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
[2024.07.05-14.09.34:197][519]MemoryProfiler: Shutdown
[2024.07.05-14.09.34:197][519]NetworkingProfiler: Shutdown
[2024.07.05-14.09.34:197][519]LoadingProfiler: Shutdown
[2024.07.05-14.09.34:197][519]TimingProfiler: Shutdown
[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceServices (727)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module MergeActors (718)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module XmlParser (706)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module Blutility (704)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationController (682)
[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module Layers (678)
[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Persona (668)
[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Kismet (662)
[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module StructViewer (656)
[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module Toolbox (652)
[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module OutputLog (648)
[2024.07.05-14.09.34:260][519]LogModuleManager: Shutting down and abandoning module GammaUI (646)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module Documentation (644)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieScene (636)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalServices (628)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AIModule (618)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
[2024.07.05-14.09.34:278][519]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module OculusEditor (602)
[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module OculusInput (600)
[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598)
[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596)
[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594)
[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module CollectionManager (593)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeSequencer (590)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (586)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module Synthesis (582)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ScreenshotTools (580)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module OpenXREditor (574)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MediaCompositing (570)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ImgMedia (568)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module GooglePAD (566)
[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module EditableMesh (564)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CableComponent (560)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCapture (558)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AssetTags (554)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (552)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (550)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtils (548)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AndroidPermission (546)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (544)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (542)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module TemplateSequence (540)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (538)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (536)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532)
[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (524)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynth (522)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (520)
[2024.07.05-14.09.34:445][519]LogOpenImageDenoise: OIDN shutting down
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MeshConversion (518)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module DynamicMesh (516)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometricObjects (512)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (510)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (509)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (506)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (504)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (502)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (500)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FractureEditor (492)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (491)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module BackChannel (488)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtils (484)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (482)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicImporter (480)
[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCache (478)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (472)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (470)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module UObjectPlugin (468)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (466)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginUtils (464)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GitSourceControl (458)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SourceControl (457)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (454)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (452)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (450)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginBrowser (446)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeys (438)
[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436)
[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434)
[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432)
[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430)
[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428)
[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426)
[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424)
[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLink (422)
[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410)
[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Niagara (408)
[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module SignalProcessing (407)
[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module NiagaraCore (402)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SoundFields (400)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SignificanceManager (398)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (396)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (392)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (390)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (384)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (382)
[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module UdpMessaging (380)
[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module ActorSequence (378)
[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module TcpMessaging (376)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (374)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (372)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (370)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (368)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (366)
[2024.07.05-14.09.35:404][519]LogMagicLeapPlanes: Planes tracker already destroyed.
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (364)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (362)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (360)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (358)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapController (356)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (354)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapAR (352)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AnimationSharing (346)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module DataValidation (342)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (340)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimation (338)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336)
[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module LevelEditor (335)
[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334)
[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332)
[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module MainFrame (330)
[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module HotReload (329)
[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ToolMenus (325)
[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ContentBrowser (323)
[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322)
[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module TreeMap (319)
[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316)
[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module GameplayCameras (314)
[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312)
[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module Paper2D (310)
[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Overlay (294)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module VREditor (290)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMG (276)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MessageLog (273)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Slate (266)
[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MRMesh (258)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Networking (250)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Core (248)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Sequencer (241)
[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
[2024.07.05-14.09.35:409][519]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module Messaging (143)
[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
[2024.07.05-14.09.35:421][519]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module InputCore (132)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Settings (130)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Chaos (124)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVR (112)
[2024.07.05-14.09.35:430][519]LogHMD: Freeing OpenVRDLLHandle.
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraShader (106)
[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WmfMedia (104)
[2024.07.05-14.09.35:432][519]LogModuleManager: Shutting down and abandoning module Media (103)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module MediaInfo (102)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRAR (96)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module AugmentedReality (95)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (92)
[2024.07.05-14.09.35:433][519]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHMD (91)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (88)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ChunkDownloader (84)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (82)
[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (78)
[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module XMPP (73)
[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module WebSockets (72)
[2024.07.05-14.09.35:444][519]LogModuleManager: Shutting down and abandoning module HTTP (69)
[2024.07.05-14.09.35:444][519]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2024.07.05-14.09.35:444][519]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFF370830-41D2-46B6-09D5-27872A9B70EC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.07.05-14.09.35:444][519]LogHttp: Display: cleaning up 1 outstanding Http requests.
[2024.07.05-14.09.35:461][519]LogModuleManager: Shutting down and abandoning module SSL (68)
[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (64)
[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62)
[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module DatasmithContent (60)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MLSDK (58)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MagicLeap (56)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module ChaosCloth (54)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module XGEController (36)
[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Engine (16)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module RSA (3)
[2024.07.05-14.09.35:467][519]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2024.07.05-14.09.35:495][519]LogD3D11RHI: Shutdown
[2024.07.05-14.09.35:495][519]LogD3D11RHI: CleanupD3DDevice
[2024.07.05-14.09.35:505][519]LogD3D11RHI: Intel Extensions Framework unloaded
[2024.07.05-14.09.35:512][519]LogD3D11RHI: [IntelMetricsDiscovery] Stopped
[2024.07.05-14.09.35:512][519]LogExit: Exiting.
[2024.07.05-14.09.35:518][519]Log file closed, 07/05/24 16:09:35