Stein bewegen sich im Rahmen des Spielfelds

This commit is contained in:
zhe 2021-11-22 12:52:03 +01:00
parent 11eef601e0
commit 8d0ab1bf7b
5 changed files with 9 additions and 4 deletions

View File

@ -15,7 +15,7 @@ public class Board extends JPanel implements KeyListener
private static int FPS =60;
private static int delay =FPS/1000;
public static final int BOARD_WIDTH=10;
public static final int BOARD_WIDTH=11;
public static final int BOARD_HEIGHT=20;
public static final int BLOCK_SIZE=30;
@ -40,9 +40,14 @@ public class Board extends JPanel implements KeyListener
@Override
public void actionPerformed(ActionEvent e) {
if(System.currentTimeMillis() -beginTime > delayTime){
if(!(x + deltax + shape[0].length >11) && !(x + deltax<0))
{
x +=deltax;
deltax= 0;
}
deltax= 0;
if(System.currentTimeMillis() -beginTime > delayTime){
y++;
beginTime=System.currentTimeMillis();
}

View File

@ -3,7 +3,7 @@ import javax.swing.*;
import java.awt.*;
public class GameGui {
public static final int width= 500, height =650;
public static final int width= 550, height =650;
private Board board;
private JFrame frame;