Merge branch 'main' of https://git.bib.de/PBT3H24AFA/Lotto_WPf
This commit is contained in:
		
							
								
								
									
										39
									
								
								Lotto_Wpf/Lotto_Wpf/LottoProject.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										39
									
								
								Lotto_Wpf/Lotto_Wpf/LottoProject.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,39 @@
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using System;
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using System.Linq;
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namespace LottoProject
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{
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    public class Lotto
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    {
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        public int[] GezogeneZahlen { get; private set; } = new int[6];
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        public int TrefferAnzahl { get; private set; } = 0;
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        public Lotto(int[] userZahlen)
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        {
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            Ziehen();
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            TrefferAnzahl = Treffer(userZahlen, GezogeneZahlen);
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        }
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        private void Ziehen()
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        {
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            Random rnd = new();
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            for (int i = 0; i < GezogeneZahlen.Length; i++)
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            {
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                int zahl;
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                do
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                {
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                    zahl = rnd.Next(1, 50);
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                }
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                while (GezogeneZahlen.Contains(zahl));
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                GezogeneZahlen[i] = zahl;
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            }
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        }
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        public int Treffer(int[] user, int[] gezogen)
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        {
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            return user.Count(gezogen.Contains);
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        }
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    }
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}
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@@ -1,131 +1,23 @@
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<Window x:Class="LottoApp.MainWindow"
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<Window x:Class="LottoNumberBoard.MainWindow"
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        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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        Title="Lotto App" Height="600" Width="800"
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        Background="#1e1e1e"
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        WindowStartupLocation="CenterScreen"
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        Loaded="Window_Loaded">
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        Title="Lotto Number Board" Height="600" Width="400">
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    <DockPanel Margin="10">
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    <Grid>
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        <Grid.ColumnDefinitions>
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            <ColumnDefinition Width="80"/>
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            <ColumnDefinition Width="*"/>
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        </Grid.ColumnDefinitions>
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        <StackPanel Grid.Column="0" Background="#111" Orientation="Vertical">
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            <TextBlock Text="LOTTO" FontSize="16" FontWeight="Bold" 
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                       Foreground="White" Margin="0,20,0,20" 
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                       HorizontalAlignment="Center"/>
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            <Button Content="Home" FontSize="12" Margin="10" Background="Transparent" Foreground="White"/>
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            <Button Content="Spiel" FontSize="12" Margin="10" Background="Transparent" Foreground="White"/>
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            <Button Content="Geschichte" FontSize="12" Margin="10" Background="Transparent" Foreground="White"/>
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        <StackPanel DockPanel.Dock="Bottom" Margin="0,10,0,0">
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            <TextBlock Text="Selected Numbers:" FontWeight="Bold" FontSize="16" />
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            <TextBlock x:Name="ResultTextBlock" FontSize="14" Foreground="DarkBlue" TextWrapping="Wrap"/>
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            <TextBlock Text="Startgeld (€):" FontWeight="Bold" Margin="0,10,0,0"/>
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            <TextBox x:Name="StartgeldTextBox" Text="2000" Width="100" Margin="0,0,0,10"/>
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            <Button Content="Ziehen" Margin="0,10,0,0" Click="DrawButton_Click" Height="30"/>
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            <Button Content="Simulation starten" Margin="0,10,0,0" Click="SimulationButton_Click" Height="30"/>
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        </StackPanel>
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        <!-- Main -->
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        <StackPanel Grid.Column="1" Margin="20">
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            <TextBlock Text="Lotto " FontSize="28" FontWeight="Bold" Foreground="White" Margin="0,0,0,20"/>
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            <UniformGrid x:Name="NumberGrid" Rows="7" Columns="7" Margin="0,0,0,20"/>
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            <TextBlock x:Name="SelectedNumbersText" Foreground="White" FontSize="16" Margin="0,0,0,10"/>
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        <ScrollViewer DockPanel.Dock="Top">
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            <UniformGrid x:Name="NumberGrid" Columns="7" Rows="7" Margin="0,0,0,10"/>
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        </ScrollViewer>
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            <StackPanel Orientation="Horizontal" HorizontalAlignment="Left" Margin="0,10,0,0">
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                <Button Content="Wahlen" Width="100" Margin="0,0,10,0" Click="QuickPick_Click"/>
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                <Button Content="Loschen" Width="75" Margin="0,0,10,0" Click="Clear_Click"/>
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            </StackPanel>
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        </StackPanel>
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        <x:Code>
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            using System;
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            using System.Collections.Generic;
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            using System.Linq;
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            using System.Windows;
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            using System.Windows.Controls;
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            using System.Windows.Media;
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            List<int> selectedNumbers = new List<int>();
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            void Window_Loaded(object sender, RoutedEventArgs e)
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            {
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                for (int i = 1; i <= 49; i++)
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                {
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                    Button btn = new Button
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                    {
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                        Content = i.ToString(),
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                        Margin = new Thickness(5),
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                        Background = Brushes.LightGray,
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                        Foreground = Brushes.Black,
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                        Tag = i
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                    };
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                    btn.Click += NumberButton_Click;
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                    NumberGrid.Children.Add(btn);
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                }
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            }
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            void NumberButton_Click(object sender, RoutedEventArgs e)
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            {
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                Button btn = sender as Button;
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                int number = (int)btn.Tag;
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                if (selectedNumbers.Contains(number))
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                {
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                    selectedNumbers.Remove(number);
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                    btn.Background = Brushes.LightGray;
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                }
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                else if (selectedNumbers.Count < 6)
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                {
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                    selectedNumbers.Add(number);
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                    btn.Background = Brushes.Orange;
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                }
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                SelectedNumbersText.Text = string.Join(", ", selectedNumbers.OrderBy(n => n));
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            }
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            void QuickPick_Click(object sender, RoutedEventArgs e)
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            {
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                Random rand = new Random();
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                selectedNumbers.Clear();
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                var buttons = NumberGrid.Children.OfType<Button>().ToList();
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                foreach (Button btn in buttons)
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                    btn.Background = Brushes.LightGray;
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                while (selectedNumbers.Count < 6)
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                {
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                    int n = rand.Next(1, 50);
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                    if (!selectedNumbers.Contains(n))
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                        selectedNumbers.Add(n);
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                }
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                foreach (Button btn in buttons)
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                {
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                    if (selectedNumbers.Contains((int)btn.Tag))
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                        btn.Background = Brushes.Orange;
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                }
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                SelectedNumbersText.Text = string.Join(", ", selectedNumbers.OrderBy(n => n));
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            }
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            void Clear_Click(object sender, RoutedEventArgs e)
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            {
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                selectedNumbers.Clear();
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                foreach (Button btn in NumberGrid.Children.OfType<Button>())
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                    btn.Background = Brushes.LightGray;
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                SelectedNumbersText.Text = "";
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            }
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            void Submit_Click(object sender, RoutedEventArgs e)
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            {
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                if (selectedNumbers.Count != 6)
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                {
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                    MessageBox.Show("Please select exactly 6 numbers.");
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                    return;
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                }
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                MessageBox.Show("Numbers submitted: " + string.Join(", ", selectedNumbers.OrderBy(n => n)));
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            }
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        ]]>
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        </x:Code>
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    </Grid>
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    </DockPanel>
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</Window>
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@@ -1,24 +1,149 @@
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using System.Text;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using LottoProject;
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using System.Diagnostics;
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using System.Threading.Tasks;
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namespace Lotto_Wpf
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namespace LottoNumberBoard
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{
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    /// <summary>
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    /// Interaction logic for MainWindow.xaml
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    /// </summary>
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    public partial class MainWindow : Window
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    {
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        private HashSet<int> selectedNumbers = new();
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        public MainWindow()
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        {
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            InitializeComponent();
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            GenerateNumberButtons();
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        }
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        private void GenerateNumberButtons()
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        {
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            for (int i = 1; i <= 49; i++)
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            {
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                Button btn = new Button
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                {
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                    Content = i.ToString(),
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                    Tag = i,
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                    Margin = new Thickness(5)
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                };
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                btn.Click += NumberButton_Click;
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                NumberGrid.Children.Add(btn);
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            }
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        }
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        private void NumberButton_Click(object sender, RoutedEventArgs e)
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        {
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            if (sender is Button btn && int.TryParse(btn.Content.ToString(), out int number))
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            {
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                if (selectedNumbers.Contains(number))
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                {
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                    selectedNumbers.Remove(number);
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                    btn.ClearValue(Button.BackgroundProperty);
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                }
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                else
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                {
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                    if (selectedNumbers.Count >= 6)
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                    {
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                        MessageBox.Show("Nur 6 Zahlen erlaubt!", "Hinweis", MessageBoxButton.OK, MessageBoxImage.Information);
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                        return;
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                    }
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                    selectedNumbers.Add(number);
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                    btn.Background = Brushes.LightGreen;
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                }
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                UpdateResultDisplay();
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            }
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        }
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        private void UpdateResultDisplay()
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        {
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            var sorted = selectedNumbers.OrderBy(n => n);
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            ResultTextBlock.Text = "Ausgewählt: " + string.Join(", ", sorted);
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        }
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        private void DrawButton_Click(object sender, RoutedEventArgs e)
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        {
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            if (selectedNumbers.Count != 6)
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            {
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                MessageBox.Show("Bitte wähle genau 6 Zahlen!", "Warnung", MessageBoxButton.OK, MessageBoxImage.Warning);
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                return;
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            }
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            int[] userZahlen = selectedNumbers.ToArray();
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            Lotto lotto = new Lotto(userZahlen);
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            string gezogene = string.Join(", ", lotto.GezogeneZahlen.OrderBy(n => n));
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            string getroffene = string.Join(", ", userZahlen.Intersect(lotto.GezogeneZahlen).OrderBy(n => n));
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            int anzahlTreffer = lotto.TrefferAnzahl;
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            ResultTextBlock.Text += $"\nGezogene Zahlen: {gezogene}";
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            ResultTextBlock.Text += $"\nTreffer: {anzahlTreffer} ({getroffene})\n";
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        }
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        private async void SimulationButton_Click(object sender, RoutedEventArgs e)
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        {
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            if (selectedNumbers.Count != 6)
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            {
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                MessageBox.Show("Bitte wähle genau 6 Zahlen für die Simulation!", "Warnung", MessageBoxButton.OK, MessageBoxImage.Warning);
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                return;
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            }
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            int[] meineZahlen = selectedNumbers.ToArray();
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            int[] trefferVerteilung = new int[7];
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            int meinGeld;
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            if (!int.TryParse(StartgeldTextBox.Text, out meinGeld))
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            {
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                MessageBox.Show("Bitte gültigen Startgeldbetrag eingeben!", "Fehler", MessageBoxButton.OK, MessageBoxImage.Error);
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                return;
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            }
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            int versuche = 1000;
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            var stopwatch = new Stopwatch();
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            stopwatch.Start();
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            await Task.Run(() =>
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            {
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                Random rnd = new();
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                for (int i = 0; i < versuche; i++)
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                {
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                    HashSet<int> zufallsZahlen = new();
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                    while (zufallsZahlen.Count < 6)
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                        zufallsZahlen.Add(rnd.Next(1, 50));
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                    Lotto lotto = new Lotto(zufallsZahlen.ToArray());
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                    int treffer = lotto.Treffer(meineZahlen, lotto.GezogeneZahlen);
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                    trefferVerteilung[treffer]++;
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                    meinGeld -= 5;
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                    switch (treffer)
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                    {
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                        case 3: meinGeld += 20; break;
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		||||
                        case 4: meinGeld += 400; break;
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                        case 5: meinGeld += 20000; break;
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		||||
                        case 6: meinGeld += 100000000; break;
 | 
			
		||||
                    }
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		||||
                }
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		||||
            });
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		||||
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		||||
            stopwatch.Stop();
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		||||
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		||||
            StringBuilder sb = new();
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		||||
            sb.AppendLine("\nSimulation abgeschlossen:");
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            for (int i = 0; i < trefferVerteilung.Length; i++)
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		||||
            {
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                sb.AppendLine($"{i} Treffer: {trefferVerteilung[i]}x");
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		||||
            }
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		||||
            sb.AppendLine($"\nDauer: {stopwatch.Elapsed.TotalSeconds:F2} Sekunden");
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            sb.AppendLine($"Kontostand: {meinGeld} €");
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            ResultTextBlock.Text += "\n" + sb.ToString();
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		||||
        }
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		||||
    }
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		||||
}
 | 
			
		||||
}
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 | 
			
		||||
 
 | 
			
		||||
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