This commit is contained in:
doz_neuhaus 2025-08-13 16:56:40 +02:00
parent 6d19d34872
commit b6901da58a

View File

@ -340,7 +340,6 @@ GameObject:
m_Component:
- component: {fileID: 1780592672}
- component: {fileID: 1780592671}
- component: {fileID: 1780592670}
- component: {fileID: 1780592669}
m_Layer: 0
m_Name: Dynamic Sprite
@ -376,42 +375,6 @@ Rigidbody2D:
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!58 &1780592670
CircleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1780592668}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_Radius: 0.5
--- !u!212 &1780592671
SpriteRenderer:
m_ObjectHideFlags: 0