Spiel mit UI, unterschiedlichen Funktionen auf Blöcken und einer physikalischen Bewegung. Ein paar Bilder sind auch dabei.
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@@ -9,5 +9,6 @@ EditorBuildSettings:
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path: Assets/Scenes/SampleScene.unity
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guid: 2cda990e2423bbf4892e6590ba056729
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m_configObjects:
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com.unity.input.settings: {fileID: 11400000, guid: 081af9f775797f044825e8f9dcc80ec2, type: 2}
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com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 3590b91b4603b465dbb4216d601bff33, type: 3}
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m_UseUCBPForAssetBundles: 0
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@@ -3,12 +3,12 @@
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--- !u!19 &1
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Physics2DSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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serializedVersion: 6
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m_Gravity: {x: 0, y: -9.81}
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m_DefaultMaterial: {fileID: 0}
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m_VelocityIterations: 8
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m_PositionIterations: 3
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m_VelocityThreshold: 1
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m_BounceThreshold: 1
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m_MaxLinearCorrection: 0.2
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m_MaxAngularCorrection: 8
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m_MaxTranslationSpeed: 100
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@@ -19,6 +19,7 @@ Physics2DSettings:
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m_LinearSleepTolerance: 0.01
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m_AngularSleepTolerance: 2
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m_DefaultContactOffset: 0.01
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m_ContactThreshold: 0.05
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m_JobOptions:
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serializedVersion: 2
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useMultithreading: 0
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@@ -39,18 +40,17 @@ Physics2DSettings:
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m_IslandSolverBodiesPerJob: 50
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m_IslandSolverContactsPerJob: 50
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m_SimulationMode: 0
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m_SimulationLayers:
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serializedVersion: 2
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m_MaxSubStepCount: 4
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m_UseSubStepContacts: 0
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m_QueriesHitTriggers: 1
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m_QueriesStartInColliders: 1
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m_CallbacksOnDisable: 1
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m_ReuseCollisionCallbacks: 1
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m_AutoSyncTransforms: 0
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m_AlwaysShowColliders: 0
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m_ShowColliderSleep: 1
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m_ShowColliderContacts: 0
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m_ShowColliderAABB: 0
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m_ContactArrowScale: 0.2
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m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
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m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
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m_GizmoOptions: 10
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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@@ -2,7 +2,7 @@
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%TAG !u! tag:unity3d.com,2011:
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--- !u!78 &1
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TagManager:
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serializedVersion: 2
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serializedVersion: 3
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tags: []
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layers:
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- Default
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@@ -11,7 +11,7 @@ TagManager:
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-
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- Water
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- UI
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-
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- Deadly
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-
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-
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-
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@@ -41,3 +41,5 @@ TagManager:
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- name: Default
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uniqueID: 0
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locked: 0
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m_RenderingLayers:
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- Default
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