Camera System halb fertig, wurde in letzter Unterrichtsstunde gemacht.
This commit is contained in:
@@ -101,7 +101,7 @@ Material:
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0.423
|
||||
- _Metallic: 0.456
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
|
||||
@@ -101,12 +101,12 @@ Material:
|
||||
- _GlossMapScale: 0
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 0
|
||||
- _Metallic: 0.45
|
||||
- _Metallic: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.005
|
||||
- _QueueOffset: 0
|
||||
- _ReceiveShadows: 1
|
||||
- _Smoothness: 0.956
|
||||
- _Smoothness: 0
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
|
||||
@@ -1,129 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &5414331637232478343
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1975142363331571557}
|
||||
- component: {fileID: 1499569907104557676}
|
||||
- component: {fileID: 9152369358141319410}
|
||||
m_Layer: 0
|
||||
m_Name: Spot Light (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1975142363331571557
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5414331637232478343}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 8.2, y: 9.04, z: -8.88}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||
--- !u!108 &1499569907104557676
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5414331637232478343}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 11
|
||||
m_Type: 0
|
||||
m_Color: {r: 1, g: 0.53171587, b: 0, a: 1}
|
||||
m_Intensity: 620
|
||||
m_Range: 10
|
||||
m_SpotAngle: 42.344826
|
||||
m_InnerSpotAngle: 30
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 0
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 0
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_UseViewFrustumForShadowCasterCull: 1
|
||||
m_ForceVisible: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
m_LightUnit: 1
|
||||
m_LuxAtDistance: 1
|
||||
m_EnableSpotReflector: 1
|
||||
--- !u!114 &9152369358141319410
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5414331637232478343}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
|
||||
m_UsePipelineSettings: 1
|
||||
m_AdditionalLightsShadowResolutionTier: 2
|
||||
m_CustomShadowLayers: 0
|
||||
m_LightCookieSize: {x: 1, y: 1}
|
||||
m_LightCookieOffset: {x: 0, y: 0}
|
||||
m_SoftShadowQuality: 0
|
||||
m_RenderingLayersMask:
|
||||
serializedVersion: 0
|
||||
m_Bits: 1
|
||||
m_ShadowRenderingLayersMask:
|
||||
serializedVersion: 0
|
||||
m_Bits: 1
|
||||
m_Version: 4
|
||||
m_LightLayerMask: 1
|
||||
m_ShadowLayerMask: 1
|
||||
m_RenderingLayers: 1
|
||||
m_ShadowRenderingLayers: 1
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 47c353343d6ccaf40b61ff3f5f8664a2
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,129 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1353317353441784100
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8814081592458271809}
|
||||
- component: {fileID: 5635624417718945727}
|
||||
- component: {fileID: 7261835535147653884}
|
||||
m_Layer: 0
|
||||
m_Name: Spot Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8814081592458271809
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1353317353441784100}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -8.2, y: 9.04, z: -8.88}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
|
||||
--- !u!108 &5635624417718945727
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1353317353441784100}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 11
|
||||
m_Type: 0
|
||||
m_Color: {r: 1, g: 0.53171587, b: 0, a: 1}
|
||||
m_Intensity: 620
|
||||
m_Range: 10
|
||||
m_SpotAngle: 42.344826
|
||||
m_InnerSpotAngle: 30
|
||||
m_CookieSize: 10
|
||||
m_Shadows:
|
||||
m_Type: 0
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 0
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_UseViewFrustumForShadowCasterCull: 1
|
||||
m_ForceVisible: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
m_LightUnit: 1
|
||||
m_LuxAtDistance: 1
|
||||
m_EnableSpotReflector: 1
|
||||
--- !u!114 &7261835535147653884
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1353317353441784100}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
|
||||
m_UsePipelineSettings: 1
|
||||
m_AdditionalLightsShadowResolutionTier: 2
|
||||
m_CustomShadowLayers: 0
|
||||
m_LightCookieSize: {x: 1, y: 1}
|
||||
m_LightCookieOffset: {x: 0, y: 0}
|
||||
m_SoftShadowQuality: 0
|
||||
m_RenderingLayersMask:
|
||||
serializedVersion: 0
|
||||
m_Bits: 1
|
||||
m_ShadowRenderingLayersMask:
|
||||
serializedVersion: 0
|
||||
m_Bits: 1
|
||||
m_Version: 4
|
||||
m_LightLayerMask: 1
|
||||
m_ShadowLayerMask: 1
|
||||
m_RenderingLayers: 1
|
||||
m_ShadowRenderingLayers: 1
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: efa37ee8d9339bf47bcfe59cde0536fd
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,113 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &5269965775009715031
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8262797039797108360}
|
||||
- component: {fileID: 8417231306052618144}
|
||||
- component: {fileID: 7872986358415159679}
|
||||
- component: {fileID: 4209178796701576314}
|
||||
m_Layer: 0
|
||||
m_Name: door-switch
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8262797039797108360
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5269965775009715031}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 5.65, y: 2.7, z: 10}
|
||||
m_LocalScale: {x: 0.1, y: 1, z: 0.7}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8417231306052618144
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5269965775009715031}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &7872986358415159679
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5269965775009715031}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: d97e68b8fd56e0048add8edffef07014, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &4209178796701576314
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5269965775009715031}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
@@ -1,113 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3449902766544767326
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9101516149663387278}
|
||||
- component: {fileID: 8161590485901848321}
|
||||
- component: {fileID: 1445492025076849127}
|
||||
- component: {fileID: 8623030001462876874}
|
||||
m_Layer: 0
|
||||
m_Name: door
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &9101516149663387278
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3449902766544767326}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 6, y: 2.7, z: 7}
|
||||
m_LocalScale: {x: 0.1, y: 4.6, z: 4}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8161590485901848321
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3449902766544767326}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &1445492025076849127
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3449902766544767326}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &8623030001462876874
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3449902766544767326}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8cb2eb631654dcd4186cef420e78a422
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,113 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &5269965775009715031
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8262797039797108360}
|
||||
- component: {fileID: 8417231306052618144}
|
||||
- component: {fileID: 7872986358415159679}
|
||||
- component: {fileID: 4209178796701576314}
|
||||
m_Layer: 0
|
||||
m_Name: light-switch
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8262797039797108360
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5269965775009715031}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 5.65, y: 2.7, z: 10}
|
||||
m_LocalScale: {x: 0.1, y: 1, z: 0.7}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8417231306052618144
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5269965775009715031}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &7872986358415159679
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5269965775009715031}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_ForceMeshLod: -1
|
||||
m_MeshLodSelectionBias: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: d97e68b8fd56e0048add8edffef07014, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_GlobalIlluminationMeshLod: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &4209178796701576314
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5269965775009715031}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f826c5a264d1c4c4f847b99a6360919a
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,541 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1340668041499803044
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6429157482948691941}
|
||||
m_Layer: 0
|
||||
m_Name: map
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6429157482948691941
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1340668041499803044}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 312546675638043302}
|
||||
- {fileID: 7513714944829640983}
|
||||
- {fileID: 1699822110596011254}
|
||||
- {fileID: 7890998032719925093}
|
||||
- {fileID: 8897631008805881011}
|
||||
- {fileID: 9204467062915419560}
|
||||
- {fileID: 8798900028808399259}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
||||
--- !u!1001 &278338030704518477
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6429157482948691941}
|
||||
m_Modifications:
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0.09816
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 2.03199
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 2.67646
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 919132149155446097, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: room
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1154722183113053830, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: 'm_Materials.Array.data[0]'
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 4eb708dc28b7bb44b8582bf4ea8e46b2, type: 2}
|
||||
- target: {fileID: 2145103989227076785, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: 'm_Materials.Array.data[0]'
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 4eb708dc28b7bb44b8582bf4ea8e46b2, type: 2}
|
||||
- target: {fileID: 8247994413960396516, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
propertyPath: 'm_Materials.Array.data[0]'
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 1676756cbcb5d1544b537fcc394f36d0, type: 2}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects:
|
||||
- {fileID: 65702495048144492, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 6966021257236377609}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
--- !u!4 &312546675638043302 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
m_PrefabInstance: {fileID: 278338030704518477}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &1089223665843886108 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: b61b613fe062b124ab5b327c95176b4b, type: 3}
|
||||
m_PrefabInstance: {fileID: 278338030704518477}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &6966021257236377609
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1089223665843886108}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe9a94abb4818624cbe981af6c2f18cd, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::DoorSystem
|
||||
doors:
|
||||
- {fileID: 4173010635044312775}
|
||||
- {fileID: 5060194175627891494}
|
||||
doorSwitchers:
|
||||
- {fileID: 6200193576773165754}
|
||||
- {fileID: 4680167521826564460}
|
||||
--- !u!1001 &626179379873838867
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6429157482948691941}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5269965775009715031, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: light-switch
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -5.74816
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 12.67646
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
--- !u!4 &8798900028808399259 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
m_PrefabInstance: {fileID: 626179379873838867}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &707599933345200699
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6429157482948691941}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5269965775009715031, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: door-switch (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -5.74816
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 4.7
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 12.67646
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
--- !u!1 &4680167521826564460 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 5269965775009715031, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
m_PrefabInstance: {fileID: 707599933345200699}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &8897631008805881011 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
m_PrefabInstance: {fileID: 707599933345200699}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &943376748632486688
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6429157482948691941}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5269965775009715031, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: light-switch
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 5.55184
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 12.67646
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
--- !u!4 &9204467062915419560 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8262797039797108360, guid: f826c5a264d1c4c4f847b99a6360919a, type: 3}
|
||||
m_PrefabInstance: {fileID: 943376748632486688}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &1587808424810749849
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6429157482948691941}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1445492025076849127, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: 'm_Materials.Array.data[0]'
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 019bf67a71f5f2c41b4451b244d9e0de, type: 2}
|
||||
- target: {fileID: 3449902766544767326, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: door
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 5.90184
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 4.73199
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 9.67646
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
--- !u!1 &4173010635044312775 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 3449902766544767326, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
m_PrefabInstance: {fileID: 1587808424810749849}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &7513714944829640983 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
m_PrefabInstance: {fileID: 1587808424810749849}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &2245377317961642477
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6429157482948691941}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5269965775009715031, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: door-switch
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 5.5518403
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 4.7
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 12.67646
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
--- !u!1 &6200193576773165754 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 5269965775009715031, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
m_PrefabInstance: {fileID: 2245377317961642477}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!4 &7890998032719925093 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8262797039797108360, guid: e735050751d7930499bae3c522d72f7b, type: 3}
|
||||
m_PrefabInstance: {fileID: 2245377317961642477}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7627390790943431288
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6429157482948691941}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1445492025076849127, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: 'm_Materials.Array.data[0]'
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 019bf67a71f5f2c41b4451b244d9e0de, type: 2}
|
||||
- target: {fileID: 3449902766544767326, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: door (1)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -6.09816
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 4.73199
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 9.67646
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
--- !u!4 &1699822110596011254 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 9101516149663387278, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
m_PrefabInstance: {fileID: 7627390790943431288}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1 &5060194175627891494 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 3449902766544767326, guid: 8cb2eb631654dcd4186cef420e78a422, type: 3}
|
||||
m_PrefabInstance: {fileID: 7627390790943431288}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
@@ -1,7 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4fd5d28d3a55159479defc3a2e0ce818
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
BIN
Assets/Prefabs/World Prefabs/room.fbx
Normal file
BIN
Assets/Prefabs/World Prefabs/room.fbx
Normal file
Binary file not shown.
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b61b613fe062b124ab5b327c95176b4b
|
||||
guid: 5055c75ec26d34f40adb5488470d7b79
|
||||
ModelImporter:
|
||||
serializedVersion: 24200
|
||||
internalIDToNameTable: []
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e735050751d7930499bae3c522d72f7b
|
||||
PrefabImporter:
|
||||
guid: 10a0d1b128cd3b246ab50fa65a2019d4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
73
Assets/Scripts/Cameras/CameraSystem.cs
Normal file
73
Assets/Scripts/Cameras/CameraSystem.cs
Normal file
@@ -0,0 +1,73 @@
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
|
||||
public class CameraSystem : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject[] cams;
|
||||
[SerializeField] private GameObject mainCam;
|
||||
[SerializeField] private int currentCam;
|
||||
[SerializeField] private KeyCode openCam;
|
||||
[SerializeField] private bool camIsOpen;
|
||||
[SerializeField] private float cdTimer;
|
||||
[SerializeField] private float cdTime = 0.5f;
|
||||
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
for (int i = 0; i < cams.Length; i++) {
|
||||
cams[i].SetActive(false);
|
||||
}
|
||||
mainCam.SetActive(true);
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(openCam)) {
|
||||
camIsOpen = !camIsOpen;
|
||||
ShowCam();
|
||||
}
|
||||
|
||||
if (cdTimer <= 0) {
|
||||
if (Input.GetAxis("Horizontal") > 0) {
|
||||
cams[currentCam].SetActive(false);
|
||||
currentCam = currentCam + 1;
|
||||
if (currentCam >= cams.Length) {
|
||||
currentCam = 0;
|
||||
}
|
||||
Go2Cam(currentCam);
|
||||
cdTimer = cdTime;
|
||||
}
|
||||
else if (Input.GetAxis("Horizontal") < 0) {
|
||||
cams[currentCam].SetActive(false);
|
||||
currentCam = currentCam - 1;
|
||||
if (currentCam < 0) {
|
||||
currentCam = cams.Length - 1;
|
||||
}
|
||||
Go2Cam(currentCam);
|
||||
cdTimer = cdTime;
|
||||
}
|
||||
}
|
||||
else {
|
||||
cdTimer -= Time.deltaTime;
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowCam() {
|
||||
if (camIsOpen) {
|
||||
cams[currentCam].SetActive(true);
|
||||
mainCam.SetActive(false);
|
||||
}
|
||||
else {
|
||||
cams[currentCam].SetActive(false);
|
||||
mainCam.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
private void Go2Cam(int progression) {
|
||||
cams[currentCam].SetActive(false);
|
||||
currentCam = progression;
|
||||
ShowCam();
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Cameras/CameraSystem.cs.meta
Normal file
2
Assets/Scripts/Cameras/CameraSystem.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bc016bf314b3fa446a75c1810d0e5df6
|
||||
@@ -1,29 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class DoorSystem : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject[] doors;
|
||||
[SerializeField] private GameObject[] doorSwitchers;
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public bool DoorOpen() {
|
||||
// Tür ist zu, dann zieh Energie ab, Gegner können nicht angereifen, man kann Schalter drücken um zu öffnen
|
||||
// Tür ist offen, Angriff auf Spieler ist möglich, man kann auf Schalter drücken und zu machen
|
||||
return true;
|
||||
}
|
||||
|
||||
// Plan
|
||||
// Script an Tür, damit es auf und zu geht, also hoch und runter, dabei wird es in Y Achse skaliert + Y Achse neu positioniert
|
||||
// Wenn man auf Schalter neben der Tür tippt, dann betätigt man die Tür, aber es zieht Strom ab
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fe9a94abb4818624cbe981af6c2f18cd
|
||||
Reference in New Issue
Block a user