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213a7e581f |
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
21
UnnamedFishProject/Assets/Scripts/CreditButton.cs
Normal file
21
UnnamedFishProject/Assets/Scripts/CreditButton.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using UnityEditor.SearchService;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class CreditButton : MonoBehaviour
|
||||
{
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
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||||
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||||
// Update is called once per frame
|
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void Update()
|
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{
|
||||
|
||||
}
|
||||
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||||
public void LoadGameScene()
|
||||
{
|
||||
Debug.Log("Button pressed");
|
||||
UnityEngine.SceneManagement.SceneManager.LoadScene("CreditScene");
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}
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}
|
2
UnnamedFishProject/Assets/Scripts/CreditButton.cs.meta
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2
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UnnamedFishProject/Assets/Scripts/ExitButton.cs
Normal file
29
UnnamedFishProject/Assets/Scripts/ExitButton.cs
Normal file
@@ -0,0 +1,29 @@
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||||
using UnityEditor;
|
||||
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class ExitButton : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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void Update()
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{
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}
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public void QuitGame()
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{
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#if UNITY_EDITOR
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EditorApplication.isPlaying = false;
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#else
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Application.Quit();
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2
UnnamedFishProject/Assets/Scripts/ExitButton.cs.meta
Normal file
2
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Normal file
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fileFormatVersion: 2
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16
UnnamedFishProject/Assets/Scripts/PutInPlace.cs
Normal file
16
UnnamedFishProject/Assets/Scripts/PutInPlace.cs
Normal file
@@ -0,0 +1,16 @@
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using UnityEngine;
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public class PutInPlace : MonoBehaviour
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{
|
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
|
2
UnnamedFishProject/Assets/Scripts/PutInPlace.cs.meta
Normal file
2
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Normal file
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fileFormatVersion: 2
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21
UnnamedFishProject/Assets/Scripts/StartButton.cs
Normal file
21
UnnamedFishProject/Assets/Scripts/StartButton.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using UnityEditor.SearchService;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
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public class StartButton : MonoBehaviour
|
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{
|
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// Start is called once before the first execution of Update after the MonoBehaviour is created
|
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// Update is called once per frame
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void Update()
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{
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}
|
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public void LoadGameScene()
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{
|
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Debug.Log("Button pressed");
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UnityEngine.SceneManagement.SceneManager.LoadScene("GameScene");
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}
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}
|
2
UnnamedFishProject/Assets/Scripts/StartButton.cs.meta
Normal file
2
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Normal file
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user