Ich committe UI und auch bei anderen sachen :)
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		@@ -26,7 +26,7 @@ RectTransform:
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  m_PrefabAsset: {fileID: 0}
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  m_GameObject: {fileID: 1204420241108331646}
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  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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  m_LocalPosition: {x: 0, y: 0, z: -0}
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  m_LocalPosition: {x: 0, y: 0, z: 0}
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  m_LocalScale: {x: 1.3094, y: 1.3094, z: 1.3094}
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  m_ConstrainProportionsScale: 0
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  m_Children: []
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@@ -34,7 +34,7 @@ RectTransform:
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  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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  m_AnchorMin: {x: 0.5, y: 0.5}
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  m_AnchorMax: {x: 0.5, y: 0.5}
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  m_AnchoredPosition: {x: -380.5, y: -243.8}
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  m_AnchoredPosition: {x: -365, y: -191}
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  m_SizeDelta: {x: 100, y: 100}
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  m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2956885785757515831
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@@ -395,7 +395,7 @@ RectTransform:
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  m_PrefabAsset: {fileID: 0}
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  m_GameObject: {fileID: 7566297578841152737}
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  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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  m_LocalPosition: {x: 0, y: 0, z: -0}
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  m_LocalPosition: {x: 0, y: 0, z: 0}
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  m_LocalScale: {x: 1, y: 1, z: 1}
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  m_ConstrainProportionsScale: 0
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  m_Children: []
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@@ -403,7 +403,7 @@ RectTransform:
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  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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  m_AnchorMin: {x: 0.5, y: 0.5}
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  m_AnchorMax: {x: 0.5, y: 0.5}
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  m_AnchoredPosition: {x: -418, y: -275}
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  m_AnchoredPosition: {x: -265, y: -231}
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  m_SizeDelta: {x: 134.5, y: 109.16}
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  m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3332157730834607231
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@@ -637,6 +637,10 @@ PrefabInstance:
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      propertyPath: m_Layer
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      value: 10
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      objectReference: {fileID: 0}
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    - target: {fileID: 4664400905834316538, guid: abb3f2146f967be4e9dfd6069915f42c, type: 3}
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      propertyPath: m_UiScaleMode
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      value: 1
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      objectReference: {fileID: 0}
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    - target: {fileID: 4766397035718395917, guid: abb3f2146f967be4e9dfd6069915f42c, type: 3}
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      propertyPath: dataBullet
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      value: 
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