23 lines
557 B
C#
23 lines
557 B
C#
|
using System;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace UnityEngine.Rendering
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Interface for storing the debug settings
|
||
|
/// </summary>
|
||
|
public interface IDebugDisplaySettings : IDebugDisplaySettingsQuery
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Reset the stored debug settings
|
||
|
/// </summary>
|
||
|
void Reset();
|
||
|
|
||
|
/// <summary>
|
||
|
/// Executes an action for each element
|
||
|
/// </summary>
|
||
|
/// <param name="onExecute"></param>
|
||
|
void ForEach(Action<IDebugDisplaySettingsData> onExecute);
|
||
|
}
|
||
|
}
|