23 lines
557 B
C#
23 lines
557 B
C#
using System;
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using UnityEngine;
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namespace UnityEngine.Rendering
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{
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/// <summary>
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/// Interface for storing the debug settings
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/// </summary>
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public interface IDebugDisplaySettings : IDebugDisplaySettingsQuery
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{
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/// <summary>
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/// Reset the stored debug settings
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/// </summary>
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void Reset();
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/// <summary>
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/// Executes an action for each element
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/// </summary>
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/// <param name="onExecute"></param>
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void ForEach(Action<IDebugDisplaySettingsData> onExecute);
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}
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}
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