mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Documentation~/And-Node.md

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2024-09-20 20:30:10 +02:00
# And Node
## Description
Returns true if both the inputs **A** and **B** are true. This is useful for [Branching](Branch-Node.md).
## Ports
| Name | Direction | Type | Binding | Description |
|:------------ |:-------------|:-----|:---|:---|
| A | Input | Boolean | None | First input value |
| B | Input | Boolean | None | Second input value |
| Out | Output | Boolean | None | Output value |
## Generated Code Example
```
void Unity_And(float A, float B, out float Out)
{
Out = A && B;
}
```