138 lines
7.0 KiB
C#
138 lines
7.0 KiB
C#
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namespace UnityEditor.ShaderGraph
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{
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[GenerationAPI]
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internal static class Structs
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{
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public static StructDescriptor Attributes = new StructDescriptor()
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{
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name = "Attributes",
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packFields = false,
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fields = new FieldDescriptor[]
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{
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StructFields.Attributes.positionOS,
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StructFields.Attributes.normalOS,
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StructFields.Attributes.tangentOS,
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StructFields.Attributes.uv0,
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StructFields.Attributes.uv1,
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StructFields.Attributes.uv2,
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StructFields.Attributes.uv3,
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StructFields.Attributes.color,
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StructFields.Attributes.instanceID,
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StructFields.Attributes.weights,
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StructFields.Attributes.indices,
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StructFields.Attributes.vertexID,
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}
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};
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public static StructDescriptor VertexDescriptionInputs = new StructDescriptor()
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{
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name = "VertexDescriptionInputs",
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packFields = false,
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fields = new FieldDescriptor[]
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{
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StructFields.VertexDescriptionInputs.ObjectSpaceNormal,
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StructFields.VertexDescriptionInputs.ViewSpaceNormal,
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StructFields.VertexDescriptionInputs.WorldSpaceNormal,
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StructFields.VertexDescriptionInputs.TangentSpaceNormal,
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StructFields.VertexDescriptionInputs.ObjectSpaceTangent,
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StructFields.VertexDescriptionInputs.ViewSpaceTangent,
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StructFields.VertexDescriptionInputs.WorldSpaceTangent,
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StructFields.VertexDescriptionInputs.TangentSpaceTangent,
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StructFields.VertexDescriptionInputs.ObjectSpaceBiTangent,
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StructFields.VertexDescriptionInputs.ViewSpaceBiTangent,
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StructFields.VertexDescriptionInputs.WorldSpaceBiTangent,
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StructFields.VertexDescriptionInputs.TangentSpaceBiTangent,
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StructFields.VertexDescriptionInputs.ObjectSpaceViewDirection,
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StructFields.VertexDescriptionInputs.ViewSpaceViewDirection,
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StructFields.VertexDescriptionInputs.WorldSpaceViewDirection,
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StructFields.VertexDescriptionInputs.TangentSpaceViewDirection,
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StructFields.VertexDescriptionInputs.ObjectSpacePosition,
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StructFields.VertexDescriptionInputs.ViewSpacePosition,
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StructFields.VertexDescriptionInputs.WorldSpacePosition,
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StructFields.VertexDescriptionInputs.TangentSpacePosition,
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StructFields.VertexDescriptionInputs.AbsoluteWorldSpacePosition,
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StructFields.VertexDescriptionInputs.ObjectSpacePositionPredisplacement,
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StructFields.VertexDescriptionInputs.ViewSpacePositionPredisplacement,
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StructFields.VertexDescriptionInputs.WorldSpacePositionPredisplacement,
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StructFields.VertexDescriptionInputs.TangentSpacePositionPredisplacement,
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StructFields.VertexDescriptionInputs.AbsoluteWorldSpacePositionPredisplacement,
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StructFields.VertexDescriptionInputs.ScreenPosition,
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StructFields.VertexDescriptionInputs.NDCPosition,
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StructFields.VertexDescriptionInputs.PixelPosition,
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StructFields.VertexDescriptionInputs.uv0,
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StructFields.VertexDescriptionInputs.uv1,
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StructFields.VertexDescriptionInputs.uv2,
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StructFields.VertexDescriptionInputs.uv3,
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StructFields.VertexDescriptionInputs.VertexColor,
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StructFields.VertexDescriptionInputs.TimeParameters,
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StructFields.VertexDescriptionInputs.BoneWeights,
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StructFields.VertexDescriptionInputs.BoneIndices,
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StructFields.VertexDescriptionInputs.VertexID,
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}
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};
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public static StructDescriptor SurfaceDescriptionInputs = new StructDescriptor()
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{
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name = "SurfaceDescriptionInputs",
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packFields = false,
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populateWithCustomInterpolators = true,
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fields = new FieldDescriptor[]
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{
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StructFields.SurfaceDescriptionInputs.ObjectSpaceNormal,
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StructFields.SurfaceDescriptionInputs.ViewSpaceNormal,
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StructFields.SurfaceDescriptionInputs.WorldSpaceNormal,
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StructFields.SurfaceDescriptionInputs.TangentSpaceNormal,
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StructFields.SurfaceDescriptionInputs.ObjectSpaceTangent,
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StructFields.SurfaceDescriptionInputs.ViewSpaceTangent,
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StructFields.SurfaceDescriptionInputs.WorldSpaceTangent,
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StructFields.SurfaceDescriptionInputs.TangentSpaceTangent,
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StructFields.SurfaceDescriptionInputs.ObjectSpaceBiTangent,
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StructFields.SurfaceDescriptionInputs.ViewSpaceBiTangent,
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StructFields.SurfaceDescriptionInputs.WorldSpaceBiTangent,
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StructFields.SurfaceDescriptionInputs.TangentSpaceBiTangent,
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StructFields.SurfaceDescriptionInputs.ObjectSpaceViewDirection,
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StructFields.SurfaceDescriptionInputs.ViewSpaceViewDirection,
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StructFields.SurfaceDescriptionInputs.WorldSpaceViewDirection,
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StructFields.SurfaceDescriptionInputs.TangentSpaceViewDirection,
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StructFields.SurfaceDescriptionInputs.ObjectSpacePosition,
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StructFields.SurfaceDescriptionInputs.ViewSpacePosition,
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StructFields.SurfaceDescriptionInputs.WorldSpacePosition,
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StructFields.SurfaceDescriptionInputs.TangentSpacePosition,
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StructFields.SurfaceDescriptionInputs.AbsoluteWorldSpacePosition,
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StructFields.SurfaceDescriptionInputs.ObjectSpacePositionPredisplacement,
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StructFields.SurfaceDescriptionInputs.ViewSpacePositionPredisplacement,
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StructFields.SurfaceDescriptionInputs.WorldSpacePositionPredisplacement,
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StructFields.SurfaceDescriptionInputs.TangentSpacePositionPredisplacement,
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StructFields.SurfaceDescriptionInputs.AbsoluteWorldSpacePositionPredisplacement,
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StructFields.SurfaceDescriptionInputs.ScreenPosition,
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StructFields.SurfaceDescriptionInputs.NDCPosition,
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StructFields.SurfaceDescriptionInputs.PixelPosition,
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StructFields.SurfaceDescriptionInputs.uv0,
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StructFields.SurfaceDescriptionInputs.uv1,
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StructFields.SurfaceDescriptionInputs.uv2,
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StructFields.SurfaceDescriptionInputs.uv3,
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StructFields.SurfaceDescriptionInputs.VertexColor,
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StructFields.SurfaceDescriptionInputs.TimeParameters,
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StructFields.SurfaceDescriptionInputs.FaceSign,
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StructFields.SurfaceDescriptionInputs.BoneWeights,
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StructFields.SurfaceDescriptionInputs.BoneIndices,
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StructFields.SurfaceDescriptionInputs.VertexID,
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}
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};
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}
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}
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