mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Documentation~/Arctangent2-Node.md
2024-09-20 20:30:10 +02:00

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# Arctangent2 Node
## Description
Returns the arctangent of the values of both input **A** and input **B**. The signs (whether they are positive or negative values) of the input values are used to determine whether the output components, or channels, are positive or negative within a range of -Pi to Pi.
## Ports
| Name | Direction | Type | Description |
|:------------ |:-------------|:-----|:---|
| A | Input | Dynamic Vector | First input value |
| B | Input | Dynamic Vector | Second input value |
| Out | Output | Dynamic Vector | Output value |
## Generated Code Example
The following example code represents one possible outcome of this node.
```
void Unity_Arctangent2_float4(float4 A, float4 B, out float4 Out)
{
Out = atan2(A, B);
}
```