mathe/Library/PackageCache/com.unity.shadergraph@14.0.8/Documentation~/snippets/sample-nodes/nodes-sample-ddx-table.md
2024-09-20 20:30:10 +02:00

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title
nodes-sample-ddx-table
DDX Float DDY
NOTE

The DDX Input port only displays if Mip Sampling Mode is Gradient. For more information, see Additional node settings.

The specific DDX value to use to calculate the texture's mip when sampling. For more information on DDX values for mipmaps, see Mipmaps introduction in the Unity User Manual.