Lighting
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@@ -130,15 +130,17 @@ LastLevel=/Game/Map
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[AssetEditorSubsystem]
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CleanShutdown=True
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OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner
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OpenAssetsAtExit=/Game/Blueprints/BP_Projectile.BP_Projectile
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OpenAssetsAtExit=/Game/Blueprints/BP_GameInstance.BP_GameInstance
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OpenAssetsAtExit=/Game/Materials/gen2.gen2
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OpenAssetsAtExit=/Game/Materials/gen.gen
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OpenAssetsAtExit=/Game/Materials/Säule.Säule
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OpenAssetsAtExit=/Game/Materials/Säule_destroyed.Säule_destroyed
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OpenAssetsAtExit=/Game/Materials/Treppe.Treppe
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[RootWindow]
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ScreenPosition=X=58.400 Y=0.000
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ScreenPosition=X=56.800 Y=39.200
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WindowSize=X=1310.400 Y=750.400
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WindowSize=X=1307.200 Y=747.200
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WindowSize=X=1308.800 Y=748.800
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None=======
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InitiallyMaximized=True
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@@ -167,7 +169,7 @@ ContentBrowserTab1.ActiveTypeFilters=
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ContentBrowserTab1.EnabledTypeFilters=
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ContentBrowserTab1.ActiveFrontendFilters=
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ContentBrowserTab1.EnabledFrontendFilters=
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ContentBrowserTab1.SelectedPaths=/Game
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ContentBrowserTab1.SelectedPaths=/Game/Materials
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ContentBrowserTab1.PluginFilters=
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ContentBrowserTab1.Favorites.SelectedPaths=
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FavoritePaths=
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@@ -1814,6 +1816,8 @@ K2Node_Timeline.GraphNodeDetail=True
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BP_Projectile_C.Tick=True
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BP_GameInstance_C.Default=True
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K2Node_CallFunction.Graph=True
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MaterialExpressionFunctionOutput.MaterialExpressionFunctionOutput=True
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MaterialExpressionFunctionOutput.MaterialExpression=True
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[PluginBrowser]
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InstalledPlugins=XRVisualization
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@@ -1936,26 +1940,26 @@ bConvertSceneUnit=False
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LastLogListing=PIE
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[ContentBrowserRecent]
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MRUItem0=/Game/Map
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MRUItem1=/Game/Blueprints/BP_GameInstance
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MRUItem2=/Game/Blueprints/BP_Projectile
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MRUItem3=/Game/Blueprints/BP_Spawner
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MRUItem4=/Game/Emmy_Testing
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MRUItem5=/Game/Assets/FallenKugel
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MRUItem6=/Game/Assets/door_Cube
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MRUItem7=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
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MRUItem8=/Game/Blueprints/BP_Lever
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MRUItem9=/Game/Blueprints/BP_Door
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MRUItem10=/Game/Blueprints/BP_CheckpointGame
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MRUItem11=/Game/Blueprints/BP_BrokenPlattform
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MRUItem12=/Game/Blueprints/BP_Deathbox
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MRUItem13=/Game/Blueprints/Materials/grastexture
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MRUItem14=/Game/Blueprints/Foliage/gras
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MRUItem15=/Game/Blueprints/Elevator
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MRUItem16=/Game/Blueprints/Blueprints/BP_Deathbox
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MRUItem17=/Game/Assets/treppe_Cube_001
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MRUItem18=/Game/Assets/treppe_Cube
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MRUItem19=/Game/Shader+Effekte/Flamethrower
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MRUItem0=/Game/Textures/Treppe/Treppe_Roughness
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MRUItem1=/Game/Textures/Treppe/Treppe_Mixed_AO
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MRUItem2=/Game/Materials/Treppe
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MRUItem3=/Game/Textures/Säule_destroyed/Material_Roughness
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MRUItem4=/Game/Textures/Säule_destroyed/Material_Mixed_AO
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MRUItem5=/Game/Materials/Säule_destroyed
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MRUItem6=/Game/Textures/Säule/Material_Roughness
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MRUItem7=/Game/Textures/Säule/Material_Mixed_AO
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MRUItem8=/Game/Materials/Säule
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MRUItem9=/Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals
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MRUItem10=/Game/Materials/gen
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MRUItem11=/Game/Materials/gen2
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MRUItem12=/Game/Map
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MRUItem13=/Game/Blueprints/BP_GameInstance
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MRUItem14=/Game/Blueprints/BP_Projectile
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MRUItem15=/Game/Blueprints/BP_Spawner
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MRUItem16=/Game/Emmy_Testing
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MRUItem17=/Game/Assets/FallenKugel
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MRUItem18=/Game/Assets/door_Cube
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MRUItem19=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
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[AssetEditorToolkitTabLocation]
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/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
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@@ -1994,6 +1998,13 @@ None=======
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/Game/Blueprints/BP_Lever.BP_Lever=0
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/Game/Assets/door_Cube.door_Cube=0
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/Game/Blueprints/BP_Projectile.BP_Projectile=0
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/Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.BlendAngleCorrectedNormals=0
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/Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO=0
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/Game/Textures/Säule/Material_Roughness.Material_Roughness=0
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/Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO=0
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/Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness=0
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/Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness=0
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/Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO=0
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[MaterialEditor]
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PrimType=1
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@@ -2247,3 +2258,9 @@ IsInSingleInstantiationMode=False
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IsInSpawnInCurrentLevelMode=False
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SingleInstantiationPlacementMode=0
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[LightingBuildOptions]
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QualityLevel=1
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OnlyBuildSelected=False
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OnlyBuildSelectedLevels=False
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OnlyBuildVisibility=False
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Saved/Logs/DesertGame-backup-2024.07.03-09.01.23.log
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1924
Saved/Logs/DesertGame-backup-2024.07.03-09.01.23.log
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