Map Aufbau Anfang
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parent
2b59b35e36
commit
5d877f5813
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Content/Assets/Material.uasset
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Content/Assets/saeule.uasset
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Content/Map.umap
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Content/Materials/Säule.uasset
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Content/Materials/gen.uasset
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Content/Materials/gen2.uasset
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Content/Textures/Säule/Material_Base_color.uasset
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Content/Textures/Säule/Material_Normal_DirectX.uasset
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Content/Textures/Säule/Material_Roughness.uasset
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Content/Textures/Säule_destroyed/Material_Base_color.uasset
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Content/Textures/Säule_destroyed/Material_Height.uasset
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Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset
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Content/Textures/Säule_destroyed/Material_Normal_DirectX.uasset
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Content/Textures/Säule_destroyed/Material_Roughness.uasset
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Content/Textures/gen/M_Sandstone_basecolor.uasset
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Content/Textures/gen/M_Sandstone_height.uasset
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Content/Textures/gen/M_Sandstone_normal.uasset
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Saved/Autosaves/Game/Assets/saeule_Auto2.uasset
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Saved/Autosaves/Game/Assets/saeule_destroyed_Auto2.uasset
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Saved/Autosaves/Game/Textures/Säule/Material_Height_Auto3.uasset
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Saved/Autosaves/Game/Textures/Säule/Material_Normal_Auto3.uasset
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@ -1,5 +0,0 @@
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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@ -1,5 +0,0 @@
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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@ -1,5 +0,0 @@
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[CrashReportClient]
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bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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@ -130,12 +130,10 @@ LastLevel=/Game/Emmy_Testing
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[AssetEditorSubsystem]
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CleanShutdown=True
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OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner
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OpenAssetsAtExit=/Game/Blueprints/BP_Deathbox.BP_Deathbox
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[RootWindow]
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ScreenPosition=X=56.800 Y=39.200
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WindowSize=X=1304.000 Y=744.000
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ScreenPosition=X=58.400 Y=0.000
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WindowSize=X=1310.400 Y=750.400
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InitiallyMaximized=True
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[SlateAdditionalLayoutConfig]
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@ -163,7 +161,7 @@ ContentBrowserTab1.ActiveTypeFilters=
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ContentBrowserTab1.EnabledTypeFilters=
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ContentBrowserTab1.ActiveFrontendFilters=
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ContentBrowserTab1.EnabledFrontendFilters=
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ContentBrowserTab1.SelectedPaths=/Game/Blueprints
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ContentBrowserTab1.SelectedPaths=/Game
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ContentBrowserTab1.PluginFilters=
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ContentBrowserTab1.Favorites.SelectedPaths=
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FavoritePaths=
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@ -181,7 +179,7 @@ AssetPropertyPicker.ThumbnailSizeScale=0.100000
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AssetPropertyPicker.CurrentViewType=0
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[Directories2]
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UNR=../../../../../../Users/bib/Documents/GARGame/Content
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UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content
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BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/
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FBX=../../../../../../Users/bib/Documents/GARGame/Content/
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FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/
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@ -1079,13 +1077,28 @@ ExternalImagePicker.TimeStamp=2024.05.13-09.53.39
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ExternalImagePicker.LastCompileMethod=Unknown
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StaticMeshEditor.TimeStamp=2024.05.13-09.53.46
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StaticMeshEditor.LastCompileMethod=Unknown
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TextureEditor.TimeStamp=2024.05.13-09.54.05
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TextureEditor.LastCompileMethod=Unknown
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UATHelper.TimeStamp=2024.05.13-09.54.05
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UATHelper.LastCompileMethod=Unknown
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[MRU]
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MRUItem0=/Game/Emmy_Testing
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MRUItem1=/Game/Map
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MRUItem0=/Game/Map
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MRUItem1=/Game/Emmy_Testing
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MRUItem2=/Game/Test
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[PlacementMode]
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RecentlyPlaced=/Game/Materials/gen.gen;
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RecentlyPlaced=/Game/Materials/gen2.gen2;
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RecentlyPlaced=/Game/Materials/Säule.Säule;
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RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
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RecentlyPlaced=/Game/Materials/Treppe.Treppe;
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RecentlyPlaced=/Game/Assets/saeule.saeule;
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RecentlyPlaced=/Game/Assets/saeule_destroyed.saeule_destroyed;
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RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
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RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
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RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001;
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RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002;
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RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox;
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RecentlyPlaced=/Game/Blueprints/Elevator.Elevator;
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RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame;
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@ -1094,18 +1107,7 @@ RecentlyPlaced=/Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_
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RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower;
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RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
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RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
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RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
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RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0
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RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
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RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
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RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire;
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RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0
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RecentlyPlaced=/Game/Assets/Vase1.Vase1;
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RecentlyPlaced=/Game/Assets/Vase2.Vase2;
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RecentlyPlaced=/Game/Assets/Vase3.Vase3;
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RecentlyPlaced=/Game/Materials/FallenStein.FallenStein;
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RecentlyPlaced=/Game/Assets/FallenKugel.FallenKugel;
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RecentlyPlaced=/Game/Materials/Island.Island;
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[DetailCategories]
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Actor.TransformCommon=True
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@ -1692,6 +1694,28 @@ BP_Spawner_C.Collision=True
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BP_Spawner_C.Actor=True
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BP_Spawner_C.Input=True
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BP_Deathbox_C.TransformCommon=True
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GeomModifier_Pen.Settings=True
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Texture2D.Compression=True
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Texture2D.Texture=True
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Texture2D.File Path=True
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Texture2D.Adjustments=True
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Texture2D.LevelOfDetail=True
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Texture2D.Compositing=True
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MaterialExpressionPanner.MaterialExpressionPanner=True
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MaterialExpressionPanner.MaterialExpression=True
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MaterialExpressionDivide.MaterialExpressionDivide=True
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MaterialExpressionDivide.MaterialExpression=True
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MaterialExpressionAdd.MaterialExpressionAdd=True
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MaterialExpressionAdd.MaterialExpression=True
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MaterialExpressionAppendVector.MaterialExpression=True
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MaterialExpressionConstant.MaterialExpressionConstant=True
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MaterialExpressionConstant.MaterialExpression=True
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MaterialExpressionOneMinus.MaterialExpression=True
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BP_CheckpointGame_C.TransformCommon=True
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BP_CheckpointGame_C.Rendering=True
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BP_CheckpointGame_C.Replication=True
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BP_CheckpointGame_C.Collision=True
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BP_CheckpointGame_C.Actor=True
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[PluginBrowser]
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InstalledPlugins=XRVisualization
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@ -1699,7 +1723,6 @@ InstalledPlugins=XRVisualization
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[/Script/UnrealEd.MaterialEditorOptions]
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bHideUnrelatedNodes=False
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bUseUnsortedMenus=False
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bShowGrid=False
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[FBX_Import_UI_Option_FbxImportUI]
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bOverrideFullName=True
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@ -1815,26 +1838,26 @@ bConvertSceneUnit=False
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LastLogListing=FBXImport
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[ContentBrowserRecent]
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MRUItem0=/Game/Blueprints/BP_Deathbox
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MRUItem1=/Game/Blueprints/BP_Spawner
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MRUItem2=/Game/Blueprints/Materials/grastexture
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MRUItem3=/Game/Blueprints/Foliage/gras
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MRUItem4=/Game/Blueprints/Elevator
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MRUItem5=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
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MRUItem6=/Game/Blueprints/Blueprints/BP_Deathbox
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MRUItem7=/Game/Emmy_Testing
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MRUItem8=/Game/Assets/treppe_Cube_001
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MRUItem9=/Game/Assets/treppe_Cube
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MRUItem10=/Game/Shader+Effekte/Flamethrower
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MRUItem11=/Game/Shader+Effekte/FireSmall
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MRUItem12=/Game/Shader+Effekte/Fire
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MRUItem13=/Game/Shader+Effekte/Fire_Matrial
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MRUItem14=/Game/Materials/FallenStein
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MRUItem15=/Game/Materials/Island
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MRUItem16=/Game/Textures/Island/Island
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MRUItem17=/Game/Assets/lambert1_002
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MRUItem18=/Game/Map
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MRUItem19=/Game/Materials/Treppe
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MRUItem0=/Game/Textures/Treppe/Treppe_Normal_DirectX
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MRUItem1=/Game/Materials/Treppe
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MRUItem2=/Game/Textures/gen/M_Sandstone_normal
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MRUItem3=/Game/Textures/Säule_destroyed/Material_Base_color
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MRUItem4=/Game/Textures/Säule_destroyed/Material_Normal_DirectX
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MRUItem5=/Game/Textures/gen/M_Sandstone_basecolor
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MRUItem6=/Game/Map
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MRUItem7=/Game/Materials/gen2
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MRUItem8=/Game/Materials/gen
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MRUItem9=/Game/Materials/Säule_destroyed
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MRUItem10=/Game/Materials/Säule
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MRUItem11=/Game/Emmy_Testing
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MRUItem12=/Game/Textures/gen/M_Sandstone_roughness
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MRUItem13=/Game/Blueprints/BP_Deathbox
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MRUItem14=/Game/Blueprints/BP_Spawner
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MRUItem15=/Game/Blueprints/Materials/grastexture
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MRUItem16=/Game/Blueprints/Foliage/gras
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MRUItem17=/Game/Blueprints/Elevator
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MRUItem18=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
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MRUItem19=/Game/Blueprints/Blueprints/BP_Deathbox
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[AssetEditorToolkitTabLocation]
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/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
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@ -1853,6 +1876,17 @@ MRUItem19=/Game/Materials/Treppe
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/Game/Blueprints/Foliage/gras.gras=0
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/Game/Blueprints/Materials/grastexture.grastexture=0
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/Game/Blueprints/Elevator.Elevator=0
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/Game/Blueprints/BP_Spawner.BP_Spawner=1
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/Game/Blueprints/BP_Deathbox.BP_Deathbox=1
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/Game/Materials/Säule.Säule=1
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/Game/Materials/Säule_destroyed.Säule_destroyed=1
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/Game/Materials/gen.gen=1
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/Game/Materials/gen2.gen2=1
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/Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor=1
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/Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX=1
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/Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color=1
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/Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal=1
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/Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX=1
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[MaterialEditor]
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PrimType=1
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@ -1938,7 +1972,7 @@ CapsuleComponent=
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[DetailPropertyExpansion]
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MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
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MaterialExpression="\"Object.DefaultValue\" "
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MaterialExpression=
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Object=
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MaterialExpressionScalarParameter="\"Object.DefaultValue\" "
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MaterialExpressionParameter="\"Object.DefaultValue\" "
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@ -1946,6 +1980,9 @@ ThirdPersonCharacter_C="\"Object.Character.Mesh.Object.Rendering.CustomPrimitive
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Character="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
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Pawn="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
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MaterialExpressionVectorParameter="\"Object.DefaultValue\" "
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GeomModifier_Pen="\"Object.Settings\" "
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GeomModifier_Edit="\"Object.Settings\" "
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GeomModifier="\"Object.Settings\" "
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[/Script/UnrealEd.EditorLoadingSavingSettings]
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bSCCUseGlobalSettings=False
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