Map Aufbau Anfang

This commit is contained in:
Angeline Staiger 2024-07-01 12:18:25 +02:00
parent 2b59b35e36
commit 5d877f5813
66 changed files with 13373 additions and 9137 deletions

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 48 KiB

After

Width:  |  Height:  |  Size: 46 KiB

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1,5 +0,0 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -1,5 +0,0 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -1,5 +0,0 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -130,12 +130,10 @@ LastLevel=/Game/Emmy_Testing
[AssetEditorSubsystem] [AssetEditorSubsystem]
CleanShutdown=True CleanShutdown=True
OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner
OpenAssetsAtExit=/Game/Blueprints/BP_Deathbox.BP_Deathbox
[RootWindow] [RootWindow]
ScreenPosition=X=56.800 Y=39.200 ScreenPosition=X=58.400 Y=0.000
WindowSize=X=1304.000 Y=744.000 WindowSize=X=1310.400 Y=750.400
InitiallyMaximized=True InitiallyMaximized=True
[SlateAdditionalLayoutConfig] [SlateAdditionalLayoutConfig]
@ -163,7 +161,7 @@ ContentBrowserTab1.ActiveTypeFilters=
ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/Blueprints ContentBrowserTab1.SelectedPaths=/Game
ContentBrowserTab1.PluginFilters= ContentBrowserTab1.PluginFilters=
ContentBrowserTab1.Favorites.SelectedPaths= ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths= FavoritePaths=
@ -181,7 +179,7 @@ AssetPropertyPicker.ThumbnailSizeScale=0.100000
AssetPropertyPicker.CurrentViewType=0 AssetPropertyPicker.CurrentViewType=0
[Directories2] [Directories2]
UNR=../../../../../../Users/bib/Documents/GARGame/Content UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content
BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/ BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/
FBX=../../../../../../Users/bib/Documents/GARGame/Content/ FBX=../../../../../../Users/bib/Documents/GARGame/Content/
FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/ FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/
@ -1079,13 +1077,28 @@ ExternalImagePicker.TimeStamp=2024.05.13-09.53.39
ExternalImagePicker.LastCompileMethod=Unknown ExternalImagePicker.LastCompileMethod=Unknown
StaticMeshEditor.TimeStamp=2024.05.13-09.53.46 StaticMeshEditor.TimeStamp=2024.05.13-09.53.46
StaticMeshEditor.LastCompileMethod=Unknown StaticMeshEditor.LastCompileMethod=Unknown
TextureEditor.TimeStamp=2024.05.13-09.54.05
TextureEditor.LastCompileMethod=Unknown
UATHelper.TimeStamp=2024.05.13-09.54.05
UATHelper.LastCompileMethod=Unknown
[MRU] [MRU]
MRUItem0=/Game/Emmy_Testing MRUItem0=/Game/Map
MRUItem1=/Game/Map MRUItem1=/Game/Emmy_Testing
MRUItem2=/Game/Test MRUItem2=/Game/Test
[PlacementMode] [PlacementMode]
RecentlyPlaced=/Game/Materials/gen.gen;
RecentlyPlaced=/Game/Materials/gen2.gen2;
RecentlyPlaced=/Game/Materials/Säule.Säule;
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
RecentlyPlaced=/Game/Assets/saeule.saeule;
RecentlyPlaced=/Game/Assets/saeule_destroyed.saeule_destroyed;
RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001;
RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002;
RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox; RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox;
RecentlyPlaced=/Game/Blueprints/Elevator.Elevator; RecentlyPlaced=/Game/Blueprints/Elevator.Elevator;
RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame; RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame;
@ -1094,18 +1107,7 @@ RecentlyPlaced=/Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_
RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower; RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower;
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
RecentlyPlaced=/Game/Assets/Fackel1.Fackel1; RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube;
RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0 RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire;
RecentlyPlaced=/Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0
RecentlyPlaced=/Game/Assets/Vase1.Vase1;
RecentlyPlaced=/Game/Assets/Vase2.Vase2;
RecentlyPlaced=/Game/Assets/Vase3.Vase3;
RecentlyPlaced=/Game/Materials/FallenStein.FallenStein;
RecentlyPlaced=/Game/Assets/FallenKugel.FallenKugel;
RecentlyPlaced=/Game/Materials/Island.Island;
[DetailCategories] [DetailCategories]
Actor.TransformCommon=True Actor.TransformCommon=True
@ -1692,6 +1694,28 @@ BP_Spawner_C.Collision=True
BP_Spawner_C.Actor=True BP_Spawner_C.Actor=True
BP_Spawner_C.Input=True BP_Spawner_C.Input=True
BP_Deathbox_C.TransformCommon=True BP_Deathbox_C.TransformCommon=True
GeomModifier_Pen.Settings=True
Texture2D.Compression=True
Texture2D.Texture=True
Texture2D.File Path=True
Texture2D.Adjustments=True
Texture2D.LevelOfDetail=True
Texture2D.Compositing=True
MaterialExpressionPanner.MaterialExpressionPanner=True
MaterialExpressionPanner.MaterialExpression=True
MaterialExpressionDivide.MaterialExpressionDivide=True
MaterialExpressionDivide.MaterialExpression=True
MaterialExpressionAdd.MaterialExpressionAdd=True
MaterialExpressionAdd.MaterialExpression=True
MaterialExpressionAppendVector.MaterialExpression=True
MaterialExpressionConstant.MaterialExpressionConstant=True
MaterialExpressionConstant.MaterialExpression=True
MaterialExpressionOneMinus.MaterialExpression=True
BP_CheckpointGame_C.TransformCommon=True
BP_CheckpointGame_C.Rendering=True
BP_CheckpointGame_C.Replication=True
BP_CheckpointGame_C.Collision=True
BP_CheckpointGame_C.Actor=True
[PluginBrowser] [PluginBrowser]
InstalledPlugins=XRVisualization InstalledPlugins=XRVisualization
@ -1699,7 +1723,6 @@ InstalledPlugins=XRVisualization
[/Script/UnrealEd.MaterialEditorOptions] [/Script/UnrealEd.MaterialEditorOptions]
bHideUnrelatedNodes=False bHideUnrelatedNodes=False
bUseUnsortedMenus=False bUseUnsortedMenus=False
bShowGrid=False
[FBX_Import_UI_Option_FbxImportUI] [FBX_Import_UI_Option_FbxImportUI]
bOverrideFullName=True bOverrideFullName=True
@ -1815,26 +1838,26 @@ bConvertSceneUnit=False
LastLogListing=FBXImport LastLogListing=FBXImport
[ContentBrowserRecent] [ContentBrowserRecent]
MRUItem0=/Game/Blueprints/BP_Deathbox MRUItem0=/Game/Textures/Treppe/Treppe_Normal_DirectX
MRUItem1=/Game/Blueprints/BP_Spawner MRUItem1=/Game/Materials/Treppe
MRUItem2=/Game/Blueprints/Materials/grastexture MRUItem2=/Game/Textures/gen/M_Sandstone_normal
MRUItem3=/Game/Blueprints/Foliage/gras MRUItem3=/Game/Textures/Säule_destroyed/Material_Base_color
MRUItem4=/Game/Blueprints/Elevator MRUItem4=/Game/Textures/Säule_destroyed/Material_Normal_DirectX
MRUItem5=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter MRUItem5=/Game/Textures/gen/M_Sandstone_basecolor
MRUItem6=/Game/Blueprints/Blueprints/BP_Deathbox MRUItem6=/Game/Map
MRUItem7=/Game/Emmy_Testing MRUItem7=/Game/Materials/gen2
MRUItem8=/Game/Assets/treppe_Cube_001 MRUItem8=/Game/Materials/gen
MRUItem9=/Game/Assets/treppe_Cube MRUItem9=/Game/Materials/Säule_destroyed
MRUItem10=/Game/Shader+Effekte/Flamethrower MRUItem10=/Game/Materials/Säule
MRUItem11=/Game/Shader+Effekte/FireSmall MRUItem11=/Game/Emmy_Testing
MRUItem12=/Game/Shader+Effekte/Fire MRUItem12=/Game/Textures/gen/M_Sandstone_roughness
MRUItem13=/Game/Shader+Effekte/Fire_Matrial MRUItem13=/Game/Blueprints/BP_Deathbox
MRUItem14=/Game/Materials/FallenStein MRUItem14=/Game/Blueprints/BP_Spawner
MRUItem15=/Game/Materials/Island MRUItem15=/Game/Blueprints/Materials/grastexture
MRUItem16=/Game/Textures/Island/Island MRUItem16=/Game/Blueprints/Foliage/gras
MRUItem17=/Game/Assets/lambert1_002 MRUItem17=/Game/Blueprints/Elevator
MRUItem18=/Game/Map MRUItem18=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
MRUItem19=/Game/Materials/Treppe MRUItem19=/Game/Blueprints/Blueprints/BP_Deathbox
[AssetEditorToolkitTabLocation] [AssetEditorToolkitTabLocation]
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1 /Game/Assets/BSurfaceMesh.BSurfaceMesh=1
@ -1853,6 +1876,17 @@ MRUItem19=/Game/Materials/Treppe
/Game/Blueprints/Foliage/gras.gras=0 /Game/Blueprints/Foliage/gras.gras=0
/Game/Blueprints/Materials/grastexture.grastexture=0 /Game/Blueprints/Materials/grastexture.grastexture=0
/Game/Blueprints/Elevator.Elevator=0 /Game/Blueprints/Elevator.Elevator=0
/Game/Blueprints/BP_Spawner.BP_Spawner=1
/Game/Blueprints/BP_Deathbox.BP_Deathbox=1
/Game/Materials/Säule.Säule=1
/Game/Materials/Säule_destroyed.Säule_destroyed=1
/Game/Materials/gen.gen=1
/Game/Materials/gen2.gen2=1
/Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor=1
/Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX=1
/Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color=1
/Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal=1
/Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX=1
[MaterialEditor] [MaterialEditor]
PrimType=1 PrimType=1
@ -1938,7 +1972,7 @@ CapsuleComponent=
[DetailPropertyExpansion] [DetailPropertyExpansion]
MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" " MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
MaterialExpression="\"Object.DefaultValue\" " MaterialExpression=
Object= Object=
MaterialExpressionScalarParameter="\"Object.DefaultValue\" " MaterialExpressionScalarParameter="\"Object.DefaultValue\" "
MaterialExpressionParameter="\"Object.DefaultValue\" " MaterialExpressionParameter="\"Object.DefaultValue\" "
@ -1946,6 +1980,9 @@ ThirdPersonCharacter_C="\"Object.Character.Mesh.Object.Rendering.CustomPrimitive
Character="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" " Character="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
Pawn="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" " Pawn="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
MaterialExpressionVectorParameter="\"Object.DefaultValue\" " MaterialExpressionVectorParameter="\"Object.DefaultValue\" "
GeomModifier_Pen="\"Object.Settings\" "
GeomModifier_Edit="\"Object.Settings\" "
GeomModifier="\"Object.Settings\" "
[/Script/UnrealEd.EditorLoadingSavingSettings] [/Script/UnrealEd.EditorLoadingSavingSettings]
bSCCUseGlobalSettings=False bSCCUseGlobalSettings=False

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

Binary file not shown.