Blueprint Shit
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parent
9cc46ba829
commit
d9c1f6f83d
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Content/Blueprints/CharacterPhysics.uasset
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Content/Blueprints/CharacterPhysics.uasset
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Content/Materials/KugelMat.uasset
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Content/Materials/KugelMat.uasset
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Saved/Autosaves/Game/Materials/KugelMat_Auto1.uasset
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Saved/Autosaves/Game/Materials/KugelMat_Auto1.uasset
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Saved/Autosaves/Game/Materials/KugelMat_Auto2.uasset
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Saved/Autosaves/Game/Materials/KugelMat_Auto2.uasset
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Saved/Autosaves/Game/Materials/Kugel_Auto1.uasset
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Saved/Autosaves/Game/Materials/Kugel_Auto1.uasset
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@ -0,0 +1,5 @@
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[CrashReportClient]
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||||
bHideLogFilesOption=false
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bIsAllowedToCloseWithoutSending=true
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CrashConfigPurgeDays=2
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|
File diff suppressed because one or more lines are too long
@ -127,10 +127,10 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin
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CurrentPosGridSize=1
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[EditorStartup]
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LastLevel=/Game/Map
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LastLevel=/Game/Emmy_Testing
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||||
|
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[AssetEditorSubsystem]
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||||
CleanShutdown=True
|
||||
CleanShutdown=False
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||||
|
||||
[RootWindow]
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ScreenPosition=X=58.400 Y=0.000
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@ -181,6 +181,30 @@ ToolbarOpenBPClass.ThumbnailSizeScale=0.100000
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||||
ToolbarOpenBPClass.CurrentViewType=0
|
||||
AssetPropertyPicker.ThumbnailSizeScale=0.100000
|
||||
AssetPropertyPicker.CurrentViewType=0
|
||||
SequenceBrowser.ActiveTypeFilters=
|
||||
SequenceBrowser.EnabledTypeFilters=
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||||
SequenceBrowser.ActiveFrontendFilters=
|
||||
SequenceBrowser.EnabledFrontendFilters=
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||||
SequenceBrowser.ThumbnailSizeScale=0.100000
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||||
SequenceBrowser.CurrentViewType=2
|
||||
SequenceBrowser.HiddenColumns=Compression Ratio
|
||||
SequenceBrowser.HiddenColumns=Compressed Size (KB)
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||||
SequenceBrowser.HiddenColumns=FrameRate
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SequenceBrowser.HiddenColumns=ImportFileFramerate
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SequenceBrowser.HiddenColumns=ImportResampleFramerate
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SequenceBrowser.HiddenColumns=NumFrames
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SequenceBrowser.HiddenColumns=AdditiveAnimType
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SequenceBrowser.HiddenColumns=RetargetSource
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SequenceBrowser.HiddenColumns=RetargetSourceAsset
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SequenceBrowser.HiddenColumns=Interpolation
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||||
SequenceBrowser.HiddenColumns=bEnableRootMotion
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||||
SequenceBrowser.HiddenColumns=bUseNormalizedRootMotionScale
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SequenceBrowser.HiddenColumns=SequenceLength
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SequenceBrowser.HiddenColumns=Skeleton
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SequenceBrowser.HiddenColumns=ParentAsset
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SequenceBrowser.HiddenColumns=PreviewSkeletalMesh
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SequenceBrowser.HiddenColumns=CurveNameList
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SequenceBrowser.HiddenColumns=Class
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[Directories2]
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UNR=../../../../../../Users/bib/Documents/GAR/Dino Game/Content
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@ -1087,8 +1111,8 @@ UATHelper.TimeStamp=2024.05.13-09.54.05
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UATHelper.LastCompileMethod=Unknown
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[MRU]
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MRUItem0=/Game/Map
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MRUItem1=/Game/Emmy_Testing
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MRUItem0=/Game/Emmy_Testing
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MRUItem1=/Game/Map
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MRUItem2=/Game/Test
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[PlacementMode]
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@ -1804,6 +1828,147 @@ BP_GameInstance_C.Default=True
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K2Node_CallFunction.Graph=True
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MaterialExpressionFunctionOutput.MaterialExpressionFunctionOutput=True
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MaterialExpressionFunctionOutput.MaterialExpression=True
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StaticMeshComponent.MaterialParameters=True
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StaticMeshComponent.HLOD=True
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StaticMeshComponent.Mobile=True
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BP_Spawner_C.LOD=True
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||||
BP_Spawner_C.Cooking=True
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||||
MaterialExpressionConstant3Vector.MaterialExpressionConstant3Vector=True
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MaterialExpressionConstant3Vector.MaterialExpression=True
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PhysicalMaterial.PhysicalMaterial=True
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PhysicalMaterial.Advanced=True
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PhysicalMaterial.Destruction=True
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PhysicalMaterial.PhysicalProperties=True
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ProjectileMovementComponent.Variable=True
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ProjectileMovementComponent.Sockets=True
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ProjectileMovementComponent.Projectile=True
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ProjectileMovementComponent.ProjectileBounces=True
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ProjectileMovementComponent.ProjectileSimulation=True
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ProjectileMovementComponent.ComponentTick=True
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ProjectileMovementComponent.Homing=True
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ProjectileMovementComponent.ProjectileInterpolation=True
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ProjectileMovementComponent.Velocity=True
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ProjectileMovementComponent.PlanarMovement=True
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ProjectileMovementComponent.MovementComponent=True
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ProjectileMovementComponent.Tags=True
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ProjectileMovementComponent.ComponentReplication=True
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ProjectileMovementComponent.Activation=True
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ProjectileMovementComponent.Cooking=True
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ProjectileMovementComponent.Events=True
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SkeletalMeshComponent.Variable=True
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SkeletalMeshComponent.TransformCommon=True
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SkeletalMeshComponent.Sockets=True
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SkeletalMeshComponent.Animation=True
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SkeletalMeshComponent.Mesh=True
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SkeletalMeshComponent.Materials=True
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SkeletalMeshComponent.ComponentTick=True
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SkeletalMeshComponent.Clothing=True
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SkeletalMeshComponent.MasterPoseComponent=True
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SkeletalMeshComponent.Physics=True
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SkeletalMeshComponent.ClothingSimulation=True
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SkeletalMeshComponent.Collision=True
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SkeletalMeshComponent.Lighting=True
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SkeletalMeshComponent.Rendering=True
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SkeletalMeshComponent.SkinWeights=True
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SkeletalMeshComponent.Navigation=True
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SkeletalMeshComponent.VirtualTexture=True
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SkeletalMeshComponent.Tags=True
|
||||
SkeletalMeshComponent.ComponentReplication=True
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SkeletalMeshComponent.Activation=True
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SkeletalMeshComponent.Cooking=True
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SkeletalMeshComponent.Events=True
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CameraComponent.Variable=True
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CameraComponent.TransformCommon=True
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CameraComponent.Sockets=True
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CameraComponent.CameraSettings=True
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CameraComponent.CameraOptions=True
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CameraComponent.Camera=True
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CameraComponent.PostProcess=True
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CameraComponent.ComponentTick=True
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CameraComponent.Lens=True
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CameraComponent.Color Grading=True
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CameraComponent.Rendering Features=True
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CameraComponent.Tags=True
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CameraComponent.ComponentReplication=True
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CameraComponent.Activation=True
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CameraComponent.Cooking=True
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CameraComponent.Events=True
|
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CapsuleComponent.Variable=True
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||||
CapsuleComponent.Sockets=True
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||||
CapsuleComponent.ComponentTick=True
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||||
CapsuleComponent.ComponentReplication=True
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||||
CapsuleComponent.Events=True
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||||
MaterialExpressionWorldPosition.UMaterialExpressionWorldPosition=True
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MaterialExpressionWorldPosition.MaterialExpression=True
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||||
BP_Checkpoint_C.Default=True
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||||
SphereComponent.Variable=True
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||||
SphereComponent.TransformCommon=True
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||||
SphereComponent.Sockets=True
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||||
SphereComponent.Shape=True
|
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SphereComponent.Navigation=True
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SphereComponent.ComponentTick=True
|
||||
SphereComponent.Rendering=True
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SphereComponent.Physics=True
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SphereComponent.Collision=True
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SphereComponent.Tags=True
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SphereComponent.ComponentReplication=True
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SphereComponent.Cooking=True
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SphereComponent.Events=True
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CharacterMovementComponent.Variable=True
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CharacterMovementComponent.Sockets=True
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CharacterMovementComponent.Character Movement (General Settings)=True
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CharacterMovementComponent.Character Movement: Walking=True
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CharacterMovementComponent.Character Movement: Jumping / Falling=True
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CharacterMovementComponent.ComponentTick=True
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CharacterMovementComponent.Character Movement (Networking)=True
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CharacterMovementComponent.Character Movement: Swimming=True
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CharacterMovementComponent.Character Movement: Flying=True
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CharacterMovementComponent.Character Movement: Custom Movement=True
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CharacterMovementComponent.Character Movement (Rotation Settings)=True
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CharacterMovementComponent.Character Movement: Physics Interaction=True
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CharacterMovementComponent.Character Movement=True
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CharacterMovementComponent.Character Movement: Avoidance=True
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CharacterMovementComponent.RootMotion=True
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CharacterMovementComponent.Character Movement: NavMesh Movement=True
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CharacterMovementComponent.NavMovement=True
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CharacterMovementComponent.Velocity=True
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CharacterMovementComponent.PlanarMovement=True
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CharacterMovementComponent.MovementComponent=True
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CharacterMovementComponent.Tags=True
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CharacterMovementComponent.ComponentReplication=True
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CharacterMovementComponent.Activation=True
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CharacterMovementComponent.Cooking=True
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CharacterMovementComponent.Events=True
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ArrowComponent.Events=True
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ArrowComponent.Cooking=True
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ArrowComponent.ComponentReplication=True
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||||
ArrowComponent.Tags=True
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ArrowComponent.Navigation=True
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ArrowComponent.ComponentTick=True
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||||
ArrowComponent.Rendering=True
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||||
ArrowComponent.ArrowComponent=True
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ArrowComponent.Sockets=True
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||||
ArrowComponent.TransformCommon=True
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ArrowComponent.Variable=True
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EdGraph.Graph=True
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EdGraph.Inputs=True
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EdGraph.Outputs=True
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ThirdPerson_AnimBP_C.Default=True
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ThirdPerson_AnimBP_C.RootMotion=True
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ThirdPerson_AnimBP_C.Notifies=True
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BlendSpace1D.InputInterpolation=True
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||||
BlendSpace1D.Axis Settings=True
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BlendSpace1D.AdditiveSettings=True
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||||
BlendSpace1D.BlendSamples=True
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BlendSpace1D.Animation=True
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||||
BlendSpace1D.SampleInterpolation=True
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BlendSpace1D.AnimationNotifies=True
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||||
BlendSpace1D.MetaData=True
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||||
BlendSpace1D.Thumbnail=True
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||||
AnimationGraph.Inputs=True
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||||
AnimationGraph.GraphBlending=True
|
||||
AnimGraphNode_StateMachine.GraphNodeDetail=True
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AnimGraphNode_StateMachine.Settings=True
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[PluginBrowser]
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||||
InstalledPlugins=XRVisualization
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@ -1811,6 +1976,7 @@ InstalledPlugins=XRVisualization
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[/Script/UnrealEd.MaterialEditorOptions]
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bHideUnrelatedNodes=False
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||||
bUseUnsortedMenus=False
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bShowGrid=False
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||||
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||||
[FBX_Import_UI_Option_FbxImportUI]
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bOverrideFullName=True
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@ -1923,29 +2089,29 @@ bForceFrontXAxis=False
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bConvertSceneUnit=False
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[MessageLog]
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LastLogListing=FBXImport
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LastLogListing=PIE
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[ContentBrowserRecent]
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||||
MRUItem0=/Game/Map
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MRUItem1=/Game/Textures/Treppe/Treppe_Roughness
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||||
MRUItem2=/Game/Textures/Treppe/Treppe_Mixed_AO
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||||
MRUItem3=/Game/Materials/Treppe
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||||
MRUItem4=/Game/Textures/Säule_destroyed/Material_Roughness
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MRUItem5=/Game/Textures/Säule_destroyed/Material_Mixed_AO
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||||
MRUItem6=/Game/Materials/Säule_destroyed
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MRUItem7=/Game/Textures/Säule/Material_Roughness
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MRUItem8=/Game/Textures/Säule/Material_Mixed_AO
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MRUItem9=/Game/Materials/Säule
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MRUItem10=/Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals
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MRUItem11=/Game/Materials/gen
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MRUItem12=/Game/Materials/gen2
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||||
MRUItem13=/Game/Blueprints/BP_GameInstance
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||||
MRUItem14=/Game/Blueprints/BP_Projectile
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MRUItem15=/Game/Blueprints/BP_Spawner
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MRUItem16=/Game/Emmy_Testing
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MRUItem17=/Game/Assets/FallenKugel
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MRUItem18=/Game/Assets/door_Cube
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MRUItem19=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
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MRUItem0=/Game/Mannequin/Animations/ThirdPerson_AnimBP
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MRUItem1=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
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MRUItem2=/Game/Blueprints/BP_GameInstance
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||||
MRUItem3=/Game/Blueprints/BPI_JumpAndRun
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||||
MRUItem4=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
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MRUItem5=/Game/Blueprints/BP_CheckpointGame
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MRUItem6=/Game/Blueprints/BP_Checkpoint
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MRUItem7=/Game/Materials/KugelMat
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MRUItem8=/Game/Blueprints/BP_Deathbox
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MRUItem9=/Game/Blueprints/CharacterPhysics
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MRUItem10=/Engine/EngineMaterials/DefaultPhysicalMaterial
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MRUItem11=/Engine/EngineMaterials/PhysMat_Metal
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MRUItem12=/Game/Blueprints/BP_Projectile
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MRUItem13=/Game/Blueprints/BP_Spawner
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MRUItem14=/Game/Assets/FallenKugel
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MRUItem15=/Game/Materials/Island
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MRUItem16=/Game/Map
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MRUItem17=/Game/Textures/Treppe/Treppe_Roughness
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||||
MRUItem18=/Game/Textures/Treppe/Treppe_Mixed_AO
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||||
MRUItem19=/Game/Materials/Treppe
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||||
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||||
[AssetEditorToolkitTabLocation]
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||||
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
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@ -1966,7 +2132,7 @@ MRUItem19=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
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/Game/Blueprints/Elevator.Elevator=0
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||||
/Game/Blueprints/BP_Spawner.BP_Spawner=1
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||||
/Game/Blueprints/BP_Spawner.BP_Spawner=0
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||||
/Game/Blueprints/BP_Deathbox.BP_Deathbox=1
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||||
/Game/Blueprints/BP_Deathbox.BP_Deathbox=0
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||||
/Game/Materials/Säule.Säule=1
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||||
/Game/Materials/Säule_destroyed.Säule_destroyed=1
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||||
/Game/Materials/gen.gen=1
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||||
@ -1991,6 +2157,16 @@ None=======
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/Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness=0
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/Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness=0
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||||
/Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO=0
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||||
/Game/Materials/Island.Island=1
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||||
/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial=0
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||||
/Engine/EngineMaterials/PhysMat_Metal.PhysMat_Metal=0
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||||
/Game/Materials/KugelMat.KugelMat=0
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||||
/Game/Blueprints/CharacterPhysics.CharacterPhysics=1
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||||
/Game/Blueprints/BP_Checkpoint.BP_Checkpoint=0
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||||
/Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun=0
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||||
/Game/Blueprints/BP_GameInstance.BP_GameInstance=1
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||||
/Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP=0
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||||
/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D=0
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||||
|
||||
[MaterialEditor]
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||||
PrimType=1
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||||
@ -2072,7 +2248,7 @@ ShowUnusedLayers=True
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||||
LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers,
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||||
AssetViewerSettings=AssetViewerSettings.Settings.Environment,
|
||||
ThirdPersonCharacter_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
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CapsuleComponent=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
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||||
CapsuleComponent=
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||||
CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
||||
GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
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||||
GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
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||||
@ -2151,11 +2327,19 @@ TcpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Binding
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||||
TemplateSequenceEditorSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
||||
UdpMessagingSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
|
||||
WmfMediaSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
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||||
SceneComponent=
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||||
SceneComponent=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||
BP_Door_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||
K2Node_VariableGet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||
K2Node_VariableGet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
||||
BP_Lever_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||
BP_Spawner_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||
StaticMeshComponent=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,StaticMeshComponent.Physics.ConstraintsGroup,
|
||||
BP_Projectile_C=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
||||
ProjectileMovementComponent=
|
||||
PropertyWrapper=StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||
K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,StaticMeshComponent.Rendering.TextureStreaming,StaticMeshComponent.Rendering.RayTracing,StaticMeshComponent.Rendering.LOD,
|
||||
Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
|
||||
PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment,
|
||||
PreviewMeshCollection=AssetViewerSettings.Settings.Environment,
|
||||
|
||||
[DetailPropertyExpansion]
|
||||
MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" "
|
||||
@ -2172,6 +2356,21 @@ GeomModifier_Edit="\"Object.Settings\" "
|
||||
GeomModifier="\"Object.Settings\" "
|
||||
None=======
|
||||
InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
|
||||
StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
PrimitiveComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
SceneComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
ActorComponent=
|
||||
SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
CapsuleComponent=
|
||||
ShapeComponent=
|
||||
StaticMesh="\"Object.StaticMesh.BodySetup.Object.DefaultInstance.CollisionResponses.ResponseArray.ResponseArray[7]\" "
|
||||
StreamableRenderAsset="\"Object.StaticMesh.BodySetup.Object.DefaultInstance.CollisionResponses.ResponseArray.ResponseArray[7]\" "
|
||||
SphereComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
BoxComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" "
|
||||
PreviewMeshCollection="\"Object.SkeletalMeshes\" "
|
||||
DataAsset="\"Object.SkeletalMeshes\" "
|
||||
|
||||
[/Script/UnrealEd.EditorLoadingSavingSettings]
|
||||
bSCCUseGlobalSettings=False
|
||||
@ -2250,3 +2449,42 @@ OnlyBuildSelected=False
|
||||
OnlyBuildSelectedLevels=False
|
||||
OnlyBuildVisibility=False
|
||||
|
||||
[/Script/UnrealEd.PersonaOptions]
|
||||
bAutoAlignFloorToMesh=True
|
||||
bMuteAudio=False
|
||||
bUseAudioAttenuation=True
|
||||
DefaultLocalAxesSelection=2
|
||||
DefaultBoneDrawSelection=1
|
||||
SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
|
||||
NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
|
||||
BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
|
||||
bUseInlineSocketEditor=False
|
||||
bFlattenSkeletonHierarchyWhenFiltering=False
|
||||
bHideParentsWhenFiltering=False
|
||||
bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
|
||||
bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
|
||||
bAllowMeshSectionSelection=False
|
||||
NumFolderFiltersInAssetBrowser=2
|
||||
AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSetting=4,CameraSpeedScalar=1.000000,CameraFollowMode=None,CameraFollowBoneName=""))
|
||||
CurveEditorSnapInterval=0.010000
|
||||
TimelineScrubSnapValue=1000
|
||||
TimelineDisplayFormat=Frames
|
||||
bTimelineDisplayPercentage=True
|
||||
bTimelineDisplayFormatSecondary=True
|
||||
bTimelineDisplayCurveKeys=False
|
||||
TimelineEnabledSnaps=CompositeSegment
|
||||
TimelineEnabledSnaps=MontageSection
|
||||
|
||||
[/Script/UnrealEd.AnimationBlueprintEditorOptions]
|
||||
bHideUnrelatedNodes=False
|
||||
|
||||
[/Script/PinnedCommandList.PinnedCommandListSettings]
|
||||
Contexts=(Name="AnimationBlueprintEditor",Commands=)
|
||||
Contexts=(Name="AnimationBlueprintEditor.Viewport0",Commands=)
|
||||
Contexts=(Name="AnimationEditor",Commands=)
|
||||
Contexts=(Name="AnimationEditor.Viewport0",Commands=)
|
||||
|
||||
|
@ -58,3 +58,11 @@ MLSDKPath=(Path="")
|
||||
[/Script/UnrealEd.EditorEngine]
|
||||
FlipNormalMapGreenChannel=False
|
||||
|
||||
[WindowsApplication.Accessibility]
|
||||
StickyKeysHotkey=True
|
||||
ToggleKeysHotkey=True
|
||||
FilterKeysHotkey=True
|
||||
StickyKeysConfirmation=True
|
||||
ToggleKeysConfirmation=True
|
||||
FilterKeysConfirmation=True
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,5 @@
|
||||
[CrashReportClient]
|
||||
bHideLogFilesOption=false
|
||||
bIsAllowedToCloseWithoutSending=true
|
||||
CrashConfigPurgeDays=2
|
||||
|
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1970
Saved/Logs/DesertGame-backup-2024.07.03-09.42.43.log
Normal file
1970
Saved/Logs/DesertGame-backup-2024.07.03-09.42.43.log
Normal file
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2684
Saved/Logs/DesertGame-backup-2024.07.03-10.15.04.log
Normal file
2684
Saved/Logs/DesertGame-backup-2024.07.03-10.15.04.log
Normal file
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File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user