Map Update 16

This commit is contained in:
Angeline Staiger 2024-07-05 22:57:14 +02:00
parent f01ba8fad9
commit ff0ba52811
23 changed files with 7175 additions and 7857 deletions

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 75 KiB

After

Width:  |  Height:  |  Size: 35 KiB

View File

@ -1,5 +0,0 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -1,5 +0,0 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -1,5 +0,0 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -1,5 +0,0 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -1,5 +0,0 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@ -131,6 +131,7 @@ LastLevel=/Game/Map
[AssetEditorSubsystem]
CleanShutdown=True
OpenAssetsAtExit=/Game/Materials/gen3.gen3
OpenAssetsAtExit=/Game/Materials/Treppe.Treppe
OpenAssetsAtExit=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform
OpenAssetsAtExit=/Game/BlueprintTheo/BP_movingPlato.BP_movingPlato
@ -142,7 +143,7 @@ OpenAssetsAtExit=/Game/Materials/Wandgemälde.Wandgemälde
ScreenPosition=X=58.400 Y=0.000
ScreenPosition=X=56.000 Y=38.400
WindowSize=X=1310.400 Y=750.400
WindowSize=X=1337.600 Y=777.600
WindowSize=X=1339.200 Y=779.200
None=======
InitiallyMaximized=True
@ -171,7 +172,7 @@ ContentBrowserTab1.ActiveTypeFilters=
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/Assets
ContentBrowserTab1.SelectedPaths=/Game/Materials
ContentBrowserTab1.PluginFilters=
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
@ -1128,26 +1129,26 @@ MRUItem1=/Game/Emmy_Testing
MRUItem2=/Game/Test
[PlacementMode]
RecentlyPlaced=/Game/Materials/gen3.gen3;
RecentlyPlaced=/Game/Assets/Vase4.Vase4;
RecentlyPlaced=/Game/Assets/Vase1.Vase1;
RecentlyPlaced=/Game/Assets/Vase5.Vase5;
RecentlyPlaced=/Game/Materials/gen2.gen2;
RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed;
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
RecentlyPlaced=/Game/Assets/Vase2.Vase2;
RecentlyPlaced=/Game/Assets/Vase6.Vase6;
RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire;
RecentlyPlaced=/Game/Assets/Vase3.Vase3;
RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
RecentlyPlaced=/Game/Materials/gen.gen;
RecentlyPlaced=/Game/Assets/wand_destroyed2.wand_destroyed2;
RecentlyPlaced=/Game/Assets/Schutt.Schutt;
RecentlyPlaced=/Game/Assets/VaseInside_MatMain.VaseInside_MatMain;
RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform;
RecentlyPlaced=/Game/BlueprintTheo/BP_movingPlato.BP_movingPlato;
RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_;
RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox;
RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower;
RecentlyPlaced=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter;
RecentlyPlaced=/Game/Assets/Trap.Trap;
RecentlyPlaced=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform;
RecentlyPlaced=/Game/Blueprints/BP_Dance.BP_Dance;
RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame;
RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner;
RecentlyPlaced=/Game/Fang/Fang.Fang;
RecentlyPlaced=/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance;
RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
RecentlyPlaced=/Game/Materials/gen.gen;
RecentlyPlaced=/Game/Materials/M_Water.M_Water;
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
None=======
None=======
@ -2140,6 +2141,7 @@ InstalledPlugins=XRVisualization
[/Script/UnrealEd.MaterialEditorOptions]
bHideUnrelatedNodes=False
bUseUnsortedMenus=False
bShowGrid=False
[FBX_Import_UI_Option_FbxImportUI]
bOverrideFullName=True
@ -2255,26 +2257,26 @@ bConvertSceneUnit=False
LastLogListing=FBXImport
[ContentBrowserRecent]
MRUItem0=/Game/Materials/Wandgemälde
MRUItem1=/Game/Textures/WandgemäldeNew
MRUItem2=/Game/Shader+Effekte/Flamethrower
MRUItem3=/Game/BlueprintTheo/BP_movingPlato
MRUItem4=/Game/BlueprintTheo/BP_MovingPlatform
MRUItem5=/Game/Assets/saeule_destroyed
MRUItem6=/Game/Assets/treppe_Cube_002
MRUItem7=/Game/Assets/treppe_Cube_001
MRUItem8=/Game/Assets/treppe_Cube
MRUItem9=/Game/Textures/Treppe/Treppe_Roughness
MRUItem10=/Game/Textures/Treppe/Treppe_Mixed_AO
MRUItem11=/Game/Materials/Treppe
MRUItem12=/Game/Sounds/steps/steps/Fang_Steps
MRUItem13=/Game/Sounds/level_sound/Hintergrund-Musik
MRUItem14=/Game/Sounds/level_sound/Wüsten-Theme
MRUItem15=/Engine/VREditor/Sounds/UI/Camera_Shutter
MRUItem16=/Game/Blueprints/BP_Lever
MRUItem17=/Game/Sounds/level_sound/level_sound/door__new
MRUItem18=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
MRUItem19=/Game/Fang/Fang_AnimBP
MRUItem0=/Game/Assets/VaseInside_MatMain
MRUItem1=/Game/Assets/Vase_MatMain
MRUItem2=/Game/Materials/Wandgemälde
MRUItem3=/Game/Shader+Effekte/Flamethrower
MRUItem4=/Game/Assets/saeule_destroyed
MRUItem5=/Game/BlueprintTheo/BP_movingPlato
MRUItem6=/Game/BlueprintTheo/BP_MovingPlatform
MRUItem7=/Game/Materials/Treppe
MRUItem8=/Game/Materials/gen3
MRUItem9=/Game/Textures/WandgemäldeNew
MRUItem10=/Game/Assets/treppe_Cube_002
MRUItem11=/Game/Assets/treppe_Cube_001
MRUItem12=/Game/Assets/treppe_Cube
MRUItem13=/Game/Textures/Treppe/Treppe_Roughness
MRUItem14=/Game/Textures/Treppe/Treppe_Mixed_AO
MRUItem15=/Game/Sounds/steps/steps/Fang_Steps
MRUItem16=/Game/Sounds/level_sound/Hintergrund-Musik
MRUItem17=/Game/Sounds/level_sound/Wüsten-Theme
MRUItem18=/Engine/VREditor/Sounds/UI/Camera_Shutter
MRUItem19=/Game/Blueprints/BP_Lever
[AssetEditorToolkitTabLocation]
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
@ -2366,6 +2368,8 @@ None=======
/Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme=0
/Game/Map.Map:PersistentLevel.Map=0
/Engine/VREditor/Sounds/UI/Camera_Shutter.Camera_Shutter=0
/Game/Assets/VaseInside_MatMain.VaseInside_MatMain=0
/Game/Assets/Vase_MatMain.Vase_MatMain=0
[MaterialEditor]
PrimType=1
@ -2716,7 +2720,7 @@ CompileEventDisplayThresholdMs=5
NodeTemplateCacheCapMB=20.000000
[SelectionDetails]
PreserveScaleRatio=False
PreserveScaleRatio=True
DecalSize_PreserveScaleRatio=False
[FoliageEdit]

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long