21 lines
1.0 KiB
Markdown
21 lines
1.0 KiB
Markdown
# Unpack Water Data
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This node unpacks and outputs water properties for the fragment context.
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See the HDRP documentation for more information about [the Water System](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@14.0/manual/WaterSystem.html).
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## Render pipeline compatibility
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| **Node** | **Universal Render Pipeline (URP)** | **High Definition Render Pipeline (HDRP)** |
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| ---------------------- | ----------------------------------- | ------------------------------------------ |
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| **Unpack Water Data** | No | Yes |
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## Ports
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| **Name** | **Direction** | **Type** | **Description** |
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|--- | --- | --- | --- |
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| **LowFrequencyHeight** | Output | Float | The vertical displacement of the water surface. This doesn't include ripples. |
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| **HorizontalDisplacement** | Output | Float | The horizontal displacement of the water surface. |
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| **SSSMask** | Output | Float | A mask that defines where the water surface has subsurface scattering. |
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