Handbuch Scroll-Listen entfernt. Handbuch offen und tabs eingefügt. Upgrades eingefügt. "Garage" eingefügt. Anbindung eines echten Gameplaymanager möglich (theoretisch)
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designNotes: "Vorl\xE4ufige Gameplaywerte. Screenshot: Kosten als Verh\xE4ltnis;
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|
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Zahlen \xFCbersetzt. Echte Prefabs fehlen. IDs beibehalten. Tabelle liefert keine
|
||||
Upgrade-Stufen, Basisgr\xF6\xDFen, Mengenlimits oder Schadenszahlen.\nVersorgung
|
||||
v3: vorl\xE4ufiges Magazin f\xFCr ca. 12 Sekunden Dauerfeuer (mindestens 30 Einheiten).
|
||||
Alle physischen Waffen teilen Physical, Energiewaffen EnergyCells. supply ist
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||||
die Quelle f\xFCr Magazinkosten; combat.ammoPerShot/ammoPerSecond/energyPerSecond
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sind Altwerte und d\xFCrfen nicht zus\xE4tzlich aus demselben Magazin abgezogen
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Zahlen \xFCbersetzt. Echte Prefabs fehlen. IDs beibehalten. Tabelle liefert keine
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v3: vorl\xE4ufiges Magazin f\xFCr ca. 12 Sekunden Dauerfeuer (mindestens 30 Einheiten).
|
||||
Alle physischen Waffen teilen Physical, Energiewaffen EnergyCells. supply ist
|
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die Quelle f\xFCr Magazinkosten; combat.ammoPerShot/ammoPerSecond/energyPerSecond
|
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sind Altwerte und d\xFCrfen nicht zus\xE4tzlich aus demselben Magazin abgezogen
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werden."
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Reference in New Issue
Block a user