2024-05-13 11:56:01 +02:00
[/Script/UnrealEd.EditorPerProjectUserSettings]
bDisplayDocumentationLink = False
bDisplayActionListItemRefIds = False
bAlwaysGatherBehaviorTreeDebuggerData = False
bDisplayBlackboardKeysInAlphabeticalOrder = False
bUseSimplygonSwarm = False
SimplygonServerIP = 127.0.0.1
bEnableSwarmDebugging = False
SimplygonSwarmDelay = 5000
SwarmNumOfConcurrentJobs = 16
SwarmMaxUploadChunkSizeInMB = 100
SwarmIntermediateFolder = C:/Users/bib/Documents/GARGame/Intermediate/Simplygon/
bShowCompilerLogOnCompileError = False
DataSourceFolder = (Path="")
bAnimationReimportWarnings = False
bSCSEditorShowFloor = False
SCSViewportCameraSpeed = 4
AssetViewerProfileName =
MaterialQualityLevel = 1
PreviewFeatureLevel = 3
PreviewPlatformName = None
PreviewShaderFormatName = None
bPreviewFeatureLevelActive = False
PreviewDeviceProfileName = None
[/Script/UnrealEd.LevelEditorPlaySettings]
LaptopScreenResolutions = (Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions = (Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
MonitorScreenResolutions = (Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
TabletScreenResolutions = (Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
TabletScreenResolutions = (Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
TabletScreenResolutions = (Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
TabletScreenResolutions = (Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
TabletScreenResolutions = (Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
TabletScreenResolutions = (Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
TabletScreenResolutions = (Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
TabletScreenResolutions = (Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
TabletScreenResolutions = (Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
TabletScreenResolutions = (Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
TabletScreenResolutions = (Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
TabletScreenResolutions = (Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TabletScreenResolutions = (Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions = (Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions = (Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions = (Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
TelevisionScreenResolutions = (Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
GameGetsMouseControl = False
UseMouseForTouch = False
MouseControlLabelPosition = LabelAnchorMode_TopLeft
ViewportGetsHMDControl = False
EnablePIEEnterAndExitSounds = False
PlayInEditorSoundQualityLevel = 0
bUseNonRealtimeAudioDevice = False
bPreferToStreamLevelsInPIE = False
NewWindowPosition = (X=-1,Y=-1)
PIEAlwaysOnTop = False
DisableStandaloneSound = False
AdditionalLaunchParameters =
AdditionalLaunchParametersForMobile =
BuildGameBeforeLaunch = PlayOnBuild_Default
LaunchConfiguration = LaunchConfig_Default
PackFilesForLaunch = NoPak
bAutoCompileBlueprintsOnLaunch = True
bLaunchSeparateServer = False
PlayNetMode = PIE_Standalone
RunUnderOneProcess = True
PlayNetDedicated = False
PlayNumberOfClients = 1
ServerPort = 17777
ClientWindowWidth = 640
AutoConnectToServer = True
RouteGamepadToSecondWindow = False
CreateAudioDeviceForEveryPlayer = False
ClientWindowHeight = 480
ServerMapNameOverride =
AdditionalServerGameOptions =
AdditionalLaunchOptions =
bShowServerDebugDrawingByDefault = True
ServerDebugDrawingColorTintStrength = 0.000000
ServerDebugDrawingColorTint = (R=0.000000,G=0.000000,B=0.000000,A=1.000000)
AdditionalServerLaunchParameters =
ServerFixedFPS = 0
NetworkEmulationSettings = (bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
LastSize = (X=0,Y=0)
LastExecutedLaunchDevice = WindowsNoEditor@NB-PBM2H22CWE
LastExecutedLaunchName = NB-PBM2H22CWE
LastExecutedPIEPreviewDevice =
DeviceToEmulate =
PIESafeZoneOverride = (Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
[/Script/UnrealEd.LevelEditorViewportSettings]
FlightCameraControlExperimentalNavigation = False
MinimumOrthographicZoom = 250.000000
bAllowArcballRotate = False
bAllowScreenRotate = False
SnapToSurface = (bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
bEnableLayerSnap = False
ActiveSnapLayerIndex = 0
PreserveNonUniformScale = False
bUseLegacyPostEditBehavior = False
PreviewMeshes = /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
BillboardScale = 1.000000
TransformWidgetSizeAdjustment = 0
bSaveEngineStats = False
MeasuringToolUnits = MeasureUnits_Centimeters
SelectedSplinePointSizeAdjustment = 0.000000
SplineLineThicknessAdjustment = 0.000000
SplineTangentHandleSizeAdjustment = 0.000000
SplineTangentScale = 1.000000
2024-06-26 12:28:45 +02:00
PerInstanceSettings = (ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFi
2024-06-26 11:08:07 +02:00
PerInstanceSettings = (ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettings=(ViewportType=LVT_Perspective,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistan
2024-06-26 12:28:45 +02:00
PerInstanceSettings = (ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFi
PerInstanceSettings = (ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFi
2024-05-13 11:56:01 +02:00
[EditorStartup]
2024-07-01 13:57:46 +02:00
LastLevel = /Game/Map
2024-05-13 11:56:01 +02:00
[AssetEditorSubsystem]
2024-06-28 10:07:02 +02:00
CleanShutdown = True
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OpenAssetsAtExit = /Game/Blueprints/BP_Spawner.BP_Spawner
OpenAssetsAtExit = /Game/Blueprints/BP_Projectile.BP_Projectile
OpenAssetsAtExit = /Game/Blueprints/BP_GameInstance.BP_GameInstance
2024-05-13 11:56:01 +02:00
[RootWindow]
2024-07-01 12:18:25 +02:00
ScreenPosition = X=58.400 Y=0.000
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ScreenPosition = X=56.800 Y=39.200
2024-07-01 13:57:46 +02:00
WindowSize = X=1310.400 Y=750.400
WindowSize = X=1307.200 Y=747.200
None = ======
2024-05-13 11:56:01 +02:00
InitiallyMaximized = True
[SlateAdditionalLayoutConfig]
Viewport 1.LayoutType = FourPanes2x2
FourPanes2x2.Viewport 1.Percentages0 = X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages1 = X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages2 = X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Percentages3 = X=0.500 Y=0.500
FourPanes2x2.Viewport 1.Viewport0.TypeWithinLayout = Default
FourPanes2x2.Viewport 1.Viewport1.TypeWithinLayout = Default
FourPanes2x2.Viewport 1.Viewport2.TypeWithinLayout = Default
FourPanes2x2.Viewport 1.Viewport3.TypeWithinLayout = Default
FourPanes2x2.Viewport 1.bIsMaximized = True
FourPanes2x2.Viewport 1.MaximizedViewport = FourPanes2x2.Viewport 1.Viewport1
[ContentBrowser]
2024-06-28 13:12:17 +02:00
ContentBrowserTab1.SourcesExpanded = True
2024-05-13 11:56:01 +02:00
ContentBrowserTab1.Locked = False
ContentBrowserTab1.VerticalSplitter.SlotSize0 = 0.250000
ContentBrowserTab1.VerticalSplitter.SlotSize1 = 0.750000
ContentBrowserTab1.FavoriteSplitter.SlotSize0 = 0.200000
ContentBrowserTab1.FavoriteSplitter.SlotSize1 = 0.800000
ContentBrowserTab1.FavoriteSplitter.SlotSize2 = 0.400000
ContentBrowserTab1.ActiveTypeFilters =
ContentBrowserTab1.EnabledTypeFilters =
ContentBrowserTab1.ActiveFrontendFilters =
ContentBrowserTab1.EnabledFrontendFilters =
2024-07-01 12:18:25 +02:00
ContentBrowserTab1.SelectedPaths = /Game
2024-05-13 11:56:01 +02:00
ContentBrowserTab1.PluginFilters =
ContentBrowserTab1.Favorites.SelectedPaths =
FavoritePaths =
ContentBrowserTab1.CollectionsExpanded = True
ContentBrowserTab1.SelectedCollections =
ContentBrowserTab1.ExpandedCollections =
ContentBrowserTab1.ViewMode = 0
ContentBrowserTab1.ThumbnailSizeScale = 0.180000
ContentBrowserTab1.CurrentViewType = 1
2024-05-13 11:59:38 +02:00
AssetDialog.ThumbnailSizeScale = 0.100000
AssetDialog.CurrentViewType = 1
2024-06-10 11:46:55 +02:00
ToolbarOpenBPClass.ThumbnailSizeScale = 0.100000
ToolbarOpenBPClass.CurrentViewType = 0
2024-06-21 14:00:09 +02:00
AssetPropertyPicker.ThumbnailSizeScale = 0.100000
AssetPropertyPicker.CurrentViewType = 0
2024-05-13 11:56:01 +02:00
[Directories2]
2024-07-01 12:18:25 +02:00
UNR = ../../../../../../Users/bib/Documents/GAR/Dino Game/Content
2024-05-13 11:56:01 +02:00
BRUSH = ../../../../../../Users/bib/Documents/GARGame/Content/
FBX = ../../../../../../Users/bib/Documents/GARGame/Content/
FBXAnim = ../../../../../../Users/bib/Documents/GARGame/Content/
2024-06-21 14:57:01 +02:00
GenericImport = ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase1.fbx
2024-06-28 13:12:17 +02:00
GenericExport = C:/Users/bib/Documents/Unreal Projects/Backup_Desert_Game/Content
2024-05-13 11:56:01 +02:00
GenericOpen = ../../../../../../Users/bib/Documents/GARGame/Content/
GenericSave = ../../../../../../Users/bib/Documents/GARGame/Content/
MeshImportExport = ../../../../../../Users/bib/Documents/GARGame/Content/
WorldRoot = ../../../../../../Users/bib/Documents/GARGame/Content/
2024-06-10 11:46:55 +02:00
Level = ../../../../../../Users/bib/Documents/GARGame/Content
2024-05-13 11:56:01 +02:00
Project = C:/Program Files/Epic Games/UE_4.27/
[ModuleFileTracking]
2024-06-21 14:00:09 +02:00
PakFile.TimeStamp = 2024.05.13-09.54.01
PakFile.LastCompileMethod = External
RSA.TimeStamp = 2024.05.13-09.54.01
RSA.LastCompileMethod = External
SandboxFile.TimeStamp = 2024.05.13-09.54.01
SandboxFile.LastCompileMethod = External
StreamingFile.TimeStamp = 2024.05.13-09.54.05
StreamingFile.LastCompileMethod = External
CookedIterativeFile.TimeStamp = 2024.05.13-09.53.34
CookedIterativeFile.LastCompileMethod = External
NetworkFile.TimeStamp = 2024.05.13-09.54.01
NetworkFile.LastCompileMethod = External
CoreUObject.TimeStamp = 2024.05.13-09.53.34
CoreUObject.LastCompileMethod = External
Engine.TimeStamp = 2024.05.13-09.53.41
Engine.LastCompileMethod = External
Renderer.TimeStamp = 2024.05.13-09.54.01
Renderer.LastCompileMethod = External
AnimGraphRuntime.TimeStamp = 2024.05.13-09.53.33
AnimGraphRuntime.LastCompileMethod = External
SlateRHIRenderer.TimeStamp = 2024.05.13-09.54.05
SlateRHIRenderer.LastCompileMethod = External
Landscape.TimeStamp = 2024.05.13-09.54.01
Landscape.LastCompileMethod = External
RenderCore.TimeStamp = 2024.05.13-09.54.01
RenderCore.LastCompileMethod = External
TextureCompressor.TimeStamp = 2024.05.13-09.54.05
TextureCompressor.LastCompileMethod = External
AudioEditor.TimeStamp = 2024.05.13-09.53.33
AudioEditor.LastCompileMethod = External
PropertyEditor.TimeStamp = 2024.05.13-09.54.01
PropertyEditor.LastCompileMethod = External
AnimationModifiers.TimeStamp = 2024.05.13-09.53.33
AnimationModifiers.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
XGEController.TimeStamp = 2024.05.17-09.56.09
2024-06-21 14:00:09 +02:00
XGEController.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
OodleDataCompressionFormat.TimeStamp = 2024.05.17-09.45.08
2024-06-21 14:00:09 +02:00
OodleDataCompressionFormat.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
PlatformCrypto.TimeStamp = 2024.05.17-09.47.46
2024-06-21 14:00:09 +02:00
PlatformCrypto.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
PlatformCryptoTypes.TimeStamp = 2024.05.17-09.47.46
2024-06-21 14:00:09 +02:00
PlatformCryptoTypes.LastCompileMethod = External
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PlatformCryptoOpenSSL.TimeStamp = 2024.05.17-09.47.46
2024-06-21 14:00:09 +02:00
PlatformCryptoOpenSSL.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
PythonScriptPluginPreload.TimeStamp = 2024.05.17-09.47.54
2024-06-21 14:00:09 +02:00
PythonScriptPluginPreload.LastCompileMethod = External
DesktopPlatform.TimeStamp = 2024.05.13-09.53.34
DesktopPlatform.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
AISupportModule.TimeStamp = 2024.05.17-09.44.49
2024-06-21 14:00:09 +02:00
AISupportModule.LastCompileMethod = External
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PixWinPlugin.TimeStamp = 2024.05.17-09.45.21
2024-06-21 14:00:09 +02:00
PixWinPlugin.LastCompileMethod = External
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NiagaraShader.TimeStamp = 2024.05.17-09.50.22
2024-06-21 14:00:09 +02:00
NiagaraShader.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
NiagaraVertexFactories.TimeStamp = 2024.05.17-09.50.22
2024-06-21 14:00:09 +02:00
NiagaraVertexFactories.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
ChaosCloth.TimeStamp = 2024.05.17-09.47.03
2024-06-21 14:00:09 +02:00
ChaosCloth.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
LauncherChunkInstaller.TimeStamp = 2024.05.17-09.51.50
2024-06-21 14:00:09 +02:00
LauncherChunkInstaller.LastCompileMethod = External
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MagicLeap.TimeStamp = 2024.05.17-09.51.04
2024-06-21 14:00:09 +02:00
MagicLeap.LastCompileMethod = External
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DatasmithContent.TimeStamp = 2024.05.17-09.45.43
2024-06-21 14:00:09 +02:00
DatasmithContent.LastCompileMethod = External
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VariantManagerContent.TimeStamp = 2024.05.17-09.46.29
2024-06-21 14:00:09 +02:00
VariantManagerContent.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
ExrReaderGpu.TimeStamp = 2024.05.17-09.51.12
2024-06-21 14:00:09 +02:00
ExrReaderGpu.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
MLSDK.TimeStamp = 2024.05.17-09.51.11
2024-06-21 14:00:09 +02:00
MLSDK.LastCompileMethod = External
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ChunkDownloader.TimeStamp = 2024.05.17-09.52.19
2024-06-21 14:00:09 +02:00
ChunkDownloader.LastCompileMethod = External
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WmfMedia.TimeStamp = 2024.05.17-09.51.28
2024-06-21 14:00:09 +02:00
WmfMedia.LastCompileMethod = External
Media.TimeStamp = 2024.05.13-09.54.01
Media.LastCompileMethod = External
MediaInfo.TimeStamp = 2024.05.13-09.54.01
MediaInfo.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
ExampleDeviceProfileSelector.TimeStamp = 2024.05.17-09.52.19
2024-06-21 14:00:09 +02:00
ExampleDeviceProfileSelector.LastCompileMethod = External
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OnlineSubsystem.TimeStamp = 2024.05.17-09.51.43
2024-06-21 14:00:09 +02:00
OnlineSubsystem.LastCompileMethod = External
HTTP.TimeStamp = 2024.05.13-09.53.46
HTTP.LastCompileMethod = External
SSL.TimeStamp = 2024.05.13-09.54.05
SSL.LastCompileMethod = External
XMPP.TimeStamp = 2024.05.13-09.54.08
XMPP.LastCompileMethod = External
WebSockets.TimeStamp = 2024.05.13-09.54.08
WebSockets.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
OnlineSubsystemNULL.TimeStamp = 2024.05.17-09.51.49
2024-06-21 14:00:09 +02:00
OnlineSubsystemNULL.LastCompileMethod = External
Sockets.TimeStamp = 2024.05.13-09.54.05
Sockets.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
OnlineSubsystemUtils.TimeStamp = 2024.05.17-09.51.49
2024-06-21 14:00:09 +02:00
OnlineSubsystemUtils.LastCompileMethod = External
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OnlineBlueprintSupport.TimeStamp = 2024.05.17-09.51.49
2024-06-21 14:00:09 +02:00
OnlineBlueprintSupport.LastCompileMethod = External
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OpenXRHMD.TimeStamp = 2024.05.17-09.55.16
2024-06-21 14:00:09 +02:00
OpenXRHMD.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
OpenXRAR.TimeStamp = 2024.05.17-09.55.16
2024-06-21 14:00:09 +02:00
OpenXRAR.LastCompileMethod = External
AugmentedReality.TimeStamp = 2024.05.13-09.53.33
AugmentedReality.LastCompileMethod = External
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OpenXRHandTracking.TimeStamp = 2024.05.17-09.55.29
2024-06-21 14:00:09 +02:00
OpenXRHandTracking.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
OpenXREyeTracker.TimeStamp = 2024.05.17-09.55.29
2024-06-21 14:00:09 +02:00
OpenXREyeTracker.LastCompileMethod = External
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OculusHMD.TimeStamp = 2024.05.17-09.55.12
2024-06-21 14:00:09 +02:00
OculusHMD.LastCompileMethod = External
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SteamVR.TimeStamp = 2024.05.17-09.55.31
2024-06-21 14:00:09 +02:00
SteamVR.LastCompileMethod = External
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SteamVRInput.TimeStamp = 2024.05.17-09.55.31
2024-06-21 14:00:09 +02:00
SteamVRInput.LastCompileMethod = External
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SteamVRInputDevice.TimeStamp = 2024.05.17-09.55.31
2024-06-21 14:00:09 +02:00
SteamVRInputDevice.LastCompileMethod = External
WindowsPlatformFeatures.TimeStamp = 2024.05.13-09.54.08
WindowsPlatformFeatures.LastCompileMethod = External
GameplayMediaEncoder.TimeStamp = 2024.05.13-09.53.41
GameplayMediaEncoder.LastCompileMethod = External
AVEncoder.TimeStamp = 2024.05.13-09.53.33
AVEncoder.LastCompileMethod = External
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Chaos.LastCompileMethod = External
PhysXCooking.TimeStamp = 2024.05.13-09.54.01
PhysXCooking.LastCompileMethod = External
DirectoryWatcher.TimeStamp = 2024.05.13-09.53.37
DirectoryWatcher.LastCompileMethod = External
Settings.TimeStamp = 2024.05.13-09.54.05
Settings.LastCompileMethod = External
InputCore.TimeStamp = 2024.05.13-09.53.46
InputCore.LastCompileMethod = External
D3D11RHI.TimeStamp = 2024.05.13-09.53.34
D3D11RHI.LastCompileMethod = External
TargetPlatform.TimeStamp = 2024.05.13-09.54.05
TargetPlatform.LastCompileMethod = External
AllDesktopTargetPlatform.TimeStamp = 2024.05.13-09.53.33
AllDesktopTargetPlatform.LastCompileMethod = External
AndroidTargetPlatform.TimeStamp = 2024.05.13-09.52.42
AndroidTargetPlatform.LastCompileMethod = External
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IOSTargetPlatform.LastCompileMethod = External
Messaging.TimeStamp = 2024.05.13-09.54.01
Messaging.LastCompileMethod = External
LinuxTargetPlatform.TimeStamp = 2024.05.13-09.52.50
LinuxTargetPlatform.LastCompileMethod = External
LinuxNoEditorTargetPlatform.TimeStamp = 2024.05.13-09.52.50
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MagicLeapMediaEditor.TimeStamp = 2024.05.17-09.51.06
2024-06-21 14:00:09 +02:00
MagicLeapMediaEditor.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
MagicLeapMediaFactory.TimeStamp = 2024.05.17-09.51.06
2024-06-21 14:00:09 +02:00
MagicLeapMediaFactory.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
MagicLeapMediaCodecFactory.TimeStamp = 2024.05.17-09.51.06
2024-06-21 14:00:09 +02:00
MagicLeapMediaCodecFactory.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
AndroidMediaEditor.TimeStamp = 2024.05.17-09.51.11
2024-06-21 14:00:09 +02:00
AndroidMediaEditor.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
AndroidMediaFactory.TimeStamp = 2024.05.17-09.51.11
2024-06-21 14:00:09 +02:00
AndroidMediaFactory.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
AvfMediaEditor.TimeStamp = 2024.05.17-09.51.11
2024-06-21 14:00:09 +02:00
AvfMediaEditor.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
AvfMediaFactory.TimeStamp = 2024.05.17-09.51.11
2024-06-21 14:00:09 +02:00
AvfMediaFactory.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
ImgMediaEditor.TimeStamp = 2024.05.17-09.51.12
2024-06-21 14:00:09 +02:00
ImgMediaEditor.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
ImgMediaFactory.TimeStamp = 2024.05.17-09.51.12
2024-06-21 14:00:09 +02:00
ImgMediaFactory.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
OpenExrWrapper.TimeStamp = 2024.05.17-09.51.13
2024-06-21 14:00:09 +02:00
OpenExrWrapper.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
MediaCompositingEditor.TimeStamp = 2024.05.17-09.51.13
2024-06-21 14:00:09 +02:00
MediaCompositingEditor.LastCompileMethod = External
SequenceRecorder.TimeStamp = 2024.05.13-09.54.05
SequenceRecorder.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
AudioCaptureEditor.TimeStamp = 2024.05.17-09.52.19
2024-06-21 14:00:09 +02:00
AudioCaptureEditor.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
MediaPlayerEditor.TimeStamp = 2024.05.17-09.51.14
2024-06-21 14:00:09 +02:00
MediaPlayerEditor.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
WebMMedia.TimeStamp = 2024.05.17-09.51.17
2024-06-21 14:00:09 +02:00
WebMMedia.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
WebMMediaEditor.TimeStamp = 2024.05.17-09.51.17
2024-06-21 14:00:09 +02:00
WebMMediaEditor.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
WebMMediaFactory.TimeStamp = 2024.05.17-09.51.17
2024-06-21 14:00:09 +02:00
WebMMediaFactory.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
WmfMediaEditor.TimeStamp = 2024.05.17-09.51.28
2024-06-21 14:00:09 +02:00
WmfMediaEditor.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
WmfMediaFactory.TimeStamp = 2024.05.17-09.51.28
2024-06-21 14:00:09 +02:00
WmfMediaFactory.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
GooglePADEditor.TimeStamp = 2024.05.17-09.53.30
2024-06-21 14:00:09 +02:00
GooglePADEditor.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
TakesCore.TimeStamp = 2024.05.17-09.56.09
2024-06-21 14:00:09 +02:00
TakesCore.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
TakeTrackRecorders.TimeStamp = 2024.05.17-09.56.09
2024-06-21 14:00:09 +02:00
TakeTrackRecorders.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
TakeRecorderSources.TimeStamp = 2024.05.17-09.56.09
2024-06-21 14:00:09 +02:00
TakeRecorderSources.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
TakeRecorder.TimeStamp = 2024.05.17-09.56.09
2024-06-21 14:00:09 +02:00
TakeRecorder.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
OpenXRInput.TimeStamp = 2024.05.17-09.55.16
2024-06-21 14:00:09 +02:00
OpenXRInput.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
OculusMR.TimeStamp = 2024.05.17-09.55.12
2024-06-21 14:00:09 +02:00
OculusMR.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
SteamVREditor.TimeStamp = 2024.05.17-09.55.31
2024-06-21 14:00:09 +02:00
SteamVREditor.LastCompileMethod = External
AutomationWorker.TimeStamp = 2024.05.13-09.53.33
AutomationWorker.LastCompileMethod = External
SequenceRecorderSections.TimeStamp = 2024.05.13-09.54.05
SequenceRecorderSections.LastCompileMethod = External
PIEPreviewDeviceProfileSelector.TimeStamp = 2024.05.13-09.54.01
PIEPreviewDeviceProfileSelector.LastCompileMethod = External
StatsViewer.TimeStamp = 2024.05.13-09.54.05
StatsViewer.LastCompileMethod = External
EditorWidgets.TimeStamp = 2024.05.13-09.53.37
EditorWidgets.LastCompileMethod = External
AddContentDialog.TimeStamp = 2024.05.13-09.53.33
AddContentDialog.LastCompileMethod = External
WidgetCarousel.TimeStamp = 2024.05.13-09.54.08
WidgetCarousel.LastCompileMethod = External
SceneOutliner.TimeStamp = 2024.05.13-09.54.05
SceneOutliner.LastCompileMethod = External
HierarchicalLODOutliner.TimeStamp = 2024.05.13-09.53.41
HierarchicalLODOutliner.LastCompileMethod = External
HierarchicalLODUtilities.TimeStamp = 2024.05.13-09.53.41
HierarchicalLODUtilities.LastCompileMethod = External
2024-06-28 10:07:02 +02:00
Voice.TimeStamp = 2024.05.13-09.53.47
Voice.LastCompileMethod = External
MovieSceneCapture.TimeStamp = 2024.05.13-09.53.39
MovieSceneCapture.LastCompileMethod = External
2024-06-26 11:08:07 +02:00
SequencerWidgets.TimeStamp = 2024.05.13-09.53.40
SequencerWidgets.LastCompileMethod = Unknown
2024-06-26 15:07:04 +02:00
BlueprintGraph.TimeStamp = 2024.05.13-09.53.19
BlueprintGraph.LastCompileMethod = Unknown
ExternalImagePicker.TimeStamp = 2024.05.13-09.53.39
ExternalImagePicker.LastCompileMethod = Unknown
2024-06-28 10:07:02 +02:00
StaticMeshEditor.TimeStamp = 2024.05.13-09.53.46
StaticMeshEditor.LastCompileMethod = Unknown
2024-07-01 12:18:25 +02:00
TextureEditor.TimeStamp = 2024.05.13-09.54.05
TextureEditor.LastCompileMethod = Unknown
UATHelper.TimeStamp = 2024.05.13-09.54.05
UATHelper.LastCompileMethod = Unknown
2024-05-13 11:56:01 +02:00
2024-05-13 11:59:38 +02:00
[MRU]
2024-07-01 12:18:25 +02:00
MRUItem0 = /Game/Map
MRUItem1 = /Game/Emmy_Testing
2024-06-26 11:08:07 +02:00
MRUItem2 = /Game/Test
2024-05-13 11:59:38 +02:00
[PlacementMode]
2024-07-01 12:18:25 +02:00
RecentlyPlaced = /Game/Materials/gen.gen;
RecentlyPlaced = /Game/Materials/gen2.gen2;
RecentlyPlaced = /Game/Materials/Säule.Säule;
RecentlyPlaced = /Game/Materials/Säule_destroyed.Säule_destroyed;
RecentlyPlaced = /Game/Materials/Treppe.Treppe;
RecentlyPlaced = /Game/Assets/saeule.saeule;
RecentlyPlaced = /Game/Assets/saeule_destroyed.saeule_destroyed;
RecentlyPlaced = /Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced = /Game/Assets/treppe_Cube.treppe_Cube;
RecentlyPlaced = /Game/Assets/treppe_Cube_001.treppe_Cube_001;
RecentlyPlaced = /Game/Assets/treppe_Cube_002.treppe_Cube_002;
2024-06-28 13:12:17 +02:00
RecentlyPlaced = /Game/Assets/door_Cube.door_Cube;
RecentlyPlaced = /Game/Blueprints/BP_Lever.BP_Lever;
RecentlyPlaced = /Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0
RecentlyPlaced = /Script/Engine.DirectionalLight;/Engine/Transient.ActorFactoryDirectionalLight_0
RecentlyPlaced = /Game/Blueprints/BP_Door.BP_Door;
RecentlyPlaced = /Game/Blueprints/BP_Spawner.BP_Spawner;
RecentlyPlaced = /Game/Blueprints/BP_Projectile.BP_Projectile;
RecentlyPlaced = /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform;
2024-06-26 15:07:04 +02:00
RecentlyPlaced = /Game/Blueprints/BP_Deathbox.BP_Deathbox;
2024-06-28 10:07:02 +02:00
RecentlyPlaced = /Game/Blueprints/Elevator.Elevator;
RecentlyPlaced = /Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame;
2024-06-26 12:28:45 +02:00
RecentlyPlaced = /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter;
RecentlyPlaced = /Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_0
2024-06-26 11:08:07 +02:00
RecentlyPlaced = /Game/Shader+Effekte/Flamethrower.Flamethrower;
RecentlyPlaced = /Game/Shader+Effekte/FireSmall.FireSmall;
RecentlyPlaced = /Game/Assets/Fackel1.Fackel1;
RecentlyPlaced = /Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0
RecentlyPlaced = /Game/Assets/Fackel2.Fackel2;
RecentlyPlaced = /Game/Assets/Fackel3.Fackel3;
2024-07-01 13:57:46 +02:00
None = ======
None = ======
2024-05-13 11:59:38 +02:00
[DetailCategories]
Actor.TransformCommon = True
Actor.Rendering = True
Actor.Replication = True
Actor.Collision = True
Actor.Input = True
Actor.Actor = True
2024-06-10 11:46:55 +02:00
BP_Sky_Sphere_C.TransformCommon = True
BP_Sky_Sphere_C.Default = True
BP_Sky_Sphere_C.Override settings = True
BP_Sky_Sphere_C.Rendering = True
BP_Sky_Sphere_C.Replication = True
BP_Sky_Sphere_C.Collision = True
BP_Sky_Sphere_C.Input = True
BP_Sky_Sphere_C.Actor = True
StaticMeshActor.TransformCommon = True
StaticMeshActor.StaticMesh = True
StaticMeshActor.Materials = True
StaticMeshActor.Physics = True
StaticMeshActor.Collision = True
StaticMeshActor.Lighting = True
StaticMeshActor.Rendering = True
StaticMeshActor.Navigation = True
StaticMeshActor.VirtualTexture = True
StaticMeshActor.Tags = True
StaticMeshActor.Cooking = True
StaticMeshActor.Replication = True
StaticMeshActor.Actor = True
FbxImportUI.Mesh = True
FbxImportUI.Transform = True
FbxImportUI.Miscellaneous = True
FbxImportUI.Material = True
FbxImportUI.FbxFileInformation = True
2024-06-10 12:01:30 +02:00
PlayerStart.TransformCommon = True
PlayerStart.Object = True
PlayerStart.Rendering = True
PlayerStart.Replication = True
PlayerStart.Input = True
PlayerStart.Actor = True
DirectionalLight.TransformCommon = True
DirectionalLight.Light = True
DirectionalLight.Rendering = True
DirectionalLight.Lightmass = True
DirectionalLight.LightShafts = True
DirectionalLight.CascadedShadowMaps = True
DirectionalLight.DistanceFieldShadows = True
DirectionalLight.RayTracing = True
DirectionalLight.AtmosphereAndCloud = True
DirectionalLight.Performance = True
DirectionalLight.LightFunction = True
DirectionalLight.Tags = True
DirectionalLight.Cooking = True
DirectionalLight.Actor = True
PreviewMaterial.PhysicalMaterial = True
PreviewMaterial.Material = True
PreviewMaterial.PhysicalMaterialMask = True
PreviewMaterial.Translucency = True
PreviewMaterial.TranslucencySelfShadowing = True
PreviewMaterial.Usage = True
PreviewMaterial.Mobile = True
PreviewMaterial.ForwardShading = True
PreviewMaterial.Tessellation = True
PreviewMaterial.Group Sorting = True
PreviewMaterial.PostProcessMaterial = True
PreviewMaterial.Refraction = True
PreviewMaterial.Lightmass = True
PreviewMaterial.Previewing = True
PreviewMaterial.ImportSettings = True
MaterialExpressionVectorParameter.General = True
MaterialExpressionVectorParameter.MaterialExpressionVectorParameter = True
MaterialExpressionVectorParameter.MaterialExpression = True
MaterialExpressionVectorParameter.CustomPrimitiveData = True
MaterialExpressionVectorParameter.ParameterCustomization = True
SphereReflectionCapture.TransformCommon = True
SphereReflectionCapture.ReflectionCapture = True
SphereReflectionCapture.ReflectionCaptureMobile = True
SphereReflectionCapture.Rendering = True
SphereReflectionCapture.Tags = True
SphereReflectionCapture.Cooking = True
SphereReflectionCapture.Replication = True
SphereReflectionCapture.Input = True
AtmosphericFog.TransformCommon = True
AtmosphericFog.Atmosphere = True
AtmosphericFog.Sun = True
AtmosphericFog.Ground = True
AtmosphericFog.Rendering = True
AtmosphericFog.Tags = True
AtmosphericFog.Activation = True
AtmosphericFog.Cooking = True
AtmosphericFog.Replication = True
AtmosphericFog.Actor = True
WorldSettings.PrecomputedVisibility = True
WorldSettings.GameMode = True
WorldSettings.Lightmass = True
WorldSettings.World = True
WorldSettings.Physics = True
WorldSettings.Broadphase = True
WorldSettings.VR = True
WorldSettings.Rendering = True
WorldSettings.Audio = True
WorldSettings.LODSystem = True
WorldSettings.Tick = True
2024-06-10 13:01:18 +02:00
CapsuleComponent.TransformCommon = True
CapsuleComponent.Shape = True
CapsuleComponent.Navigation = True
CapsuleComponent.Physics = True
CapsuleComponent.Collision = True
CapsuleComponent.Rendering = True
CapsuleComponent.Tags = True
CapsuleComponent.Cooking = True
2024-06-13 10:59:41 +02:00
StaticMeshComponent.TransformCommon = True
StaticMeshComponent.StaticMesh = True
StaticMeshComponent.Materials = True
StaticMeshComponent.Physics = True
StaticMeshComponent.Collision = True
StaticMeshComponent.Lighting = True
StaticMeshComponent.Rendering = True
StaticMeshComponent.Navigation = True
StaticMeshComponent.VirtualTexture = True
StaticMeshComponent.Tags = True
StaticMeshComponent.Cooking = True
2024-06-13 12:04:44 +02:00
Character.TransformCommon = True
Character.Animation = True
Character.Mesh = True
Character.Clothing = True
Character.Physics = True
Character.Collision = True
Character.MasterPoseComponent = True
Character.Lighting = True
Character.ClothingSimulation = True
Character.Rendering = True
Character.SkinWeights = True
Character.Navigation = True
Character.VirtualTexture = True
Character.Tags = True
Character.Activation = True
Character.Cooking = True
Character.Character Movement (General Settings) = True
Character.Character Movement: Walking = True
Character.Character Movement: Jumping / Falling = True
Character.Character Movement (Networking) = True
Character.Character Movement: Swimming = True
Character.Character Movement: Flying = True
Character.Character Movement: Custom Movement = True
Character.Character Movement (Rotation Settings) = True
Character.Character Movement: Physics Interaction = True
Character.Character Movement = True
Character.Character Movement: Avoidance = True
Character.RootMotion = True
Character.Character Movement: NavMesh Movement = True
Character.NavMovement = True
Character.Velocity = True
Character.PlanarMovement = True
Character.MovementComponent = True
Character.Shape = True
Character.Character = True
Character.Camera = True
Character.Pawn = True
Character.Replication = True
Character.Input = True
Character.Actor = True
2024-06-14 12:50:59 +02:00
MaterialExpressionScalarParameter.General = True
MaterialExpressionScalarParameter.MaterialExpressionScalarParameter = True
MaterialExpressionScalarParameter.MaterialExpression = True
MaterialExpressionScalarParameter.CustomPrimitiveData = True
MaterialExpressionParameter.General = True
MaterialExpressionParameter.MaterialExpression = True
2024-06-21 14:00:09 +02:00
MaterialExpressionTextureSample.MaterialExpressionTextureSample = True
MaterialExpressionTextureSample.MaterialExpressionTextureBase = True
MaterialExpressionTextureSample.MaterialExpression = True
MaterialExpressionMaterialFunctionCall.MaterialExpressionMaterialFunctionCall = True
MaterialExpressionMaterialFunctionCall.MaterialExpression = True
2024-06-21 14:48:37 +02:00
MaterialExpressionReroute.MaterialExpression = True
2024-06-26 11:08:07 +02:00
LandscapeEditorObject.New Landscape = True
LandscapeEditorObject.Tool Settings = True
LandscapeEditorObject.Brush Settings = True
LandscapeEditorObject.Target Layers = True
AssetViewerSettings.Settings = True
MaterialExpressionMultiply.MaterialExpressionMultiply = True
MaterialExpressionMultiply.MaterialExpression = True
MaterialExpressionDynamicParameter.MaterialExpressionDynamicParameter = True
MaterialExpressionDynamicParameter.MaterialExpression = True
MaterialExpressionPower.MaterialExpressionPower = True
MaterialExpressionPower.MaterialExpression = True
MaterialExpression.MaterialExpression = True
MaterialExpressionParticleColor.MaterialExpression = True
MaterialExpressionBlackBody.MaterialExpression = True
MaterialExpressionDesaturation.MaterialExpressionDesaturation = True
MaterialExpressionDesaturation.MaterialExpression = True
MaterialExpressionTextureCoordinate.MaterialExpressionTextureCoordinate = True
MaterialExpressionTextureCoordinate.MaterialExpression = True
MaterialExpressionConstant4Vector.MaterialExpressionConstant4Vector = True
MaterialExpressionConstant4Vector.MaterialExpression = True
NiagaraActor.TransformCommon = True
NiagaraActor.Niagara = True
NiagaraActor.NiagaraComponent_Parameters = True
NiagaraActor.Activation = True
NiagaraActor.Lighting = True
NiagaraActor.Attachment = True
NiagaraActor.Randomness = True
NiagaraActor.Parameters = True
NiagaraActor.Materials = True
NiagaraActor.Compilation = True
NiagaraActor.Rendering = True
NiagaraActor.Navigation = True
NiagaraActor.Tags = True
NiagaraActor.Cooking = True
NiagaraActor.Replication = True
NiagaraActor.Actor = True
Landscape.TransformCommon = True
Landscape.Information = True
Landscape.LOD = True
Landscape.Landscape = True
Landscape.LOD Distribution = True
Landscape.Tessellation = True
Landscape.Lighting = True
Landscape.VirtualTexture = True
Landscape.Rendering = True
Landscape.Lightmass = True
Landscape.Collision = True
Landscape.HierarchicalLOD = True
Landscape.Replication = True
Landscape.Input = True
Landscape.Actor = True
2024-06-26 12:28:45 +02:00
CryptoKeysSettings.Encryption = True
CryptoKeysSettings.Signing = True
GeneralProjectSettings.About = True
GeneralProjectSettings.Publisher = True
GeneralProjectSettings.Legal = True
GeneralProjectSettings.Displayed = True
GeneralProjectSettings.Settings = True
GameplayTagsSettings.GameplayTags = True
GameplayTagsSettings.Advanced Replication = True
GameMapsSettings.DefaultModes = True
GameMapsSettings.DefaultMaps = True
GameMapsSettings.LocalMultiplayer = True
GameMapsSettings.GameInstance = True
MoviePlayerSettings.Movies = True
ProjectPackagingSettings.Packaging = True
ProjectPackagingSettings.Project = True
ProjectPackagingSettings.Blueprints = True
ProjectPackagingSettings.Prerequisites = True
HardwareTargetingSettings.Target Hardware = True
HardwareTargetingSettings.Pending Changes = True
AssetManagerSettings.Asset Manager = True
AssetManagerSettings.Redirects = True
AssetToolsSettings.Asset Tools = True
AISystem.AISystem = True
AISystem.Movement = True
AISystem.Gameplay Tasks = True
AISystem.EQS = True
AISystem.Blackboard = True
AISystem.PerceptionSystem = True
AnimationSettings.Compression = True
AnimationSettings.Performance = True
AnimationSettings.CustomAttributes = True
AudioSettings.Dialogue = True
AudioSettings.Audio = True
AudioSettings.Mix = True
AudioSettings.Quality = True
AudioSettings.Debug = True
ChaosSolverSettings.GameInstance = True
CollisionProfile.Object Channels = True
CollisionProfile.Trace Channels = True
ConsoleSettings.General = True
ConsoleSettings.AutoComplete = True
ConsoleSettings.Colors = True
CookerSettings.Cooker = True
CookerSettings.Textures = True
CookerSettings.Editor = True
CrowdManager.Config = True
DataDrivenConsoleVariableSettings.DataDrivenCVar = True
DebugCameraControllerSettings.General = True
GameplayDebuggerConfig.Input = True
GameplayDebuggerConfig.Display = True
GameplayDebuggerConfig.AddOns = True
GarbageCollectionSettings.General = True
GarbageCollectionSettings.Optimization = True
Engine.Fonts = True
Engine.DefaultClasses = True
Engine.DefaultMaterials = True
Engine.Settings = True
Engine.Subtitles = True
Engine.Blueprints = True
Engine.Anim Blueprints = True
Engine.Framerate = True
Engine.Timecode = True
Engine.Screenshots = True
HierarchicalLODSettings.HLODSystem = True
InputSettings.Bindings = True
InputSettings.ViewportProperties = True
InputSettings.Mobile = True
InputSettings.Virtual Keyboard (Mobile) = True
InputSettings.DefaultClasses = True
InputSettings.Console = True
LandscapeSettings.Layers = True
LevelSequenceProjectSettings.Timeline = True
RecastNavMesh.Display = True
RecastNavMesh.Generation = True
RecastNavMesh.Query = True
RecastNavMesh.Runtime = True
RecastNavMesh.Tick = True
RecastNavMesh.Collision = True
NavigationSystemV1.Navigation = True
NavigationSystemV1.NavigationSystem = True
NavigationSystemV1.Navigation Enforcing = True
NavigationSystemV1.Agents = True
NetworkSettings.libcurl = True
NetworkSettings.World = True
NetworkSettings.replication = True
PhysicsSettings.Replication = True
PhysicsSettings.Simulation = True
PhysicsSettings.Optimization = True
PhysicsSettings.Framerate = True
PhysicsSettings.Broadphase = True
PhysicsSettings.ChaosPhysics = True
PhysicsSettings.Constants = True
PhysicsSettings.Physical Surface = True
RendererSettings.Mobile = True
RendererSettings.Materials = True
RendererSettings.Culling = True
RendererSettings.Textures = True
RendererSettings.VirtualTextures = True
RendererSettings.Reflections = True
RendererSettings.ForwardRenderer = True
RendererSettings.Lighting = True
RendererSettings.Tessellation = True
RendererSettings.Translucency = True
RendererSettings.VR = True
RendererSettings.Postprocessing = True
RendererSettings.DefaultSettings = True
RendererSettings.Optimizations = True
RendererSettings.Debugging = True
RendererSettings.Experimental = True
RendererSettings.Editor = True
RendererSettings.RayTracing = True
RendererSettings.ShaderPermutationReduction = True
RendererSettings.MobileShaderPermutationReduction = True
RendererSettings.Skinning = True
RendererSettings.PostProcessCalibrationMaterials = True
RendererOverrideSettings.ShaderPermutationReduction = True
RendererOverrideSettings.Miscellaneous = True
SlateSettings.ConstraintCanvas = True
StreamingSettings.PackageStreaming = True
StreamingSettings.LevelStreaming = True
StreamingSettings.General = True
StreamingSettings.Deprecated Settings = True
TutorialSettings.Tutorials = True
UserInterfaceSettings.Focus = True
UserInterfaceSettings.Hardware Cursors = True
UserInterfaceSettings.Software Cursors = True
UserInterfaceSettings.DPI Scaling = True
UserInterfaceSettings.Widgets = True
LevelEditor2DSettings.General = True
LevelEditor2DSettings.LayerSnapping = True
EditorProjectAppearanceSettings.Units = True
BlueprintEditorProjectSettings.Blueprints = True
BlueprintEditorProjectSettings.Actors = True
BlueprintEditorProjectSettings.Experimental = True
ClassViewerProjectSettings.ClassVisibilityManagement = True
DDCProjectSettings.Blueprints = True
ProxyLODMeshSimplificationSettings.General = True
MovieSceneToolsProjectSettings.Timeline = True
MovieSceneToolsProjectSettings.Shots = True
MovieSceneToolsProjectSettings.TrackSettings = True
MeshSimplificationSettings.General = True
PaperImporterSettings.NewAssetSettings = True
PaperImporterSettings.ImportSettings = True
PaperImporterSettings.MaterialSettings = True
SkeletalMeshSimplificationSettings.General = True
StructViewerProjectSettings.StructVisibilityManagement = True
TextureImportSettings.VirtualTextures = True
UMGEditorProjectSettings.Compiler = True
UMGEditorProjectSettings.Class Filtering = True
UMGEditorProjectSettings.Designer = True
AndroidRuntimeSettings.APK Packaging = True
AndroidRuntimeSettings.App Bundles = True
AndroidRuntimeSettings.Build = True
AndroidRuntimeSettings.Advanced APK Packaging = True
AndroidRuntimeSettings.DistributionSigning = True
AndroidRuntimeSettings.GooglePlayServices = True
AndroidRuntimeSettings.Icons = True
AndroidRuntimeSettings.LaunchImages = True
AndroidRuntimeSettings.Input = True
AndroidRuntimeSettings.DaydreamAppTile = True
AndroidRuntimeSettings.GraphicsDebugger = True
AndroidRuntimeSettings.Audio = True
AndroidRuntimeSettings.MultiTextureFormats = True
AndroidRuntimeSettings.TextureFormatPriorities = True
AndroidRuntimeSettings.Misc = True
ShaderPlatformQualitySettings.Forward Rendering Overrides = True
AndroidSDKSettings.SDKConfig = True
IOSRuntimeSettings.Mobile Provision = True
IOSRuntimeSettings.BundleInformation = True
IOSRuntimeSettings.Orientation = True
IOSRuntimeSettings.Input = True
IOSRuntimeSettings.FileSystem = True
IOSRuntimeSettings.Rendering = True
IOSRuntimeSettings.OS Info = True
IOSRuntimeSettings.Devices = True
IOSRuntimeSettings.PowerUsage = True
IOSRuntimeSettings.Build = True
IOSRuntimeSettings.Online = True
IOSRuntimeSettings.Extra PList Data = True
IOSRuntimeSettings.Required Icons = True
IOSRuntimeSettings.Optional Icons = True
IOSRuntimeSettings.LaunchScreen = True
IOSRuntimeSettings.Audio = True
IOSRuntimeSettings.Misc = True
LinuxTargetSettings.Targeted RHIs = True
LinuxTargetSettings.Splash = True
LinuxTargetSettings.Icon = True
LinuxTargetSettings.Audio = True
MacTargetSettings.Targeted RHIs = True
MacTargetSettings.Rendering = True
MacTargetSettings.Packaging = True
MacTargetSettings.Splash = True
MacTargetSettings.Icon = True
MacTargetSettings.Audio = True
LuminRuntimeSettings.Audio = True
LuminRuntimeSettings.MPK Packaging = True
LuminRuntimeSettings.Runtime = True
LuminRuntimeSettings.Magic Leap App Tile = True
LuminRuntimeSettings.Distribution Signing = True
LuminRuntimeSettings.Build = True
LuminRuntimeSettings.Advanced MPK Packaging = True
LuminRuntimeSettings.AdvancedBuild = True
LuminRuntimeSettings.Rendering = True
MagicLeapSDKSettings.SDKConfig = True
WindowsTargetSettings.Targeted RHIs = True
WindowsTargetSettings.Toolchain = True
WindowsTargetSettings.OS Info = True
WindowsTargetSettings.Splash = True
WindowsTargetSettings.Icon = True
WindowsTargetSettings.Audio = True
AvfMediaSettings.Debug = True
GooglePADRuntimeSettings.Packaging = True
ImgMediaSettings.General = True
ImgMediaSettings.Caching = True
ImgMediaSettings.EXR = True
ImgMediaSettings.Proxies = True
LevelSequenceEditorSettings.Tracks = True
LevelSequenceEditorSettings.Playback = True
LiveLinkSettings.LiveLink = True
LiveLinkComponentSettings.LiveLink = True
LiveLinkSequencerSettings.LiveLink = True
MagicLeapSettings.General = True
MagicLeapARPinSettings.ARPin = True
NiagaraSettings.Niagara = True
NiagaraSettings.Viewport = True
NiagaraSettings.Scalability = True
NiagaraSettings.Renderer = True
NiagaraSettings.SkeletalMeshDI = True
NiagaraEditorSettings.Niagara = True
NiagaraEditorSettings.Experimental = True
NiagaraEditorSettings.SimulationOptions = True
NiagaraEditorSettings.Niagara Colors = True
OculusHMDRuntimeSettings.General Oculus = True
OculusHMDRuntimeSettings.SplashScreen = True
OculusHMDRuntimeSettings.General = True
OculusHMDRuntimeSettings.PC = True
OculusHMDRuntimeSettings.Mobile = True
PaperRuntimeSettings.Experimental = True
PaperRuntimeSettings.Settings = True
PythonScriptPluginSettings.Python = True
PythonScriptPluginSettings.PythonRemoteExecution = True
SteamVREditorSettings.SteamVR Input = True
SteamVREditorSettings.SteamVR Editor Settings = True
TakeRecorderProjectSettings.Take Recorder = True
TakeRecorderProjectSettings.Movie Scene Take Settings = True
TakeRecorderProjectSettings.Microphone Audio Recorder = True
TakeRecorderProjectSettings.Animation Recorder = True
TakeRecorderProjectSettings.World Recorder = True
TcpMessagingSettings.Transport = True
UdpMessagingSettings.Availability = True
UdpMessagingSettings.Transport = True
UdpMessagingSettings.Tunnel = True
WmfMediaSettings.Media = True
WmfMediaSettings.Debug = True
StaticMesh.StaticMeshMaterials = True
StaticMesh.LODCustomMode = True
StaticMesh.LOD0 = True
StaticMesh.LodSettings = True
StaticMesh.StaticMesh = True
StaticMesh.Collision = True
StaticMesh.ImportSettings = True
StaticMesh.RayTracing = True
StaticMesh.Navigation = True
ThirdPersonCharacter_C.TransformCommon = True
ThirdPersonCharacter_C.Animation = True
ThirdPersonCharacter_C.Mesh = True
ThirdPersonCharacter_C.Clothing = True
ThirdPersonCharacter_C.Physics = True
ThirdPersonCharacter_C.Collision = True
ThirdPersonCharacter_C.MasterPoseComponent = True
ThirdPersonCharacter_C.Lighting = True
ThirdPersonCharacter_C.ClothingSimulation = True
ThirdPersonCharacter_C.Rendering = True
ThirdPersonCharacter_C.SkinWeights = True
ThirdPersonCharacter_C.Navigation = True
ThirdPersonCharacter_C.VirtualTexture = True
ThirdPersonCharacter_C.Tags = True
ThirdPersonCharacter_C.Activation = True
ThirdPersonCharacter_C.Cooking = True
ThirdPersonCharacter_C.Character Movement (General Settings) = True
ThirdPersonCharacter_C.Character Movement: Walking = True
ThirdPersonCharacter_C.Character Movement: Jumping / Falling = True
ThirdPersonCharacter_C.Character Movement (Networking) = True
ThirdPersonCharacter_C.Character Movement: Swimming = True
ThirdPersonCharacter_C.Character Movement: Flying = True
ThirdPersonCharacter_C.Character Movement: Custom Movement = True
ThirdPersonCharacter_C.Character Movement (Rotation Settings) = True
ThirdPersonCharacter_C.Character Movement: Physics Interaction = True
ThirdPersonCharacter_C.Character Movement = True
ThirdPersonCharacter_C.Character Movement: Avoidance = True
ThirdPersonCharacter_C.RootMotion = True
ThirdPersonCharacter_C.Character Movement: NavMesh Movement = True
ThirdPersonCharacter_C.NavMovement = True
ThirdPersonCharacter_C.Velocity = True
ThirdPersonCharacter_C.PlanarMovement = True
ThirdPersonCharacter_C.MovementComponent = True
ThirdPersonCharacter_C.Shape = True
ThirdPersonCharacter_C.Character = True
ThirdPersonCharacter_C.Camera = True
ThirdPersonCharacter_C.Pawn = True
ThirdPersonCharacter_C.Replication = True
ThirdPersonCharacter_C.Input = True
ThirdPersonCharacter_C.Actor = True
ThirdPersonCharacter_C.Materials = True
Emmy_Testing_C.Tick = True
Emmy_Testing_C.Replication = True
Emmy_Testing_C.Actor = True
Emmy_Testing_C.Input = True
ThirdPersonCharacter_C.SkeletalMesh = True
ThirdPersonCharacter_C.Optimization = True
ThirdPersonCharacter_C.MaterialParameters = True
ThirdPersonCharacter_C.HLOD = True
ThirdPersonCharacter_C.Mobile = True
ThirdPersonCharacter_C.AssetUserData = True
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ThirdPersonCharacter_C.Default = True
ThirdPersonCharacter_C.Tick = True
BP_Deathbox_C.Tick = True
BP_Deathbox_C.Replication = True
BP_Deathbox_C.Rendering = True
BP_Deathbox_C.Collision = True
BP_Deathbox_C.Actor = True
BP_Deathbox_C.Input = True
BP_Deathbox_C.LOD = True
BP_CheckpointGame_C.Input = True
BP_CheckpointGame_C.LOD = True
2024-06-28 10:07:02 +02:00
Elevator_C.Tick = True
Elevator_C.Default = True
Elevator_C.Replication = True
Elevator_C.Rendering = True
Elevator_C.Collision = True
Elevator_C.Actor = True
Elevator_C.Input = True
Elevator_C.TransformCommon = True
BoxComponent.Variable = True
BoxComponent.TransformCommon = True
BoxComponent.Sockets = True
BoxComponent.Shape = True
BoxComponent.Navigation = True
BoxComponent.ComponentTick = True
BoxComponent.Rendering = True
BoxComponent.Physics = True
BoxComponent.Collision = True
BoxComponent.Tags = True
BoxComponent.ComponentReplication = True
BoxComponent.Cooking = True
BoxComponent.Events = True
FoliageType_InstancedStaticMesh.Mesh = True
FoliageType_InstancedStaticMesh.Painting = True
FoliageType_InstancedStaticMesh.Placement = False
FoliageType_InstancedStaticMesh.InstanceSettings = True
FoliageType_InstancedStaticMesh.Scalability = True
FoliageType_InstancedStaticMesh.Physics = True
FoliageType_InstancedStaticMesh.VirtualTexture = True
BP_Spawner_C.Tick = True
BP_Spawner_C.Replication = True
BP_Spawner_C.Rendering = True
BP_Spawner_C.Collision = True
BP_Spawner_C.Actor = True
BP_Spawner_C.Input = True
BP_Deathbox_C.TransformCommon = True
2024-07-01 12:18:25 +02:00
GeomModifier_Pen.Settings = True
Texture2D.Compression = True
Texture2D.Texture = True
Texture2D.File Path = True
Texture2D.Adjustments = True
Texture2D.LevelOfDetail = True
Texture2D.Compositing = True
MaterialExpressionPanner.MaterialExpressionPanner = True
MaterialExpressionPanner.MaterialExpression = True
MaterialExpressionDivide.MaterialExpressionDivide = True
MaterialExpressionDivide.MaterialExpression = True
MaterialExpressionAdd.MaterialExpressionAdd = True
MaterialExpressionAdd.MaterialExpression = True
MaterialExpressionAppendVector.MaterialExpression = True
MaterialExpressionConstant.MaterialExpressionConstant = True
MaterialExpressionConstant.MaterialExpression = True
MaterialExpressionOneMinus.MaterialExpression = True
BP_CheckpointGame_C.TransformCommon = True
BP_CheckpointGame_C.Rendering = True
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BP_CheckpointGame_C.Rendering = True
BP_CheckpointGame_C.Replication = True
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BP_CheckpointGame_C.Replication = True
BP_CheckpointGame_C.Collision = True
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BP_CheckpointGame_C.Collision = True
BP_CheckpointGame_C.Actor = True
2024-07-01 12:18:25 +02:00
BP_CheckpointGame_C.Actor = True
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None = ======
2024-06-28 13:12:17 +02:00
BP_BrokenPlattform_C.Tick = True
BP_BrokenPlattform_C.Replication = True
BP_BrokenPlattform_C.Rendering = True
BP_BrokenPlattform_C.Collision = True
BP_BrokenPlattform_C.Actor = True
BP_BrokenPlattform_C.Input = True
StaticMeshComponent.Variable = True
StaticMeshComponent.Sockets = True
StaticMeshComponent.ComponentTick = True
StaticMeshComponent.ComponentReplication = True
StaticMeshComponent.Events = True
BP_BrokenPlattform_C.TransformCommon = True
K2Node_VariableGet.Variable = True
K2Node_VariableGet.Events = True
SceneComponent.Variable = True
SceneComponent.TransformCommon = True
SceneComponent.Sockets = True
SceneComponent.Rendering = True
SceneComponent.ComponentTick = True
SceneComponent.Tags = True
SceneComponent.ComponentReplication = True
SceneComponent.Activation = True
SceneComponent.Cooking = True
SceneComponent.Events = True
PropertyWrapper.Variable = True
PropertyWrapper.DefaultValueCategory = True
K2Node_VariableGet.DefaultValueCategory = True
BP_BrokenPlattform_C.Default = True
BP_Projectile_C.TransformCommon = True
BP_Projectile_C.Default = True
BP_Projectile_C.Rendering = True
BP_Projectile_C.Replication = True
BP_Projectile_C.Collision = True
BP_Projectile_C.Input = True
BP_Projectile_C.Actor = True
BP_Spawner_C.TransformCommon = True
BP_CheckpointGame_C.Tick = True
BP_Door_C.Tick = True
BP_Door_C.Replication = True
BP_Door_C.Rendering = True
BP_Door_C.Collision = True
BP_Door_C.Actor = True
BP_Door_C.Input = True
BP_Door_C.TransformCommon = True
BP_Lever_C.Tick = True
BP_Lever_C.Replication = True
BP_Lever_C.Rendering = True
BP_Lever_C.Collision = True
BP_Lever_C.Actor = True
BP_Lever_C.Input = True
PointLight.TransformCommon = True
PointLight.Light = True
PointLight.Rendering = True
PointLight.Lightmass = True
PointLight.Performance = True
PointLight.LightFunction = True
PointLight.Light Profiles = True
PointLight.DistanceFieldShadows = True
PointLight.RayTracing = True
PointLight.Tags = True
PointLight.Cooking = True
PointLight.Actor = True
BP_Lever_C.TransformCommon = True
K2Node_InputAction.Input = True
K2Node_CustomEvent.GraphNodeDetail = True
K2Node_CustomEvent.Graph = True
K2Node_CustomEvent.Inputs = True
PropertyWrapper.Events = True
K2Node_VariableSet.Variable = True
K2Node_VariableSet.DefaultValueCategory = True
K2Node_VariableSet.Events = True
K2Node_Timeline.GraphNodeDetail = True
BP_Projectile_C.Tick = True
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BP_GameInstance_C.Default = True
K2Node_CallFunction.Graph = True
2024-06-10 11:46:55 +02:00
[PluginBrowser]
InstalledPlugins = XRVisualization
2024-06-10 12:01:30 +02:00
[/Script/UnrealEd.MaterialEditorOptions]
bHideUnrelatedNodes = False
bUseUnsortedMenus = False
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[FBX_Import_UI_Option_FbxImportUI]
bOverrideFullName = True
bCreatePhysicsAsset = True
bAutoComputeLodDistances = True
LodDistance0 = 0.000000
LodDistance1 = 0.000000
LodDistance2 = 0.000000
LodDistance3 = 0.000000
LodDistance4 = 0.000000
LodDistance5 = 0.000000
LodDistance6 = 0.000000
LodDistance7 = 0.000000
MinimumLodNumber = 0
LodNumber = 0
bImportAnimations = False
bImportMaterials = True
bImportTextures = True
[FBX_Import_UI_Option_FbxStaticMeshImportData]
StaticMeshLODGroup = None
VertexColorImportOption = Ignore
VertexOverrideColor = (B=255,G=255,R=255,A=255)
bRemoveDegenerates = True
bBuildAdjacencyBuffer = True
bBuildReversedIndexBuffer = True
bGenerateLightmapUVs = True
bOneConvexHullPerUCX = True
bAutoGenerateCollision = True
bCombineMeshes = False
bTransformVertexToAbsolute = True
bBakePivotInVertex = False
bImportMeshLODs = False
NormalImportMethod = FBXNIM_ImportNormals
NormalGenerationMethod = MikkTSpace
bComputeWeightedNormals = True
bReorderMaterialToFbxOrder = True
ImportTranslation = (X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation = (Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale = 1.000000
bConvertScene = True
bForceFrontXAxis = False
bConvertSceneUnit = False
[FBX_Import_UI_Option_FbxSkeletalMeshImportData]
VertexColorImportOption = Replace
VertexOverrideColor = (B=0,G=0,R=0,A=0)
bUpdateSkeletonReferencePose = False
bUseT0AsRefPose = False
bPreserveSmoothingGroups = True
bImportMeshesInBoneHierarchy = True
bImportMorphTargets = False
ThresholdPosition = 0.000020
ThresholdTangentNormal = 0.000020
ThresholdUV = 0.000977
MorphThresholdPosition = 0.015000
bTransformVertexToAbsolute = True
bBakePivotInVertex = False
bImportMeshLODs = False
NormalImportMethod = FBXNIM_ComputeNormals
NormalGenerationMethod = MikkTSpace
bComputeWeightedNormals = True
bReorderMaterialToFbxOrder = True
ImportTranslation = (X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation = (Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale = 1.000000
bConvertScene = True
bForceFrontXAxis = False
bConvertSceneUnit = False
[FBX_Import_UI_Option_FbxAnimSequenceImportData]
bImportMeshesInBoneHierarchy = True
AnimationLength = FBXALIT_ExportedTime
FrameImportRange = (Min=0,Max=0)
bUseDefaultSampleRate = False
CustomSampleRate = 0
bImportCustomAttribute = True
bDeleteExistingCustomAttributeCurves = False
bDeleteExistingNonCurveCustomAttributes = False
bImportBoneTracks = True
bSetMaterialDriveParameterOnCustomAttribute = False
MaterialCurveSuffixes = _mat
bRemoveRedundantKeys = True
bDeleteExistingMorphTargetCurves = False
bDoNotImportCurveWithZero = True
bPreserveLocalTransform = False
ImportTranslation = (X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation = (Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale = 1.000000
bConvertScene = True
bForceFrontXAxis = False
bConvertSceneUnit = False
[FBX_Import_UI_Option_FbxTextureImportData]
bInvertNormalMaps = False
MaterialSearchLocation = Local
BaseMaterialName = None
BaseColorName =
BaseDiffuseTextureName =
BaseNormalTextureName =
BaseEmissiveColorName =
BaseEmmisiveTextureName =
BaseSpecularTextureName =
BaseOpacityTextureName =
ImportTranslation = (X=0.000000,Y=0.000000,Z=0.000000)
ImportRotation = (Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportUniformScale = 1.000000
bConvertScene = True
bForceFrontXAxis = False
bConvertSceneUnit = False
2024-05-13 11:59:38 +02:00
2024-06-10 12:01:30 +02:00
[MessageLog]
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LastLogListing = PIE
2024-06-10 12:01:30 +02:00
[ContentBrowserRecent]
2024-07-01 13:57:46 +02:00
MRUItem0 = /Game/Map
MRUItem1 = /Game/Blueprints/BP_GameInstance
MRUItem2 = /Game/Blueprints/BP_Projectile
MRUItem3 = /Game/Blueprints/BP_Spawner
MRUItem4 = /Game/Emmy_Testing
MRUItem5 = /Game/Assets/FallenKugel
MRUItem6 = /Game/Assets/door_Cube
MRUItem7 = /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
MRUItem8 = /Game/Blueprints/BP_Lever
MRUItem9 = /Game/Blueprints/BP_Door
MRUItem10 = /Game/Blueprints/BP_CheckpointGame
MRUItem11 = /Game/Blueprints/BP_BrokenPlattform
MRUItem12 = /Game/Blueprints/BP_Deathbox
MRUItem13 = /Game/Blueprints/Materials/grastexture
MRUItem14 = /Game/Blueprints/Foliage/gras
MRUItem15 = /Game/Blueprints/Elevator
MRUItem16 = /Game/Blueprints/Blueprints/BP_Deathbox
MRUItem17 = /Game/Assets/treppe_Cube_001
MRUItem18 = /Game/Assets/treppe_Cube
MRUItem19 = /Game/Shader+Effekte/Flamethrower
2024-06-10 12:01:30 +02:00
[AssetEditorToolkitTabLocation]
/Game/Assets/BSurfaceMesh.BSurfaceMesh = 1
2024-06-14 12:50:59 +02:00
/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial = 1
/Game/Materials/Watercolor.Watercolor = 1
/Game/Materials/Tuer.Tuer = 1
2024-06-21 14:00:09 +02:00
/Game/Materials/Treppe.Treppe = 0
2024-06-26 11:12:37 +02:00
/Game/Shader+Effekte/Fire_Matrial.Fire_Matrial = 0
/Game/Shader+Effekte/Fire.Fire = 0
/Game/Shader+Effekte/FireSmall.FireSmall = 0
/Game/Shader+Effekte/Flamethrower.Flamethrower = 0
2024-06-26 12:28:45 +02:00
/Game/Assets/treppe_Cube_001.treppe_Cube_001 = 0
/Game/Emmy_Testing.Emmy_Testing:PersistentLevel.Emmy_Testing = 0
2024-06-26 15:07:04 +02:00
/Game/Blueprints/Blueprints/BP_Deathbox.BP_Deathbox = 0
/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter = 0
2024-06-28 10:07:02 +02:00
/Game/Blueprints/Foliage/gras.gras = 0
/Game/Blueprints/Materials/grastexture.grastexture = 0
/Game/Blueprints/Elevator.Elevator = 0
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/Game/Blueprints/BP_Spawner.BP_Spawner = 1
2024-07-01 13:57:46 +02:00
/Game/Blueprints/BP_Spawner.BP_Spawner = 0
2024-07-01 12:18:25 +02:00
/Game/Blueprints/BP_Deathbox.BP_Deathbox = 1
/Game/Materials/Säule.Säule = 1
/Game/Materials/Säule_destroyed.Säule_destroyed = 1
/Game/Materials/gen.gen = 1
/Game/Materials/gen2.gen2 = 1
/Game/Textures/gen/M_Sandstone_basecolor.M_Sandstone_basecolor = 1
/Game/Textures/Säule_destroyed/Material_Normal_DirectX.Material_Normal_DirectX = 1
/Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color = 1
/Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal = 1
/Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX = 1
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None = ======
2024-06-28 13:12:17 +02:00
/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform = 0
/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame = 0
/Game/Assets/FallenKugel.FallenKugel = 0
/Game/Blueprints/BP_Door.BP_Door = 0
/Game/Blueprints/BP_Lever.BP_Lever = 0
/Game/Assets/door_Cube.door_Cube = 0
/Game/Blueprints/BP_Projectile.BP_Projectile = 0
2024-06-10 12:01:30 +02:00
[MaterialEditor]
2024-06-26 11:12:37 +02:00
PrimType = 1
2024-06-10 12:01:30 +02:00
[/Script/UnrealEd.MaterialStatsOptions]
bPlatformUsed[0] = 1
bPlatformUsed[1] = 0
bPlatformUsed[2] = 0
bPlatformUsed[3] = 0
bPlatformUsed[4] = 0
bPlatformUsed[5] = 0
bPlatformUsed[6] = 0
bPlatformUsed[7] = 0
bPlatformUsed[8] = 0
bPlatformUsed[9] = 0
bPlatformUsed[10] = 0
bPlatformUsed[11] = 0
bPlatformUsed[12] = 0
bPlatformUsed[13] = 0
bPlatformUsed[14] = 0
bPlatformUsed[15] = 0
bPlatformUsed[16] = 0
bPlatformUsed[17] = 0
bPlatformUsed[18] = 0
bPlatformUsed[19] = 0
bPlatformUsed[20] = 0
bPlatformUsed[21] = 0
bPlatformUsed[22] = 0
bPlatformUsed[23] = 0
bPlatformUsed[24] = 0
bPlatformUsed[25] = 0
bPlatformUsed[26] = 0
bPlatformUsed[27] = 0
bPlatformUsed[28] = 0
bPlatformUsed[29] = 0
bPlatformUsed[30] = 0
bPlatformUsed[31] = 0
bPlatformUsed[32] = 0
bPlatformUsed[33] = 0
bPlatformUsed[34] = 0
bPlatformUsed[35] = 0
bPlatformUsed[36] = 0
bPlatformUsed[37] = 0
bPlatformUsed[38] = 0
bPlatformUsed[39] = 0
bPlatformUsed[40] = 0
bPlatformUsed[41] = 0
bPlatformUsed[42] = 0
bPlatformUsed[43] = 0
bPlatformUsed[44] = 0
bPlatformUsed[45] = 0
bPlatformUsed[46] = 0
bPlatformUsed[47] = 0
bPlatformUsed[48] = 0
bMaterialQualityUsed[0] = 0
bMaterialQualityUsed[1] = 1
bMaterialQualityUsed[2] = 0
bMaterialQualityUsed[3] = 0
2024-06-26 11:08:07 +02:00
[LandscapeEdit]
AlphaBrushAutoRotate = True
WorldSpacePatternBrushSettings.Origin = X=0.000 Y=0.000
WorldSpacePatternBrushSettings.bCenterTextureOnOrigin = False
WorldSpacePatternBrushSettings.RepeatSize = 3200.000000
bUseFlattenTarget = False
FlattenTarget = 0.000000
TerraceSmooth = 0.000100
TerraceInterval = 1.000000
RampWidth = 2000.000000
RampSideFalloff = 0.400000
bCombinedLayersOperation = True
SmoothFilterKernelSize = 4
MirrorOp = 0
NewLandscapeMaterialName =
ImportLandscape_AlphamapType = 0
ShowUnusedLayers = True
[DetailCustomWidgetExpansion]
LandscapeEditorObject = LandscapeEditorObject.Target Layers.TargetLayers,
AssetViewerSettings = AssetViewerSettings.Settings.Environment,
2024-06-26 12:28:45 +02:00
ThirdPersonCharacter_C = ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
2024-06-28 13:12:17 +02:00
CapsuleComponent = ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
CryptoKeysSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GeneralProjectSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GameplayTagsSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GameMapsSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MoviePlayerSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ProjectPackagingSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
HardwareTargetingSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AssetManagerSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AssetToolsSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AISystem = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AnimationSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AudioSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ChaosSolverSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
CollisionProfile = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ConsoleSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
CookerSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
CrowdManager = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
DataDrivenConsoleVariableSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
DebugCameraControllerSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GameplayDebuggerConfig = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GarbageCollectionSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
Engine = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
HierarchicalLODSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
InputSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LandscapeSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LevelSequenceProjectSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
RecastNavMesh = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
NavigationSystemV1 = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
NetworkSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
PhysicsSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
RendererSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
RendererOverrideSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
SlateSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
StreamingSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TutorialSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
UserInterfaceSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LevelEditor2DSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
EditorProjectAppearanceSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
BlueprintEditorProjectSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ClassViewerProjectSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
DDCProjectSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ProxyLODMeshSimplificationSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MovieSceneToolsProjectSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MeshSimplificationSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
PaperImporterSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
SkeletalMeshSimplificationSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
StructViewerProjectSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TextureImportSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
UMGEditorProjectSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AndroidRuntimeSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ShaderPlatformQualitySettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AndroidSDKSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
IOSRuntimeSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LinuxTargetSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MacTargetSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LuminRuntimeSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MagicLeapSDKSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
WindowsTargetSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
AvfMediaSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
GooglePADRuntimeSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
ImgMediaSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LevelSequenceEditorSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LiveLinkSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LiveLinkComponentSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
LiveLinkSequencerSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MagicLeapSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
MagicLeapARPinSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
NiagaraSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
NiagaraEditorSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
OculusHMDRuntimeSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
PaperRuntimeSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
PythonScriptPluginSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
SteamVREditorSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TakeRecorderProjectSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TcpMessagingSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
TemplateSequenceEditorSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
UdpMessagingSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
WmfMediaSettings = InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click,
SceneComponent =
BP_Door_C = ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
K2Node_VariableGet = ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
BP_Lever_C = ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
BP_Spawner_C = ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD,
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[DetailPropertyExpansion]
MaterialExpressionDynamicParameter = "\"Object.ParamNames\" \"Object.DefaultValue\" "
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MaterialExpression =
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Object =
MaterialExpressionScalarParameter = "\"Object.DefaultValue\" "
MaterialExpressionParameter = "\"Object.DefaultValue\" "
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ThirdPersonCharacter_C = "\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
Character = "\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
Pawn = "\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" "
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MaterialExpressionVectorParameter = "\"Object.DefaultValue\" "
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GeomModifier_Pen = "\"Object.Settings\" "
GeomModifier_Edit = "\"Object.Settings\" "
GeomModifier = "\"Object.Settings\" "
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None = ======
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InputSettings = "\"Object.Bindings.ActionMappings.ActionMappings[4]\" "
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[/Script/UnrealEd.EditorLoadingSavingSettings]
bSCCUseGlobalSettings = False
bAutomaticallyCheckoutOnAssetModification = False
AutoReimportDirectorySettings = (SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
bForceCompilationAtStartup = False
bRestoreOpenAssetTabsOnRestart = False
bMonitorContentDirectories = True
AutoReimportThreshold = 3.000000
bAutoCreateAssets = True
bAutoDeleteAssets = True
bDetectChangesOnStartup = True
bPromptBeforeAutoImporting = True
bDeleteSourceFilesWithAssets = False
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[DetailMultiObjectNodeExpansion]
CryptoKeysSettings = True
GeneralProjectSettings = True
GameMapsSettings = True
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InputSettings = True
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[/Script/BlueprintGraph.BlueprintEditorSettings]
bDrawMidpointArrowsInBlueprints = False
bShowGraphInstructionText = True
bHideUnrelatedNodes = False
bShowShortTooltips = True
bSplitContextTargetSettings = True
bExposeAllMemberComponentFunctions = True
bShowContextualFavorites = False
bExposeDeprecatedFunctions = False
bCompactCallOnMemberNodes = False
bFlattenFavoritesMenus = True
bFavorPureCastNodes = False
bAutoCastObjectConnections = False
bShowViewportOnSimulate = False
bShowInheritedVariables = False
bAlwaysShowInterfacesInOverrides = True
bShowParentClassInOverrides = True
bShowEmptySections = True
bShowAccessSpecifier = False
bSpawnDefaultBlueprintNodes = True
bHideConstructionScriptComponentsInDetailsView = True
bHostFindInBlueprintsInGlobalTab = True
bNavigateToNativeFunctionsFromCallNodes = True
Bookmarks = ()
bIncludeCommentNodesInBookmarksTab = True
bShowBookmarksForCurrentDocumentOnlyInTab = False
GraphEditorQuickJumps = ()
SaveOnCompile = SoC_Never
bJumpToNodeErrors = False
bAllowExplicitImpureNodeDisabling = False
bShowActionMenuItemSignatures = False
bBlueprintNodeUniqueNames = False
bShowDetailedCompileResults = False
CompileEventDisplayThresholdMs = 5
NodeTemplateCacheCapMB = 20.000000
[SelectionDetails]
PreserveScaleRatio = False
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[FoliageEdit]
Radius = 27.397949
WindowPosition = -1,-1,284,400
bFilterFoliage = False
bShowPaletteItemDetails = True
bShowPaletteItemTooltips = True
ActivePaletteViewMode = 0
PaletteThumbnailScale = 0.300000
IsInSingleInstantiationMode = False
IsInSpawnInCurrentLevelMode = False
SingleInstantiationPlacementMode = 0