ScriptableObjects
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anzahl Bullets verändert
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2024-07-05 11:28:23 +02:00 |
BulletScript.cs
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RayCast Entfernt und schießen verbessert
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2024-07-03 13:56:17 +02:00 |
DataBullet.cs
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Enemy takes Damage
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2024-06-27 10:27:18 +02:00 |
EnemyHealth.cs
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Refactoring
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2024-07-03 12:46:41 +02:00 |
EnemyHealth.cs.meta
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Refactoring
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2024-07-03 12:46:41 +02:00 |
ParticleClash.cs
|
Refactoring
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2024-07-03 12:46:41 +02:00 |
ParticleClash.cs.meta
|
Refactoring
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2024-07-03 12:46:41 +02:00 |
Spin.cs
|
Prefabs und Scripts nochmal verbessert
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2024-06-14 19:08:04 +02:00 |
Spin.cs.meta
|
Prefabs und Scripts nochmal verbessert
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2024-06-14 19:08:04 +02:00 |
WeaponScript.cs
|
fertig!
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2024-09-06 10:49:11 +02:00 |
WeaponScript.cs.meta
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Refactoring Prefabs
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2024-06-14 16:58:09 +02:00 |